6-5-2008 ___ | | _______ _______ ______ ___ ___ ___| | .' || '..' '.| ' '..' | | .. || || ||___'| || || || || | | || || < .----' || || || || | | || || .. || .. || || || || | | '' || || || '' || || || '' | '.___ ||___|| |'._______||___||___|'._______| .---' | | '----. |_______.' ___ '.___ | ___ .-' '----.| '---. .------. .--------..-' '----. '_ ____|| || || ____|'_ ____| | |.---.| || || || || '----. | |.---. | || || || || ____|| ____| | || | | || || || || |.---.| | | || | | || || || || | | | '------' '---''---' '------' '---' '------' ______ ___ ___ ___ ______ _____ ______ ______ .' '.| || |.-' '----..' '. | || || | |___'| || || |'_ ____|| .. | | ||_ _||_ _| .----' || || | | |.---.| || | | | \ \ / / | .. || || | | || || || | | | \ \/ / | '' || '' | | '' || '' | | | \ / '._______|'.______.' '.______.''.______.' |_____| \____/ FAQ/Walkthrough and ASCII art by ElectroSpecter Version 0.63 CONTACT INFORMATION: -------------------- YOUTUBE CHANNEL: http://youtube.com/user/IAmElectrospecter EMAIL ADDRESS: ElectroSpecter26@hotmail.com .-----------------------------------------------------------------------------. | - Introduction - | '-----------------------------------------------------------------------------' It's been a while since I've gotten the inclination to crunch out a guide, but that feeling strikes again. It's possible that GTAIV will kill my drive to write a guide for a long time, but we'll see how things go. This guide was originally going to be a joint project with video walkthroughs for tougher missions and locations of the Flying Rats and Unique Stunt Jumps, but I'm still unclear on Take Two's policy with uploading gameplay videos. If this issue happens to be resolved at any point, I will upload all the freakin' videos that I got ready as supplements to the guide. Also, please email me if you have any concerns with the guide, find any mistakes (spelling, grammatical, or otherwise), or have a great strategy that you feel works better / just as good / faster / more interesting than mine. .-----------------------------------------------------------------------------. | - Contents - | '-----------------------------------------------------------------------------' - FAQs ....... [FQQS] [ 0%] - General Strategies and Gameplay ....... [GSGP] [ 50%] - Walkthrough ....... [WKTH] [ 60%] - 100% Checklist ....... [100L] [ 80%] - Vigilante and Most Wanted ....... [VMWD] [ 75%] - Drug Delivery Missions ....... [DDMS] [100%] - Exotic Exports ....... [EXEX] [100%] - Street Races ....... [STRC] [ 66%] - Random Characters ....... [RNDC] [ 0%] - Flying Rat Locations ....... [FRLC] [ 14%] - Unique Stunt Jump Locations ....... [USJL] [ 0%] - Girlfriends / Friends ....... [GFFS] [ 0%] - Phone Fun ....... [PHFN] [ 0%] - Internet Interests ....... [ININ] [ 40%] - Weapons and Other Pickups ....... [WPSP] [ 0%] - Multiplayer ....... [MLTI] [ 0%] - XBox 360 Achievements ....... [360A] [ 45%] - Credits ....... [CRDS] [N/A%] - Version History ....... [VERH] [N/A%] - Legal ....... [LEGL] [N/A%] .============================================. .---------------| |----------------. | | FAQs [FQQS] | | '---------------| |----------------' '============================================' - COMING SOON - Ask me questions! Frequently! I will answer them here! .============================================. .---------------| |----------------. | | General Strategies and Gameplay [GSGP] | | '---------------| |----------------' '============================================' GETTING AROUND THE CITY ----------------------- - On foot, Niko can walk, run, swim, and climb ledges and ladders. - Niko can drive pretty much anything on wheels. - You can steal cars by pressing Y. - If you are jacking a car with a driver in it, you can usually get them to stop by standing in front of them. But often times you will be hit, which isn't too fun. After they are stopped, press Y to pull them out (or scare them out if you have a gun equipped), and hop in. Some drivers will fight back and attempt to pull you from their car. If you drive away fast enough, they won't get this chance. They might even cling to the side as you speed down the road! - Parked cars tend to be locked, and Niko will break the window and unlock the door. After he's in, he hotwires the car, a process that can be sped up by pulling RT repeatedly. - You can hail taxis, and they will take you to any destination, including any waypoints you have set. - If there is already a passenger in the Taxi, you can approach the door nearest them and pull them out to get in. - You can either wait out the ride, or skip it (for a tiny extra fee). - There are many train stops throughout the city. Trains are a good fast way of getting around. - If you need to get around in the water, boats are a good choice. - Helicopters become available to you later on in the game, a good choice for getting around safely and quickly, and also pretty fun. GPS --- - The in game GPS is used to get from point A to point B. During missions, a GPS route will appear automatically. If you need a GPS to