Warriors Orochi 2 FAQ Version 1.2 Last updated 01/15/2009 at 9:29 P.M. Written By Trawn Garton japanaman2. ----------------------------------- ---Table of contents--------------- Use ctrl + f To Quick jump. 00.)---Version history---[VERSION] 01.)---Introduction---[INTRO] 02.)---Controller layout default---[BUTTONS] 03.)---The easiest way to get Level 4 weapons.---[LEVEL 4] 04.)---Unlocking Dream / Dramatic mode stages.---[DREAM] 05.)---Leveling Up Proficiency---[LEVEL UP] 06.)---Sun Jian's Suicide Trick.---[SUICIDE] 07.)---Orochi X---[OROCHI X] 08.)---Yoshitsune Minamoto's Orange light sword---[ORANGE] 09.)---Sengoku/Samurai Stage 3---[BEAT SW-3] 10.A)---Hidden Moves---[HIDDEN MOVES] 10.B)---Hidden Moves For Shu Warriors---[HM SHU] 10.C)---Hidden Moves For Wei Warriors---[HM WEI] 10.D)---Hidden Moves For WU Warriors---[HM WU] 10.E)---Hidden Moves For Other 1 Warriors---[HM OTHER1] 10.F)---Hidden Moves For Other 2 Warriors---[HM OTHER2] 10.G)---Hidden Moves For Samurai 1 Warriors---[HM SW1] 10.H)---Hidden Moves For Samurai 2 Warriors---[HM SW2] 10.I)---Hidden Moves For Samurai 3 Warriors---[HM SW3] 11.A)---Suggested Weapon Setups Warriors of Shu---[SWS SHU] 11.B)---Suggested Weapon Setups Warriors of Wei---[SWS WEI] 11.C)---Suggested Weapon Setups Warriors of Wu---[SWS WU] 11.D)---Suggested Weapon Setups Warriors of Other 1---[SWS OTHER 1] 11.E)---Suggested Weapon Setups Warriors of Other 2---[SWS OTHER 2] 11.F)---Suggested Weapon Setups Warriors of Samurai 1---[SWS SAMURAI 1] 11.G)---Suggested Weapon Setups Warriors of Samurai 2---[SWS SAMURAI 2] 11.H)---Suggested Weapon Setups Warriors of Samurai 3---[SWS SAMURAI 3] 12.)---Frequently Asked Questions---[FAQ's] 13.)---Special Thanks---[THANKS] 14.)---Legal Stuff---[LEGAL] ----------------------------------- 00.)---Version history---[VERSION] Version 1.0 - 1st release. Version 1.1 - 2nd release. Added Version history. Fixed Table of contents. Added almost if not all of the hidden moves. Fixed multiple spelling errors. Added more details for how to beat SW-3. Version 1.2 - 3rd release. Fixed some line breaker errors. ----------------------------------- 01.)---Introduction---[INTRO] Welcome to my 1st FAQ on Gamefaqs For Warriors Orochi 2. This guide is meant to serve as a general FAQ on the most commonly asked about subjects that many players will or have had a hard time figuring out. I have included in this FAQ a segment on Orochi X so you can get an understanding of exactly what you are playing so long for. And I have included most if not all of the Hidden moves not listed on the team info move list screen. Also in this FAQ I will be providing you with Suggested Weapon Setups for all of the Characters in the game. This part of the FAQ is for those of you who just want to have fun with the Character Weapon motions. And do not care about causing the maximum amount of damage possible. This part of the FAQ is also in No way intended to be a suggested setup for the maximum damage that you can a muster up with the characters. If you want to go that route than by all means you are free to do so. These are just suggestions for how to set up the weapons and still have fun with the enemy knock back because going the max damage route usually involves putting the Bolt Effect on everything and that messes up the fun in the human bowling aspect of things. The suggestions can be taken into consideration or ignored completely. (On a side note about the Suggested Weapon Setups on this FAQ. I will not be adding ways to maximize the damage with the setups. Example: All you need to do is keep spaming the same move over and over again.) Ok now with that out of the way on to the FAQ. ----------------------------------- 02.)---Controller layout default---[BUTTONS] For those of you who are playing the Japan version of this game, or it is your 1st time playing a warriors game and do not know what buttons do what. Then here is the default controller layout for the game. Square = attack. Triangle = charge attack. Circle = use musou. Hold circle = charge the musou gauge if not full. Cross = jump/mount/dismount. L1 = block. R1 = special attack. R1 while moving the left analog stick = secondary Special attack on select warriors. L2 = switch character left slot. R2 = switch character right slot. start = pause/menu. Select = call your horse to your side. L3 = no use. R3 = switch map type. L2+R2+Circle = Triple attack. When the currently controlled warriors life is in the red and all 3 warriors on your team have full Musou bars. Conditions for this change with certain weapon upgrades. For explanations of R1 moves and move strings check team info/moves list. ----------------------------------- 03.)---The easiest way to get Level 4 weapons.---[LEVEL 4] The easiest way to get Level 4 weapons is to go to SW-1 That is Samurai Warriors stage #1 on chaos mode. With the Ability Karma at the maximum level of 15 equipped. There are 4 officers here that drop weapon boxes and every box you pick up contains 1 weapon for all 3 of the warriors you selected for the current battle. Do not let the words Chaos mode scare you. It is just a slightly less easy mode. SW-1 can be completed in less than 3 minutes. The Level 4 weapons all have a gold background in the picture and a high usually over +60 base attack rating. ----------------------------------- 04.)