- Days Gone PS4 release date: TBC
- Developer: SIE Bend Studio
- Publisher: Sony
- Format: PS4
Update: May 22, 2017 - Days Gone is going to be at E3 in a "big way"
Some information is falling through the post-apocalyptic cracks of Days Gone with the reveal that the game will be appearing at E3 in 'a big way'. This clue comes from Sam Witwer, the voice actor for the main character, who dropped the news during a Twitch stream. So we're expecting an off-hands demo at the least. Perhaps even an on-hands demo for people to test out precisely how it feels to ride about on a motorbike like a Hell's Angel after actual hell has come to earth.
*Original article continues below*
The studio's moved into a new building recently, having increased its headcount from 45 to well over a hundred. Interestingly, there are no plans to downsize once the game's out either, with Bend's Chris Reese reported to have said, "we have a longer-term plan." While nothing's confirmed it does sound like some sort of post-release content or support might likely
In case you're not up to speed on the finer points of the game it's about a viral outbreak that unleashes hordes of feral ex-humans. Set sometime after this apocalypse the hero, Deacon St.John, sets off on a road trip across an open world America filled with horrors.
First revealed at last year's E3 the game was quick to showcase PS4's Pro abilities, with hundreds of enemies pouring across the screen and scenic mountain vistas and forests that take full advantage of ultra HD resolutions and HDR. Scroll down for a look at the PS4 Pro footage in action, and read on for everything we know about this gorgeous open-world action game to date, with the hope that more will be revealed at this year's E3 in June.
Days Gone trailer has zero zombies
The Days Gone announcement trailer is a heartfelt, melancholy reflection on the enigmatic 'pandemic' which swept the world and what it did to people. Surprisingly, there are no zombies in sight, suggesting that we're in for a more character-based game that's not entirely focused on shooting zombies every other minute. Well, there will certainly be breaks in the action - don't expect a sweeping character piece like The Last of Us. Days Gone is clearly more focused on the explosive element of survival, rather than the human.
Days Gone release date remains elusive... for now
Currently TBC, Days Gone is looking likely for a 2017 release. While we haven't seen masses of gameplay yet, it's smart to assume this zombie-blasting adventure will be with us around October with a full reveal at E3 in June. Why? Sony doesn't have a whole lot on its slate right now, and those PS4 Pros aren't going to sell themselves. We're definitely going to get a game that showcases the Pro at the end of the year (Horizon: Zero Dawn is doing the job for the first half of the year) to help sell consoles, and we already know that Days Gone is taking full advantage of all Pro's best features. It's either Days Gone or God of War for late 2017 and, given that we've seen slightly more of this game, it's a safe bet you'll be playing before Santa empties his sack in your living room.
Days Gone gameplay lets you play at your own pace
Days Gone is is set in a true open-world, with objectives you can pick and choose. Bend has been talking about how you might decide not to do a mission until you’re better prepared for it - which suggests much of the world will be accessible as a result of your abilities and skills as you progress, rather than a gated level progression. What we've seen so far is a very action orientated shooter, although stealth is also an option. So expect to have a range of choices depending on how you play.
It'd better be a damn good world too (and, let's be honest, it certainly looks the part right now), as Days Gone will have to stand shoulder-to-shoulder with Red Dead Redemption 2 if it launches at the end of 2017.
Days Gone multiplayer is unlikely but meet Deacon, its enigmatic protagonist
There's nothing suggesting that Days Gone will feature any multiplayer yet; instead everything is pointing towards a character-led single player experience. Expect a very story-driven game focused on Deacon, a former biker who, post-apocalypse, has become a bounty hunter. Bend is heavily hinting at a troubled past, with flashbacks showing a girlfriend in happier, less-likely-to-be-eaten, times. She not around when the game starts and clearly whatever happened will play big part in Deacon's character and story. The game takes place two years after the 'event' that wipes out a good chunk of humanity. That's enough time for Deacon to have adapted to his new environment, but definitely not long enough to be untroubled by his past.
Days Gone zombies are speedy, flesh-hungry hordes
Days Gone’s monsters aren’t traditional zombies in the undead people-eating sense. They do eat people, but that’s because a strange virus turned them into feral animals. And there's a lot of them, with the game demonstrating hordes in their hundreds to be dealt with using guns, environmental kills, obstacles and good old fashioned running away. We’ve seen two types so far the basic model - fast runners prone to lots of biting - and Newts. The latter are adolescents that seem to like lurking and jumping on people’s backs. We’re promised a range of behaviours from these creatures based on needs and reactions.
Days Gone has an open road (and world)
Days Gone takes place in an as yet unspecified Northwest region of America (although much of the landscape is based on the view from Sony Bend's office in Oregon, US). The area’s been specifically picked for its potential to provide a range of different environments from mountain ranges to deserts, as well as the forest we’ve seen so far. Abandoned towns and suburbs are also on the cards, with the promise of a range of different weather types to vary things up.
Given that we're only a couple of years after 'the event' that causes Days Gone's apocalypse, don't expect this to be a reclaimed wilderness. Humanity's stamp will still be on the landscape, which will make it a little less alien than - say - The Last of Us 2.
Days Gone has a bike which is an inventory on wheels
A biker with a bike. Who would have thought it? It’s more than just a set of wheels though as it’s Deacon’s mobile base, rolling inventory and window into the world. You can’t change vehicles in Day Gone, it’s the bike all the way. It's where you can load up on gear, get around and presumably manage all the little things a post-apocalyptic survivor needs to worry about.
Handy for exploring the open-world too. Given that we're in the end times, it's likely that gas will be a resource, so expect to be stocking up on it from time to time. What we'd love to see is plenty of survival elements, like having to gather fuel and food, but it's more likely that Days Gone will stick to a more action-heavy resources model (guns, upgrades, health items - stuff like that).
Days Gone crafting will have you scavenging EVERYWHERE
Days Gone on PS4 Pro looks properly good
So far, the extent of Deacon's Crafting skills have involved sticking an oil filter on a gun and calling it a silencer. The game is promising way more than that though, with Bend hinting that your options, plans and progress could be deeply linked to what you can scavenge and make. According to the devs, crafting will advance and change as you go through the game. This could be something that really sets Days Gone apart if it can offer up enough options - the world is already offering a wealth of routes and choices, if you can build a ton of mission altering extras on top of that, then who knows what you could get up to.
During the reveal event for PS4 Pro, Sony showed off a little extra Days Gone footage and Sony Bend gave an interview about what we can expect from the game and it's enhanced version on Pro. That interview is below, but to summarise... when you burn the zombies, the fire will look bloody amazing on your 4K TV. You have one of those right?