__________ __ \______ \____ | | __ ____ _____ ____ ____ | ___/ _ \| |/ // __ \ / \ / _ \ / \ | | ( <_> ) <\ ___/| Y Y ( <_> ) | \ |____| \____/|__|_ \\___ >__|_| /\____/|___| / \/ \/ \/ \/ __________.__ __ .__ \______ \ | _____ _/ |_|__| ____ __ __ _____ | ___/ | \__ \\ __\ |/ \| | \/ \ | | | |__/ __ \| | | | | \ | / Y Y \ |____| |____(____ /__| |__|___| /____/|__|_| / \/ \/ \/ __________ __ __ .__ \______ \_____ _/ |__/ |_| | ____ | | _/\__ \\ __\ __\ | _/ __ \ | | \ / __ \| | | | | |_\ ___/ |______ /(____ /__| |__| |____/\___ > \/ \/ \/ ___________ __ .__ \_ _____/______ ____ _____/ |_|__| ___________ | __) \_ __ \/ _ \ / \ __\ |/ __ \_ __ \ | \ | | \( <_> ) | \ | | \ ___/| | \/ \___ / |__| \____/|___| /__| |__|\___ >__| \/ \/ \/ Guide & FAQ CONTACT: nza@pldh.net /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ |==============================\ Contents /================================| /----------------------------------------------------------------------------\ | Section Quick Search | <----------------------------------------------------------------------------> | Introduction Intrdn | | ----- Visual Version Vizv | | Battle Points BaPo | | ----- Items Stand ItStd | | ----- Technical Machines Stand TMStd | | ----- Scratch-Off Card Stand SOCSd | | Battle Tower BaTo | | ----- Meet Tower Tycoon Palmer TTPa | | --------- Meeting One TMe1 | | --------- Meeting Two TMe2 | | ----- Tower Battle Points TBaPi | | ----- Ribbon Awards TRiAw | | Battle Factory BaFa | | ----- Meet Factory Head Thorton FHTh | | --------- Meeting One FMe1 | | --------- Meeting Two FMe2 | | ----- Staff Hints FStHi | | Battle Aracde BaAr | | ----- Meet Arcade Star Dahlia ASDa | | --------- Meeting One AMe1 | | --------- Meeting Two AMe2 | | ----- Arcade Battle Points ABaPi | | ----- The Roulette Squares ARoSq | | Battle Castle BaCa | | ----- Meet Castle Valet Darach CVDa | | --------- Meeting One CMe1 | | --------- Meeting Two CMe2 | | ----- Castle Battle Points CBaPi | | ----- Castle Points (CP) CasPt | | --------- Earning CP ECasPo | | --------- Spending CP (Other) SCasPoO | | --------- Spending CP (Item) SCasPoI | | --------- Castle Ranks CasRa | | Battle Hall BaHa | | ----- Meet Hall Matron Argenta HMAr | | --------- Meeting One HMe1 | | --------- Meeting Two HMe2 | | ----- Hall Battle Points HBaPi | | ----- Get A Fanbase HFaBa | | FAQ FrQ | | Version History VHis | | The End ThEd | | ----- Credits [Credits] | | ----- Contact [Contact] | | ----- Copyrights [Copyrights] | \__________________________________________________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | Intrdn |====================\ Introduction /====================| Intrdn | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ This is my second FAQ submission to GameFAQs.com and my first as it relates to a main installment game of the Pokemon franchise. It is a minor FAQ in that it only details a part of a game, Pokemon Platinum's Battle Frontier, but as we are hopefully already aware of, these games demand a lot of attention and explanation! So here we go... The Battle Frontier was reintroduced in Pokemon Platinum. The concept makes a welcome return after being absent since Pokemon Emerald. In its update many facilities have been dropped or replaced. The Frontier now includes five unique Battle arenas that offer not only different challenges but their own set of rewards. With everything going on in the Frontier it seemed only right to assemble a FAQ detailing everything that is offered there. <----------------------------------------------------------------------------> | Vizv |=====================/ Visual Version \=====================| Vizv | <----------------------------------------------------------------------------> This FAQ is an adaptation of one I had already written in hyper-text mark-up language for my website. It is very visual and includes graphics that you just can't fit into a text guide without being a bit loopy. That said, visit the following link for graphical enhancement and ease-of-use, if you so see fit... http://pldh.net/guides/dpp/battlefrontier /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | BaPo |======================\ Battle Points /=====================| BaPo | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ While Diamond and Pearl only offer the Battle Tower, in the Fight Area, Platinum adds four additional arenas for making challenges. This expanded area keeps the same moniker as was used in Emerald, The Battle Frontier. As you progress through the Frontier you will earn BP (Battle Points). Below the things that can be purchased for BP, in each game, are detailed below. There are two corners where you can spend BP. The first corner, The Exchange Service Corner, is divided into two stands. They are hereby referred to as the Items Stand and the Technical Machines Stand. <----------------------------------------------------------------------------> | ItStd |======================/ Items Stand \=====================| ItStd | <----------------------------------------------------------------------------> If you guessed the Items Stand sells Items for BP... You're correct! This Stand is located to the left, under the blue and white sunshade, in Platinum. The items for sale are as follows and have broken apart according use... <----------------------------------------------------------------------------> | Item Cost (BP) Description | <----------------------------------------------------------------------------> | TRAINING ORIENTED | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | HP Up 1 Adds 10 Effort Values to the HP stat | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Protein 1 Adds 10 Effort Values to the Attack stat | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Iron 1 Adds 10 Effort Values to the Defense stat | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Calcium 1 Adds 10 Effort Values to the Sp. Attack stat | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Zinc 1 Adds 10 Effort Values to the Sp. Defense stat | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Carbos 1 Adds 10 Effort Values to the Speed stat | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Weight 16 Holder gains 4 Effort Values in HP per battle | | but Speed is halved | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Bracer 16 Holder gains 4 Effort Values in Attack per | | battle but Speed is halved | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Belt 16 Holder gains 4 Effort Values in Defense per | | battle but Speed is halved | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Lens 16 Holder gains 4 Effort Values in Sp. Attack per | | battle but Speed is halved | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Band 16 Holder gains 4 Effort Values in Sp. Defense per| | battle but Speed is halved | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Anklet 16 Holder gains 4 Effort Values in Speed per | | battle but Speed is halved | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | HOLD ITEMS | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Flame Orb 16 Inflicts the Burn status condition on the | | holder after the first turn | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Toxic Orb 16 Inflicts the Poison status condition on the | | holder after the first turn | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Herb 32 The user will not require a charge turn for any| | move that would require a charge turn but can | | only be used once | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | White Herb 32 Cures the holder of any Status Condition but | | can only be used once | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Brightpowder 48 The holder has its Evasion stat increased by an| | added 10% | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Choice Band 48 The holder's Attack is boosted to 150% of | | normal but the holder can only use one attack | | until it switches out | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Choice Scarf 48 The holder's Speed is boosted to 150% of normal| | but the holder can only use one attack until it| | switches out | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Focus Band 48 There is a 10% chance this item will prevent | | the holder from being fainted, instead | | surviving with 1 HP. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Focus Sash 48 If the holder has max HP and would be OHKO'd it| | instead survives with 1 HP but this item is | | consumed | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Muscle Band 48 The holder's Physical moves' base power are | | boosted by 110% (x1.1) | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Razor Claw 48 Boosts the holder's Critical Hit rate one stage| | Evolves Sneasel when leveling up at night | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Razor Fang 48 The holder has an increased chance (11.7%) of | | inflicting the opponent with Flinch. Evolves | | Gligar when traded | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Scope Lens 48 Boosts the holder's Critical Hit rate one stage| |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | OTHER | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rare Candy 48 Boosts a Pokemon's level by one | \__________________________________________________________________________/ <----------------------------------------------------------------------------> | TMStd |================/ Technical Machines Stand \==============| TMStd | <----------------------------------------------------------------------------> I bet you figured that TM's are sold for BP here... Right? Well this Stand is located to the right, under the red and white sunshade and the TMs for sale, 15 in all, follow... <----------------------------------------------------------------------------> | TM# Name Type Class Cost (BP) | <----------------------------------------------------------------------------> | 04 Calm Mind Psychic Other 48 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 06 Toxic Poison Other 32 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 08 Bulk Up Fighting Other 48 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 26 Earthquake Ground Physical 80 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 40 Shadow Ball Ghost Special 80 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 31 Brick Break Fighting Physical 40 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 36 Sludge Bomb Poison Special 80 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 40 Aerial Ace Flying Physical 40 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 45 Attract Normal Other 32 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 53 Energy Ball Grass Special 64 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 59 Dragon Pulse Dragon Special 80 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 61 Will-o-wisp Fire Other 32 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 71 Stone Edge Rock Physical 80 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 73 Thunder Wave Electric Other 32 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 81 X-Scissor Bug Physical 64 | \__________________________________________________________________________/ <----------------------------------------------------------------------------> | SOCSd |=================/ Scratch-Off Card Stand \===============| SOCSd | <----------------------------------------------------------------------------> Note that this section is not found in Diamond/Pearl. It is only found in Platinum's Frontier Square. The second corner, located under the green and white sunshade (in Platinum), is the Pokemon Scratch-Off Corner. Here you can select any three of four available cards for 1 BP. You will then proceed to try and scratch-off three of nine greyed out areas to reveal Pokemon that match one of the prizes displayed on the top screen. Ditto can be used to substitute for a Pokemon if you have two others that match, or two Ditto and one Pokemon. A list of the available prizes follows. <--------------------------------------> | Item Amount Won | <--------------------------------------> | Nugget 1 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pomeg Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Kelpsy Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Qualot Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Hondow Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Grepa Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tamato Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Occa Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Passho Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Wacan Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rindo Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Yache Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Chople Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Kebia Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shuca Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Coba Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Payapa Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tanga Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Charti Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Kasib Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Haban Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Colbur Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Babiri Berry 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Chilan Berry 3 | \____________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | BaTo |=======================\ Battle Tower /=====================| BaTo | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ The Battle Tower facility is located in the northernmost portion of the Battle Frontier. Pokemon have their levels adjusted to level 50. Each Pokemon must hold a different item, if the Pokemon will hold items at all. The Battle Tower is relatively unchanged from Diamond/Pearl and reminiscent of Battle Towers encountered in third generation and second generation games. The goal is the same simple concept, to win consecutive battles. <----------------------------------------------------------------------------> | TTPa |================/ Meet Tower Tycoon Palmer \================| TTPa | <----------------------------------------------------------------------------> [===============================] |`'|_______________________|'`| |-----------------------------| | Streak Length: 7 Matches | |-----------------------------| | Silver Print: 21st Match | |-----------------------------| | Gold Print: 49th Match | |-----------------------------| |`'|_______________________|'`| [===============================] <----------------------------------------------------------------------------> | TMe1 |======================/ Palmer Meet 1 \=====================| TMe1 | <----------------------------------------------------------------------------> You will first meet Palmer for your 21st match, after winning 20 straight battles. Each Pokemon will know one random move, so only three are provided. This team has the following common weaknesses: Grass and Ice. His team follows... <--------------------------------> |`'| First Pokemon |'`| <--------------------------------> | Name: Milotic | | Level: 50 | | Typing: Water | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Surf | | Move 2: Ice Beam | | Move 3: Hypnosis | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Second Pokemon |'`| <--------------------------------> | Name: Rhyperior | | Level: 50 | | Typing: Ground/Rock | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Earthquake | | Move 2: Crunch | | Move 3: Roar | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Third Pokemon |'`| <--------------------------------> | Name: Dragonite | | Level: 50 | | Typing: Dragon/Flying | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Dragon Claw | | Move 2: Aerial Ace | | Move 3: Thunder Wave | \______________________________/ <----------------------------------------------------------------------------> | TMe2 |======================/ Palmer Meet 2 \=====================| TMe2 | <----------------------------------------------------------------------------> The second meeting with Palmer adds a bit of unpredictability. You will have to win 48 straight battles to get Palmer to challenge you again. This time, one of his Pokemon will be chosen at random. As with before, only three moves are known for the Pokemon you can be sure that Palmer has while one is randomly chosen at the battle's start. While one Pokemon will be randomly chosen Ground and Fighting type attacks would be a safe bet to use against the two Pokemon you know he has. <--------------------------------> |`'| First Pokemon |'`| <--------------------------------> | Name: Heatran | | Level: 50 | | Typing: Fire/Steel | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Magma Storm | | Move 2: Flash Cannon | | Move 3: Earth Power | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Second Pokemon |'`| <--------------------------------> | Name: Regigigas | | Level: 50 | | Typing: Normal | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Crush Grip | | Move 2: Earthquake | | Move 3: Drain Punch | \______________________________/ <----------------------------------------------------------------------------> | TBaPi |================/ Tower Battle Points \=================| TBaPi | <----------------------------------------------------------------------------> Below is a list detailing how many Battle Points you will recieve for x number of streaks as well as how many per what type of challenge you have made. <----------------------------------------------------------------------------> | Streak# 1v1 2v2 Multi WiFi | <----------------------------------------------------------------------------> | 1 3 BP 3 BP 3 BP 8 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 2 3 BP 3 BP 3 BP 9 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 3 20 BP 4 BP 4 BP 11 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 4 4 BP 4 BP 4 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 5 5 BP 5 BP 5 BP 14 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 6 5 BP 5 BP 5 BP 15 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 7 20 BP 7 BP 7 BP 18 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 8+ 7 BP 7 BP 7 BP 18 BP | \__________________________________________________________________________/ <----------------------------------------------------------------------------> | TRiAw |===================/ Ribbon Awards \====================| TRiAw | <----------------------------------------------------------------------------> Below you will find all of the ribbons that you can recieve whilst building on a win streak given the various challenge types that are available. <----------------------------------------------------------------------------> | Ribbon Name How to Get | <----------------------------------------------------------------------------> | Ability Defeat Palmer during your 1st meeting (21 | | consecutive wins) in a single battle challenge. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Great Ability Defeat Palmer during your 2nd meeting (49 | | consecutive wins) in a single battle challenge. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Double Ability Win 50 consecutive matches in a double battle | | challenge. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Multi Ability Win 50 consecutive matches in a multi-battle | | challenge. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pair Ability Win 50 consecutive matches in a wireless multi- | | battle challenge. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | World Ability Reach Rank 5 at the WiFi Battle Room. | \__________________________________________________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | BaFa |=====================\ Battle Factory /=====================| BaFa | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ The Battle Factory facility is located in the easternmost portion of the Battle Frontier. You can choose to have Pokemon's levels set at 50 or at level 100. WiFi battles are not available here. The Battle Factory is relatively unchanged from Diamond/Pearl. You will choose a team of three(single battles)/four(double/multi) from a group of six randomly generated Pokemon. If you win a match you have the option of trading one of your Pokemon for one of the Pokemon your previous opponent used. Selecting level 100 will make things easier on yourself in the long-run, honestly. In terms of concept the Battle Factory is really very light... <----------------------------------------------------------------------------> | FHTh |================/ Meet Factory Head Thorton \===============| FHTh | <----------------------------------------------------------------------------> [===============================] |`'|_______________________|'`| |-----------------------------| | Streak Length: 7 Matches | |-----------------------------| | Silver Print: 21st Match | |-----------------------------| | Gold Print: 49th Match | |-----------------------------| |`'|_______________________|'`| [===============================] <----------------------------------------------------------------------------> | FMe1 |=====================/ Thorton Meet 1 \=====================| FMe1 | <----------------------------------------------------------------------------> Thorton will first challenge you