---Unlocking Dream / Dramatic mode stages.---[DREAM] Info for the requirements for unlocking the Dream / Dramatic mode stages was provided by Kiziek99. 1.) - Have Cao Cao, Liu Bei, and Sun Quan each reach level 50 proficiency. 2.) - Have Nobunaga, Hideyoshi, and Ieyasu each reach level 50 proficiency. 3.) - Clear Sengoku/Samurai chapter 2, Wu chapter 4, Orochi chapter 2. 4.) - Clear Sengoku/Samurai chapter 2. 5.) - Clear Sengoku/Samurai chapter 3. 6.) - Obtain 15 different Ingredients/Treasures. 7.) - Clear Wei chapter 3, Shu stage 3. 8.) - Obtain all Ingredients/Treasures. 9.) - Clear Wei chapter 7. 10.) - Initially opened. 11.) - Clear Wei chapter 6, Wu chapter 6, Sengoku/Samurai chapter 4. 12.) - Clear Wei chapter 4, Wu chapter 5. 13.) - Clear all 5 story modes. 14.) - Clear Wu-8 final chapter. 15.) - Clear Wei-8 final chapter. 16.) - Have Gan Ning, Kotaro, and Zhang Liao reach level 99. 17.) - Clear 20 stages in story mode. 18.) - Have Huang Zhong, Xiahou Yuan, and Ina (-Hime) reach level 99. 19.) - Initially opened. 20.) - Sum of all character levels equals 1,820 or more. 21.) - Clear Sengoku/Samurai final chapter. 22.) - Clear Orochi chapter 5. 23.) - Initially opened. 24.) - Sum of all character levels equals 910 or more. 25.) - Clear 30 stages in story mode. 26.) - Sum of all character levels equals 3,640 or more. 27.) - Sum of all character proficiency levels equals 2,730 or more. 28.) - Clear Orochi final chapter. The dream mode stage's appear in this order in the game. 01, 02, 03, 04, 05, 06, 07, 08, 09, 10. 11, 12, 13, 14, 15, 16, 17, 18, 19, 20. 21, 22, 23, 24, 25, 26, 27, 28. ----------------------------------- 05.)---Leveling Up Proficiency---[LEVEL UP] For those of you who do not quite fully understand how to unlock Dream/ Dramatic modes/stages #1 and #2. Or are just looking for the fastest way to level up your proficiency levels than this part of the FAQ is just right for you. 1st off an explanation of where to find the current proficiency level of the warrior. In the Team Info screen there is an extra bar that says xx/50 this is the proficiency level of the warriors. Each warrior has their own bar that goes up to level 50/50. Now on to who you should get to the max proficiency levels of 50/50 post haste. Cao Cao, Liu Bei, Sun Quan, Nobunaga, Hideyoshi, and Ieyasu Why? Because after Cao Cao, Liu Bei, and Sun Quan all reach proficiency level 50 than dream stage #1 is unlocked. And after Nobunaga, Hideyoshi, and Ieyasu all reach proficiency level 50 than dream stage #2 is unlocked. To accomplish this quickly please look at the flowing map. And play on easy there is no reason to do this on a harder mode. ------------ Wu-4. .--------------------------------------------------. .---20---------------------------------------------. .-----23---------------------------18-----17-------. .---21-----------25*---------19---------------16---. .-----22----------26*------------------------------. .--------24-------------12-------------------------. .-----------------------11-----13------------------. .-----------------------10----------14---15--------. .--------------------------------------------------. .--------7------------9----------------------------. .--------------8-----------------------------------. .----------6----5---4------------------------------. .--------------------------------------------------. .------------2-3-----------------------------------. .--------------------------------------------------. .----------You------1------------------------------. .--------------------------------------------------. You - You start here. Clear out the enemy forces in this order. (Just like connecting the dots.) * - If you take to long kill these guys also. Play through Wu-4 over and over again until you have maxed out the proficiency bars. For every officer you kill you get 100 point towards filling the current proficiency levels bar. And for every 5 officers you kill you get 1proficiency level point in the bar and the level goes up. (Example: 01/50 to 02/50.) You can also get points by just killing normal enemies but it is not worth it. The scale for the proficiency level is. 1 enemy = 1 point towards filling the current proficiency levels bar. 1 officer = 100 points towards filling the current proficiency levels bar. And it takes 500 points toward filling the current proficiency levels bar to make the level go up by 1. I will use an example of 01/50 to 02/50. Either kill 500 enemies or 5 officers to make the level of the bar go up by 1. Proficiency is only gained by the current controlled warrior and each warrior must meet the requirements by their own merit. Meaning that Cao Cao must kill 250 officers by himself. Liu Bei must kill 250 officers by himself. Sun Quan must kill 250 officers by himself. Nobunaga must kill 250 officers by himself. Hideyoshi must kill 250 officers by himself. And Ieyasu must kill 250 officers by himself. And so on and so on. There is about 45 