Roommania #203 Manual Translation w/added comments 1.1

Table of Contents

I. Copyright Info.
II. About this FAQ
III. Contact 
IV. The Translation
V. Ending Tips
VI. Acknowledgements


I. Copyright Info-
     As of the verision 1.0 of this FAQ, Since information aught to be free, I 
entitle anyone to freely use and distribute this FAQ in so much that it is 
used for private uncommercial use and in its original complete and unedited 
form, unless otherwise used  under the "fair use" . As of verision 1.0 The 
only entities which I do not mind using this FAQ for its indirect commercial 
use is site domain gamefaqs.com and cheatcc.com. Copyright 2000 Casim Neff.

II. About this FAQ 
    Version 1.0- 
        This FAQ is planned to be a translation of the Roommania #203 manual. 
However since the manual often doesn't elucidate certain game topics very well 
when talking about the various games aspects, I will be adding in extra 
comments framed in paranthesis where I think appropriate. What needs to noted 
though is that since I haven't played the game in entirety, this won't be a 
walkthrough, but more translation of how to play this very weird but neat game 
(as the manual says) along with my own tips. Also, as of this verision of the 
FAQ I'm going for a functionality approach to learning and translating the 
manual, rather than translating it verbatim. In example, the way the text in 
the manual is set up, as if it is sometimes third person speaking and 
sometimes from a first person voice. I'm not going out of my way to make these 
distinctions, since I'm just getting stuff down for now.
        Also also great portions of my translation can be wrong plus as to 
make some explanations flow better I'm also taking some liberties with the 
text, just so you know. The information will be the same, or at least it 
should be.
    Verision 1.1- 
        Completed all useful pages in the manual (page 18). Wrote up Ending 
Tips and Acknowledgments. Added my extra note in Contact etc. section.

III. Contact
    If you'd like conact me at mecasim@hotmail.com for any questions, or 
telling me how royally I messed something up or if this was useful or not or 
if you wanna send me some ASCII art 'cause I suck at it or ANY tips at all,. 
it'd be appreciative. I'll make sure to list you as contribiting:)
      NOTE: I would like to add to this FAQ a listing of people who actually 
own Roommania #203 and their email addresses. Since I do not actually own this 
game anymore I am not in the posisition to answer many questions about 
problems in the game. Again contact me at mecasim@hotmail.com, if you don't 
mind at having your email addy listed so you can get in touch with other 
Roommania oweners.
      
IV. The Translation
    Page 4-
         (At the bottom of the page under the table of contents) This game 
uses memory (VMU). You'll be able to save your game as well as play mini-
games. A varying number of memory blocks will needed to use (especially) the 
mini-game and save function respectively.
     
    Page 5-
         (Top of page on) The year is 2002, its January. You have come down 
from the heavns to the human world for 50 years. From a year before, you have 
watched a student name Neji Taihei living in this apartment. This is your 
third journal now (on him?) and more or less hasn't done anything. But you've 
come to be interested in this apartment and this boy and recently you thought 
perhaps you will introduce some ups and downs into this boys life and make 
some drama happen for him.
        From now on, you have decided to intervene in his life and started 
changing things. At the outset though, what will you do? Below is the 
observations you have made to date of Neji.
        Pictures and info tabs at bottom of page (Neji is the guy on the games 
front cover btw): Neji, he's an average student who has come out from the 
country to goto a city college.He seems to enjoy his time alone but he doesn't 
seem to do very much of anything when spending it. He likes music, especially 
Serana Poji (she's the girl on the poster in his room). He seems to have many 
friends, but none harldy ever come over to his apartment.
        (Also there is a guy's next to Neji's portrait here whose name and bio 
I forgot to write down, but I'll wing it) He is totally opposite of Neji,  he 
is very outgoing and sometimes he comes over to visit Neji.

    Page 6-
        (From top the title) The Means of Intervenention. In intervening with 
Neji's life you'll be using a Dreamcast Controller. Since it is a 1 person job 
only, the controller must be put in controller slot A. Also, use your 
oberservation journal (your save game file/VMU I believe is what it means).
        Controls: (These are self-explantatory and faster learned with the 
least bit of experimenting than actually reading them, however there are some 
unituiative contols these are..) Pressing A+B+x+y=Start takes you out the main 
load-up screen. A button is for confirming and throwing the mode altering 
ping-pong balls at things (this is the most important command in the game, as 
you throw the balls at things in Neji's room to get him to be interested or 
throw them at objects when he is not in the room to move them).

