-------------------------- | Spec Ops: Ranger Elite | | For the Playstation | |------------------------| | FAQ | | v 2.0 | | 08/01/01 | |------------------------| | Written By: | | Junie | | junies_c@yahoo.com | -------------------------- This FAQ was created for GameFaqs.com and may not be reproduced by printed or electronic means. If any other web site, magazine, etc. would like to reproduce this FAQ contact me at junies_c@yahoo.com for my permission. This FAQ is protected under US copyright laws and foreign treaties. Copyright 2001. All Rights Resevered. ---------------------------------------------------------------------------- Version 2.0 Updates -- - General word changes and other things - Updated the "Table Of Contents" to show the complete list of articles in this FAQ, to give you the reader a better look of what's here. - Added "Learning to Use your Ranger Buddy" in the "Using your Ranger Buddy" section. It covers quite a bit of new information. - Added a new Mission 2 Phase 3 Troubleshooting section to "Troubleshooting Mission Objectives". Due to a lot of e-mails on this - Updated Mission 4 Phase 1 Troubleshooting section in "Troubleshooting Mission Objectives" To make the instructions more clear. I got a lot of e-mails asking for more help about it. - Added new section "Awards" - Added a new Topic to "Miscellaneous" section "Crawling Under Objects" - Added what I know about Air Strikes in the "Miscellaneous" section. It raises more questions than answers though ---------------------------------------------------------------------------- Overview on this game: The price alone is a great incentive to purchase this game only $9.99! Not to mention the fact that all "Snipers" out there will appreciate the weapons available, the SSG and the BMP50. Everyone will appreciate the fact the game is Vibration Function Compatible, it gives the player the sensation of actually pulling the trigger or getting shot (At least more than you would expect). ---------------------------------------------------------------------------- Table of Contents: 1. Controls - Ranger/Game Functions - Command Buddy - Crouching Mode 2. Weapons/Scopes/Environment & Pickups/Booby traps - Weapons - Scopes - Environment & Pickups - Environment - Pickups - Booby Traps 3. Using your Ranger Buddy - Controls - Learning to Use your Ranger Buddy - Meeting your Ranger Buddy - Playing with your Ranger Buddy - Ranger Buddy Combat Techniques - Buddy Cover - Programmed Cover - Entering Buildings - Grenades - Shooting - Ranger Buddy Flaws/Limits 4. Cheats 5. Starting the Game - Choose The Type of Game - Enter Your name - Select a Mission - Phase Objectives - Ranger Selecting - Ranger Item Weight 6. Troubleshooting Mission Objectives - Level 2 Phase 3 - Level 4 Phase 1 - Common Problems on all Levels 7. Awards - Mission Score - Awards Given - Getting a Better Score Tips 8. Miscellaneous - Game Time - Climbing Objects - Crawling Under Objects - Weapon Reload Time - Air Strike 9. Conclusion ---------------------------------------------------------------------------- 1. Controls The following information is from the instructional booklet included with the game. I have also included comments to try and make it easier for the beginner to understand how to use them. Symbols used in the controls below -- (These should be self-explanatory) X = The X button [] = The Square button O = The Circle button /\ = The Triangle button <- = The Left directional button -> = The Right directional button ---------------------------------------------------------------------------- Ranger/Game Functions Move Ranger <- or -> directional button (Left Analog stick)* Sidestep (Ranger Must be Standing) R2 <- or -> direction button Fire Weapon X button Throw Grenade/Use Explosive [] button Use Inventory Item O button Toggle Rangers /\ button Toggle Ranger Posture R2 button + Up or Down directional button Toggle Ranger Posture R2 + <- left analog stick * Use Scopes L1 button Reload Weapon L2 button + Up directional button Use Inventory R1 button + directional button Map Screen Select button Pause + Game Options Start button * When analog is On Command Buddy Buddy Order "Hold Up" L2 button + X button Buddy Order "Fire 'em Up" L2 button + O button Buddy Order "Move Up" L2 button + /\ button Buddy Order "Follow Me" L2 button + [] button Crouching Mode Roll to Left R2 button + <- directional button Roll to Right R2 button + -> directional button ---------------------------------------------------------------------------- 2. Weapons/Scopes/Environment & Pickups/Booby traps Weapons I have sorted the list of weapons into categories and discuss each weapon in detail. This includes the amount of ammo for each magazine, how many magazines are standard, how many magazines you can carry, if the weapon uses a scope, and the number of bullets