an arbitrary destination, you can set one yourself in the menu screen on the map, and the GPS will now help you. VEHICLE DAMAGE -------------- - No matter what vehicle you're in, driving fast into something solid will do more harm than good. Typically, you will be able to tell when a vehicle is getting damaged when parts fly off, there are massive dents, and smoke is coming out of the engine. - When driving in cars, your tires can catch on fire and be burned off, and they can also be shot out. When this happens, steering becomes much more difficult. - Massive damage and disfiguration on one side of the car can disrupt the air flow over the car, causing it to drift when you drive. - Flipping a car no longer causes it to light on fire and explode, but once the car is flipped, you'll have a hard time getting it back upright again. - If your car IS on fire though, that means it will explode, so get out immediately. You can jump out of a moving car with Y. - If you hit something solid and immovable, Niko will fly out of the windshield and smash into anything in his way, causing him to lose a lot of health. - Cars won't always explode. Sometimes the engine will just stop working, and Niko will attempt to start the car over and over. Normally, this means that you'll need to find a new car, but you can actually call 911 from your car, hang up, and the car will work. I'm not sure if this is a glitch or a secret. It's worth knowing though. HEALTH ------ - Health is displayed as a green bar around the mini-map. - Health can be restored by the following means: - Restaurants - Street vendors (cheap and convenient) - Soda machines (also nice) - Sleeping at your safehouse - First Aid Kits (scattered around the city; see the Weapons and Other Pickups section) - Calling 911 and dialing 2 for the Paramedics will cause an ambulance to drive to your location, where the paramedics will heal you for a fee, unless you scare them off - Entering an ambulance (refer to the previous tip for finding an ambulance) - Paying a hooker for her services; get a suitable car (i.e. no police vehicles), pull up beside a hooker, honk your horn, have her get in, drive to someplace private, and pay her for her services; you will probably have to search at night as well - Losing all your health will cause Niko to become wounded, and the screen will fade as he's taken to the hospital. You lose a percent of your cash when this happens, so dying when you have a lot of money isn't too reccommended. Niko will end up at the nearest hospital. BODY ARMOR ---------- - When you get Body Armor, a blue bar will fill the other half of your mini-map. - You can find Body Armor lying around the city (see the Weapons and Other Pickups section) - Body Armor can be purchased from Gun Shops. WEAPONS ------- WANTED LEVELS ------------- FIGHTING -------- GUNFIGHTING ----------- VEHICLE BATTLES AND CHASES -------------------------- .============================================. .---------------| |----------------. | | Walkthrough [WKTH] | | '---------------| |----------------' '============================================' The way I wrote this walkthrough was in a more linear fashion than the game actually requires you to play through. I decided to do it this way simply because this is what I would be looking for in a guide if I needed to find one myself. That being said, you can actually just skip around to whatever mission you want to by reading the contents. There are a few missions I'll have written strategies for that will assume that you've done some things before the mission, but for the most part, you can use the walkthrough as a case-by-case mission reference as well. Each mission description has three parts: The basics, an overview of the different stages of the mission, and a detailed walkthrough. Later in the guide, if it's ever possible to upload gameplay videos without fear of copyright issues, there will be YouTube links as well. .=============================================================================. | 1. THE COUSINS BELLIC [M001] | '=============================================================================' Chain: Roman Prereq: Start the game! Starts: East Hook, by the ship Ends: Hove Beach, Roman's Place Rewards: Safe House (Roman's Place) $25 Off The Boat - 5G (X360 Achievement) Unlocks: It's Your Call Overview: 1. Follow the GPS to Roman's Place while learning about the game's controls (and well endowed women). Just don't blow the car up or kill Roman! This intro mission starts as soon as the opening cutscenes end. Your cousin Roman is a bit too much over the line to drive, and so Niko takes the wheel. There are a lot of things going on at first (drunken chatter, the game's control tutorial), but you can take some time while you're not on the roads to practice driving. When you're ready, follow the yellow GPS line on the mini-map (in the bottom left corner) to reach Roman's Place. When you get inside, you'll be introduced to the game's saving and auto-save features. Take a moment to peruse the menus and familiarize