after winning 20 consecutive matches. His team will be composed of three random Pokemon. <----------------------------------------------------------------------------> | FMe2 |=====================/ Thorton Meet 2 \=====================| FMe2 | <----------------------------------------------------------------------------> Thorton's second challenge will take place after you have won 48 consecutive matches. As with the first meeting he will use three randomly chosen Pokemon. <----------------------------------------------------------------------------> | FStHi |=====================/ Staff Hints \====================| FStHi | <----------------------------------------------------------------------------> The Factory staff will make commentary as you progress about the upcoming opponent's team. What they say will depend on the round. Below a table has been compiled detailing the various comments that the staff will make relative to the current round. {============================================================================} |`'| SINGLE BATTLE CHALLENGE |'`| <----------------------------------------------------------------------------> | Streak# Hint Given | <----------------------------------------------------------------------------> | 1 Provides the names of the opponent's team. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 2 Provides the names of two of the opponent's Pokemon. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 3 Provides the name of the lead Pokemon and one of its moves. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 4 Provides one of the lead Pokemon's moves but will not share | | that Pokemon's name. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 5 Provides the most common type on the opponent's team, if | | there is one. If there is not a common type then you are told| | the team has no specialization. | \__________________________________________________________________________/ {============================================================================} |`'| DOUBLE or MULTI BATTLE CHALLENGE |'`| <----------------------------------------------------------------------------> | Streak# Hint Given | <----------------------------------------------------------------------------> | 1 Provides the names of the opponent's team. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 2 Provides the names of the two Pokemon in the lead of the | | opponent's team. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 3 Provides the name of the two lead Pokemon and one of their | | moves. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 4 Provides one of the two lead Pokemon's moves but will not | | share that Pokemon's name. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 5 Provides the most common type on the opponent's team, if | | there is one. If there is tie, you are informed of one of the| | types. If there is not a common type then you are told the | | team has no specialization. | \__________________________________________________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | BaAr |======================\ Battle Arcade /=====================| BaAr | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ The Battle Arcade facility appears only in Platinum and is located in the southeast corner of the Battle Frontier. Pokemon have their levels adjusted to level 50. Held items are taken away for the duration of your challenge. The Battle Arcade is based on the luck of making a selection from a roulette board. You will be forced to try and select the square you want, which will determine what event will occur next. The various squares and their effects are listed later on, on this page. Depending on the event you may have a battle or even be able to skip it. Regardless, you will be coming back to the roulette board seven times a round, assuming you can keep your streak alive! <----------------------------------------------------------------------------> | ASDa |=================/ Meet Arcade Star Dahlia \================| ASDa | <----------------------------------------------------------------------------> [===============================] |`'|_______________________|'`| |-----------------------------| | Streak Length: 7 Matches | |-----------------------------| | Silver Print: 21st Match | |-----------------------------| | Gold Print: 49th Match | |-----------------------------| |`'|_______________________|'`| [===============================] <----------------------------------------------------------------------------> | AMe1 |======================/ Dahlia Meet 1 \=====================| AMe1 | <----------------------------------------------------------------------------> You will first meet Dahlia for your 21st match, after winning 20 straight battles. Each Pokemon will know one random move, so only three are provided. This team has the following common weaknesses: Poison, Flying and Ghost. Her team follows... <--------------------------------> |`'| First Pokemon |'`| <--------------------------------> | Name: Ludicolo | | Level: 50 | | Typing: Water/Grass | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Waterfall | | Move 2: Razor Leaf | | Move 3: Drain Punch | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Second Pokemon |'`| <--------------------------------> | Name: Dusknoir | | Level: 50 | | Typing: Ghost | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Shadow Punch | | Move 2: Will-o-wsip | | Move 3: Trick Room | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Third Pokemon |'`| <--------------------------------> | Name: Medicham | | Level: 50 | | Typing: Fighting/Psychic | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Zen Headbutt | | Move 2: Endure | | Move 3: Fake Out | \______________________________/ <----------------------------------------------------------------------------> | AMe2 |======================/ Dahlia Meet 2 \=====================| AMe2 | <----------------------------------------------------------------------------> The next meeting will be a bit tougher. You will have to win 48 straight battles to get her to challenge you again. This time, one of her Pokemon will be chosen at random. As with before, only three moves are known for the Pokemon you can be sure that she has while one is randomly chosen at the battle's start. While one Pokemon will be randomly chosen Ground and Rock type attacks would be a safe bet to use against the two Pokemon you know she has. <--------------------------------> |`'| First Pokemon |'`| <--------------------------------> | Name: Togekiss | | Level: 50 | | Typing: Normal/Flying | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Hyper Beam | | Move 2: Air Slash | | Move 3: Aura Sphere | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Second Pokemon |'`| <--------------------------------> | Name: Blaziken | | Level: 50 | | Typing: Fire/Fighting | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Flare Blitz | | Move 2: Superpower | | Move 3: Night Slash | \______________________________/ <----------------------------------------------------------------------------> | ARoSq |==================/ Roulette Squares \==================| ARoSq | <----------------------------------------------------------------------------> Below you will find all of the images of the various squares that appear on the roulette board along with their effect, target, and duration. Also listed is during what number of streak you are currently on and if that square will appear during that streak. /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\ [---------------| Colors Key |----------------] [ Red colored squares affect the opponent. ] [ Blue colored squares affect you. ] [ Grey color squares affect the whole field. ] \______________________________________________/ <----------------------------------------------------------------------------> | Image Effect Duration Streak# | | 1 2 3 4 5 6 7 | <----------------------------------------------------------------------------> | | | CAN BE RED OR BLUE IN COLOR | |__________________________________________________________________________| | -HP The team's Pokemon's 1 Battle N Y Y Y Y Y Y | | maximum HP is reduced 20% | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | SKull The team's Pokemon are 1 Battle Y N Y N N N Y | | afflicted with Poison. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lightning The team's Pokemon are 1 Battle Y N Y N N N Y | | afflicted with Paralysis. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Fire The team's Pokemon are 1 Battle Y N Y N N N Y | | afflicted with Burns. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Zzz The team's Pokemon are 1 Battle N N N N Y Y Y | | afflicted with Sleeping. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Snowflake The team's Pokemon are 1 Battle N N N N Y Y Y | | afflicted with Freezing. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Berry The team's Pokemon give the This Streak Y Y Y N N N Y | | opposing Pokemon their held | | berries, if any. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bag The team's Pokemon give the This Streak N N N Y Y Y Y | | opposing Pokemon their held | | items. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | +Lv The team's Pokemon's levels 1 Battle N Y Y Y Y Y Y | | are increased by three. | |__________________________________________________________________________| | | | WILL BE GREY IN COLOR | | (with minor blue/red accents) | |__________________________________________________________________________| | Cloud The weather effect Fog is 1 Battle N N N Y N Y Y | | active the whole battle. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Hail The weather effect Hail is 1 Battle N Y Y N N N Y | | active the whole battle. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Raindrop The weather effect Heavy Rain 1 Battle N Y Y N N N Y | | is active the whole battle. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tornado The weather effect Sandstorm 1 Battle N Y Y N N N Y | | is active the whole battle. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Sunlight The weather effect Strong 1 Battle N Y Y N N N Y | | Sunlight is active the whole battle. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Squares The entire field is subjected 5 Turns N N N Y N Y Y | | to the effects of Trick Room. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Arrows You and your opponent switch 1 Battle N N N N Y Y Y | | teams for 1 battle. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Up Arrow The board speeds up for the This Streak Y Y Y N N N Y | | remainder of the streak. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Down Arrow The board slows down for the This Streak Y Y Y Y Y Y Y | | remainder of the streak. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | ? (Q.M.) The highlighting of board This Streak Y Y Y Y Y Y Y | | squares is random for the remainder of the streak. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Circle The battle that would follow 1 Battle N N N N Y Y Y | | is instead skipped. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Dashes The battle commences with no 1 Battle Y Y Y Y Y Y Y | | event. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | BP You recieve one battle point. 1 Battle N N N Y Y Y Y | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | BP+ You recieve three battle 1 Battle N N N N N N Y | | points. | \__________________________________________________________________________/ Please note that these graphics can be viewed in the visual version found at: http://pldh.net/guides/dpp/battlearcade#roulette <----------------------------------------------------------------------------> | ABaPi |================/ Arcade Battle Points \==================| ABaPi | <----------------------------------------------------------------------------> Below is a list detailing how many Battle Points you will recieve for x number of streaks as well as how many per what type of challenge you have made. <----------------------------------------------------------------------------> | Streak# 1v1 2v2 Multi WiFi | <----------------------------------------------------------------------------> | 1 2 BP 2 BP 7 BP 7 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 2 2 BP 2 BP 8 BP 8 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 3 20 BP 2 BP 9 BP 9 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 4 2 BP 2 BP 10 BP 10 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 5 4 BP 4 BP 13 BP 13 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 6 4 BP 4 BP 14 BP 14 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 7 20 BP 5 BP 16 BP 16 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 8+ 6 BP 6 BP 17 BP 17 BP | \__________________________________________________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | BaCa |======================\ Battle Castle /=====================| BaCa | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ The Battle Castle facility is located in the southwestern portion of the Battle Frontier. Pokemon have their levels adjusted to level 50. Held items are not permitted. WiFi challenges are not available. The Battle Castle is, as a personal opinion, the most complex and deep facilities offered in Platinum's Battle Frontier. The goal is basically to win Castle Points, unique to this facility, and use them to manage your team to progress through the Castle. There are a variety of things you can do with points. For instance, you could gamble by using points to up the level of an opponent's Pokemon and then, assuming you win, you will reap an even bigger payout. This is a difficult facility where planning and conservation are necessary. <----------------------------------------------------------------------------> | CVDa |================/ Meet Castle Valet Darach \================| CVDa | <----------------------------------------------------------------------------> [===============================] |`'|_______________________|'`| |-----------------------------| | Streak Length: 7 Matches | |-----------------------------| | Silver Print: 21st Match | |-----------------------------| | Gold Print: 49th Match | |-----------------------------| |`'|_______________________|'`| [===============================] <----------------------------------------------------------------------------> | CMe1 |======================/ Darach Meet 1 \=====================| CMe1 | <----------------------------------------------------------------------------> Darach's first challenge comes after winning 20 straight battles. You will know all three Pokemon that he will use and are also informed of three of their four moves, the last is chosen at random. Electric and Ground types will prove effective here. <--------------------------------> |`'| First Pokemon |'`| <--------------------------------> | Name: Houndoom | | Level: 50 | | Typing: Dark/Fire | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Fire Fang | | Move 2: Crunch | | Move 3: Roar | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Second Pokemon |'`| <--------------------------------> | Name: Staraptor | | Level: 50 | | Typing: Normal/Flying | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Return | | Move 2: Aerial Ace | | Move 3: Double Team | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Third Pokemon |'`| <--------------------------------> | Name: Empoleon | | Level: 50 | | Typing: Water/Steel | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Metal Claw | | Move 2: Brick Break | | Move 3: Knock Off | \______________________________/ <----------------------------------------------------------------------------> | CMe2 |======================/ Darach Meet 2 \=====================| CMe2 | <----------------------------------------------------------------------------> When Darach approaches you for the second time, after winning 48 straight matches, you do not have the luxury you had the first time in knowing all three of his Pokemon. This time you will only know two of them while the third is chosen at random. <--------------------------------> |`'| First Pokemon |'`| <--------------------------------> | Name: Empoleon | | Level: 50 | | Typing: Water/Steel | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Hydro Cannon | | Move 2: Flash Cannon | | Move 3: Drill Peck | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| |`'|________________________|'`| <---| |----> |`'| Second Pokemon |'`| <--------------------------------> | Name: Gallade | | Level: 50 | | Typing: Psychic/Fighting | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Move 1: Psycho Cut | | Move 2: Close Combat | | Move 3: Night Slash | \______________________________/ <----------------------------------------------------------------------------> | CBaPi |=================/ Castle Battle Points \=================| CBaPi | <----------------------------------------------------------------------------> Below is a list detailing how many Battle Points you will recieve for x number of streaks as well as how many per what type of challenge you have made. <-------------------------------------------------------> | Streak# 1v1 2v2 Multi | <-------------------------------------------------------> | 1 3 BP 3 BP 8 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 2 3 BP 3 BP 9 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 3 20 BP 4 BP 11 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 4 4 BP 4 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 5 5 BP 5 BP 14 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 6 5 BP 5 BP 15 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 7 20 BP 7 BP 18 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 8+ 7 BP 7 BP 18 BP | \_____________________________________________________/ <----------------------------------------------------------------------------> | CasPt |==================/ Castle Points (CP) \==================| CasPt | <----------------------------------------------------------------------------> The chosen moniker, Castle Points (CP), can be a little confusing given the name of the facility is the Battle Castle where you can also win Battle Points... At any rate, Castle Points are awarded at the end of a match. When you first begin your challenge you are given 10 CP. From that point forward you will win CP based on your performance in matches. CP are important as they will help you progress through the castle, including doing things like healing your team. It is key to conserve and plan to succeed here. That said, as long as you can maintain a win streak you will enter the Castle with the amount of points you left with. Details on the various things you can do with Castle Points are provided in the tables below (for info on Ranks scroll to the Castle Ranks heading)... <----------------------------------------------------------------------------> | ECasPo |===============/ Earning Castle Points \==============| ECasPo | <----------------------------------------------------------------------------> Earning CP is obviously a major focus as you try and make your through the Castle. As such all the various ways to earn CP are detailed below. <----------------------------------------------------------------------------> | Achievement CP Awarded | <----------------------------------------------------------------------------> | # of Pokemon not knocked-out. # * 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | # of Pokemon with maximum HP remaining. # * 3 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | # of Pokemon with more than half HP remaining. # * 2 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | # of Pokemon with less than half HP remaining. # * 1 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | # of Pokemon with no status conditions. # * 1 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Less than 5 total PP was used in the entire battle. 8 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Less than 10 total PP was used in the entire battle. 6 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Less than 15 total PP was used in the entire battle. 4 | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | # of foe's Pokemon that you boosted 5 levels prior to # * 7 | | the battle. | \__________________________________________________________________________/ <----------------------------------------------------------------------------> | SCasPoO |==============/ Spending Castle Points \==============| SCasPoO | <----------------------------------------------------------------------------> The following details all ways of spending CP with the exception of spending CP on hold items, which will be listed next. <----------------------------------------------------------------------------> | Type Action Rank Cost | <----------------------------------------------------------------------------> | Info Examine opponent's Pokemon's info. 1 1 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Info Examine opponent's Pokemon's stats. 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Info Examine opponent's Pokemon's moves. 2 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Opponent +5, Boost an opponent's Pokemon's level. 1 1 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Opponent -5, Reduce an opponent's Pokemon's level. 1 15 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Recovery HP Restore. 1 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Recovery PP Restore. 