Golden Sun: Dark Dawn / Ougon no Taiyou: Shikkokunaru Yoake for Nintendo DS

Djinn Location List & Summon Tablet Location List

Version: 0.05
Written by: ben_not_benny
Last update: 11/28/2010

Table of Contents
I)    About this Guide
II)   History
III)  Djinn List
        i) By order of encounter
        ii) By elements
IV)   Summon Tablet List
V)    Additional Notes

About this Guide

This Guide contains a list of Djinn that can be found in Golden Sun: Dark Dawn, 
along with some detail on how to obtain them. This is also a list of Summon 
Tablets that can be found in the game. Summon Tablets allow the player to use
multi-elemental summons with djinn and gives the player a more variety of 
choices in gameplay.

There are a total of 83 djinn in the game. 72 of those djinn are obtainable
and kept with party members. The other 11 djinn belong to Isaac and Garet and 
they only appear and are used in the beginning of the game.

Instructions on how to obtain each djinni and summon are listed in this guide. 
If you need further help on how to obtain a specific djinni or summon, 
I have videos of everything mentioned in this guide uploaded on Youtube.
My Youtube username is "TheUnwiseOne1". (without the quotations)

Djinn are listed in their order of encounter. I will make a seperate list by
elements later on.

Some djinn will join you on their own will, others you must defeat them first.
Some djinn and some summon tablets are permanently missable. Which means if
you don't get them and move too far into the game they will be gone forever.
They are tagged with "[PM]" throughout the guide.


v0.01 (11/03/2010) - Added basic information. Added 52 djinn locations and
                     8 summon locations.
v0.02 (11/07/2010) - Finished all 72 djinn locations.
v0.03 (11/09/2010) - Finished all summon locations, FAQ is now complete.
v0.04 (11/19/2010) - Began adding official English translations.
                     Added some details for world map djinn.
v0.05 (11/28/2010) - Finished all English translations.

Djinn List - By order of encounter

1) Venus #1 - Flint
   This Venus djinni will join you as soon as you leave Goma Plateau in the
   beginning of the game.

2) Mars #1 - Forge [PM]
   Located near the entrance of the Psynergy Traing Grounds in the 
   Patcher's Place. You have to push or use psynergy "Move" three rock 
   pillars so that they form a horizontal line to the right of a tree in the
   middle. Then you can climb the tree, jump across the pillars and climb down
   the second tree on the far right. Cast "Growth" on the plant to climb down 
   and reach it.

3) Jupiter #1 - Gust [PM]
   When you arrive at Carver's Camp, go to the house on the north end of the
   town and go around it to the wall on the far left. Cast "Move" twice on the 
   rock pillar to move it down, then head into Goma Highlands Path. 
   Follow the path until you see a gondola. 
   Cast "Fireball" on the gondola twice to travel across. Then head north 
   and east across two streams.

4) Mercury #1 - Chill [PM]
   Located right below the broken bridge at Carver's Camp. Climb down the
   ladder near a man and a tree, then "Growth" on the plant and climb down.

5) Mars #2 - Fever [PM]
   Found on the world map south of at Carver's Camp and west of Konpa Gate.
   Run around until you start a fight with it.

6) Venus #2 - Flower [PM]
   Found at Konpa Gate. After asking the man to open the gate, climb up some
   stairs and jump down a tree to the left. Flower will hide away in some
   flowers, so cast "Whirlwind" to reveal it.

7) Jupiter #2 - Jolt [PM]
   Found at the top of Konpa Ruins. Use the new "Grip" psynergy to cross some
   ledges. Climb up the ladder and it will try to avoid you. Cast "Grip" 
   again when it is moving near one of the poles, it will get angry and fight.

* You can not return to western Angara after Rief joins your party. *
* Make sure you have 2 Venus, 2 Mars, 1 Mercury, 2 Jupiter djinn. *
* Also make sure you have the Zagan summon tablet. *

8) Mercury #2 - Sleet
   This djinni comes with Reif when he joins your team.

9) Mars #3 - Cinder
   Located in Harapa. Go to the second floor of the healer's house.
   Cast "Douse" to put out the flame and walk to the end of ledge.

10) Venus #3 - Bark
    Located on the Passaj Mountain Climb, almost impossible to miss it.

11) Jupiter #3 - Ether
    Found in the forest on the world map west of Kaocho. The forest is directly
    west of Kaocho (at the same latitude). There is a river dividing the forest
    and Kaocho, along with a long tree on the other side of it.

12) Venus #4 - Steel
    Found in Kaocho. You'll have to run around the town then "Grip" across the
    flagpoles to access it.