yourself with everything. When you exit the house, you'll also be taught about the game's "garage" system (similar to the garage system for saving cars in the previous GTA games, minus the actual garages) and how to heal by eating food from a stand. And guess what? A lot of the game has already opened up to you, so go ahead and run around if you want. Roman can wait, and there's plenty to do around the city. If you're playing the XBox360 version of the game, you'll have gotten the "Off The Boat" Achievement (5G). When you are ready though, head to the R icon on the map. You can either sweat it out on foot, or just nab a car and head over. Look around first if you decide to jack a car though, since there are sometimes police milling around. This will be good practice for later. .=============================================================================. | 2. IT'S YOUR CALL [M002] | '=============================================================================' Chain: Roman Prereq: The Cousins Bellic Starts: Hove Beach, Cab Office Ends: Hove Beach, Cab Office Rewards: Cell Phone Roman as a cell phone contact $30 Unlocks: Brian (Random Character) Three's a Crowd Overview: 1. Drive Roman to the hardware store. 2. Roman gives you a cell phone and heads in. After a while, loan sharks pull up and start to head into the building (don't attack or scare them!). Use your phone to call Roman before they get into the building. 3. They begin to chase you. Quickly follow the GPS back to the Cab office to lose them. The mission begins similar to the first one; you're in Roman's taxi driving him somewhere. This time, it's to a hardware store, but this mission has nothing to do with tools. Instead, Roman is gambling and trying to make up some lost money. So just head to the hardware store. When you arrive, you can just park in the spot out front, but to make things easier later on, head PAST the parking spot, turn around, and park facing the other way (assuming you were following the GPS). Roman gives you his old cell phone before heading inside. As you're waiting, use the right analog stick to look around. Roman will call you after a bit, and you can answer if you'd like. Soon after that, the Albanian loan sharks will pull up on the other side of the street (Niko will spot them, even if you don't, and drop an audio clue). At this point, press up on the d-pad to pull up the cell phone menu. Press A to enter the phone book and call Roman before the loan sharks enter the building (or else the mission will end). Roman books it out of the building and hops in the car. If you parked facing the other way like I mentioned, you can just drive straight and follow the yellow line. Otherwise, you can either drive past the loan sharks and double back to the GPS route, or spin the car around quickly. Either way it's not really that hard, although they will begin shooting at you if you get too close. When you reach the cab office, the mission will end. Roman will have a new mission for you, but not immediately. You can just run around the block a few times until the R appears though. .=============================================================================. | 3. THREE'S A CROWD [M003] | '=============================================================================' Chain: Roman Prereq: It's Your Call Starts: Hove Beach, Cab Office Ends: Hove Beach, Russian Shop Rewards: Michelle as a cell phone contact and potential girlfriend Some free clothes Unlocks: First Date Bleed Out Overview: 1. Drive to the subway station to pick up Mallorie and Michelle (use your horn to get their attention). 2. Drive to Michelle's apartment to drop them off. 3. Roman suggests buying some new clothes to better impress the ladies. Drive there and buy at least one article of clothing (the first one will be free). Another simple mission. Head over to the subway station to pick up Mallorie and her friend Michelle. Mallorie will more or less set you up with Michelle, and she gets added to your contacts list on your phone when you drive them back to Michelle's apartment. Niko now speaks to Roman on the cell phone, and Roman suggests getting some new clothes at a Russian Shop in Hove Beach. Head there now, and head inside. You can try on most of the clothes and accessories that you see here, and you'll need to buy at least one article of clothing to complete the mission. Find something you like, and purchase it. This first piece will be on the house, but any additional clothes you want will have to come out of your own funds. This ends the mission. There's a tiny branch in missions now. You can call Michelle and ask her out on a date, or wait for her to call you. Either way, the phone call will end in a date for Niko, and an M/Heart icon will appear on the mini-map. Before we do that, however, there's someone new we can meet. If you open up your map and look about a block east from the Platypus (the ship Niko shipped in on), you should see a blue "person" icon. Basically, he's right near Roman's Cab Office. This is Brian, and he appeared when we finished Mission 2. Head there now. .