2 8 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Recovery HP and PP Restore. 3 12 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Battle Pass/Skip a match. 4 Streaks 500 CP | \__________________________________________________________________________/ <----------------------------------------------------------------------------> | SCasPoI |=========/ Spending Castle Points, Items \==========| SCasPoI | <----------------------------------------------------------------------------> The following data table lists the various items that can be rented from the Valet, what Rank you must be to be able to purchase, and their cost. <-------------------------------------------> | Item Rank Available Cost | <-------------------------------------------> | Cheri Berry 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Chesto Berry 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Pecha Berry 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rawst Berry 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Aspear Berry 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Persim Berry 1 2 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lum Berry 1 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Sitrus Berry 1 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Power Herb 2 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | King's Rock 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Metronome 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Light Clay 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Grip Claw 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Big Root 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Toxic Orb 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Flame Orb 2 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Light Ball 2 15 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Thick Club 2 15 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Quick Claw 2 15 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shell Bell 2 15 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Liechi Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Ganlon Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Salac Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Petaya Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Apicot Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lansat Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Starf Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Occa Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Passho Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Wacan Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Rindo Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Yache Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Chople Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Kebia Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Shuca Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Coba Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Payapa Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Tanga Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Charti Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Kasib Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Haban Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Colbur Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Babiri Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Chilan Berry 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | White Herb 3 5 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Focus Sash 3 10 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Focus Band 3 15 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Leftovers 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Bright Powder 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Scope Lens 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Wide Lens 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Zoom Lens 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Choice Band 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Choice Scarf 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Choice Specs 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Muscle Band 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Wise Glasses 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Expert Belt 3 20 CP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Life Orb 3 20 CP | \__________________________________________/ <----------------------------------------------------------------------------> | CasRa |====================/ Castle Ranks \====================| CasRa | <----------------------------------------------------------------------------> As you accumulate Castle Points you be able to buy what are essentially Rank-Ups. Doing so will allow you access to additional functionality. What can be purchased and what you will recieve as a result have been placed into the following table... <----------------------------------------------------------------------------> | Type Rank Cost Description | <----------------------------------------------------------------------------> | Recovery 1 Standard Restore the HP of one Pokémon. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Recovery 2 100 CP Restore the PP of one Pokémon. |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Recovery 3 100 CP Restore both the HP and PP of one | | Pokémon. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Item Rental 1 Standard Access to eight different berries for | | rent. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Item Rental 2 100 CP Access to eight different berries and | | twelve items for rent. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Item Rental 3 150 CP Access to thirty-two different berries | | and twenty-seven items for rent. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Foe Information 1 Standard Can view the opponent's Pokémon's | | information screens, excluding moves. | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Foe Information 2 50 CP Can view the opponent's Pokémon's | | information screens, including moves. | \__________________________________________________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | BaHa |=======================\ Battle Hall /======================| BaHa | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ The Battle Hall facility is located in the northwest portion of the Battle Frontier. The levels of your Pokemon are not adjusted upon entry. Held items are allowed. In this facility you are only permitted use of one Pokemon. It is important to pick a Pokemon with good typing, ex. Water/Dragon that can use a variety of different types of attacking moves. You will be asked to choose a type before a match begins. The best thing to do would be to start with types that you are weak against. Each of these types will increase to a max of Rank 10 and, as your streak progresses, opponent levels will also increase. As a result you should be saving the least threatening types for last. Keep type dualities in mind! Suppose you chose Kingdra as your Pokemon and you have worked up to Rank 10 in