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E3 2011: SSX returns to the slopes January 2012

A snowy, mountain peak looms ominously. As the camera swings around, we see a snowboarder clutching the top of a pine tree before landing on the frost below. SSX is back and ready to reinvent extreme sports gaming this January 2012.



The camera zooms out on the planet and before you can scream "ENHANCE," we're taken to the Himalayas where two boarders are racing down a path, even traversing through a downed jet engine. Next, we're taken to Patagonia as the two boarders careen down a cliff edge. They jump and one boarder grabs a helicopter edge with a climbing axe, while the other boarder opens up her wingsuit and flies down the mountain.

"Race it. Trick it. Survive it," is SSX's motto this year. EA Sports promises to integrate these three levels of play on a grand scale, even using scanned NASA satellite images to create courses.



EA wants you to check out their new Origin service this week at origin.com to see information on Kaori, a long-standing SSX character and promises new info in the weeks leading to next year's release.

It's good to see SSX coming back and we're pumped to learn more about how racing, tricks and this survival notion will work together. Check back in the coming weeks for more information.

June 6, 2011

Topics

E3

5 comments

  • TheIronMaiden - June 7, 2011 12:22 a.m.

    I'm glad they took this route, it seems like they got rid of the deadly descents "call of duty" feel from last year. Love a good old fashioned SSX : )
  • Spybreak8 - June 7, 2011 12:10 a.m.

    I can't wait, I'm on board now esp hearing they got data from NASA about all the mountains across the globe. Drool
  • Z-man427 - June 7, 2011 12:06 a.m.

    Looks like fun. Granted it's not gameplay footage. We'll see how terrain changes play out
  • Manguy17 - June 6, 2011 11:39 p.m.

    liking the look fo this, but im a little worried about those strange terrain change moments that occured very frequently in the gameplay footage, I dont want the pace of a race to be ruined by " BWWOOOM!" and a frozen camera every time I land a big jump
  • jerky - June 6, 2011 11:20 p.m.

    woah, my first time to post a 'first' comment -- on a feature of a game i dont know. hahaha :)

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