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Disabled gamer petitions EA to alter Dead Space 2 controls

A UK gamer is petitioning EA and Visceral Games to make Dead Space 2's controls completely customizable so that Isaac Clark's latest adventure can be enjoyed by players with disabilities like himself. At time of publishing, nearly 23,000 internetters have supported his cause.

Last month, Gareth (aka Capodecina) took to Overclockers UK to air his frustrations over his inability to map Dead Space 2's controls to the neck-up control scheme he has been using to play titles like Fallout: New Vegas, Crysis and DiRT 2.

Above: Gareth demonstrates his personalized control rig with Fallout: New Vegas

“It makes me so mad that game companies don't make their games [with] custom controls,” wrote Gareth, explaining, "Now I can't play this game, and I wasted £25.”

Currently, Gareth's online petition sits at slightly over 22,700 virtual signatures. EA or Visceral Games reps have yet to respond to his plight, but it's likely that the peitition has yet to cross their desks. Perhaps a few more signatures can fix that?

Feb 7, 2011

[Source: Overclockers UK via Eurogamer]



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28 comments

  • rabidpotatochip - February 8, 2011 1:29 p.m.

    This is probably the first game-related petition I can get behind. Nobody's trying to boycott anything or making ridiculous demands, it's just a good old-fashioned "hey, I (and many others) want to play your game and this needs to happen for that to work" petition.
  • manicania - February 8, 2011 11:15 a.m.

    Wow, I was just reading about this guy last week (well, more like looking at his post in threads on a forum), and he was talking about this exact subject. I think it's great what he's doing. :D
  • elchamber - February 8, 2011 9:49 a.m.

    When in doubt, imagine having a crappy controller to play your games AND you couldn't replace it for some reason.
  • grayguwapo - February 8, 2011 8:30 a.m.

    Where's the petition so I can sign? I hope people don't judge Visceral right away for not having customizable controls in DS2 or their other games. Considering the fact that they were good enough to replace that gamers game last week where the dog at the disc, I'm pretty sure they'll listen to something as important as this. It's possible that this hasn't been realized yet by game developers that's why some still don't have the feature but let's hope this is something that helps get this noticed so everyone can really enjoy games...
  • Shenlong4517 - February 8, 2011 2:41 a.m.

    Agreed with WillisTron- it's not their fault, per se, and he definitely shouldn't be getting mad in the literal sense. But all the more power to him for starting a petition, and I hope Visceral gets back on that ASAP.
  • OneEyedGoon - February 7, 2011 11:16 p.m.

    No. Fuck him.
  • michaelpreston - February 7, 2011 10:54 p.m.

    Everyone deserves to play games. I love how this guy plays. Wish i had that skill. I'm having trouble just running Mass Effect, lol, and he's already rigged the games he's played!
  • GarcianSmith - February 7, 2011 10:27 p.m.

    Oh: WillisTron: "Yea it sucks, but the entire world cannot change just to adhere to a minority." Most of our recent history has been based on the complete opposite of what you just said.
  • GarcianSmith - February 7, 2011 10:21 p.m.

    100% support from me. Game companies really need to cater to disabled gamers and this would be a wonderful step in the right direction, should Visceral respond positively.
  • Pepperette - February 7, 2011 10:11 p.m.

    I support him all the way. Everyone should enjoy their games, and full customizable controls are a must in EVERY game
  • d0x - February 7, 2011 9:57 p.m.

    I never really understood why developers dont let us fully map out the controls to suit our tastes. Yea 90% of the time the default scheme has been proven via lots of playtesting to be the best but sometimes i want to make the game control like a different one and map my buttons and for disabled gamers this is a huge deal. From now on all game should have full mappable buttons. It cant be that hard to implement i mean come on! On a side note recently the captcha's on this site can be insanely hard to get right.
  • Hydrohs - February 7, 2011 9:49 p.m.

    This is something that would benefit everyone, so I definitely signed. It's really not that difficult to allow remapping controls.
  • db1331 - February 7, 2011 9:44 p.m.

    As GR's resident snarky prick, even I have nothing bad to say about this. Watching this really makes you think about everything you take for granted each day. Hopefully they come up with a solution for this dude. I can't imagine how much inner strength and willpower it must take just for this guy to get through one day. Games are probably the only thing keeping him sane.
  • GhostbustTyler - February 7, 2011 9:25 p.m.

    Guys it's Visceral, I'm sure that they'll do something about it. The people there actually respond and reply to their fans and they'd be crazy to give an autographed copy of Dead Space 2 and an original drawing to that girl last week who's dog broke her copy and not this.
  • TheVoid - February 7, 2011 9:21 p.m.

    Allow me to get mad at game companies for not including custom controls. I mean seriously, c'mon developers. Allowing players to customize their own controls was introduced in the 8 bit days, back when players had a whopping 2 to 4 buttons to worry about. It may not have been fully realized then, but it sure is now, enough that I do feel it should be one of the unwritten rules of game development: always allow for custom control. I'm not handicapped (well not seriously, more on that in a bit) but I often find default controls to be a bit uncomfortable and/or illogical, so one of the first things I find myself doing with a new game is remapping the controls to my liking. I don't imagine allowing a player to do so is a huge development cost so why can't it be in every game, no exceptions? As for my handicap, I'm more than a little colorblind, which brings it's own bag of challenges to gamers. I've only recently seen games that have a greatly appreciated "colorblind mode" that makes is significnatly easier to differentiate between flags/icons that would have otherwise kept me guessing. As much as I appreciate that, I never expected to see that functionality whereas something as basic as remapping controls seems like it should be a given in any game released today. Of course the handicap petition really puts a spotlight on this, my point simply being that developers could have and should have made control remapping a standard a long time ago.
  • SecretGingerWizard - February 7, 2011 9:14 p.m.

    Hope this works out. It kind of reminds me of a story I read awhile ago about how simply not having subtitles can cut off people who are deaf from games. I know it's hard to think of every single thing when making a game, but surely custom controls and subtitles should be completely standard by now?
  • Sy87 - February 7, 2011 9:07 p.m.

    This is the new age of gaming customizable controls should be a standard in every game. Just cus you think it works doesn't mean it works for all people. Just like inverted aim. If I aim invert don't you think I will move the camera the same way.
  • NaughtySnape - February 7, 2011 9:02 p.m.

    I completely support his cause. Also, judging by how he changes the direction of his character in fallout by using his chin to the mouse (therefore turning his whole head, what he could do is somehow connect his monitor to a jointed platform that turns with him, therefore putting less strain on his eyes constantly turning to look at the screen, and it would make for a somewhat more indulging gameplay (turning will make your character turn)!
  • FOZ - February 7, 2011 9 p.m.

    Why are there games without customized controls anyway?
  • 8bitBaby - February 7, 2011 8:48 p.m.

    wow. that's awesome that he can still enjoy video games. i hope they come through for him and all those people in the same situation.

Showing 1-20 of 28 comments

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