    Page7-
        When you push the start button at the title screen you'll be taken 
into the area where you have the tools to change Neji's life or the Mode 
Select (this is the intro start screen, from top to bottom the choices are 
with their further break downs into other menu's if you choose them)
            -Start Game (for starting the game the first time, created new 
save file)
                Omake Menu (you are taken here after pressing start) 
                    Start game
                    Omake               
            -Continue Game 
                Omake Menu (you are taken here after pressing continue, below 
are your two choices)
                     Start game
                     Omake                
            -Option (breakdown of the option menu, and their options as they 
appear on screen after selection)
            -Sound Setting
                Stereo
                Mono
             -Jump Pack attach
                Use jump pack
                Don't use jump pack
            -Screen adjust (the red circle should be covering the black hole 
in the middle)
            -Display (meaning area)
                Normal
                Big
                Small
            -Internet (I haven't used it so I don't know what the sub-menus 
are)
        Description (under mode select)- This is where you can listen to (from 
left to right, the icons) TV clips that Neji has watched in the game so far, 
radio music clips or progreams, CD songs of Serana Poji, or things he has said 
to himself (like "its so cold"
        Live video feed (last section on page) - If you leave the Dreamcast 
running at the Title menu (before start menu) the game will go into a live 
camera mode where you can watch Neji jus going about his room or sometimes 
other video clips.
  
    Page 8-
        Fundamental Knowledge, the things I can do. 1. Move inbetween times 
(meaning the calendar select option during game play. 2. Get Neji to be 
interested in things (this is the basis of the game, you do this by throwing 
what looks like ping pong balls at items in his room). 3. When Neji's not in 
the room, you can move objects (TV, books etc.)
        Things I should do- In the course of his life up till now, Neji hasn't 
had a whole lot going on. But you will have chance to change this for the 
better. Neji will have various drama points where he will confront some sort 
of action. At these points its possible to help Neji, or not. Depending on 
which you choose you'll influence his life accordingly. Sometimes these drama 
points will occur out of order (maybe if you've played the game before you'd 
know this) and you will simply skip over some conflict point or perhaps return 
to them later. Regardless, the drama points (the manual calls them nabi) are 
important to what happens with Neji's life.
      
    Page 9-
        Nabi presentation: At the start of each calendar time frame, the game 
will present a short clip which will describe you mission you want him to 
complete. Complete it and good things will happen. However, depending on the 
time of day you choose in the calendar select, Neji will not always be home 
(usually in the mornings he is out). Also, sometimes you will have to complete 
2 or more objectives in a given time frame.
        Intervention results: after completing a time period allotted to you 
for a given mission (not the mission itself though, you have to use your 
alottment of days, even if it is to just waste), you a results check telling 
you how well you've done with Neji. (The various elements that all the lines 
at the bottom of the page are pointing to are as follows from the left side 
first)
            -Total clicks for the given time period (or ping pong balls thrown 
in the past time period)
            -Total clicks which resulted in a good mood for Neji (this is 
misleading tho, its as if the game gives you easy money here. As long as Neji 
is in a good mood to begin with and you just keep throwing ping pong balls, 
but don't get him in a bad mood, you'll get points for this)
            -Total clicks which resulted in a bad mood for Neji (same as above 
in house this click count works)
             -Total clicks to date 
              (now the bottom, this line points to)
              -This bar represents the ratio of how well you've done with 
Neji. Blue is the clicks throughout, green are effective clicks and red is the 
amount of detrimental clicks.
              (from the right, top to bottom)
              -The day you were watching over him.
              -Status of Neji's life (I don;t understand how this is rated, 
perhaps by how many points you have to date)
              -Score to date
              -Status of the current nabi under review (whether you've 
completed passed it successfully or not, you can tell by the chimes if you've 
donw good or bad, more on this on the next page)