it takes from the weapon to disable the enemy soldier. Here is how the weapons information is read -- rds = rounds (bullets) mag = magazine std = standard max = maximum Weapon Name -- Bullets fired for each trigger squeeze / Bullets in 1 magazine / Standard amount of Magazines / The maximum amount of Magazines you can carry / If the Scope is available / Number of bullets to disable an enemy soldier ---------------------------------------------------------------------------- Assault Rifles M4 -- 3 rds/30 rds per mag/10 mags std/10 mags max/no Scope/6 rds M16 -- 3 rds/30 rds per mag/12 mags std/12 mags max/with Scope/6 rds HKG11 -- 3 rds/45 rds per mag/10 mags std/10 mags max/with Scope/6 rds AK74 -- 3 rds/30 rds per mag/10 mags std/10 mags max/no Scope/6 rds Machine Guns M249 -- 5 rds/200 rds per mag/5 mags std/5 mags max/no Scope/5 rds RPK -- 3 rds/45 rds per mag/10 mags std/10 mags max/no Scope/9 rds M60 -- 3 rds/90 rds per mag/4 mags std/8 mags max/no Scope/3 rds Grenade Launcher M203 -- 3 rds/30 rds per mag/8 mags std/8 mags max/no Scope/6 rds 5 grenades std/20 grenades max/no range (Shoots to end of "Fog") Sniper Rifles SSG -- 1 rds/5 rds per mag/10 mags std/10 mags max/with Scope/1 rds BARRET M82A -- 1 rds/10 rds per mag/8 mags std/8 mags max/with Scope/1 rds Close Quarters Weapons Ithaca 37 (Shotgun) -- 1 rds/8 rds per mag/12 mags std/12 mags max/no Scope/2 rds HKMP55D (Sub-Machine Gun) -- 3 rds/45 rds per mag/10 mags std/10 mags max/with Scope/6 rds ---------------------------------------------------------------------------- Scopes Can only be used when the weapon you have has one. There are two different Scopes available, both are discussed in detail below. 4x -- This is the standard scope when the weapon selected uses a scope. This scope basically puts a cross-hair on the screen so you can aim. If you don't want much magnification and just want a cross-hair to aim your weapon this is the way to go. 6x -- You must select this scope by "Modifying Layout" of your Ranger. This scope will give you a better view, unlike the 4x which is much more of a broader view. With either scope when you aim by using the directional buttons, you must move the directional buttons slowly to get a good shot. The directional buttons move the scope very fast and makes it hard to take a good shot. When firing your weapon with or without a scope you can shoot beside the enemy soldier and still hit them, or even above their heads. I am personally unsure if this is because of the distance the weapon is made to shoot, or perhaps it is due to poor programming. Also be aware of the fact if you are using a scope and are next to a fence, tree, etc. the scope will only show a close-up of the object your next to. If this happens simply move the player away from the item, or at least further behind it. Environment & Pickups The "Environment" as the instructional booklet describes it, is simply the additional items that you can edit by accessing "Modifying Layout" of your Ranger. This is the grenades, Satchel Charges, MedKit, etc. Pickups are items left behind when you disable the enemy soldiers. They include Ammo Boxes, Flak Vest, etc. ---------------------------------------------------------------------------- Environment Frag Grenade - These have a 3 meter kill-radius on unarmored enemies. From my experience these are not worth the hassle, the HE Grenade is the same thing with a larger kill-radius. HE Grenade - (High-Explosive) This grenade has a 7 meter kill-radius on unarmored enemies. These grenades weigh a little more than a Frag, but are definitely worth it for a more than doubled kill-radius. The instruction booklet goes on in regards to enemy equipment, the only equipment I have successfully used this or any grenade on is the oil drums. Smoke Grenade - Are used to temporary blind an enemy. The instructional booklet also claims they can be used to call in a air strike on certain levels, I have never gotten a air strike from using them. White Phosphorous Grenade - The kill-radius is unknown. The instructional booklet describes, "Throw and go prone or seek cover because this one is powerful". Perhaps this grenade kill-radius is greater than that of the HE Grenade. Satchel Charge - These are high explosive charges that are set on a timer, 5 - 20 seconds (Use L2 to Decrease Time and R2 to Increase time when setting), and are used to blow various things up. You will need several on certain stages, make sure you have enough. Decue and a half (Military Transport Trucks), bridges, and a building are the items they are needed for. For fun you can blow up trees. Claymore - Unlike the usual Claymore which can be triggered by motion or by a Clacker, these can only be triggered by a Clacker. You must set the Claymore and then select the Clacker by the R1 button. Detonate when a enemy