Dragon. You may still encounter a Dragonite when facing Flying types, Garchomp when facing Ground types, etc. <----------------------------------------------------------------------------> | HMAr |================/ Meet Hall Matron Argenta \================| HMAr | <----------------------------------------------------------------------------> [===============================] |`'|_______________________|'`| |-----------------------------| | Streak Length: 10 Matches | |-----------------------------| | Silver Print: 50th Match | |-----------------------------| | Gold Print: 170th Match| |-----------------------------| |`'|_______________________|'`| [===============================] <----------------------------------------------------------------------------> | HMe1 |=====================/ Argenta Meet 1 \=====================| HMe1 | <----------------------------------------------------------------------------> Argenta will first approach after you have won 49 straight battles. Her Pokemon will be selected at random and its level will match the level of your Pokemon. <----------------------------------------------------------------------------> | HMe2 |=====================/ Argenta Meet 2 \=====================| HMe2 | <----------------------------------------------------------------------------> Your second match against Argenta will occur after having won 169 consecutive matches. As with the first meeting her Pokemon will be random and its level will equal yours. Good luck! <----------------------------------------------------------------------------> | HBaPi |==================/ Hall Battle Points \==================| HBaPi | <----------------------------------------------------------------------------> Below is a list detailing how many Battle Points you will recieve for x number of streaks as well as how many per what type of challenge you have made. <----------------------------------------------------------------------------> | Streak# 1v1 2v2 Multi WiFi | <----------------------------------------------------------------------------> | 1-3 1 BP 1 BP 6 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 4 2 BP 2 BP 8 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 5 20 BP 2 BP 8 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 6 2 BP 2 BP 8 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 7-9 3 BP 3 BP 10 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 10-11 4 BP 4 BP 12 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 12 6 BP 6 BP 14 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 13 6 BP 6 BP 15 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 14-15 8 BP 8 BP 17 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 16 10 BP 10 BP 20 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 17 20 BP 10 BP 20 BP 12 BP | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | 18+ 12 BP 12 BP 23 BP 12 BP | \__________________________________________________________________________/ <----------------------------------------------------------------------------> | HFaBa |====================/ Get A Fanbase \===================| HFaBa | <----------------------------------------------------------------------------> Remember that total wins are determined by the winnings of all of your Pokemon combined. As your wins increase you will accumulate fans in the lobby of the Battle Hall. You initial fan will be the opposite gender of the player gender you chose. This works the same way for when Dawn/Lucas appear. If you chose the male character you will meet Dawn and vice versa. Below is a table listing the possible fanbase. <------------------------------------------------> | Name Type Wins Required | <------------------------------------------------> | Serena Regular ? | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Winston Regular ? | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Dawn Visitor 500+ | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Lucas Visitor 500+ | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Mom Visitor 1,000+ | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Professor Oak Visitor 10,000+ | |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Jasmine Visitor 10,000+ | \______________________________________________/ /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | FrQ |==========================\ FAQs /============================| FrQ | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ No questions have been asked as this is the initial release... /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | VHis |====================\ Version History /=====================| VHis | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ ____________ <<<==============================\/ V. 0.1 \/=============================>>> <<<=======================/\ April 05, 2009 /\=======================>>> <<<------------------------------>>> 01> Made FAQ skeleton and fleshed out an anticipated 98% of the contents. <<<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>>> 02> The following sections were written: Introduction, Battle Points, Battle Tower, Battle Factory, Battle Arcade, Battle Castle and Battle Hall with 33 subsections. /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ | ThEd |========================\ The End /=========================| ThEd | /----------------------------------------------------------------------------\ \----------------------------------------------------------------------------/ Thanks for reading this FAQ! As my second FAQ contribution to GameFAQs and my first FAQ geared to the main series of games I hope that its been informative and useful. _______________ \* [Credits] */ ------------- - GAME FREAK inc., Creatures inc. & Nintendo - Thanks for giving us great games to waste away our time with! - ...Mommy? ____________________________ \* [Corrections/Contribs] */ -------------------------- Corrections and Contributions are not only welcome but wanted! If you have an error that you've found please let me know! Check below for contact info. I'd be more than happy to accredit you for finding and correcting the error, besides, my Credits section needs help! As far as Contributions are concerned, I do need help with the Battle Points that are awarded by the Battle Factory. If you've got how many BP are awarded via any of the various challenge types offered there please let me know! _______________ \* [Contact] */ ------------- You can contact me regarding this guide... I'll not be opening the email if the subject does not contain something pertaining to this game, though, and don't expect a response if you've asked a question that has been answered in the FAQ itself... !!!~~~~~~~~~~~~~~~~~~~~~~~~~!!! >> EMAIL: nza@pldh.net << !!!~~~~~~~~~~~~~~~~~~~~~~~~~!!! ** Sometimes I'm on MSN for a fast chat but don't count it, if I'm not on just shoot me the email =) ___________________ \* [Copyrights] */ ----------------- This FAQ can currently only be hosted on the following websites... - PLDH.net If you find this FAQ elsewhere please report it to me! Hosting it elsewhere is copyright infringement and, as there is no way around it, plagiarism! /* EoFAQ */</p>