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*Backtrak- taking you through those classic games you just have to play again* 

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

  Dragon Ball Z: Budokai Tenkaichi 3 Android#18 FAQ  (PS2)

                          Written by Daniel Byrne

                      (c) Copyright Backtrack 2007/2008

                             Developer: Spike
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
______________________________________________________________________________







*Please note: This FAQ is owned by Daniel Byrne & Backtrack(c) any 
unauthorised copying, traces, or taking any other content etc from this 
document is strictly prohibited. Any breach of this on your (the user's) 
intentions will result in legal action.


*This walkthrough is best viewed, maximised in note pad or wordpad & with a 
screen resolution of 800 X 600.





____________________
->Version history->->->->->->->->->->
4) #18's Move list
>->->->->->->->->->->
     _
Key:|_|= square button  /\ = Triangle button  O= Circle button  /\= Up  (d-pad)
                       |__|                                     \/= Down(d-pad)

______________
Special moves |
______________|

                           Ki/blast required      Command

Android barrier:             1 level blast stock  L2 + O
                        

Super unyielding spirit:     3 levels blast stock  L2 + /\ + O


Infinity bullet:             3 levels Ki gauge     L2 + /\
                                                       |__|

                       
Destructo Disc:(Unblockable) 3 levels Ki gauge  L2 + /\ + /\
                                                         |__|


Sadistic #18:                4 levels Ki gauge     L2 + \/ + /\ (max power)
                                                            |__|
____________
Rush combos |
____________|
      _
Key: |_| = Square button  /\ = Triangle button  X= x button
                         |__|




Command/s                                                  Damage    Hits
_________                                                  ______    _____
 _ 
|_|                                                         250       1

 _    _ 
|_|, |_|                                                    500       2
 _    _    _
|_|, |_|, |_|                                               750       3
 _    _    _    _
|_|, |_|, |_|, |_|                                          1090      4
 _    _    _    _    _
|_|, |_|, |_|, |_|, |_|                                     1560      5
 _    _    _    _    _    _
|_|, |_|, |_|, |_|, |_|, |_|                                1870      6
 

 _    _    _    _    _         _    _    _    _    _
|_|, |_|, |_|, |_|, |_|,  X , |_|, |_|, |_|, |_|, |_|       4510      11


Ki blasts
_________

  /\
 |__|  (Chargeable)              180 damage

 
 /\    /\
|__|, |__|                      360  damage

 /\   /\   /\
|__|,|__|,|__|                  540 damage

 /\   /\   /\   /\
|__|,|__|,|__|,|__|             720 damage

 /\   /\   /\   /\   /\
|__|,|__|,|__|,|__|,|__|        900 damage

 /\   /\   /\   /\   /\   /\
|__|,|__|,|__|,|__|,|__|,|__|   1080 damage




Throw
________

X, X                 710  damage    Hits 11




_________________
Rushing technique|
_________________|

                            _   /\
Heavy finish (chargeable)  |_|,|__|
                           _   _   /\
Heavy finish (chargeable) |_|,|_|,|__|

             _    _    _    /\
Flying kick |_|, |_|, |_|, |__|
             _    _    _    _    /\
Flying kick |_|, |_|, |_|, |_|, |__|

Lift strike  (chargeable) (during rush) /\ + /\

Ground slash (chargeable) (during rush) \/ +  /\
                                             |__|

Body strike               (during rush) O button



____________________
Signature technique |
____________________|
                                           
                                           _
Key:    X= X button  /\ = Triangle button |_|= Square button  O= Circle button
                    |__| 
       /\= up(d-pad)      \/= down(d-pad)  =right(d-pad)





Step in flying kick              X,  /\
                                    |__|

Step in lift strike (chargeable) X, /\,    /\
                                        + |__|,

Step in ground slash             X, \/, /\  
                                       |__| 

Step in strike                   X, O
                                                                _
Dragon smash (after full power smash hit)   /\, \/,  + |_|

Vanishing attack After full power smash hit /\. \/,  /\
                                                            |__|
lightning attack (after full power smash hit) O


Sonic sway (before opponents rush attack hits/connects) O + /\
                                                           |__|

Sonic sway attack  /\
                  |__| (immediately after sonic sway)

Giant throw (Near stunned opponent) /\ + /\  (must be facing front side)
                                        |__| 

High speed rush movement (during rush) /\,\/,  + O button


Counter- High speed rush movement (whilst opponent is in high 
                                   speed rush movement)
                                          
                                       O button

Z counter O button (immediately after vanishing attack)


Counter- Z counter O button (immediately before Z counter hit)
                                                                  
                                                                  _
Burst smash (while attacking with z burst)   /\, \/,   + |_|


Super movement /\, \/,  + O button (max power)