seconds to 2 minutes of message spam at the end of each run through. Nothing too bad and it is kind of fun sitting there listening to the Warrior's repeatedly saying thier win phrase. However if you are using the Sun Jian's Suicide trick to accuratly unlock the stage you must not Suicide when the last warrior that needs to meet the requirement for unlocking the stage reaches his Requirements. Meaning that if on the current run through the other 2 have the 50/50 proficiency level and you will end up with the 50/50 proficiency level for the controlled warrior to unlock the stage. Then you must finish the stage by killing Lu Bu and Kiyomori Taira. Or you will have to play any stage again with one of the 3 warriors needed to unlock the Dream / Dramatic mode stage and finish by winning the stage to unlock the Dream / Dramatic mode stage. ----------------------------------- 06.)---Sun Jian's Suicide Trick.---[SUICIDE] Kill yourself and save time with this handy little trick. How to do Sun Jian's Suicide Trick. You do it by adding a Level 18-19 Sun Jian in your team. If you do not have Level 18-19 Sun Jian go to the warrior reset in the options menu and reset only Sun Jian then level him back up until he is at level 18-19. But do not level Sun Jian up any further than Level 19. Why you want to do Sun Jian's Suicide Trick. At the end of Wu-4 There is about 45 seconds to 2 mins of message spam at the end of each run through. Sun Jian's Suicide Trick can get around this and save you some time when Leveling up your Characters. Kill officers in order as laid out in the map in the leveling up section of this guide. Except Lu Bu(24) and Kiyomori Taira(23) than use Sun Jian's Dir R1. Do it until Sun Jian's health is Red, then die by Lu Bu's or Kiyomori Taira's hands and you'll get defeated and the game will ask you to save your data. SAVE. Then you are sent to the main menu. The reason of this is that even if you're dead, your experience and Proficiency that you acquired in that stage won't disappear. And with this way you can skip the time lag when you complete a stage. ----------------------------------- 07.)---Orochi X---[OROCHI X] The 2nd biggest prize in the game. In this part I will tell you exactly what to expect from Orochi X. How to unlock Orochi X. After you clear all of the stages for all 5 of the scenarios at least once in story mode (on easy), and all of the Dream / Dramatic mode stages at least once (on easy). Then he becomes available for use. Detailed info on Orochi X. Orochi X only has 1 costume. Orochi X has no extra abilities to get. If you are missing any of the abilitty levels then play with the other warriors to unlock them. Orochi X's weapons are the same as Orochi's. Orochi X's move set. S1. - Turns invisible for the duration of S1 and performs a downwards stroke with his weapon. C1. - Looks at his hand and throws a red eye laser/beam of death. S2. - Slams the head of his weapon into the ground causing a fire explosion. (Like the effect of one of Huang Gai's bombs going off.) C2-1. - Jumps and Knocks the enemy into the air with his weapon. C2-2. - Follows the enemy up in to the air while spinning in circles. (This move looks like a reverse of Xu Huang's JC only Orochi X is spinning up instead of down.) S3. - Circular slashing attack from left to right. C3. - Throws a Large red energy beam at the enemy. S4. - Swipes weapon from left to right. C4. - Creates a large red and black energy field around himself that attacks anything it touches. S5. - Swipes weapon from right to left. S6. - Circular slashing attack from right to left. S7. - Swipes weapon from left to right. S8. - Swipes weapon from right to left. S9. - Thrust his weapon creating multiple ice cubes. JS. - Throws a fire ball in front of himself at the ground. JC. - Performs 2 or 3 front flips and lands with a massive Circular energy shockwave. Musou - Rises hand up to the sky and then slams hand on the ground causing a massive Circular energy shockwave ending with a downward slash of his weapon and turning him invisible for about 15 seconds. True Musou - Rises hand up to the sky and then slams hand on the ground causing a massive Circular energy shockwave ending with 2 horizontal swipes of his weapon and a downward slash of his weapon and turning him invisible for about 15 seconds. R1 - Flies forward to grab an enemy then creates a dome like sphere where he stands and than rapidly Attacks the area inside the dome on all sides. Support Attack - Orochi X uses C4 from his move string. ----------------------------------- 08.)---Yoshitsune Minamoto's Orange light sword---[ORANGE] How to make Yoshitsune Minamoto's light sword turn orange. Push R1 and grab an enemy. Then do at least a 100-hit combo. Shortly after (before the buff runs out) will give you the Orange Sword of Light. When you have the Orange Sword of Light none of your attacks will carry elements. The sword itself has Bolt and something else attached. But when the sword is orange no elements will activate. So this is really just for show and a slightly longer blade. ----------------------------------- 09.)