solder gets near it by pushing the O button. ---------------------------------------------------------------------------- Pickups Ammo Box - Contains a certain number of clips Flak Vest - Increase Rangers armor. Can only be picked up if your Rangers armor is not already full. Ammo Clip - Contains a certain number of rounds, depending on ammo type. M203 Grenade - A single grenade for use with the M203 weapon. Has only a 1 meter kill-radius. ---------------------------------------------------------------------------- Booby Traps There are two Booby Traps that the enemy can set, one of which I have never seen during game play. Perhaps the programmer forgot to include them in the game? Antipersonnel Mine - This mine is usually buried next to trees and beside the pathways on stages. It is easily found. You will see a round metallic colored object on the ground. If you step on one even with a full life it will kill your Ranger. Tripwire - This is a Booby Trap with involves a Tripwire and a special layout of Claymores. This is the Booby Trap I have never seen this in the game. If anyone knows where it does exist in the game e-mail me what Stage, Phrase, and where it is. ---------------------------------------------------------------------------- 3. Using your Ranger Buddy This option is only available during 1 player game play, during 2 player game play the 2nd player is your Ranger Buddy. If you want to actually beat the game with less effort learn to use your Ranger Buddy. Also to earn a decent Medal for the Phase you must use your Ranger Buddy. Be sure to simply tell your Ranger Buddy to "Move Up!" if not anything every now and then, that way you will get a decent score. If you don't want to use your Ranger Buddy when you play, remember certain parts of the game requires Satchel Charges and unless you stockpile your Ranger with them, you will need your Ranger Buddy's Inventory. Of course many parts of the game your Ranger Buddy can be wasted and you can beat it without him. Some fun things to do is make him "Move Up!" when you are positioned on a edge of the cliff and he will jump off the cliff (Your Ranger Buddy can be easily tricked into this, his Artificial Intelligence is really low). Also telling your Ranger Buddy to "Hold Up!" on the middle of a bridge set to blow with Satchel Charges is another way to get rid of him. Controls ---------------------------------------------------------------------------- Fire 'em Up! -- (L2 + O button) Your Buddy will take aim and fire on nearby enemy soldiers. Follow Me! -- (L2 + [] button) Your Buddy will follow you close behind. You stop he stops, etc. Hold Up! -- (L2 + X button) Your Buddy will hold his current position until you give him another command. Also he will fire on nearby enemy solders. If you re-give this command when he is firing on enemy solders he will stop. Move Up! -- (L2 + /\ button) Your Buddy will advance forward of your current position for a distance and stop. He will fire on nearby enemy solders in this command as well. ---------------------------------------------------------------------------- If you switch your posture your Ranger Buddy will switch his to match yours as well. Use L2 button + Up or Down to change postures. Learning to Use your Ranger Buddy This isn't a difficult task to learn, it is just something you learn by using your Ranger Buddy more and more. Learning to use your Ranger Buddy is not required to play or even to beat the entire game. It will simply make life easier on you to play the game and will definitely give you a better score, and perhaps you will eventually get "The Medal Of Honor" award. Meeting your Ranger Buddy I know the Title is "cheesy" but it best describes this area. Just like selecting your player you have to select your Ranger Buddy (Only in 1 Player Mode). Selecting different Rangers to be your Ranger Buddy is a excellent idea for different levels. Some Rangers are better suited for certain levels than others. For example the "Close Quarters" Ranger is not suited to kill the solders in the towers. Once you selected you Ranger Buddy you can "Modify Layout" of the Ranger Buddy, same as you do for your Player. This will allow you to make your Ranger Buddy better equipped, for example adding additional Satchel Charges for specific levels. Playing with your Ranger Buddy Now that you have your Ranger Buddy selected start a mission. Learn what the Ranger Buddy commands do and memorize them. (They are covered above) Issue the Ranger Buddy commands and get to where you do it second nature. If you are sure he will get hurt/killed in an area issue the command "Hold Up!" and when it's all clear give the command "Follow Me!" Learn the limits of your Ranger Buddies intelligence. He has what I believe to be a very low level of intelligence. For example he will walk right onto