Dead Space 4 not in development, series future uncertain

Dead Space 4 isn't in the works, but that doesn't mean the series is dismembered for good. EA Games Label Executive Vice President Patrick Söderlund spoke to Eurogamer about the future of Visceral's flagship series last week.

Rumors circulated in March that work on Dead Space 4 was canned after poorer-than-expected sales for Dead Space 3. EA quickly dismissed the rumors as "patently false." Whether the game was ever in development, it certainly isn't now.

EA may let the series cool for a while as the publisher transitions to next-gen development.

"Is that team working on a Dead Space game today? No they're not," Söderlund said. "They're working on something else very exciting. You have to think of it from that perspective. Is it better to put them on the fourth version of a game they've done three previous versions of before? Or is it better to put them on something new that they want to build, that they have passion for?"

At least one of Visceral's teams is starting on a Star Wars project, as part of EA's exclusive licensing deal with Disney. The studio's Montreal branch, which developed Army of Two: The Devil's Cartel, was shut down in February.

"Will there be another Dead Space game? Who knows? Have we killed it? No, of course not," Söderlund said. "But right now that dev team is focused on something else that you and other gamers will be very happy with."


  • alllifeinfate - June 20, 2013 1:52 a.m.

    Sounds like he is implying that they ran out of passion on the same franchise they have done thrice...probably not, but they do ran out of ideas to try and please the executives by applying more action than horror. A good action by them, but that means we have to wait for another installation in this franchise...
  • Bloodstorm - June 18, 2013 6:03 a.m.

    They made a huge hit with a survival/horror game, and then proceeded to turn it into an action game over the next 2 iterations. R.I.P. Dead Space (I hope). You had one outstanding game, on mediocre game and finished off with a huge dud, but at least we can always go back to the first game.
  • Nines - June 18, 2013 2:33 a.m.

    Another dead brand from EA. Dead Space Command & Conquer Sim City Army of Two Crysis Medal of Honor Need for Speed Syndicate RIP
  • PatHan-bHai - June 18, 2013 8:36 a.m.

    Ummmm........NFS and C&C are still alive... :/
  • Nines - June 18, 2013 9:52 a.m.

    More like living corpses.
  • Tjwoods18 - June 18, 2013 9:31 a.m.

    Army of Two: The Devils Cartel was ok. The gameplay was good, but it was the story that sucked.
  • Nines - June 18, 2013 9:53 a.m.

    5/10 on Metacritic. It was ok. Sure.
  • Tjwoods18 - June 18, 2013 3:41 p.m.

    That's what you and some other gamers think. You see and/or experience a few exceptional games and you automatically assume that everything else pales in comparison. But here's the thing: very little creativity comes out of the video game industry. With each generation of gaming a few good IP's are born; however, after that it companies remake and rehash their brains out. So for an Electronic Art's game, it was ok and way better than 40th day.
  • PatHan-bHai - June 19, 2013 4:41 a.m.

    I agree with what you're saying. The game was quite good and I thought it was up there with BioShock Infinite which is highly over-rated :I
  • Tjwoods18 - June 18, 2013 3:43 p.m.

    And if you will take the time to scroll through Metacritic you will find out exactly what I said, that the critics attacked the story but not so much the game mechanics.
  • g1rldraco7 - June 17, 2013 10:26 p.m.

    Need Dead Space 4 announcement and yet somehow it's going to be ruined beyond repair.
  • Z-man427 - June 17, 2013 4:36 p.m.

    They're making the next Force Unleashed or they're making 1313. The dismemberments from Dead Space, with a little tweaking, would fit perfectly in the Star Wars world.
  • TheFabricOfTime - June 18, 2013 6:50 a.m.

    I believe LucasArts turned 1313 into the next Battlefront game coming out, which DICE is now working on.
  • Z-man427 - June 19, 2013 8:14 p.m.

    I disagree. 1313 was a 3rd person adventure game, Battlefront is a 1st person shooter. Two completely different games. I really think 1313 is right up Visceral's alley.
  • Redeater - June 17, 2013 1:33 p.m.

    A game that found success with a medium budget, then gets multiplayer, a AAA budget, online passes and forced co-op that makes you miss half of the story if you don't know anyone else with the same game. I wonder if anyone at EA had these things shown to them in bullet point form and actually managed to think they were a good idea.
  • kolesrage - June 17, 2013 1:23 p.m.

    Warning: Spoilers for the Dead Space 3 DLC that expanded upon the Single player campaign - ****** Seriously, skip this post if you haven't completed it ****** Without going into the meat of the details - The ending on the DLC episode strongly suggests that the series is over. They put a pretty good endcap on it IMO. I thought it was a pretty damn bold move, and it garnered some respect.
  • SirManguydude - June 17, 2013 3:41 p.m.

    I thought it set it up well with maybe one more game. If they didn't plan on making another Dead Space, as was what EA was saying prior to DS3's release, I don't think they would have put out the Awakened DLC. The end of DS3 was fine for leaving the series, the Awakened Ending I felt was like the team was told that they were going to be allowed to make another Dead Space sometime in the future.
  • Swedish_Chef - June 17, 2013 12:21 p.m.

    Can we just get them to make an Aliens game with the gameplay and action/horror style of Dead Space 2? We need something to clean up the mess made by Colonial Marines.
  • ObliqueZombie - June 17, 2013 11:37 a.m.

    I still don't understand why people think this series is "dead to them." Do you really think it's going to be just as if not scarier than when you first popped in Dead Space? No! If you were a fan of the series, you would've loved it for the gameplay, the story, Isaac, the lore. As far as I can tell, everything that made Dead Space stand above most games was still there: ace HUD-less system, beyond solid gameplay, and an incredibly sound coupled with gorgeous graphics. Not to mention DS3 took out multiplayer, added a fun co-op system that created a new experience from the solo singleplayer, and had a incredibly deep and malleable crafting system. But hey, I guess opinions are opinions. I loved DS3 as a game, and I acknowledge that it's not as scary. I never expected it to be.
  • Danomeon - June 17, 2013 2:09 p.m.

    Well, if someone played them for the gameplay, story, isaac, and lore, Dead Space 3 would have been pretty fine. But a lot of people played for the survival-horror experience as well as a tight and focused single player game. I personally was dissapointed by the loss of tension and horror, but my major gripe was the microtransactions. I can understand paying for additional content down the road, but after getting access to EVERYTHING in the first two games for 60 dollars, players having the otpion to get ahead in the game byspending more money was a dissapointment. Why not design new levels and sell those? That was my major complaint.

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