---Sengoku/Samurai Stage 3---[BEAT SW-3] How to beat SW-3. Rush through the stage killing only the Generals, Sorcerer, and Gate Captain's. Until you get to where Kanetsugu is. When you get to Kanetsugu run around to the north where you would enter the area before the enemy's main camp area to start a fire. This gate will not open at this time so return to Kanetsugu. Kanetsugu enters a bodyguard like state after you reach him. Escort him to Yukimura's and Sakon's location by destroying anything that is left in your paths on the way back. Then after Kanetsugu and Yukimura and Sakon meet up and after some message spam you will then need to get Sakon into the forest where you set off the fire. After Sakon gets to the forest Fu Xi will appear and point out that there is another Sorcerer. Kill the Sorcerer and the gate to the enemy commander will open so you can finish the stage. ----------------------------------- 10.A)---Hidden Moves---[HIDDEN MOVES] Here I will list some of the moves that are not listed on the Team Info move string list. Legend: J - Jump Button. S - Standard attack button. C - Charge attack button. C(#)-ex: For tech types, pressing R1 instead of Charge attack in the string. C(#): When to use Charge attack after pre ambling with standard attacks. [e.g. C4 means you press Standard attack 3 times and then Charge attack] C(#)-(#)[Example: C2-3 means you press Standard attack once and 3 Charge attacks] JS-(#) - Jumping than pushing the Standard attack button in the air. [e.g. JS-(#) The number of times that the S button is to be pressed after jumping.] JC-(#) - Jumping than pushing the Charge attack button in the air. [e.g. JS-(#) The number of times that the C button is to be pressed after jumping.] JT-S(#)Jumping than pushing the jump button again to preform a Aerial thrust followed by the Standard attack button in the air. [e.g. JT-S(#) The number of times that the S button is to be pressed after thrusting.] JT-C(#) Jumping than pushing the jump button again to preform a Aerial thrust followed by the Charge attack button in the air. [e.g. JT-C(#) The number of times that the C button is to be pressed after thrusting.] R1 - Special attack button. Dir R1 - Use of R1 while tilting the Left analog stick. ----------------------------------- 10.B)---Hidden Moves For Shu Warriors---[HM SHU] --- Zhao Yun - JC-2 or JC-3. Wall jumper JC. Move description. Captures the enemy in an air combo for each extra time you push the C button in the air 2 extra hits will be added to the combo. Limit of pressing C 3 times. --- Guan Yu - Wall jumper JC. --- Zhang Fei - Wall jumper JC. --- Zhuge Liang - None. --- Liu Bei - None. --- Ma Chao - Wall jumper JC. --- Huang Zhong - C1-2, C1-3, C1-4, C1-5, C1-6, Wall jumper JC. Move descriptions. C1-2, C1-3, C1-4, C1-5, C1-6, Keep on firing more arrows. --- Jiang Wei - None. --- Wei Yan C6-2 or C6-3. Wall jumper JT-C1. Move descriptions. Consecutive continuing hits of the original C6. --- Pang Tong - Wall jumper JC. --- Yue Ying - C1-2, C2-3, C6-2, C6-3. Wall jumper JC. Move descriptions. Consecutive continuing hits of the original C1 and C6. --- Guan Ping - C4-2 or C4-3 Move descriptions. Consecutive continuing hits of the original C4 with forward momentum. --- Xing Cai - C4-2. Move description. She will do an extra move where she throws her shield. ----------------------------------- 10.C)---Hidden Moves For Wei Warriors---[HM WEI] --- Xiahou Dun - C1-2, JC-2 or JC-3. Wall jumper JC. Move descriptions. C1-2. Arter running preformes an extra slice with his weapon. JC-2 or JC-3. Captures the enemy in an air combo for each extra time you push the C button in the air 2 extra hits will be added to the combo. Limit of pressing C 3 times. --- Dian Wei - Wall jumper JC. --- Xu Zhu - C6-2, C6-3. Wall jumper JC. Move descriptions. C6-2, C6-3 Consecutive continuing hits of the original C6 with a little forward momentum. --- Cao Cao - C6-2, C6-3, Wall jumper JC. Move descriptions. C6-2 and C6-3. Consecutive continuing hits of the original C6 with a little forward momentum. --- Xiahou Yuan - C1-2, C1-3, C1-4, C6-2, C6-3, Move descriptions. C1-2, C1-3, C1-4. Keep on firing more arrows. C6-2, C6-3. Consecutive continuing hits of the original C6 with a little forward momentum. --- Zhang Liao - C1-2. Wall jumper JC - When back is to the wall. Move description. C1-2. Arter running preformes an extra slice with his weapon. --- Sima Yi - C4-2. Move description. C4-2. Lanuches forward and attacks --- Xu Huang - None. --- Zhang He - C1-2, C1-3, C6-2. Wall jumper JC. Move descriptions. C1-2, C1-3. Consecutive continuing hits of the original C1 with a little forward momentum. C6-2. Slashes right. --- Zhen Ji - None. --- Cao Ren - C3-ex. Wall jumper JC. Move description. An elemental spread shot barrage. --- Cao Pi - C2-S, C4-S, C5-S, C6-S, S9-C, JC-2 or JC-3. Wall jumper JC. Move descriptions. C2-S, C4-S, C5-S, C6-S. Push S after C(#) to throw an ice orb. S9-C. Push C after S9 to throw a vorpl orb. JC-2 or JC-3. Captures the enemy in an air combo for each extra time you push the C button in the air 2 extra hits will be added to the combo. Limit of pressing C 3 times. --- Pang De - Wall jumper