a Landmine, or He will always be in the way-- either one is very common. Not to mention, the fact that he can become confused and stand still, no matter what commands you issue him he will not move. See the below area "Ranger Buddy Flaws/Limits". As I mentioned before most of learning to use your Ranger Buddy is simply playing the game and issuing commands to your Ranger Buddy and learning it yourself. There are of course different combat techniques to best use your Ranger Buddy. See Below. Ranger Buddy Combat Techniques I am not trying to brag myself up or anything, but I will give example techniques I was taught in the U.S. Army. Probably the best and most common Technique is the "Buddy Cover". No matter what technique you are using just be sure that your weapon fire does not come close to and cross your Ranger Buddy. Nothing is worse than a dead Ranger Buddy. Also you may want to find out more techniques yourself. Do this by reading different books, military friends, etc. Buddy Cover This technique is perhaps what you yourself was taught in the Armed Forces or seen and picked up some in the movies. Changing your posture to "Crouch" is best suited for this technique. While doing this technique you and your Ranger Buddy will be better positioned if you are performing this close to objects. For Example do this close to rows of trees, sides of buildings, or next to rock walls. Read the "Ranger Buddy Flaws/Limits" area below to fix problems if he gets "stuck" by these objects. The basic idea is that you issue the "Move Up!" command to your Ranger Buddy. While this is done you provide cover by looking for and engaging enemy solders. Then you issue the commands "Hold Up!" and then "Fire'em Up!" to provide you cover. Then you move an equal distance in front of your Ranger Buddy. Then Repeat the process. If there is no cover available and you and your Ranger Buddy are both in the open I would suggest you just simply seek the next available cover as fast as you can. If your out in the open don't worry about using the "Buddy Cover" technique and just use the games programmed Combat technique "Programmed Cover". I only recommend using the "Programmed Cover" for reasons of speed. In real life you can preform "Buddy Cover" as fast needed, but it takes a while to preform in the game. Especially if you are not that good with the Ranger Buddy commands. Programmed Cover The game already has a form of a Buddy Combat technique programmed in the game. In the "Follow Me!" command your Ranger Buddy is a safe distance behind you and will provide cover to you when enemy solders are within his range. This technique lacks the full capabilities of you and your Ranger Buddy for 2 simple reasons. One, you are always the lead Buddy and will take most of all enemy shots fired. This puts you at the greatest risk constantly and you will need more Medkits. Second your Ranger Buddy does not have his full firing range. Meaning if you issue the command "Fire'em Up!" he can engage enemy solders at farther distances than if you don't issue the command. You will catch onto effectively using this technique faster, but it definitely has it's limits. I recommend the "Buddy Cover" approach. Entering Buildings Just as the generic name implies you use this technique to enter buildings with the best position to engage enemy solders and engage them off guard. While offering you the safest way to do this. Grenades If you have any grenades with you, you should use one before entering the building. This will provide you will safety if it is a Smoke Grenade. Otherwise it can kill some enemy solders and make it safer for you and your Ranger Buddy to enter the building. Position your player so your not able to see in, or be shot at by the enemy. Then you move your position so you can see barely inside the building. Select the Grenade to use and throw it in. Preferably where you see a enemy solder or where you think they are. Then engage any enemy solders you can see with your weapon. Then goto Step 2 of the Shooting Technique below. Shooting If you have any grenades use the above technique before this one. If you already used a grenade process to Step 2. Step 1 - Position yourself on the side of the door. You should not be able to see in, or be shot at by the enemy. Then you move your position so you can see barely inside the building. Engage any enemy solders you can see. Step 2 - Once that is done issue the command "Move Up!" then quickly issue the command "Fire'em Up!". Then follow your Ranger Buddy inside and engage any enemy solders inside. Your Ranger Buddy may not move up when you issue the command "Move Up!". This is cause by you standing in his way to move up. To fix the problem position yourself more inside the doorway. Ranger Buddy Flaws/Limits The more you play "nice" with your Ranger Buddy, the