Final Fantasy IV Augment Guide By Mystery500 V. 2.0 This guide is NOT to be sold or edited. Do NOT say you made it. You may print it if you wish to do so but for personal/private use only. If you want to use this guide on your site, please e-mail me asking to use it and I will say yes almost 100% of the time. Oh yeah and there are obviously spoilers in here so if you don't want the game spoiled for you, then leave this page IMMEDIATELY. ----------------------------------------------------------------------------- Table of Contents ----------------- Section 1 --- Introduction Section 2 --- Augments: What are they? 2.1 --- Basic Info 2.2 --- Methods of Obtainment 2.2.1 --- Plot related Augments 2.2.2 --- Inherited Augments 2.2.3 --- Character Specific Abilities Section 3 --- Ability List 3.01 --- Attack 3.02 --- Jump 3.03 --- White Magic 3.04 --- Black Magic 3.05 --- Summon 3.06 --- Aim 3.07 --- Pray 3.08 --- Cover 3.09 --- Steal 3.10 --- Throw 3.11 --- Ninjutsu 3.12 --- Auto-Potion 3.13 --- Item Lore 3.14 --- Counter 3.15 --- Curse 3.16 --- Tsunami 3.17 --- Twincast 3.18 --- Bluff 3.19 --- Cry 3.20 --- Dualcast 3.21 --- Bardsong 3.22 --- Salve 3.23 --- Hide 3.24 --- Recall 3.25 --- Last Stand 3.26 --- Fast Talker 3.27 --- Whirlwind 3.28 --- Draw Attacks 3.29 --- Reach 3.30 --- Analyze 3.31 --- Upgrade 3.32 --- Adrenaline 3.33 --- MP+50% 3.34 --- Inferno 3.35 --- Gil Farmer 3.36 --- Darkness 3.37 --- Focus 3.38 --- Kick 3.39 --- Brace 3.40 --- Level Lust 3.41 --- HP+50% 3.42 --- Piercing Magic 3.43 --- Bless 3.44 --- Omnicasting 3.45 --- Phoenix 3.46 --- Treasure Hunter 3.47 --- Eye Gouge 3.48 --- ????'s Love 3.49 --- Safe Travel 3.50 --- Limit Break Section 4 --- Contact Info Section 5 --- Version History Section 6 --- Special Thanks ========================================= Section 1 --- Introduction ========================================= I'm mystery and this is the first guide I've ever made in my life and its for the DS remake of Final Fantasy IV...whoohoo. Anyways this guide will hopefully aid you in obtaining every augment in the game. Getting each augment can be tricky at times and it takes two playthroughs to get each one. Which means it may take a while too. But once you get them, you'll feel all proud of yourself and crap and you'll become a lot stronger in the game. ========================================= Section 2 --- Augments: What are they? ========================================= ========================================= 2.1 --- Basic info ========================================= In this remake of FFIV, there have been several changes to the game. Including the addition of a special type of item called an augment. To put it in simplest terms, augments are used to teach party members a new ability that improve their usefulness in battles. Some augments give you new attacks and others might give you support in battles such as countering physical attacks, increasing your attack power, your HP/MP, etc. If you finish the game and begin your second or third playthrough, each character will retain the augments they were given in the previous playthrough. This also applies for any unused augments you may have had when you finished your previous playthrough. Augments also serve another function. When a character reaches level 70, they will start to have slightly larger stat increases than normal. The stats that are increased depends on what abilities you have equipped. If you have the correct abilities equipped at the right levels, it is possible for each character to have maxed stats at level 99! Keep in mind that it is impossible to undo a level gain so be sure that each character has the right abilities equipped when your character(s) gain levels. You can give a character as many augments as you would like but keep in mind that you can only have four augments equipped for battle. The items option cannot be taken off for an augment. IMPORTANT THING TO REMEMBER: Once you give a character an augment, you cannot remove it. Thats why you need to make absolutely sure that you know which characters need certain augments. If you're like me and you want to see what each augment does, you can save and then test a character with an augment to see if it works well with them. If it does, then good for you. If it doesn't, then reset and try something else until you are satisfied. If you really want to see which augments go well with which characters, you can check out section 12.4 of SBallen's walkthrough here. http://www.gamefaqs.com/portable/ds/file/939425/51274 ======================================== 2.2 --- Methods of Obtainment ======================================== ======================================== 2.2.1 --- Plot Related Augments ======================================== The