=============================================================================. | 4. BRIAN: ENCOUNTER #1 [M004] | '=============================================================================' Chain: Brian Prereq: It's Your Call Starts: Hove Beach, Cab Office Ends: Hove Beach, Cab Office Rewards: $100 Unlocks: Brian: Encounter #2 Approach Brian to trigger an exchange. You'll make a quick $100. It's a shame there aren't more rich young cokeheads around, eh? Before you start the next mission, I suggest you arm yourself (a baseball bat will do fine), so let's go find one. First, head back to your safehouse and save if you want. When you exit the house, head straight across the street, into the alley, and straight into the alcove in the building in front of you. There should be a baseball bat sitting in the tall grass. To continue, head north towards Michelle's icon. When you get near her house, Roman will call you and ask for help. You can ignore him and go on your date with Michelle, but Roman will be sent to the hospital, and you'll have to pick him up and drive him home before attempting his mission. If you want to skip this step, snub Michelle for now and rush to Roman's aid. .=============================================================================. | 5. BLEED OUT [M005] | '=============================================================================' Chain: Roman Prereq: Three's a Crowd Starts: Firefly Projects, Basketball Court Ends: Hove Beach, Cab Office Rewards: $50 Unlocks: Easy Fare (1 of 2 mission prerequisites) Overview: Conditional: If you are doing this mission after First Date, you'll have to drive Roman home from the hospital first. 1. Drive to the basketball court in the Firefly Projects. 2. Beat up Bledar and Kalem. Darden is here too and takes off in his car. Hop in Roman's car and give chase. 3. Darden will jump out of his car at some point and proceed on foot. Chase him and finish him off. 4. Drive Roman back to the cab office. When you reach the basketball court, head over towards the vicinity of Roman to trigger a cutscene. Afterwards, the game will give you a tutorial while Bledar attempts to fight. You can follow the tutorial if you'd like, but it's actually kind of dangerous to get low on health before the mission is over. If you picked up the bat, as I suggested, just beat Bledar a few times to drop him, and then focus your efforts on Kalem. When they're down, Roman will spot Darden, who jets off when he's spotted. Follow Roman out of the court to his waiting cab and give chase. By the time you make it out of the court and Roman gets in the car, Darden will have had quite a head start. Follow him on the radar (use down on the d-pad to zoom out if you'd like), and you should catch up with him shortly. He'll speed up the moment you draw close to him, and it's very difficult to catch up to him. Concentrate on driving at a speed that isn't too fast, but don't lose sight of Darden. It is worse to drive too fast and hit tons of stuff than driving a bit slower. There are a few scripted cars and trucks that will be in your way during the chase. Specifically, watch out for the garbage truck. When you see it, get ready to take a quick left turn to follow Darden. Soon after this, he will hop out of his car. Run after him up all the flights of stairs, where you will corner him in a room. Darden wields a knife, and so it's important that you either have a bit of health remaining or brought the baseball bat. The bat will make short work of him, and you can pick up the knife after if you want. If you don't have the bat, your best bet is to remain on the defensive, tap A to dodge his attack when he strikes, and tap one of the other melee buttons to disarm him. If you manage to wrest the knife from him, the fight gets a lot easier. There's an easter egg you can get here. Being very offensive will back Darden up to the windows. If you manage to hit him while he's close to one, you'll get an extra cutscene and comment from Niko! After he's down, hop in Roman's car and head back to the cab depot to end the mission. Now head to Michelle's icon for the next mission. .=============================================================================. | 6. FIRST DATE [M006] | '=============================================================================' Chain: Michelle Prereq: Three's a Crowd Starts: Rotterdam Hill, Michelle's Apartment Ends: Rotterdam Hill, Michelle's Apartment Rewards: Gobble Gobble - 10G (X360 Achievement) - 3 strikes in a row (Turkey) Unlocks: Easy Fare (1 of 2 mission prerequisites) Overview: 1. Watch the tutorial on girlfriends and friends. 2. Watch the slightly awkward conversation between Niko and Michelle. 3. Drive to the carnival and take Michelle bowling. 