Dragon Age: Origins

Since we last saw Dragon Age its name has gained extra weight. According to Bioware the Origins reference is twofold: both a nod to the company setting aside recent projects such as Mass Effect and returning instead to its Baldur’s Gate roots, and also a hint at the game’s opening hours. The first is exciting for all RPG fans, but especially for console players. Much to our chagrin, consoles have never been home to traditional Baldur’s Gate-style RPGs, something which the Diablo-style spin-offs such as Dark Alliance proved. Between this and Sacred 2 this trend has met its timely end.

Let’s say this straight away, though: we’re gutted Dragon Age is just a single-player game. As the spiritual successor to Baldur’s Gate we expected to see a similar multiplayer system incorporated – especially as your character can issue orders to a party of four. Sadly Bioware decided to focus solely on your personal story and therefore didn’t pursue any multiplayer modes, ruling out any dreams of recreating Baldur’s Gate 2 (that’s the true Baldur’s Gate, not the Xbox spin-off Dark Alliance) LAN parties. Well, they needed to save something for the sequel.

Dec 3, 2008

Matthew Pellett
Matt is former editor of Official PlayStation Magazine, his favourite games include Skyrim, Final Fantasy VII, Braid, Shadow Of The Colossus and Puggsy, and when he's not grinding away in Destiny you'll often find him talking about WWE or NFL (go Seahawks!).