It’s now clear that Assassin’s Creed is likely going to be a yearly franchise for the foreseeable future – which is great for fans of its story, as it means we’ll get a resolution to the ambiguous ending of Brotherhood that much sooner. That it seems to be adapting to a yearly schedule without a dramatic drop in quality is pretty significant, and Assassin's Creed Revelations not only looks good, but it looks good enough to merit a spot on our list of the "Most Valuable Games" at E3 2011.
Revelations, the fourth game in the series, is due out Nov. 15, and it promises to give us not just master Assassin Ezio Auditore’s final adventure, but also to focus on Desmond, who’s now trapped in the gene-mining Animus. To get an idea of what’s ahead, we chatted with Revelations’ lead writer, Darby McDevitt, and got him to answer our questions about Desmond’s fate, custom bomb-crafting and why Ezio’s been catching glimpses of Altair.
Jun 17, 2011