4. Drive Michelle home. Michelle will hop in the car with you after you go and get her. Depending on whether you're doing this mission before or after Bleed Out, you'll have a different conversation with Michelle on the drive over to the boardwalk. When you get there, get out of the car, head up the steps in front of you to the actual boardwalk, and head left. You'll see the rather suggestive bowling alley sign off in the distance, so walk there with Michelle (or run, she doesn't mind). You'll get a free game when you're inside, so pick a lane to begin playing. Pay attention to the controls, since you can't just wave the controller around like a madman like on other consoles (even though Wii bowling is a lot of fun). If you bowl three strikes in a row, you can earn the "Gobble Gobble" Achievement (10G), but it's definitely not necessary to do this now. Practice for now, and if you don't get the Achievement, you can always just try later. As of now, I don't have any really good tips, since I haven't gotten the Achievement myself. Michelle will ask you to drive her home after, so do so. .=============================================================================. | 7. EASY FARE [M007] | '=============================================================================' Chain: Roman Prereqs: Bleed Out First Date Starts: Hove Beach, Cab Office Ends: Outlook, Pay 'n' Spray Rewards: $100 Unlocks: Jamaican Heat Overview: 1. Pick up Jermaine. 2. Drive him to his garage. 3. Outrun the cops. First drive away from them to escape the flashing circle on the radar. Then stay out of the circle and out of trouble until your stars go away. 4. Drive to Gibson Street. The mission starts out simple enough. Pick up Jermaine and drive him to his garage. He notices that the garage is open, which means that something isn't right. Indeed, the police arrive soon after, and you'll have to make a quick getaway. Immediately start driving away from the cops and try to find a nice open straightaway. Remember that driving carefully is probably better than being a speed demon but hitting a lot of stuff, especially if the cops run up and grab you out of the car while you're stopped. You can look on the mini-map for roads that are wider than others and head to those. Your best bet is to head more or less north, since it's difficult to escape the police circle by heading east or west. When you've escaped the circle, hold tight a moment while your wanted level fades. When the heat is gone, you'll be cued to drive Jermaine to the Pay 'n' Spray on Gibson Street. If you aren't familiar with Pay 'n' Sprays, you'll learn what they do here. Head back to the cab office for another mission. .=============================================================================. | 8. JAMAICAN HEAT [M008] | '=============================================================================' Chain: Roman Prereqs: Easy Fare Starts: Hove Beach, Cab Office Ends: Beechwood City, Homebrew Cafe Rewards: Pistol Little Jacob as a cell phone contact $150 Unlocks: Bull in a China Shop Concrete Jungle Overview: 1. Pick up Little Jacob. 2. Drive him to his meeting. 3. Protect Little Jacob during the exchange. Make sure to pick up the ammo afterwards. 4. Drive Little Jacob to the Homebrew Cafe. Pick up Little Jacob and drive him to the meeting place (I'm not going to waste time or space with details about these easy beginning parts of the missions anymore, as the GPS will take care of that work for you). During the drive, Little Jacob will give you a pistol. Head up the steps that Little Jacob indicates, and crouch in the marker for a good lookout position. During the exchange, three thugs will appear and open fire on Little Jacob. Use the pistol's auto aim feature to target and shoot them before they gun down Little Jacob. Make sure you remain crouched, as this will increase your accuracy. Don't immediately jump down when you're done gunning down the first three guys, as someone will emerge onto a second story landing and start shooting. Gun him down, and hop down yourself. Take some time to pick up the various weapons that the thugs dropped, and head back to the car with Little Jacob in tow. Drop him off at the Homebrew Cafe to end the mission. No new missions make themselves apparent at the moment, so drive around until you get a phone call from an unknown caller. Answer it. It's Vlad, and he wants you to come visit him. You should also get a call from Little Jacob. If you answer, he asks you to swing by, and an LJ icon will appear on the map. Finally, if you call Roman, he will tell you that he has some Taxi missions for you to do. These are similar to previous taxi missions, wherein you drive the customer to their desired location and get money based on how fast and well you do it, but the difference is that the Taxi missions don't add to your final % score. Basically, you can do them for some extra cash when you need it. Let's help out Little Jacob first. .=============================================================================. | 9. CONCRETE JUNGLE [M009] | '=============================================================================' Chain: Little Jacob Prereq: Jamaican Heat Starts: Schottler, Little Jacob's Place Ends: Beechwood City, Homebrew Cafe Rewards: $200 Unlocks: Shadow (1 of 2 mission prerequisites) Overview: 1. Pick up Little Jacob from his apartment, and drive him to a drug deal. 2. Run over the dealers that jet out the back of the building. 