more you will understand his limits and flaws. Below are some common flaws/limits: - If your Ranger Buddy is under fire from a enemy solder and the enemy is not close enough he will simply stand there and take it - Issue the "Fire'em Up!" command. Sometimes this still doesn't help so simply have him follow you, until you or your Ranger Buddy can kill the enemy solder. - Landmines can be a serious problem. When your Ranger Buddy is in the "Follow Me!" command he will basically follow in your footsteps. So be sure to put enough distances between you and the Landmines. - If your Ranger Buddy is in the "Hold Up!" command and there is quite a distance between you and him and there are Landmines around he will simply walk a straight line to you. Usually it is a good idea to go back close to him and issue the "Follow Me!" command to avoid a Landmine mishap. - Ranger Buddy getting "Stuck" or Standing still. This is quite common. This happens when you walk/run to close to an object, for example a tree, pipeline, tent, building, fence, etc. - To fix/avoid this walk back to your Ranger Buddy and make a wide turn around the object. If he doesn't follow issue the "Follow Me!" command. Sometimes it is just better to leave your Ranger Buddy there and come back for him once your done behind the object. Also this can happen if you Crawl under objects or Climb Objects (Both of these are covered in the "Miscellaneous" section) - If you are climbing your Ranger Buddy simply can not follow you. He will follow you below for as long as he can, until he hits a wall or you stop moving. My guess is that the programmers didn't program him to be able to "climb". - To fix this simply go back to your Ranger Buddy and if needed issue a "Follow Me!" command - If you are crawling under an object and you don't crawl far enough away from the object, then you stand up your Ranger Buddy can not and will then simply stay there. - To fix/avoid this simply turn around while your crawling and make sure your Ranger Buddy is away from the object. If he gets stuck get back down and crawl back to him and crawl out enough so you both clear the object then stand up. ---------------------------------------------------------------------------- 4. Cheats If you select 1 Player Quick Start you can not do this, otherwise any other game start will work (Simply because you can't enter a player's name). Once you select which game you want to start, the next screen will give you the chance to enter your name. Enter your name as ROCKSTAR With your name entered as ROCKSTAR you can select what Levels to play, Phases, and even be Invulnerable with Infinite Time. After you enter your name the next screen "Select Mission" allows you to select the Levels. On the "Select Mission" screen use your <- and -> directions buttons to select a different level. The next screen is "Phase Objectives". Once again use your controllers <- and -> direction buttons to change the Phase. And last but not least, during the actual game play pause the game. Use your Down directional button to highlight "Invulnerable", push X button to turn it On or Off. With Invulnerable On, you and your Ranger Buddy can not be killed, also you are given Infinite Time. This includes no damage from bullets, explosives, cliffs, and areas you should not be in. During the hostage levels if you have Invulnerable On the hostage can still die like normal. Be careful! If you do manage to fall down a cliff you will need to turn Invulnerable Off to continue game play (Either way your player must die to continue, because there is no escape). ---------------------------------------------------------------------------- 5. Starting the Game This will walk you through starting a new game, if you do a "Quick Start" this information is not needed. A "Quick Start" game does not allow you to change or select anything, that's why it is a "Quick Start". Choose The Type of Game * Immediately starts a game, the below information is not needed + You must have 2 controllers in the Playstation to Play One Player Quick Start * Two Player Quick Start *+ One Player Game Two Player Game + Load Game Enter Your name Enter any name for the player(s). If you plan to cheat, type the name told in the Cheat section above. Select a Mission This is only a option if you are cheating or have loaded a saved game, otherwise just press the X button to continue. Phase Objectives This screen gives you a briefing on what you need to do in order to pass the phase. Read it, often times tips on how to complete a objective is told here and no where else. Ranger Selecting Now use your <- and -> directions buttons to move the arrow to a Ranger you want. Press the X button to select your Ranger. If you want to change your Ranger's weapon or equipment press the X button again to change the Ranger's "Layout". Now