13) Jupiter #4 - Breath
    Located in Ayuthay. (the area with all the water and lily-pads)
    After defeating the Sand Prince, use Tyrell's "Arid Heat" psynergy on the
    bowl of water in the Castle to lower the water level.
    Manipulate across lily-pads and three rafts using Karis' "Whirlwind" 
    psynergy to access the Jupiter djinni.

14) Mercury #3 - Surge
    Get this djinni after you clear the Barai Temple. Use "Fireball" on djinni 
    "Surge" as per Amiti's instructions.

15) Mercury #4 - Mist
16) Mercury #5 - Mellow
17) Mercury #6 - Claw
    These three djinn come with Amiti when he joins your team.

18) Mars #4 - Lava
    There's a hungry man sitting by the stream in Kaocho. 
    (You know this by using Amiti's "Foresight") Buy him a bun from the food
    vendor, he will then leave and you will be clear to reach the Mars djinni.

19) Jupiter #5 - Vortex
    In Ouroboros, move some snake statues and "Whirlwind" a floating green
    block to fight this Jupiter djinni.

20) Mars #5 - Brand
    After setting the mask into it's place at Passaj, jump across the newly 
    appeared ledges to find this Mars djinni.

21) Mercury #7 - Serac
    In Harapa Ruins you must enter the ice field area from the right and
    solve the walking puzzle. Move left, up, right, down, left, up, left, 
    down, right, down to reach the djinn.

22) Venus #5 - Brick [PM]
    When you return to Harapa, cast "Cold Snap" on the water puddle near the
    town's left entrance, cast "Growth" on the town's right entrance and 
    climb the vines. Walk along the ledge to the house and you should find 
    the djinni in the first floor.

23) Jupiter #6 - Doldrum [PM]
    Located in the Taurus room of the Craggy Peak Ruins. Cast "Fireball" 
    on the lion's head to free the djinni.

24) Mars #6 - Fury [PM]
    Found in Te Rya. Cast fireball on the torch so the sheep will move
    away, unblocking the path to the djinni.

Before you leave Te Rya, be sure that you buy the fishing rod from the
artifacts section of the item shop because you will need it soon.

25) Mercury #8 - Dewdrop [PM]
    Found at a pond near Teppe Ruins. Give the rod you bought from the 
    shop in Te Rya to the man and he will fish it for you.

26) Jupiter #7 - Fleet
27) Jupiter #8 - Waft
28) Jupiter #9 - Bolt
29) Jupiter #10 - Breeze
30) Jupiter #11 - Haze
    These five djinn come with Sveta when she joins your team.

31) Venus #6 - Vine [PM]
    Found near the end of Tepe Ruins. 
    Play some hide-and-seek with the djinni.

32) Mercury #9 - Torrent  [PM]
    Found in the city of Belinsk. To the far northeast end of the city.
    Cast "Move" and "Cold Snap" to reach the djinni.

33) Mercury #10 - Spout [PM]
    Go to the healer's house in Belinsk, head down to the basement. 
    Move a few bookshelves to reveal a hidden passage.

34) Venus #7 - Gears [PM]
    Found on the world map north of Border Town. (All the way north.)

35) Jupiter #12 - Sirocco [PM]
    Found in a house in Border Town, climb up the roof of the soldier's 
    house and "Grip" across the roofs. Head downstairs to find this djinni.

36) Venus #8 - Furrow [PM]
    Found at a tiny round island on the world map to the west of Port Rago.

37) Mercury #11 - Coral [PM]
    Found at the Port Rago Docks. Evaporate the water floating the ship using
    Tyrell's "Arid Heat" and run to the end of the corridor to find this djinni.

38) Venus #9 - Garland [PM]
    Found after navagating the branches maze at Kolima Village.

39) Mars #7 - Glare [PM]
    Found in the Phantasmal Bog. Cast "Cold Snap" and push some logs to
    find this djinni.

40) Jupiter #13 - Wisp [PM]
    Located in Saha Cistern, the underground passage between Saha and Kolima. 
    You can only get it after obtaining "Crush" psynergy. Move the rock pillar
    in place from the left side. Then enter from the right side and crush the 
    rock blocking the path.

41) Venus #10 - Pewter
    This djinni will guide you through Kolima forest. It will join you at 
    the exit of the forest after a long cutscene.

42) Mercury #12 - Teardrop [PM]
    Located at the left branch of the dividing path after exiting Kolima 
    forest. Cast "Crush" to build a bridge using logs.
43) Jupiter #14 - Puff [PM]
    Located near the summit of Talon Peak after getting the Roc Feather.
    Use "Crush" to reveal a ledge and jump down to reach the djinni.