3. Drive to another drug deal, and ice the dealers there, while learning about the game's cover system. 4. Drive Little Jacob to the Homebrew Cafe. It seems we're still not out of the tutorial missions yet! Yet more gameplay mechanic is introuced later in this mission. For now, drive Little Jacob to his deal. He asks you to pull around back into the alley and park there. Do so, and he will almost immediately call you, confirming his suspicions about the sour deal. He says the guys are running out the back, and sure enough, three of them come high-tailing it out. Since you should be pointed at them, hit them with your car until they die. Otherwise, you'll be in for a firefight if you step out and start shooting. When that's done, pick up Little Jacob, and drive him to a town house in Meadows Park. When you arrive, follow Little Jacob up to the front door. Use the onscreen tutorial to back up against the wall. Little Jacob will break open the door, and a firefight will immediately begin. Keep paying attention to the tutorial, and aim before coming out of cover to shoot. Taking cover like this gives you a good opportunity to land a head shot. When the first dealer goes down, shimmy to the left (Niko's right) to the window, and use the same tactics to cap the shotgun toting dealer. Little Jacob has you follow him in the house after. Two more dealers are left. Run into the room to your left, stay to the right of Little Jacob, and use the cover button to stay behind the couch. From here, you should be able to kill off the last two dealers. One of them may be hiding behind the wall. The walls in this house break apart when you shoot them, so don't be afraid to auto target him and unload on him anyway. After all of these fun and games, pick up any extra ammo and cash, as well as the first aid kit, if you need it, and head back out to the car with Little Jacob. Drive him to the Homebrew Cafe, where the mission will end. Head over to Vlad's bar for a new mission. .=============================================================================. | 10. BULL IN A CHINA SHOP [M010] | '=============================================================================' Chain: Vlad Prereqs: Jamaican Heat Starts: Hove Beach, near Roman's Place Ends: Hove Beach, near Roman's Place Rewards: $50 Unlocks: Hung Out to Dry Overview: 1. Either take a cab or walk or drive or whatever to the china shop. 2. Talk to the owner. 3. Find a brick. 4. Throw it through the window. 5. Get the money and return it to Vlad. The game introduces you to the fact that you can hail cabs and use them to get to your destination. Do this if you wish, but either way, head to the china shop. When you get there, the owner doesn't seem to intimidated, and the game prompts you to find something to throw through the window. The green dot on your mini- map clues you in to where you can find a bunch of bricks. Head over there and grab one, and then run back to the china shop (red dot). Hurl the brick through the window (pay attention to the throwing controls too!) and you'll finally scare the owner. He pays up. The mission ends when you return the money to Vlad. Drive around until you get a text message from Vlad. He has another mission for you. .=============================================================================. | 11. HUNG OUT TO DRY [M011] | '=============================================================================' Chain: Vlad Prereqs: Bull in a China Shop Starts: Hove Beach, near Roman's Place Ends: Wherever you manage to corner the shop owner Rewards: $100 Unlocks: Clean Getaway Overview: 1. Drive to the laundromat and speak with the owner. 2. Chase him out the back, and grab a car. 3. Ram him off the road and collect the money. Grab a car and drive over to the laundromat. The owner is inside, and he jets as soon as you mention Vlad. Run out the back after him, and break into one of the vehicles (you'll have to wait through the breaking in animation after pressing Y to let Niko break into the car). Use the mini-map (or the menu map) to find where the owner went, and start chasing him. When you reach him, follow him until you have a good chance to start ramming his car. If you can make him fishtail into a wall, all the better. This gives you a few free hits. When you've rammed him enough, a cutscene will play where we get a first look at Niko's more brutal side, and the mission will end. .