if you are in a 1 player game select your Ranger Buddy as you did for your Ranger. You can also edit his "Layout" as well. If you are playing a 2 player game, the 2nd player will need to use their controller to select and change their Ranger. When selecting Rangers to start a game, there are 5 Rangers to choose from -- Machine Gunner Close Quarter Recon/Sniper Grenadier Rifleman From the instructional booklet "Each ..Ranger has a special skill with a particular weapon." Even if you give the Recon/Sniper a M-60 machine gun he will preform the same, at least in all of my tests. It seems all the Rangers have the same abilities with any weapon. So I am unsure what the instruction booklet means. I have gotten e-mail arguments that the Rangers do NOT preform the same with weapons that are not meant for them to use, but I personally can NOT see any noticeable differences. The people arguing about the Rangers and their abilities could not give me any examples of the differences, let along prove it. So use your judgement when selecting a weapon for your Ranger. Or simply use the default weapon already selected. Once both Rangers are selected you are ready to begin. Now move the arrow to select the door in between the Close Quarters Ranger and the Sniper Ranger. Then press the X button to start your Game. Ranger Item Weight Each weapon and items have a weight, and the Rangers can only carry so much weight. If you want more Ammo or to carry more Grenades remove the items from your Inventory that you do not need. This is in the "Modify Layout" of your Ranger. ---------------------------------------------------------------------------- 6. Troubleshooting Mission Objectives Level 2 Phase 3 > On mission two, (I'm not sure which phase but I think its three) it says > destroy the weapon cache with a satchel charge and I've gone to the red > dot on the map and I've satchel charged everything I can think of so can > you write me back and tell me how to do this I would really appreciate > it. The most common problem is that the game doesn't not trigger and actually print the words across the screen about detonating the weapon cache. When you first start the mission make sure you go left and walk right next to the fence all the way to the end. Once you come to the end it should now display the message on the screen to destroy the weapon cache. Once it displays the message go into the big warehouse in front of you, slightly to the right (The first warehouse). Plant a satchel charge on the box in the center of the warehouse. That should do it, just make sure to walk around the fence around the big circular building. Level 4 Phase 1 The only Mission you may have a problem on solving, like I did, is on Level 4 Phase 1. It is the Missiles you must disarm in China. To disable the Missiles you will have to fire bullets at the missile, there is no other way to disarm the missiles. Get a weapon with a 6x scope and look on the missile for the last black line on the missile before the red tip. Simply shoot at the black line. Depending on the weapon chosen, on average it takes 3 shots. The missile will fall down, if you successfully do it, and you will just continue your mission. If you do it on the wrong the missile will explode and it will end your mission. Common Problems on all Levels A common problem is you do the mission objective and now are waiting to go onto the next mission objective but the game does, what's wrong? The most common problem is that you will need to go to certain areas of that stage to trigger the game to go onto the next mission objective. If you have a problem make sure you hit the Select button and goto the red dot areas on the map. Even if you disable the enemy solders like instructed or whatever you will still need to go near the red dots on the map. If that still doesn't work look for items that don't belong in the level. For instance Mission 3 Phase 3, you must walk near the car to get the game to go ahead to Objective 3. ---------------------------------------------------------------------------- 8. 7. Awards Mission Score Your score makes up what award you are given for the Mission Phase you have completed. The game will show you a screen with the information after you complete a level. Your score is based on: - Enemies KIA (Killed In Action) - Rangers KIA - Marksmanship - Completion Time - Mission Rating - Best Rating What the above means is simply put: - More Enemies you kill the better - If you or your Ranger Buddy are killed you will get a bad score - The more ammo you use the worse your score (This is where Snipers come in!) - The less time to beat the level the better - This is how Hard the mission is (Nothing you can do about) But you can change the Hardness of the game. The harder you make the game the higher your score - I have no idea what Best