    Page 10-
        Inverntion day decisions: Intially at the calendar select screen, if 
you have taken choosen the tutorial, you will start out during January of 
2002. If not, Febryar of 2002. Per nabi event, you will be given a period of 
days in which to complete your mission, and at the calendar select screen you 
must pick which days you will carry out your mission.  (Sometimes you will be 
given as few as two days, sometims as many as 6, again this is a misleading 
section since you while you may be given say 6 days you can never  use up all 
the 6 days as each day is split into a morning section and a night section. 
What you are given per nabi event is the ability to choose a certain number of 
these morning or evening time periods. So say you have 6 time periods over a 7 
day period in which to carry out your mission, you could have 6 morning 
sessions with Neji and 1 night session. To find out how many of these 
morning/night sessions you have per nabi period, push B on the calendar 
selection screen. Here you can review past nabi events or review your current 
nabi. Current nabi will list how many sessions you have to complete your 
mission. It is the number next to the concentric squares symbol. Also if you 
want to see the nabi event mission movie again, push the A button in this 
screen, or the B button to get back to the calendar select.
        Other elements of the calendar select are a timer where you must pick 
a day before the time runs out or a day will be picked for you. Finally below 
are the three symbols you will see on review nabi selection from pushing B in 
the calendar select screen, these symbols on the bottom of page 10 in block-
type paranthesis).
            First symbol- failure
            Second symbol- success (this is the symbol on all the nabi's in 
picture at the bottom of the page)
            Third symbol- The current nabi will succeed when it finishes. 
               
    Page 11-
        (explaining just the things marked by the larger swirls on this page. 
The symbols(words) next to these large swirls can be matched up to the picture 
on this page, starting from the top swirl on the page
        Cursor- This is your cursor, what its pointed on you click(throw ping 
pong balls at)
        Time left- How much time you have left during your morning/night 
session. (Some sessions give you as little as 20 seconds, watch out)
        Neji's list- This will show the mental list of what Neji is thinking 
of doing. This list constantly changes, and the item is at the top of his list 
will be doing (usually smoking of watching TV). The more you click on 
something, the more likely it will come to the top (try getting him to do 
something easy for a while, like listening to a CD). Items marked in red are 
items which are directly related to the current nabi mission at hand (you want 
to do these).
        ChibiNeji- This is the little figure at the top corner of the screen 
which matches Neji's motion on screen. Besides showing what he is doing 
(sometimes you can't view Neji say when he's going to the bathroom), it also 
show's Neji's mood as shown by the ChibiNeji color and the words which hit it 
on the head every so often.. You'll notice the more you click the more green 
dots surround the image of the ChibiNeji. There is a limit to how many times 
you'll want to click on anything to get Neji to do anything. If you click way 
too much a fill up the ChibiNeji frame with all red, Neji will leave his 
apartment.  As for the ChibiNeji model's color, if it's is red, he's happy and 
active, if white he's neutral, if blue he's tired or depressed. Also in 
relation to the ChibiNeji frame, the weather also affects Neji's moods. When 
it good weaher, he'll be more happy and active, when normal weather he'll be 
more neutral, when its bad weather he'll be more depressed. (Sometimes its 
difficult to determine the type of day. You can usually see the type of day 
through the window, or hear it in case of rain) As can be expected with these 
moods and mood elements they either will make him either easier or harder to 
get to do things. 
        Camera number- this shows you what camera number you are currently on. 
You can usually switch between a number of cameras per session of watching 
Neji, or in case of when he is not home, you will be able to fly freely about.

    Page 12- 
        More explanation on clicking on things: Click on things with your 
cursor to get Neji to do something. (basically, its harder when its rainning, 
and you have to keep clicking on something to get Neji's attention. Usually 
one or two clicks every second or so is good. You'll be able to tell how close 
you're getting Neji mad by listening to pitch of the sound when you click 
(throw ping pong balls). 
        More on changing cameras: Sometime you'll get  more cameras than 
normal. Switch between the cameras with the B button.
        Listening to the Radio: Its possible to listen to the radio to varying 
effects. If the Radio DC or Powerstream  program comes on when listening, 
you'll get sound clips you can listen to in the omake menu. Also there is a 
relaxing music program which can relax Neji if he is in a bad mood. 
          
    Page 13-
        Serani Poji: He REALLY like listening to Serani Poji CD's and it is 
possible to get him in a good mood by listening to her so. 
        Incomplete List of Nabi missions (covering the tutorial month mostly, 
with the titles of each of these Nabi missions and tips on what to get him to 
do. 
            001- Because I clicked on something, watching. Click on anything 
and make him do anything.
            002- Thoughts, during this time. Read Neji's diary
            003-  Gotta long and important day (tommorrow). Set Neji's alarm 
clock.
            004- Whose words? The computer is curiousÖ
            005-  For the mean time, water. Get Neji to drink some water
            006-  That was different, I saw it! Move the kotatsu (his table, 
or anything else I think in his room) around when Neji's not home.
            007- The call of nature. Get Neji to goto the bathroom by having 
him drink lots of milk and water.
            008- Ah, Serani. Get Neji to listen to some Serani Poji

    Page 14-
        When Neji's not home. (more or less everything has been explained 
previously. However you fly about freely when Neji is not home, instead of 
switching between camera's. Also you can access Neji's chat log on his 
computer, or his personal diary. Sorry, no translation of them though. 