                                             _
Hyper smash (chargeable) /\, \/,  + |_| (max power)
                         

_________
Combo    |
_________|             
      _
Key: |_| = Square button, /\  = Triangle button  X= X button 
                         |__|    
     /\= up (d-pad)           \/= down (d-pad) 


*(Max power)= Must be in maximum power mode achieved through charging Ki



             _    _    _    _    _   _
Rush finish |_|, |_|, |_|, |_|, |_|,|_|
             _    _    _    _   _
Rush in     |_|, |_|, |_|, |_|,|_|,  X
                  _     _     _    _     _                  _ 
Rush in attack   |_|,  |_|,  |_|, |_|,  |_|, X, /\ or \/ + |_|

Delta storm   (after heavy finish) /\ + /\
                                       |__|
                                                  _
Ariel barrage (after ground slash hit) /\ + /\ + |_|
                                           |__|    

Sonic impact  (after smash hit)   /\    _
                                 |__|, |_|


Raging impact (after dash smash hit)  /\ +  /\    _
                                           |__|, |_| 

Spiral slash (charageable) (immediately after jump smash hit)

                    /\
                   |__|


Auto smash counter  /\
                   |__| (immediately after auto counter hit)

Burst meteor (while attacking with Z burst) /\    _
                                           |__|, |_|
                                 _
Violent rush (rapid pressing of |_| button during max power mode)
             
             _   _   _   _                _   _   _   _   
Air combo 1 |_| |_| |_| |_| /\, + /\  X, |_| |_| |_| |_|
                                 |__|
(Chargeable)
             _    _    _    _                 _    _    _   _
Air combo 2 |_|, |_|, |_|, |_|, /\, + /\  X, |_|, |_|, |_|,|_|, /\ 
                                     |__|,                     |__|
             _    _    _    _                 _     _    _    _   _
Air combo 3 |_|, |_|, |_|, |_|, /\, + /\  X, |_|,  |_|, |_|, |_|,|_|
                                     |__|,
             _   _   _   _                       _   _   _   _  
Air combo 4 |_|,|_|,|_|,|_|, /\, + /\   X, /\   |_|,|_|,|_|,|_|, /\
                                  |__|,   |__|,                 |__|


(Must be in max power mode to use the following blast combos)

Blast combo 1   /\
               |__|

Blast combo 3   /\    _    /\
               |__|, |_|, |__| (while attacking opponent with Z burst)
                _   _   _   _               _   _   _   _
Blast combo 4  |_|,|_|,|_|,|_| /\ + /\  X, |_|,|_|,|_|,|_|, /\    /\
                                   |__|,                   |__|, |__|
               _   _   _   _                     _   _   _   _
Blast combo 5 |_|,|_|,|_|,|_|, /\ + /\   X, /\  |_|,|_|,|_|,|_|, /\   /\
                                   |__|,   |__|,                |__|,|__|
 

- - - - - - - - - - - -
5) Recommended Z items==
- - - - - - - - - - - -

You are very welcome to choose your own potara's to equip, here i've simply
given a recomendation of how #18 should be equipped to make full use of
her moves & abilities.



Custom 1

A) Attack up 2
------------------------------------
B) Master Roshi's Training
------------------------------------
C) Super up 2
------------------------------------
D) Active heart
------------------------------------

This setup boosts #18's already impressive attack power even further &
the power of her special attacks also increase. Master Roshi's training
sees to her health needs which boosts it by 10,000 & with active heart
#18 gains more of an increase in Ki when she successfuly lands her rush
attacks.









Custom 2

A) Master Roshi's training
-------------------------------------
B) Super up 2
-------------------------------------
C) Evil Pride
-------------------------------------
D) Mirage
-------------------------------------
E) Rising Fighting spirit

18#'s health is again increased which is a plus, her super is greatly
boosted while evil pride allows her to only take on half the damage from
energy blast, giant rush attacks, & normal Ki blasts when she guards the
attack by pressing the circle button. Rising fighting spirit will allow #18
to begin any battle with a full Ki gauge rather than have to wait for it to
fill up which is a nuscience. Lastly mirage allows #18 to dodge barrage type
attacks which are continous energy blasts (such as Meta Cooler's finger blitz
barrage) providing she dodges the first one by using high speed rush (circle
button) you can sieze a speedy advantage this way!




Custom 3

A) Combo master
-------------------------------------
B) Attack up 1
-------------------------------------
C) Master Roshi's training
-------------------------------------
D) Defense up 1
-------------------------------------
E) Super up 2

Once again #18's attack is up, her defence boosted, her super boosted, her
health increased & with combo master, the power of her combos will increase
this includes the use of Ki & energy blast attacks, A much favoured & very 
useful setup to mop the floor with any opponent! A good balanced setup for
#18, that is if you want balance.



