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Demon's Souls sequel named 'Dark Souls,' designed to make us beg for mercy

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Demon's Souls was a game that took great pleasure in breaking both the minds and spirits of its players, so it's only natural that From Software's newly revealed sequel, Dark Souls, would carry on in its proud, punishing footsteps.

Today, Andriasang posted translated tidbits from a Dark Souls preview in an upcoming issue of the Japanese game-mag, Famitsu, revealing that, “the difficulty has been increased greatly over Demon's Souls'” and that the spiritual successor formerly known as 'Project Dark' would be hitting Japan as soon as this year.

The preview also revealed that Dark Souls will retain the overall look and feel of the original, but take place in a completely new time and place. Other changes include the removal of job systems and a renewed  focus on exploration and player customization. According to the game's director, Hidetaka Miyazaki, Dark Souls will shed the shrine hub layout from Demon's Souls for a much more open experience wherein gamers will travel over large distances of land and be able to see the next town or important landmark in the distance.

Dishing on the game's online component, Hidetaka also revealed that the game will carry over the supportive and competitive multiplayer features from the first, but that it will not receive server support, thereby eliminating features like Soul Tendency.

Overall, Andriasang's interpretations of Famitsu's preview point to a great many improvements on the Demon's Souls formula and, more importantly, that the sequel will not be backing down on the balls-out difficulty level that made the original both hated and loved in equal measures.

Dark Souls will be released in Japan this year, with later releases out west for both the PlayStation 3 and Xbox 360 to be handled by Namco Bandai.

[Source: Andriasang]

Feb 1, 2011

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22 comments

  • Killshot - February 1, 2011 7:10 p.m.

    All we need now is the ability too unlock bonus by carrying over a completed save from demon souls
  • Letter11 - February 1, 2011 7:18 p.m.

    Wait you said the difficulty has been INCREASED?! I guess they're going the opposite route of Ninja Gaiden LOL. Demon's Souls was one of the most frustrating yet rewarding games I've ever played. Nothing felt better than finally taking a monster down that killed you countless times. Not to much the wonderfully unique multiplayer that other games should emulate. I'm ready for round 2!
  • EvilChicken - February 1, 2011 7:31 p.m.

    To be honest, the first one was really fun, but I didn't find it all that hard. Really all the boss fights were easy except Maneaters. So really I'm just going to watch what they say about the difficulty because the first, not as hard as everyone said
  • Bawheidbob - February 1, 2011 7:38 p.m.

    First game was a bit too hard for me though i did think it was a great game. I even imported it before it came to the UK. Sadly i lacked the skills or time to invest in it. I will be watching out for its successor and hope it does well.
  • indianair5 - February 1, 2011 7:39 p.m.

    I don't mind a difficult game if its challenging, but DS had too much trial-and-error type of challenges in my opinion... I really just couldn't get into it. I'll at least give this one a shot though. More importantly, is that a new Miles Edgeworth game on the cover of Famitsu!?
  • Defguru7777 - February 1, 2011 7:52 p.m.

    Well, I might check this out since it's coming out on the 360. I know one of my friends is really excited about it coming to the 360.
  • sTiNatey - February 1, 2011 8:13 p.m.

    I couldn't be more happy to play Dark Souls! I'm glad they kept the name similar. It's a way to have some brand recognition from fans but not infringing on the Demon Soul's property that I'm assuming Sony owns hence no sequel :/ I'm a little worried about the open worlds though, I enjoyed the hub because each level had it's own unique feel and secrets to find + the hub was a nice place to relax from battle and get your skills and gear ready to go. I'm open to anything though just wish news would come faster!!
  • zachbob - February 1, 2011 8:29 p.m.

    This game will be harder? ok so does it punch you in the face in real life if you die?
  • ManlyPanda98 - February 1, 2011 8:52 p.m.

    This makes me more giddy then a Japanese school girl
  • KiwiCommander - February 1, 2011 9:51 p.m.

    Harder than Demon's Souls? I say bring it, I will gladly rise up to meet your challenge
  • ShaneCedt - February 1, 2011 10:09 p.m.

    Don't mind hard games, but if you're gonna increase the difficulty, you better improve the control scheme.
  • Ridgley - February 1, 2011 10:10 p.m.

    OH MY GOD FUCK YES
  • Eliath - February 1, 2011 10:49 p.m.

    This was the number one game I was hoping to be announced in 2012 as I posted in the GR article. So now that it's announced I want a US release date, k, thx, bai.
  • NightCrawler_358 - February 1, 2011 11:06 p.m.

    I'm glad theres a proper sequel as apposed to that Dark Tower game or whatever. i'm gonna go start buying controllers now, so i don't run out when i break them in rage.
  • cyclone306 - February 2, 2011 12:06 a.m.

    Demon Souls was immensely difficult to get into as I must have died 20 or 30 times trying to beat the Phalanx but once I did I ended up doing pretty OK. No game has every been more rewarding though.
  • Gameguy94 - February 2, 2011 12:57 a.m.

    HELL YES!!!! Demon's Souls is so awesome! I can't believe so many people didn't like it just because of the difficulty. This is epic I want this game NAOW!!!11!111!!1!!1
  • venomman01 - February 2, 2011 12:58 a.m.

    I wanted the first game pretty badly. Didn't have a PS3. Pretty excited for the 360 release.
  • johnthe5th - February 2, 2011 2 a.m.

    Oh look it's a Demon's Souls sequ-OMG ITS MILES EDGEWORTH!!!!!!!!!!!!!!!!!!! Now all they need is a catalyst called the "Objection".
  • XianCe - February 2, 2011 3:28 a.m.

    Haven't been enjoying games for awhile 'til I played Demon's Souls, and I got it so late, too. I regret not buying the special edition that came with the strategy guide, an art book, and the soundtrack. Hopefully Dark Souls will come with a nice bundle like that, because I'll definitely buy it!
  • DeepIsh - February 2, 2011 9:35 p.m.

    Personally, the 3 bosses that wrecked my shit were Flamelurker, those Maneaters, and god damn Allant. Bastard sucked 30 soul levels from me, then I gave up and summoned my first blue phantom.

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