JC. ----------------------------------- 10.D)---Hidden Moves For WU Warriors---[HM WU] --- Zhou Yu - C4-2 or C4-3. Wall jumper JC. Move description. Consecutive continuing hits of the original C4. --- Lu Xun - None. --- Taishi Ci - C6-2 C6-3. Move description. Consecutive continuing hits of the original C6. --- Sun Shang Xiang - C6-2 C6-3. Wall jumper JC - When back is to the wall. Move description. Consecutive continuing hits of the original C6. --- Sun Jian - Wall jumper JT-C --- Sun Quan - Wall jumper JC. --- Lu Meng - Wall jumper JC. --- Gan Ning - JC-2 or JC-3. Move description. Captures the enemy in an air combo for each extra time you push the C button in the air 2 extra hits will be added to the combo. Limit of pressing C 3 times. --- Huang Gai - C1-2. Move description. C1 can be held to place a bomb on the ground at his feet. But pushing C1-2 throws a bomb. --- Sun Ce - C6-2 C6-3. Move description. Consecutive continuing hits of the original C6. --- Da Qiao - Wall jumper JC - When back is to the wall. --- Xiao Qiao - C1-2, C1-3, C6-2, C6-3. Wall jumper JC. Move descriptions. Consecutive continuing hits of the original C1 and C6. --- Zhou Tai - C6-2 and JC-2 or JC-3. Wall jumper JC. Move descriptions. C6-2 Zhou Tai will hold his sword for a while longer and glow red for a more powerful sword lunge. JC-2 or JC-3. Captures the enemy in an air combo for each extra time you push the C button in the air 2 extra hits will be added to the combo. Limit of pressing C 3 times. --- Ling Tong - None. ----------------------------------- 10.E)---Hidden Moves For Other 1 Warriors---[HM OTHER1] --- Diao Chan - Wall jumper JC. --- Lu Bu - C6-2, C6-3. Wall jumper JC. Move description. Consecutive continuing hits of the original C6. --- Dong Zhuo - JC-2 or JC-3. Wall jumper JC. Move description. 1 or 2 Extra foot stomps if you press the C button 1 or 2 more times after landing back on the ground. --- Yuan Shao - None. --- Zhang Jiao - None. --- Meng Huo - C1-2. Wall jumper JC. Move description. Consecutive continuing hits of the original C1 with forward momentum. --- Zhu Rong - C1-2 C1-3. Move description. Consecutive continuing hits of the original C1. --- Zuo Ci - C6-2. Dir R1 + S. Wall jumper JC. Move descriptions. C6-2. Extra fire explosion Dir R1 + S. Push Dir R1 and Zuo Ci will go in to a power up stance push the S button while he is in the stance to perform a powerful forward thrusting palm strike. ----------------------------------- 10.F)---Hidden Moves For Other 2 Warriors---[HM OTHER2] --- Orochi - None. --- Da Ji - None. --- Taigong Wang - C2-2. Move description. Pulls a giant fishing rod bobber from the air and slams it down on the ground causing a delay yin yang explosive to appear. --- Sun Wukong - R1 + S. Wall jumper JC. Move description. R1 + S. Push R1 and Sun Wukong will go in to a power up stance push the S button while he is in the stance before he releases his mini monkeys to become a giant. --- Fu Xi - C1-2, C6-2, C6-3. Move descriptions. C1-2. A forward downwards slash followed with an upwards slash. C6-2, C6-3. Consecutive continuing hits of the original C6. --- Nu Wa - C6-2, C6-3. Move description. C6-2, C6-3. Consecutive continuing hits of the original C6. --- Yoshitsune Minamoto - None. --- Kiyomori Taira - None. --- Himiko - None. --- Orochi X - C2-2. Move description. He will do an extra move which looks like the reverse of Xu Huang's JC. He will go spinning upwards instead of spinning while coming down. ----------------------------------- 10.G)---Hidden Moves For Samurai 1 Warriors---[HM SW1] --- Yukimura Sanada - None. --- Keiji Maeda - None. --- Nobunaga Oda - None. --- Mitsuhide Akechi - C6-2, C6-3. Move description. C6-2, C6-3. Consecutive continuing hits of the original C6. --- Goemon Ishikawa - JS-2 or JS-3. Move description. JS-2. Goemon will try to sit on you 2 times. JS-3. Goemon will try to sit on you 3 times. --- Kenshin Uesugi - None. --- Oichi - C4-2, C4-3. Move description. C4-2, C4-3. Consecutive continuing hits of the original C4. --- Okuni - None. --- Kunoichi - None. --- Magoichi Saika - C4-ex. Move description. Fire larger bullets. --- Shingen Takeda - C2-3, C3-3. Move descriptions. C2-3. Extra kicks. C3-3. Extra headbuts. --- Masamune Date - JS-2. Move description. He will fire his pistols rapidly causing him to gain some lift and fly further when jumping. (This can be continued endlessly as long Masamune remains in the air.) ----------------------------------- 10.H)---Hidden Moves For Samurai 2 Warriors---[HM SW2] --- (Lady) No - C4-3. Move description. C4-3. Consecutive continuing hits of the original C4. --- Hanzo Hattori - None. --- Ranmaru Mori - None. --- Hideyoshi Toyotomi - None. --- Yoshimoto Imagawa - None. --- Tadakatsu Honda - None. --- Ina (-Hime) - C3-3 C3-4. Move description. C3-3 C3-4. Consecutive continuing hits of the original C3-2. --- Ieyasu Tokugawa - None. --- Mitsunari Ishida - None. --- Nagamasa Azai - C8-2, C8-3. Move description. C8-2 C8-3. Consecutive continuing hits of the original C8. --- Sakon Shima - None. ----------------------------------- 10.I)---Hidden Moves For Samurai 3 Warriors---[HM SW3] --- Yoshihiro Shimasu - None. --- Ginchiyo Tachibana - C7-ex. Move description. Fire 2 lasers insted of 1. --- Kanetsugu Naoe - None. --- (Lady) Nene - C4-3. Move description. Consecutive continuing hits of the original C4. --- Kotaro Fuma - None. --- Musashi Miyamoto - None. --- Toshiie Maeda - None. --- Motochika Chosokabe - None. --- Gracia - R1 + S. Move description. R1 + S. Push R1 and Gracia will go in to a power up stance push the S button while she is in the stance before she releases her Balls of light to release large yellow lightning blasts. --- Kojiro Sasaki - None. --- Katsuie Shibata - None. ----------------------------------- 11.A)---Suggested Weapon Setups Warriors of Shu---[SWS SHU] --- Zhao Yun. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Highflier, Resolve, Supremacy. --- Guan Yu. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Verity, Evasion, Supremacy. --- Zhang Fei. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Acrobatics, Verity, Highflier. --- Zhuge Liang. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Verity, Supremacy. --- Liu Bei. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Teamwork, Synergy, Supremacy. --- Ma Chao. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Evasion, Stability, Supremacy. --- Huang Zhong. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Firepower, Stability, Resolve. --- Jiang Wei. Effects. Ice, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Evasion, Supremacy. --- Wei Yan. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Evasion, Stability, Supremacy. --- Pang Tong. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Stability, Resolve. --- Yue Ying. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Firepower, Highflier, Supremacy. --- Guan Ping. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Verity, Evasion, Resolve. --- Xing Cai. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Teamwork, Resolve, Synergy. ----------------------------------- 11.B)---Suggested Weapon Setups Warriors of Wei---[SWS WEI] --- Xiahou Dun. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Verity, Resolve, Supremacy. --- Dian Wei. Effects. Ice, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Resolve, Supremacy. --- Xu Zhu. Effects. Flash, Slay, Air, Brave, Range, Multi, Agility, Might. Skills. Nutrition, Stability, Resolve. --- Cao Cao. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Teamwork, Supremacy, Revival. --- Xiahou Yuan. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Firepower, Resolve, Supremacy. --- Zhang Liao. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Acrobatics, Evasion, Highflier. --- Sima Yi. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Firepower, Supremacy. --- Xu Huang. Effects. Ice, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Resolve. --- Zhang He. Effects. Flash, Slay, Air, Brave, Range, Multi, Agility, Might. Skills. Acrobatics, Evasion, Highflier. --- Zhen Ji. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Synergy. --- Cao Ren. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Evasion, Stability, Supremacy. --- Cao Pi. Effects. Bolt, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Verity, Evasion, Highflier. --- Pang De. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Verity, Evasion, Stability. ----------------------------------- 11.C)---Suggested Weapon Setups Warriors of Wu---[SWS WU] --- Zhou Yu. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Highflier, Synergy. --- Lu Xun. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Highflier, Firepower, Verity. --- Taishi Ci. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Resolve. --- Sun Shang Xiang. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Firepower, Evasion, Resolve. --- Sun Jian. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Verity, Teamwork, Supremacy. --- Sun Quan. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Verity, Evasion, Synergy. --- Lu Meng. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Firepower, Supremacy. --- Gan Ning. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Verity, Evasion, Supremacy. --- Huang Gai. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Iron Will, Verity, Synergy. --- Sun Ce. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Supremacy. --- Da Qiao. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Acrobatics, Highflier, Resolve. --- Xiao Qiao. Effects. Flash, Slay, Air, Brave, Range, Multi, Agility, Might. Skills. Verity, Resolve, Supremacy. --- Zhou Tai. Effects. Bolt, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Nutrition, Teamwork, Stability. --- Ling Tong. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Evasion, Stability, Resolve. ----------------------------------- 11.D)---Suggested Weapon Setups Warriors of Other 1---[SWS OTHER 1] --- Diao Chan. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Acrobatics, Evasion, Synergy. --- Lu Bu. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Verity, Resolve, Supremacy. --- Dong Zhuo. Effects. Bolt, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Iron Will, Stability, Revival. --- Yuan Shao. Effects. Ice, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Evasion, Resolve, Synergy. --- Zhang Jiao. Effects. Ice, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Acrobatics, Highflier, Revival. --- Meng Huo. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Verity, Supremacy. --- Zhu Rong. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Evasion, Highflier, Supremacy. --- Zuo Ci. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Resolve, Revival. ----------------------------------- 11.E)---Suggested Weapon Setups Warriors of Other 2---[SWS OTHER 2] --- Orochi. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Verity, Resolve, Revival. --- Da Ji. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Synergy. --- Taigong Wang. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Highflier, Resolve, Supremacy. --- Sun Wukong. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Teamwork, Synergy, Supremacy. --- Fu Xi. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Stability, Supremacy. --- Nu Wa. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Acrobatics, Evasion, Revival. --- Yoshitsune Minamoto. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Verity, Supremacy. --- Kiyomori Taira. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Acrobatics, Verity, Revival. --- Himiko. Effects. Ice, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Firepower, Stability, Supremacy. --- Orochi X. Effects. Ice, Flash, Slay, Air, Brave, Multi, Agility, Might. Skills. Stability, Resolve, Revival. ----------------------------------- 11.F)---Suggested Weapon Setups Warriors of Samurai 1---[SWS SAMURAI 1] --- Yukimura Sanada. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Iron Will, Highflier, Supremacy. --- Keiji Maeda. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Resolve, Supremacy. --- Nobunaga Oda. Effects. Flash, Slay, Air, Brave, Range, Multi, Agility, Might. Skills. Teamwork, Supremacy, Revival. --- Mitsuhide Akechi. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Resolve, Synergy. --- Goemon Ishikawa. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Firepower, Verity, Supremacy. --- Kenshin Uesugi. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Teamwork, Resolve. --- Oichi. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Synergy. --- Okuni. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Stability, Highflier, Resolve. --- Kunoichi. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Stability, Highflier, Supremacy. --- Magoichi Saika. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Firepower, Evasion, Resolve. --- Shingen Takeda. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Teamwork, Synergy, Supremacy. --- Masamune Date. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Firepower, Resolve, Supremacy. ----------------------------------- 11.G)---Suggested Weapon Setups Warriors of Samurai 2---[SWS SAMURAI 2] --- (Lady) No. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Teamwork, Evasion, Stability. --- Hanzo Hattori. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Verity, Evasion, Highflier. --- Ranmaru Mori. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Guile, Iron Will, Supremacy. --- Hideyoshi Toyotomi. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Guile, Highflier, Supremacy. --- Yoshimoto Imagawa. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Teamwork, Synergy, Revival. --- Tadakatsu Honda. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Supremacy. --- Ina (-Hime). Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Firepower, Evasion, Supremacy. --- Ieyasu Tokugawa. Effects. Flame, Ice, Flash, Slay, Brave, Range, Agility, Might. Skills. Firepower, Stability, Supremacy. --- Mitsunari Ishida. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Guile, Evasion, Supremacy. --- Nagamasa Azai. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Verity, Teamwork, Resolve. --- Sakon Shima. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Teamwork, Resolve, Synergy. ----------------------------------- 11.H)---Suggested Weapon Setups Warriors of Samurai 3---[SWS SAMURAI 3] --- Yoshihiro Shimazu. Effects. Flame, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Iron Will, Supremacy. --- Ginchiyo Tachibana. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Stability, Highflier, Supremacy. --- Kanetsugu Naoe. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Teamwork, Synergy, Supremacy. --- (Lady) Nene. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Evasion, Stability, Resolve. --- Kotaro Fuma. Effects. Flame, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Evasion, Supremacy, Revival. --- Musashi Miyamoto. Effects. Flash, Slay, Air, Brave, Range, Multi, Agility, Might. Skills. Stability, Highflier, Resolve. --- Toshiie Maeda. Effects. Bolt, Flash, Slay, Brave, Range, Multi, Agility, Might. Skills. Teamwork, Stability, Synergy. --- Motochika Chosokabe. Effects. Bolt, Flash, Slay, Air, Brave, Range, Agility, Might. Skills. Guile, Firepower, Highflier. --- Gracia. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Verity, Teamwork, Supremacy. --- Kojiro Sasaki. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Evasion, Stability, Revival. --- Katsuie Shibata. Effects. Flame, Bolt, Flash, Slay, Brave, Range, Agility, Might. Skills. Verity, Stability, Supremacy. ----------------------------------- 12.)---Frequently Asked Questions---[FAQ's] Question #01.) Almost everyone has the Effect Flame equipped what gives? Are you some kind of a pyromaniac? Answer #01.) Flame is awesome because I can see it doing damage. (And if I can see something it kind of helps the creditability along okay.) And it will not mess with the knock back. Human bowling is fun. Question #02.) Why don't you ever mention the Effects Absorb, Drain, or Rage? Answer #02.) 1st off the Rage effect. This one has no value what so ever and should be avoided at all costs, unless on a secondary weapon for making a skill. As for Absorb and Drain. I feel almost the same way about these 2 effects as Rage. However if you feel like you want to put Absorb or Drain on your weapon then I suggest removing the Range Effect from The above suggestions. But the main reason I do not feel that Absorb or Drain should not be on the weapons at all is because you have 3 people to choose from and when you run out or low on life or musou you can switch out and the bars will fill back up automatically. Koei made the game this way so you would use more than just 1 warrior during the battle. And this just goes along with the main gimmick/hook of the game as laid out in the in-game Tutorial under the section fighting as a TEAM. There is also an abundance of recovery item's that spawn in this game. And abilities that can help you use less musou and have longer life and musou bars. Question #03.) You never once added the Skill Almighty to anyone in this guide. This Skill rocks/owns all. What is wrong with you? Answer #03.) As said in the Introduction of the guide. This guide is also in No way intended to be a suggested setup for the maximum damage that you can muster up with the characters. Also, the effect of Almighty adds the element Bolt to every attack when the musou gauge is full. And that messes with the Knock back and fun of watching the characters fly half a mile away and knock down another enemy. This is the reason why the Skill Almighty is not in the guide. Question #04.) Help I can not unlock Ingredients/Treasures needed to unlock skill upgrades? Answer #04.) Please refer to the Weapon FAQ (JIS) guide by Rydain. Here is the link. http://www.gamefaqs.com/console/ps2/file/944760/53003 Rydain's guide is very detailed in giving help with how to obtain the Ingredients/Treasures needed to unlock skill upgrades. Question #05.) Are abilities for the characters randomly obtained? Answer #05.) No they are not. Everyone gets a set of their own abilities to obtain. Here is a link to the guide used in Warriors Orochi 1. http://www.gamefaqs.com/console/ps2/file/938105/47696 All returning warriors are the same. But may not look it if you started with Warriors Orochi 1 save file. If you did then start on the 2nd one to acquire. As for the New Characters in the game, look at the team info screen for how to get their Abilities. ----------------------------------- 13.)---Special Thanks---[THANKS] Special Thanks and contributions credits go out to the following. All of the users on the Gamefaqs Warriors Orochi 2 message boards. Extra Special Thanks go out to. Rydain For the outstanding job done on the Weapon FAQ. It really helps a lot go read it right now. If you have not done so already. Kiziek99 For providing the correct info on how to unlock the dream /dramatic mode stages. opfer gv For the skill / abilities guide from the 1st game. DeadManWalkingX3 For providing the info on Yoshitsune Minamoto's Orange Sword of Light. pyro bunta For the info on the Sun Jian Suicide trick. And for remiding about more of the hidden moves. luBuwarriors For reminding us all of why FAQ guides need to be posted. dragoonizer, aeonkh, and ravion09 For asking questions that others would also have trouble with. Sonicfannum1 For re-proof-reading the entire guide. michaelbolton For suggesting to add the variations of the moves and Wall jumper info in the hidden moves section. pichtt For the info on Cao Pi and Cao Cao. And Pointing out a correction Koei For making this game. Gamefaqs.com for hosting this FAQ. Neoseeker.com for hosting this FAQ. Supercheats.com for hosting this FAQ. gamesradar.com for hosting this FAQ. cheatplanet.com for hosting this FAQ. ----------------------------------- 14.)---Legal Stuff---[LEGAL] The preceding. Warriors Orochi 2 FAQ. Version 1.2 Written By Trawn Garton japanaman2. Is copyright 2009 By Trawn Garton. Feel free to do as you wish with it. So long as you abide by the following. 1.) Do not sell it for any monetary value. This guide is provided free from all fees and charges from myself and other fans of this game. 2.) Do not modify any of the info expressed within this guide. For your own personal gain. 3.) If you are going to use this guide in anyway on another site. You must include The Special Thanks contributors section of this guide and also give credit to the author. It is only fair. --- End of Document.