Rating is, perhaps it is referring to saved information on your Memory Card. Awards Given There is a total of 8 awards that are given, if you count not receiving one. They are listing from Worst to Best: No Commendations - You need to go back to Ranger School The Army Achievement Medal - Don't be afraid, you're trained to kill the enemy! The Meritorious Service Medal - You're Learning The Bronze Star - You're starting to get pretty good The Silver Star - You must be using the Ranger Buddy pretty well by now The Distinguished Service Cross - Wow, you are now a skilled Ranger The Medal of Honor - You are awesome! Perhaps you should think about really joining the U.S. Army Rangers if you haven't already Getting a Better Score Tips Using a M-60 will NOT give you even a decent score! With that being said here are some tips (If you have any others e-mail them to me and I'll add your name and/or e-mail) -- - I'm almost positive that using the cheat described in Section 4 will automatically give you a bad score (Or at least limit what you could have gotten without using the cheat) - Use a powerful weapon. Or at least one with a Scope so you can see exactly what your shooting. Either one will cut down on ammo use and give a much more desirable score - Even the Award description says this-- Learn to use your Ranger Buddy! Here are some tips that will give you a much better score even if you don't use your Ranger Buddy like you should. - Give any commands during the level to your Ranger Buddy. My favorite commands to use are "Hold Up!" and about 5 seconds later do a "Move Up!" or "Follow Me!" command to get him moving again. - Just doing the "Follow Me!" command even if your Ranger Buddy is already following you seems to help your score also. - If your Ranger Buddy actually does kill an enemy that adds a lot more to your score. So try using the "Fire'em Up!" command when you think your Ranger Buddy won't get his head blown off. - Use the "Toggle Rangers" command to refill your Ranger Buddies life with the Medkit when he has been damaged. That way he doesn't die. - Try to kill as many enemy solders as possible. The more the better - Save level time by using techniques as described in the "Miscellaneous" section. For Example the "Crawling Under Objects". ---------------------------------------------------------------------------- 8. Miscellaneous Game Time Every time you start a to play a game, you are given a set time to complete the mission. If that time runs out you will have to restart the mission (The Rangers are not harmed). * You can have Infinite Time using the cheat described above. Climbing Objects Even though you can not climb ladders that are found on different missions, you can climb different objects. This includes the Alaska Pipeline found on Level 1 Phase 1. Simply walk up the end that goes into the ground. * Your Ranger Buddy will not follow you Crawling Under Objects Want to find a short cut or perhaps Ambush the enemy solders? There are many different places you can crawl under in the game. For instance the Alaska Pipeline at Mission 1 Phase 1 -- Turn your player to face the Pipeline then press R2 + Down directional button + Down directional button This puts you in the Prone Position. Then Simply Crawl Under. * Be sure to crawl enough distance beyond the object so your Ranger Buddy is not under the object. Otherwise when you stand up your Ranger Buddy will become trapped. Weapon Reload Time Any Ranger will need to reload their weapon from time to time. If you are in the Prone position (Laying on your Belly) the weapon will automatically reload without any pause. Air Strike Still an unknown topic to me. It has been pointed out to me repeatedly in e-mail messages, and thought I should include what little I found out. On page 18 in the instruction book it describes Smoke Grenades -- "Use this to call in an air strike in certain levels or to blind the enemy." That is all I know, I have never gotten an air strike before by using Smoke Grenades. If anyone can tell me how it is done the players of this game will greatly appreciate the information, as well as me. I will also include your name and/or e-mail in this FAQ for contributing this info. ---------------------------------------------------------------------------- 9. Conclusion I hope you learned something from this FAQ. I apologize if this FAQ does not follow the usual rules or "feel" -- After all this is my first FAQ. If I get any new information to add into this FAQ I will make another release when it becomes available. If you have something you think needs to be added or changed just e-mail at junies_c@yahoo.com Just be sure to tell me what Mission and Phase you are on, and what you need help with. Otherwise I will have to send you multiple e-mails to figure out where you are. Thanks for Reading!