Other Potara's you may find useful for Burter include:

>- Style of the strong

>- Rising fighting spirit

>- Gigantic power

>- Sparking plus






- - - - - - - - - - -
6) Tips & stratergies==
- - - - - - - - - - -

> Using the Android barrier nullifies damage from certain attacks & should
  your opponent come close to the barrier they will take damage & be knocked
  back, a useful move at close quarters & do dodge a flurry of Ki blasts.

> #18's Destructo disc hit's twice, your best bet to have both discs 
  successfully hit thier target i.e your opponent is to first smash your
  opponent away & then immediately after follow up with the technique to
  guarentee a hit...that is providing they don't teleport!

> Take note that Destructo disc is also an unblockable attack, so use it
  if your opponent seems to be reducing the damage you do to them during
  the battle.

> While "waiting" for Ki to rise, don't just stand there! if you do #18
  & any other characters auto taunt & there is no way to stop it once it 
  starts which leaves you wide open & completely defenceless, if you must
  hang around the battlefiled to allow Ki to rise then keep moving around
  & avoid remaining stationary at all costs! 



- - - - - - - - - - - - - - - - -
7) 18's red potara password ==
- - - - - - - - - - - - - - - - -

Red Potara are special from ordinary potara, they grant super enhanced 
properties & cannot be obtained by normal means like your standard potara
used to customize your fighters through evolution Z. In order to obtain
the red potara you must "cheat" so to speak, go to the 'data centre' on
the main menu & then input the following password:
   
mkSFw +DPnr nx6qW !x
GPJT? 6N2k@ $CJ?6 --
 
 Now on the character select screen under password character you will have
a #18, but not just any #18 oh no! This is a super #18 with stats
pushed far beyond normal limits, have fun trashing any opponent with the
beautiful yet sadistic android.

I should also mention that you will only be able to use red potara characters
in duel & ultimate battle modes, which does take a little of the fun out of it
but it's another extra feature you can use to see #18 at her most powerful!



- - - - - - - - - - - - - - - - - - - - - - - - - -
8) Frequantly asked questions(getting to know you)==
- - - - - - - - - - - - - - - - - - - - - - - - - -
 
   Q.Android#18 can use the potara utilized by evil characters why?
   
   A. Yes she can, well she was evil up until after the Cell saga when
      cell had been destroyed so this character is from that time, however
      #18 has several voice quotes attached to Krillin indicating her good
      side which followed later on in the manga & anime.

   Q. NO NOOOOO!!! my #18 red potara password does not work, why?

   A. I can assure you it most certainly does, bear in mind all passwords
      are 'case sensitive' so even inputting one wrong capital or lower case
      letter will totally ruin the whole password in which case you must start
      over, All the red potara passwords have been tested multiple times by 
      players all over the world & the only time they go wrong is when you 
      input them wrong, so as Kid Trunks would say 
      "Waa waa, stop cryin' ya loser..."




- - - - - - - - - - - -
9) Character quotes   ==
- - - - - - - - - - - -

Naturally as the title of this section implyies, this is a selection of 
Android#18's voice quotes during the game:-
    
> "I have to whip you in to shape every now & then honey" (To Krillin)

  "Try to hang in there dear" (To Krillin)

  "I'll fight you, anything to break the boredom"

  "I'm going to make you pay!!" (To super#17)

  "Tch... now my clothes are ruined..."

  "Well did you come here just so I could have my revenge?" (To Dr.Gero #20)

  " Never! You'll never take me!!" (To Cell 2nd form)

  " That's the best you can do? Talk about pitiful..."

  " This ain't my first rohdeo Buddy!!" (To Android#13)

  " Enough talk... Let's see what you got..."


- - - - - - - - - - -
10) CreditZ         == 
- - - - - - - - - - -

^ Massive thank you to spike & Akira Toriyama for creating the phenomenon
  that is DBZ!

^ You for reading & or taking an interest of any kind & keeping me in
  the industry.

^ My good buddy Nick Kazama who like me is a fellow DBZ fan, a dear friend, & 
  supporter of my work, thank you dude!

^ #18 for being hot, kicking butt & generally making sure the only thing
  to escape her wrath is Krillin well sort of.

^ All DBZ fans everywhere!


feel absolutly free to e-mail me with any queries regarding #18 or just the
game in general @ dbs_darkstar@hotmail.co.uk or alternatively visit 
www.myspace.com/danielpaulbyrne, i'd appreciate all direct quries to my
e-mail address if you can, happy gaming




(c) Copyright Backtrak 2008 All right reserved.