At this point in the game you should be heading south, passing through 
Kolima and Saha towards Belinsk. BEFORE YOU LEAVE KOLIMA, buy some 
"Dream Leaf" from the item shop because you need it to get Haures.
See the summon list section for details.

* You can not leave Belinsk once you activate the eclipse. *
* Make sure you have 10 Venus, 7 Mars, 12 Mercury and 14 Jupiter djinn. *
  (This includes Sveta's djinn as well.)
* Also make sure you have (Zagan), Moloch, Ulysses and Haures summon tablets. *
  (They are permanently missable. Once you activate the second roadblock they
  are gone for good.)

44) Venus #11 - Chasm [PM]
    Located in the Belinsk Ruins (under the town where musicians play). 
    Use "Crush" to make the djinni go to the stairs then it will join you 
    after you defeat it.

45) Mercury #13 - Pincer [PM]
    Located in a house in Belinsk after you receive Eclipse. Talk to the
    two people sleeping in a house. Then cast "Douse" and "Cold Snap". 
    Climb up the ladder to find the djinni.

* You can not return to northern Angara once you get on the ship. *
* Make sure you have 11 Venus, 7 Mars, 13 Mercury and 14 Jupiter djinn. *
* Make sure you have Eclipse and Crystal Dragon summon tablets before you get
  on the ship. *

46) Mars #8 - Reflux
47) Mars #9 - Wrath
48) Mars #10 - Chili
49) Mars #11 - Glow
50) Mars #12 - Stoke
    These five djinn come with Eoleo when he joins your team.

51) Mercury #14 - Spring
    Found in the cavern of Harun. Harun is on an island east/northeast of
    the mainland, reachable only after you get the ship. Use "Crush" to 
    clear the cave and move some logs.

52) Venus #12 - Chain
    After resurrecting the second tower at Warrior's Hill (northwest of Harun).
    Climb up a tree on the right and walk on the ledge to find this djinni.

53) Mars #13 - Sizzle
    Found on the world map near Nihan, east of Yamata. Walk clockwise around 
    Mt. Mikage (the inactive volcano) and run around until you find it.

54) Jupiter #15 - Kite
    Found in Yamata. Cast "Move" then "Crush" on a hole in the town.
    The djinni can be reached once you follow the path outside.

55) Venus #13 - Buckle
56) Venus #14 - Clover
57) Venus #15 - Magnet
58) Venus #16 - Geode
59) Mars #14 - Pepper
60) Jupiter #16 - Swift
    These six djinn come with Himi when she joins your team.

61) Mercury #15 - Shell
    After getting Himi, sail east from Yamata to Gaia Falls Islet.
    This Mercury djinni is located in the cave on this island.

62) Mercury #16 - Rime
    Found beside an abandoned house on Iceberg Outpost. Iceberg Outpost is
    located on the northwest of Harun. Reachable by boat only.

63) Mercury #17 - Geyser
    Found in the Snowdrift Shrine. Follow the djinni and ski down the hill
    to reach it.

64) Mars #15 - Tinder
    Located in the town of Tonfon. Use "Slap" on a sleeping man in the
    town. He will then move the position of his boat. You can get this
    djinn after this event.

65) Mercury #18 - Foam
    Located on the world map southwest of Tonfon.

66) Mars #16 - Flare
    Located inside the Burning Island Cave/Volcano Cave. Solve the puzzle
    to fight the djinni.

67) Jupiter #17 - Simoom
    Located on the biggest island of a cluster of islands on the southern
    world map.

68) Mars #17 - Fugue
    Located on the beach of Champa, can be seen hanging from a tree.
    Cast "Slap" on it then talk to it and it will join your team.

69) Jupiter #18 - Lull
    Located at the entrance of Otka Sea Island. This island is
    reachable by riding a tornado that circles around Yamatai.

70) Venus #17 - Ivy
    Located at Passaj. Find a rag on the table of a house and give it
    to the woman on the bed at the inn. Then go back to the house where
    the rag was found and talk to the man on the right. Take the man to
    the room right before the elevator. You will discover the djinni.

71) Venus #18 - Hemlock
    Located in Yamata Ruins. Complete the psynergy circuitry to find
    this djinni.

72) Mars #18 - Aurora
    Located in the Apollo Sanctum, inside the room with the grass ring.

Djinn list - by elements

Here are the names of all the djinn in the game.
If you're looking for missing djinni, use Ctrl+F and type in the name
of the djinni then search upwards to see how you can get it (above).
Permanently missable djinn are tagged with "[PM]".