name speaks for itself. These are the augments that are obtained as you progress through the game. Usually you get them after you defeat a boss or if a character leaves the party. There are a few augments that are obtained after you complete a sidequest, defeat an optional boss, or if you find a rare item and use it in the correct place. Some plot related augments are only obtainable once or twice so keep that in mind. ======================================== 2.2.2 --- Inherited Augments ======================================== This type of augment is usually obtained sometime after a character leaves the party. If you gave a certain character no augments before they leave the party, you would only receive a plot related augment. BUT, if you gave that character some augments before leaving, you would receive a plot related augment along with some other augments you wouldn't normally get if you hadn't given them any at all. For example, if you gave a character two augments, sometime after they leave the party you will obtain a plot related augment along with two other augments. However, this does not apply to the characters that are in your final party. (Cecil, Kain, Edge, Rosa, and Rydia.) Some inherited augments are not obtainable in your first playthrough. Therefore you would have to go through the second playthrough to get the augments you were unable to get on your first. However, if you did not give a character any augments before they leave the party, you will not be able to get their inherited augments later in the game. Meaning that you will have to do so on your next playthrough. ======================================= 2.2.3 --- Character Specific Abilities ======================================= NOTE: For the remainder of this guide, Character Specific Abilities will be referred to as C.S. Abilities These are a little different than augments. These are abilities that can't be given to other characters such as black magic, white magic, etc. While they cannot be given to different characters, they still increase stats just as regular augments do. ======================================= 3 --- Augment List ======================================= ======================================= 3.01 --- Attack ======================================= Type: C.S. Ability Action or Support: Action Ability: Deals damage to a selected target. Location: N/A How to Obtain: N/A Stat Bonuses: HP+10, Str+1 One Time Obtain?: No Missable?: No ======================================= 3.02 --- Jump ======================================= Type: C.S. Ability Action or Support: Action Ability: Deals double damage to a selected target after a period of time. Cannot be targeted by attacks or spells during this time. Location: N/A How to Obtain: N/A Stat Bonuses: HP+10, Str+1, Sta+1 One Time Obtain?: No Missable?: No ======================================= 3.03 --- White Magic ======================================= Type: C.S. Ability Action or Support: Action Ability: Casts learned white magic spells. Location: N/A How to Obtain: N/A Stat Bonuses: MP+5, Spi+1 One Time Obtain?: No Missable?: No ======================================= 3.04 --- Black Magic ======================================= Type: C.S. Ability Action or Support: Action Ability: Casts learned black magic spells. Location: N/A How to Obtain: N/A Stat Bonuses: MP+5, Int+1 One Time Obtain?: No Missable?: No ======================================= 3.05 --- Summon ======================================= Type: C.S. Ability Action or Support: Action Ability: Casts learned summon magic Location: N/A How to Obtain: N/A Stat Bonuses: MP+5, Int+1, Spi+1 One Time Obtain?: No Missable?: No ======================================= 3.06 --- Aim ======================================= Type: C.S. Ability Action or Support: Action Ability: Deals damage to a selected target. Has 100% accuracy. Location: N/A How to Obtain: N/A Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: No ======================================= 3.07 --- Pray ======================================= Type: C.S. Ability Action or Support: Action Ability: Restores a portion of each characters max HP and MP. Location: N/A How to Obtain: N/A Stat Bonuses: Spi+1 One Time Obtain?: No Missable?: No ======================================= 3.08 --- Cover ======================================= Type: C.S. Ability Action or Support: Action Ability: Takes damage for selected ally. Automatically done for characters with critical HP levels. Location: N/A How to Obtain: N/A Stat Bonuses: Sta+1 One Time Obtain?: No Missable?: No ======================================= 3.09 --- Steal ======================================= Type: C.S. Ability Action or Support: Action