Dragon's Dogma developer diaries debut

Capcom's Dragon's Dogma releases in a month, and the company's just released the first in a series of developer diaries going behind the scenes on the game's creation. In this clip, director Hideaki Itsuno and producer Hiroyuki Kobayashi speak out on how the game intends to innovate the RPG genre while paying homage to the company's lineage.

Besides sharing staff with series like Breath of Fire, Dragon's Dogma looks to revisit gameplay mechanics from Capcom titles such as Magic Sword and its Dungeons and Dragons games. If you're wanting just a little more pre-release info on Dragon's Dogma, watch us play the demo or give it a shot yourself on XBLA or PSN.

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  • lazer59882 - April 26, 2012 10:38 a.m.

    as nice as the combat looks...i just cant seem to get excited for this. maybe it's cause they're marketing it as an RPG, so i expect deep RPG elements, but they've yet to show or discuss any of that, they just keep showing combat. and having just played dark souls and kingdoms of amalur, solid combat can only get a game so far. both were wastes of money for me in terms of providing satisfying RPG experiences. looks like i'll just keep waiting for risen 2, at least we know that'll be a real RPG. recaptcha - raingoo Edward.
  • samsneeze - April 26, 2012 1:22 a.m.

    I honestly feel really good about this game. These trailers are only helping the cause. I also toyed around with the demo a bit. I searched all of the area between the boundaries of the game and found several hidden items. When I got back to the fight the goblins and the griffon, it was night. For some reason, falling from the sky on the back of a flaming griffon gave the most exhilarating feeling.
  • BladedFalcon - April 25, 2012 8:54 p.m.

    Right now, what impresses me the most is the sheer variety of monsters and enemies the game promises to have by the looks of the trailers alone. If they can make the fight of each one feel exciting and unique, that alone will make it a must buy. I've said it from the start, this game has potential, huge potential. let's just hope it delivers.
  • FauxFurry - April 25, 2012 7:58 p.m.

    Its a four person party based RPG with brutal,bloody real-time combat. It features huge swords but the characters who wield them can have arms even thicker than the slabs or steel they swing around. It takes place in an open world that is filled with enemies to pick off or pawns to pick out rather than flowers. If all of the previews are giving off an accurate impression,that right there makes it appear to be a successful fusion of Eastern and Western RPG disciplines.
  • boondocks50 - April 25, 2012 6:41 p.m.

    as corny as it may sound i do actually get what they mean by touching the world around you in the game like from the demo, i wasnt excited before playing it but im super hyped for it now
  • Fuzunga - April 25, 2012 6:40 p.m.

    Three cheers for alliteration!
  • Tom_Goulter - April 25, 2012 6:58 p.m.

    Hip hip hooray, huh hepcat?

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