    Page 15-
        Let's play some tricks: You can play various tricks on Neji while he 
isn't home by moving things around, turning things on etc.. (in the picture 
below) in example, his computer, his table, his curtains.
        ChibiNeji?- When Neji is not home, sometimes a ChibiNeji will be 
hiding out in the room (the same little figure that is in the top corner frame 
when Neji is in the house). If you hunt him down and find him (after finding 
5) you'll receive a present of a downloadable game for your VMU. Therafter, 
every 5 you find from the first, more puzzles will be available for download 
to the VMU. When one is in the apartment(not always) you'll hear "ChibiNeji 
sagashi yooi don" (in a weird little muchkin like voice). 

    Page 16-
        (Note: I never played this min-game, so this is right out of the 
manual, so it may be right or very wrong, if someone could help me on this)
        Mojiouchi (the name of the downlaodable game(- Once you've collected 
enough ChibiNeji's, after the game is saved and you recontinue, from the omake 
menu (right after you press start or continue option on the main menu) you 
will be presented with a "present" option alongside of the start game and 
omake option. If you go into this menu, you will be able to download the mini-
game onto a VMU. 
        The game- The game is played by switching two letters in a given row 
of letters so that you try to create a correct word. Creating the word with 
the least amount of mistakes results in high points. These points can then be 
used and will be added to the total points acculmulated in Neji's life so far.
        The VMU- A-Button, choose the two letters to be switched. 
                            B- Attempts to pass the puzzle 
                            A+B- Starts the mini game from the main menu on 
the VMU
                            Control pad- Moves the cursor around to highlight 
letters in the game

    Page 17-
        Internet (This section describes only a bit how to get online with 
Roommania and how to obtain Dream Passport interenet software from Sega. The 
instructions simply say push the A button over the internet option on the main 
page and away you go. However, since I've never been online with my DC, I 
can't give you any better instrcutions than that. Also, I'm going to leave out 
the section that entails how to send money to Sega of Japan to obtain a Dream 
Passport, unless some English player in Japan really needs the address).

    Page 18-
        (This page includes a short description of the options menu which I 
previously brokedown, also..) You can receive a hint for a particular nabi 
(sorry, I don't have any hint translation) in the game by either reading 
Neji's journal while he is out or going to the nabi listing screen when a "!" 
"?" is presented next to the nabi (meaning you're yet to complete it), as a  
hint will be presented there next to it.
        Also you can exit the game through the pause screen (hitting Start 
while inside a Nabi mission) the options which result are (from top to bottom 
as they appear on screen)
            -Continie mission
            -Quit watching (quit this particular attempt at the mission, go 
back to the calendar select screen)
            -Return to title screen (quit out of game)
        Finally, when quitting out of the game through the pause menu, be very 
careful since the game will autosave while you are quitting out of the game. 
So if you turn off the power before you get to the title screen you may 
corrupt your game data.

V. Ending Tips 
-The game autosaves after every mabi missions attempt and at exiting the game. 
I don't think you can do anything about this but have copies of more than one 
save game at a time.
-Finding ChibiNeji is pretty easy, just fly around Neji's room until you hear 
one of them talk (they'll say stuff like, "ack close!!") when you're near 
(except in Japanese of course). 
-If you've already beat a Nabi objective early on in a time period, you can 
get him more bonus points by doing it again or simply by getting lots of happy 
clicks on him.

VI.  Acknowlegdments
Thanks to..

Gamefaqs.com- What a great site, too useful.
Japanese people and culture, specifically anime and video games which 
constantly impress me and from which I owe so much inspiration for learning 
Japanese- Maido!
LiTtLeBoY319- For my buying my copy of Roommania, and being a sport with me 
taking so long to write up this manual translation.

 
"Through these thousand millenia, I have thought only of you" -Ifurita from El 
Hazard
Copyright 2000 Casim Neff