List of Venus Djinn:

Flower [PM]
Brick [PM]
Vine [PM]
Gears [PM]
Furrow [PM]
Garland [PM]
Chasm [PM]

List of Mars Djinn:

Forge [PM]
Fever [PM]
Fury [PM]
Glare [PM]

List of Mercury Djinn:

Chill [PM]
Dewdrop [PM]
Torrent [PM]
Coral [PM]
Spout [PM]
Teardrop [PM]
Pincer [PM]

List of Jupiter Djinn:

Gust [PM]
Jolt [PM]
Doldrum [PM]
Sirocco [PM]
Wisp [PM]
Puff [PM]

Isaac's Venus Djinn (not obtainable by player):


Garet's Mars Djinn (not obtainable by player):


Summon Tablet Locations

There are a total of 14 summon tablets in the game.
6 of the 14 summon tablets are permanently missable.
They are tagged with "[PM]" beside their names.

1) Zagan (1 Venus + 1 Mars) [PM]
   Located in the logging area west of Konpa Ruins. You need to "Whirlwind" 
   flowers, climb some trees and move one log to access this summon tablet.

2) Megaera (1 Mars + 1 Jupiter)
   Located in a cavern south of Konpa Ruins, almost immediately after 
   Reif joins your team. You need to use Reif's "Douse" to douse out the
   flames then "Grip" across the ledge to access this summon tablet.

3) Flora (1 Venus + 2 Jupiter)
   Located near the end of the Passaj Mountain Climb. Accessible after
   getting the Frost Jewel.

4) Moloch (2 Mercury + 1 Jupiter) [PM]
   Located in a cave northwest of Craggy Peak (the area with the 12 Zodiac
   rooms). Cast "Fireball", "Grip" and "Cold Snap" to access this
   summon tablet.

5) Ulysses (2 Mars + 2 Mercury) [PM]
   Located inside an abandoned mine northwest of Border Town.
   Manipulate the tracks for the mine wagon.
   Light the bomb using Tyrell's "Fireball".

6) Haures (3 Venus + 2 Mars) [PM]
   Buy some "Dream Leaf" at Kolima then return to Border Town. Sleep in 
   the inn at Border Town and you should wake up to find the other half
   of the town open. Walk clockwise around the town until you reach a vine.
   Cast "Growth" on the vine then head inside to find the summon tablet.

7) Eclipse (2 Mercury + 3 Jupiter) [PM]
   Found in the second floor of the Tower at Belinsk after 
   you defeat Spade and Heart.

8) Crystal Dragon (3 Venus + 2 Mercury) [PM]
   Found in the opera house of Belinsk after defeating the monsters.

9) Coatlicue (3 Mercury + 3 Jupiter)
   Found in a room in the Harun underground passage (the cave east of Harun)
   accessible after clearing Warrior's Hill (the towers north of Harun).

10) Daedalus (3 Venus + 4 Mars)
    Use the Sol Blade to unlock the room in Volcano/Burning Island Cave. 
    Defeat the team of five Ogre Titans to get this summon tablet.

11) Azul (3 Venus + 4 Mercury)
    Defeat the Star Magician on board the Ghost Ship. The Ghost Ship is
    located in a purple fog-covered area on the north end of the world map.

12) Catastrophe (3 Mars + 5 Jupiter)
    Defeat the Ancient Devil at the cave of the Otka Sea Island.
    This island is reachable by riding a tornado on the sea.
    The navagation for the maze to reach the summon tablet is the following:

    up, left, up, up, up, up, left, up, up, left, up, left, up, right,
    up, up, right, up, right, right, right, right, right, up, right,
    right, down, right, up, right, down, down, right, down, right, down
    down, down, down, left, up, left, left, left, up, up.

13) Charon (8 Venus + 2 Jupiter)
    Located on the last floor of Crossbone Isle on the left side of the room.

14) Iris (9 Mars + 4 Mercury)
    Located on the last floor of Crossbone Isle on the right side of the
    room. It is the same room as where you find the Charon summon tablet.
    However, Dullahan guards the Iris summon tablet (just like in GS:TLA)
    and you must defeat him to get it. Good luck.

Additional Notes

Do not copy anything in this guide without permission.
If you notice any translation errors/information that I missed/other problems
on this list you may email me at ben_not_benny(at)
Be sure to include the correct subject in the title or I may not read it.

Special thanks to:

1) Camelot Software Planning and Nintendo for making Golden Sun: Dark Dawn
2) GameFAQS users: CobraGT, hutchyhutchy and VeghEsther for their suggestions.
                   pTp_3590 for helping me with the translation.

Guide Copyright (c) 2010 by ben_not_benny
Game Copyright (c) 2010 by Nintendo and Camelot Software Planning