Ability: Steals an item from an enemy. Can only steal one item per enemy. Location: N/A How to Obtain: N/A Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: No ======================================= 3.10 --- Throw ======================================= Type: C.S. Ability Action or Support: Action Ability: Throws a weapon at an enemy. Necessary to use Shuriken, Fuma Shuriken, or Knife. Location: N/A How to Obtain: N/A Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: No ======================================= 3.11 --- Ninjutsu ======================================= Type: C.S. Ability Action or Support: Action Ability: Casts learned ninjutsu spells. Location: N/A How to Obtain: N/A Stat Bonuses: MP+5, Int+1 One Time Obtain?: No Missable?: No ======================================= 3.12 --- Auto Potion ======================================= Type: Plot Related Action or Support: Support Ability: Uses a Potion whenever the equipped character takes damage. Location: Kaipo. How to Obtain: Go to the house in the northeast and you'll see Rosa on a bed. Talk to her to receive the Augment. Stat Bonuses: HP+10, Sta+1 One Time Obtain?: No Missable?: No ======================================= 3.13 --- Item Lore ======================================= Type: Plot Related Action or Support: Support Ability: Doubles effectiveness of items when equipped. Location: Kaipo. How to Obtain: After Edward defeats the Sahagin, go past the inn and look for a sparkling spot near the water. Press A while facing it. Stat Bonuses: Int+1 One Time Obtain?: No Missable?: No ======================================= 3.14 --- Counter ======================================= Type: Plot Related Action or Support: Support Ability: Counters any physical attacks used on the equipped character. Location: Outside Fabul Castle. How to Obtain: After the red wings attack Fabul, go to the dock outside the castle and Yang's wife will give it to you. Stat Bonuses: Str+1, Sta+1 One Time Obtain?: No Missable?: No ====================================== 3.15 --- Curse ====================================== Type: Plot Related Action or Support: Action Ability: Lowers enemies stats by 20%. Costs 40 MP. Location: Mount Ordeals How to Obtain: After you defeat Scarminglione, go down the mountain. At some point you should see a sparkling spot. Press A while facing it. Stat Bonuses: MP+5, Str+1, Sta+1, Spi+1 One Time Obtain?: No Missable?: No ====================================== 3.16 --- Tsunami ====================================== Type: Plot Related Action or Support: Action Ability: Attacks all enemies with a strong water attack. May kill some enemies instantly. Costs 50MP. Location: Ancient Waterway How to Obtain: After you defeat Cagnazzo, return to B3 of the ancient waterway. Go to the closest part of the room from where you entered. There should be a sparkling spot behind the chest. Press A while facing it. Stat Bonuses: MP+5, Str+1, Sta+1, Int+1 One Time Obtain?: No Missable?: No ===================================== 3.17 --- Twincast ===================================== Type: Plot Related Action or Support: Action Ability: Casts Bravery (50MP), Bubble (50MP), Comet (50MP), Faith (50MP), Pyroblast (30MP), or Ultima (99MP) depending on which characters use Twincast. Requires two characters to work. Location: Mysidia How to Obtain: After defeating Cagnazzo, fly to Mysidia and go to the crystal room in the hall of prayer. There is a hidden door on the top-left side of the room. Go through it and talk to the elder and he will give two copies of it to you. Stat Bonuses: MP+5, Int+1 One Time Obtain?: No Missable?: No ==================================== 3.18 --- Bluff ==================================== Type: Inherited Action or Support: Action Ability: Doubles Intellect (Black magic strength) for one spell. Location: Mysidia How to Obtain: See Twincast. Must have given one augment to Palom. Stat Bonuses: Int+1 One Time Obtain?: No Missable?: Yes =================================== 3.19 --- Cry =================================== Type: Inherited Action or Support: Action Ability: Reduces all enemies defense by 50% Location: Mysidia How to Obtain: See Twincast. Must have given one augment to Porom. Stat Bonuses: Spi+1 One Time Obtain?: No Missable?: Yes =================================== 3.20 --- Dualcast =================================== Type: Inherited Action or Support: Action Ability: Allows you to cast two spells in one move. Location: Mysidia How to Obtain: See Twincast. Must have given a total of three augments to Palom and Porom. One twin must have two augments while the other has one. It does not matter who has two. Stat Bonuses: MP+5, Int+1 One Time Obtain?: No Missable?: Yes =================================== 3.21 --- Bardsong =================================== Type: Plot Related Action or Support: Action Ability: Allows you to cast bardsong spells Location: Troia Castle How to Obtain: After the Dark Elf/Dragon is defeated, return to Troia Castle and speak to Edward in the infirmary. Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: No =================================== 3.22 --- Salve =================================== Type: Inherited Action or Support: Action Ability: Allows character to use a healing item on all party members in one move. Location: Troia Castle How to Obtain: See Bardsong. Must have given one augment to Edward. Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: Yes =================================== 3.23 --- Hide =================================== Type: Inherited Action or Support: Action Ability: Prevents user from being attacked but prevents user from attacking. Must have at least one other party member alive to use. Location: Troia Castle How to Obtain: See Bardsong. Must have given two augments to Edward. Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: Yes =================================== 3.24 --- Recall =================================== Type: Plot Related Action or Support: Action Ability: Casts Bio, Blizzaga, Blizzard, Brave, Break, Bubble, Death, Faith, Fira, Fire, Thunder, Toad, or Tornado if user has enough MP. Has a chance of failure. Location: Tower of Zot How to Obtain: After Tellah dies, there is a sparkling spot behind you. Press A while facing it. Stat Bonuses: MP+5, Int+1 One Time Obtain?: No Missable? Yes =================================== 3.25 --- Last Stand =================================== Type: Inherited Action or Support: Support Ability: Doubles defense while HP is critcal. Location: Tower of Zot How to Obtain: See Recall. Must have given one augment to Tellah. Stat Bonuses: HP+10, Str+1, Sta+1 One Time Obtain? No Missable?: Yes =================================== 3.26 --- Fast Talker =================================== Type: Inherited Action or Support: Support Ability: Reduces cast time for all spells. Location: Tower of Zot How to Obtain: See Recall. Must have given two augments to Tellah. Stat Bonuses: MP+5, Int+1 One Time Obtain?: No Missable?: Yes =================================== 3.27 --- Whirlwind =================================== Type: Plot Related Action or Support: Action Ability: Attacks all enemies with a strong wind attack. Costs 60MP. Location: Lodestone Cavern How to Obtain: After Barabariccia is defeated, return to the crystal room in Lodestone Cavern and it should be there. Stat Bonuses: MP+5, Spd+1, Int+1, Spi+1 One Time Obtain?: No Missable?: No =================================== 3.28 --- Draw Attacks =================================== Type: Plot Related Action or Support: Support Ability: Makes all enemy attacks target the equipped character. Location: Dwarven Castle How to Obtain: After Golbez is beaten, King Giott will give it to you. Stat Bonuses: Sta+1 One Time Obtain?: No Missable?: No =================================== 3.29 --- Reach =================================== Type: Plot Related Action or Support: Support Ability: Causes damage dealt from the back row to equal damage done from the front row. Location: Dwarven Castle How to Obtain: In the Lali-Ho pub in between the weapon/armor shops, go to the southeastern corner and go through the secret passage there. Talk to everyone in each room. There is one random battle in each room that you must win. Just keep walking around until you encounter them. Once you've talked to everyone and fought all the battles, go back down into the break room and observe the bookcase. You will obtain the Lustful Lali-Ho item. Return to the big room and press A while facing the table. Place the Lustful Lali-Ho on the table. Finally, return to the break room once more and look for a sparkling spot next to the soldier. Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: No =================================== 3.30 --- Analyze =================================== Type: Plot Related Action or Support: Action Ability: Casts Libra on all enemies. Location: Dwarven Castle How to Obtain: After Cid fixes up the Falcon, he'll give it to you. Stat Bonuses: Int+1 One Time Obtain?: No Missable?: No =================================== 3.31 --- Upgrade =================================== Type: Inherited Action or Support: Action Ability: Changes elemental type of a weapon using an elemental item. (Bomb Fragment, Heavenly Wrath, etc.) Location: Dwarven Castle How to Obtain: See Analyze. Must have given one augment to Cid. Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: Yes =================================== 3.32 --- Adrenaline =================================== Type: Inherited Action or Support: Support Ability: Doubles physical and magical attack power when HP is critical. Location: Dwarven Castle How to Obtain: See Analyze. Must have given two augments to Cid. Stat Bonuses: Str+1 One Time Obtain?: No Missable?: Yes =================================== 3.33 --- MP+50% =================================== Type: Plot Related Action or Support: Support Ability: Multiplies maximum MP by 1.5. Location: Mist How to Obtain: After Cid fixes up the Falcon, fly to the town of Mist and enter the northwestern house. It is on the floor directly in front of you when you enter. Stat Bonuses: MP+10 One Time Obtain?: No Missable?: No =================================== 3.34 --- Inferno =================================== Type: Plot Related Action or Support: Action Ability: Attacks all enemies and allies with a strong fire attack. Costs 70MP. Location: Eblan Cave How to Obtain: After Rubicante is beaten in the Tower of Babil, return to the place in Eblan Cave where Edge encountered Rubicante and there should be a sparkling spot there. Stat Bonuses: MP+5, Str+1, Spd+1, Sta+1 One Time Obtain?: No Missable?: No =================================== 3.35 --- Gil Farmer =================================== Type: Plot Related Action or Support: Support Ability: Increases the amount of gil earned in battles. Location: Troia How to Obtain: When you enter the pub in Troia, talk to the guy near the entrance and buy the Member's Writ for 100,000 gil. Then talk to the person near the counter and show him the Member's Writ. Go through the passage and go down the stairs. Talk to the guy behind the counter to watch the show and go through the passage where the girls came from. There should be a sparkling spot in the dressing room. Stat Bonuses: Spd+1 One Time Obtain?: No Missable?: No =================================== 3.36 --- Darkness =================================== Type: Plot Related Action or Support: Action Ability: Increases attack power at the cost of HP per attack. Wears off after a period of time. Location: Baron Castle How to Obtain: When you encounter Odin in Baron Castle, Edge must attempt to steal from him until he steals the augment. Stat Bonuses: HP+10, Str+1, Sta+1 One Time Obtain?: No Missable?: Yes =================================== 3.37 --- Focus =================================== Type: Plot Related Action or Support: Action Ability: Increases strength of one attack. Can be used up to three times for each attack. Location: Sylph Cave How to Obtain: When you find Yang on the bed in the Sylph Cave, go to Fabul Castle and speak with his wife. When she gives you the frying pan, go back to Sylph Cave and hit Yang with the pan. He'll wake up and give you the augment. Stat Bonuses: HP+10, Str+2 One Time Obtain?: No Missable?: Yes =================================== 3.38 --- Kick =================================== Type: Inherited Action or Support: Action Ability: Attacks all enemies with a physical strike. Location: Sylph Cave How to Obtain: See Focus. Must have given one augment to Yang. Stat Bonuses: Str+1 One Time Obtain?: No Missable?: Yes =================================== 3.39 --- Brace =================================== Type: Inherited Action or Support: Action Ability: Reduces damage taken by 75% Location: Sylph Cave How to Obtain: See Focus. Must have given two augments to Yang. Stat Bonuses: HP+10, Sta+1 One Time Obtain?: No Missable?: Yes =================================== 3.40 --- Level Lust =================================== Type: Plot Related Action or Support: Support Ability: Increases the amount of EXP earned in battle. Location: Hummingway Abode How to Obtain: Head to the hummingway abode and go to the alcove on the right. Look for a sparkling spot around there. Stat Bonuses: Str+1 One Time Obtain?: No Missable?: No =================================== 3.41 --- HP+50% =================================== Type: Plot Related Action or Support: Support Ability: Multiplies maximum HP by 1.5. Location: Baron Castle How to Obtain: After the CPU is defeated, go to Baron Castle. Head to the western tower and enter the door next to it. Once you reach the roof, talk to the soldier there and he'll give you the augment. Stat Bonuses: HP+10 One Time Obtain?: No Missable?: No =================================== 3.42 --- Piercing Magic =================================== Type: Plot Related Action or Support: Support Ability: Allows any spell to bypass reflect. Location: The Feymarch How to Obtain: After you defeat Bahamut, return to The Feymarch and speak to Whyt's mother on the bed. She will give you the augment. Stat Bonuses: Int+1, Spi+1 One Time Obtain?: No Missable?: No =================================== 3.43 --- Bless =================================== Type: Plot Related Action or Support: Action Ability: Slowly increases entire party's MP. Location: Crystal Palace How to Obtain: After the CPU is defeated and you watch the events that precede the battle, go to the Crystal Palace and there should be a sparkling spot near the entrance to the crystal room. Stat Bonuses: Int+1 One Time Obtain?: No Missable?: No =================================== 3.44 --- Omnicasting =================================== Type: Inherited Action or Support: Support Ability: Allows any spell to target entire party/all enemies. Location: Crystal Palace How to Obtain: See Bless. Must have given one augment to Fusoya. Stat Bonuses: MP+5, Int+1, Spi+1 One Time Obtain?: No Missable?: Yes =================================== 3.45 --- Phoenix =================================== Type: Inherited Action or Support: Support Ability: Revives all party members except the equipped character when he/she dies. The amount of HP restored to the revived characters depends on how much MP the equipped character has before dying. Location: Crystal Palace How to Obtain: See Bless. Must have given two augments to Fusoya. Stat Bonuses: Spi+2 One Time Obtain?: No Missable?: Yes =================================== 3.46 --- Treasure Hunter =================================== Type: Plot Related Action or Support: Support Ability: Doubles the rate of enemies dropping an item. Location: N/A How to Obtain: Complete each dungeon map 100% Stat Bonuses: Spd+1 One Time Obtain?: Yes Missable?: Yes =================================== 3.47 --- Eye Gouge =================================== Type: Plot Related Action or Support: Action Ability: Blinds all enemies. Location: Dwarven Castle How to Obtain: At some point in the Namingway subquest, go to the Lali-Ho Pub and Mopingway will be there. Defeat him in battle to win the augment. Stat Bonuses: MP+5, Int+1 One Time Obtain?: Yes Missable?: No =================================== 3.48 --- ????'s Love =================================== Type: Plot Related Action or Support: Action Ability: Deals damage to a selected target. Increases in strength by the number of wireless matches you have played. The max is 99. Location: Mysidia How to Obtain: At some point in the Namingway subquest, Weddingway will appear in the elder's building in Mysidia. Talk with him to receive the augment. Stat Bonuses: HP+10, MP+5, Str+1, Spd+1, Sta+1, Int+1, Spi+1 One Time Obtain?: Yes Missable?: No =================================== 3.49 --- Safe Travel =================================== Type: Plot Related Action or Support: Support Ability: Prevents all random encounters. Location: See below How to Obtain: At some point in the Namingway subquest, Goingmyway will be hiding in one of the following places. Chocobo Forest southwest of Baron Castle. Chocobo Forest northeast of Fabul Castle. Chocobo Forest south of Mount Ordeals. Chocobo Forest south of Troia. Chocobo Forest on the small island east of Troia. The area where you fought Mom Bomb on Mt. Hobbs. Near where you obtained the Mage Masher in Sylph Cave. Near the Genji Shield chest in Lair of the Father. If you manage to find him, he'll give you the augment. Stat Bonuses: N/A One Time Obtain?: Yes Missable?: No =================================== 3.50 --- Limit Break =================================== Type: Plot Related Action or Support: Support Ability: Increases damage limit to 99999. Can only be obtained twice. Location: N/A How to Obtain: Finish a Playthrough and you will have it in your inventory when you begin your next playthrough. Stat Bonuses: HP+10, MP+5, Str+1, Spd+1, Sta+1, Int+1, Spi+1 One Time Obtain?: No Missable?: No ================================== 5 --- Contact Info ================================== If you notice an error/misprint anywhere in this guide or if you have any questions, please feel free to e-mail me at ihavewon@ymail.com. If you would like to be included in the special thanks section, please say so in your letter and include a name you would like to be called. ================================== 6 --- Version History ================================== 2.0 --- Added Character Specific Abilities, stat bonuses for each ability, and fixed some more errors. 1.2 --- Fixed a few errors. 1.0 --- Guide completed and submitted. ================================== 7 --- Special Thanks ================================== I would like to take this time to thank... Myself for writing this guide. GameFAQ's for obvious reasons. Nintendo for making a wonderful remake of FFIV. SBallen for making a great walkthrough. Erakir for pointing out a mistake. Senaia for pointing out a mistake. Thank you for reading Mystery500's Augment Guide. Enjoy the game!