=============================================================================. | 12. FREEFORM FUN [M012] | '=============================================================================' If you've been following this guide, you probably haven't done too much on your own. Drive around for a bit, and if Roman hasn't called you to hang out by now, he should at this point. Any activities you do with him will change his attitude towards you for the worse or better, and can be tracked in the menu. Try taking him out drinking; it costs $50, but ensuing madness trying to walk and drive him home drunk is pretty fun. Roman should call you sometime after, offering to let you use his Taxis for free anytime you call him. If you are playing on the XBox 360, you will get an Achievement for this: Driving Mr. Bellic (10G). If you want to make back that $50, you could try some Taxi missions! Also, if you've been ignoring Michelle, maybe it's time to take her on another date. You can start hunting for flying rats too. Check the section at the end for more details. Hunt around for weapons and body armor. It can never hurt to be armed and protected. Most of all, just explore and have fun, create havoc, visit different venues, games, events, strip clubs, whatever! Now is also a good time to look for Brian again. Check out the map of the island. In the bottom left, look at the main (brighter white) streets. There's a main road that curves to the north and east. From the curve, head east until you see the blue "person" marker. In short, he's along the southernmost street in Hove Beach. This is Brian again. .=============================================================================. | 13. BRIAN: ENCOUNTER #2 [M013] | '=============================================================================' Chain: Brian Prereq: Brian: Encounter #1 Starts: Hove Beach, southwesternish corner, near hardware store Ends: Hove Beach, Brian's "Place" Rewards: $200 Unlocks: Brian: Encounter #3 Overview: 1. Pick up Brian. 2. Drive him to the deal. 3. Drive him "home". Brain is tweaking out pretty bad when you approach him, but he offers you a chance to make a quick buck. Find a car (you probably have one) and pick him up. All you need to do for this mission is drive him to the Deal, and then bring him home. Afterwards, you'll get quite a nice reward. .=============================================================================. | 14. CLEAN GETAWAY [M014] | '=============================================================================' Chain: Vlad Prereq: Hung Out to Dry Starts: Hove Beach, near Roman's Place Ends: Hove Beach, Vlad's Garage Rewards: $200 Unlocks: Ivan the Not So Terrible Overview: 1. Board the train and ride it to your destination. 2. Stun punch Jimmy and steal his Blista. You don't have to kill him, but you can. 3. Drive the car to the car wash and clean it up. 4. Park the car in Vlad's garage. From Vlad's car, head around the block towards the yellow dot on the mini-map. When you reach it, head up the steps to the train platform, which should arrive just as you do. Press Y to enter, and you're on your merry way. From where it drops you off, head over to Jimmy (a distance easy to travel on foot) to trigger an interaction. You have a few choices: you can stun punch him, grab the car without hurting him, or kill him (the only thing you change with this choice is the conversation with Vlad in a moment, as far as I know). Any way you do it, Jimmy shouldn't give you too much of a problem. Niko calls Vlad and lets him in on the condition of the car. Niko must now take the car to the car wash. So just follow the new GPS line to the car wash, get it washed, and bring it back to Vlad's Garage. Simple mission really. Before you head to the next mission, pick out a car that won't flip over easily, and is fairly fast. If you can't find a sports car, try to find a Blista or something else that doesn't move too slow (try to avoid SUVs or other top heavy cars). When you're ready, park outside Vlad's bar for the next mission. .=============================================================================. | 15. IVAN THE NOT SO TERRIBLE [M015] | '=============================================================================' Chain: Vlad Prereq: Clean Getaway Starts: Hove Beach, near Roman's Place Ends: Hove Beach, rooftops Rewards: $200 Unlocks: Uncle Vlad Overview: 1. Head to the cab office where Ivan will take off. 2. Chase Ivan until he gets out of his car and runs off. 3. Chase him on foot up a bunch of buildings. 4. Make a decision: save Ivan, or send him to his death. Head towards the cab office with the car you picked out. Before you even reach the destination, Ivan will jet off. Follow him at a decent speed, but focus mostly on avoiding crashing into any walls. A tricky spot is when you head through the traffic circle. You can head straight through like Ivan does, but don't hit the little posts, as they will stop you dead. He turns left right after the circle too, so don't blow through it TOO fast. Soon after that, he'll come across a traffic jam and head out on foot. Jump out of your car too, and head to his dot. At this point, he should still be climbing the ladder, so you shouldn't have a problem finding the ladder yourself. Head up and chase him up some more ladders, and he will jump across a gap in buildings. You need to do this yourself by running and jumping at the right time (the timing for this isn't too hard). Do this a few more times until Ivan slips and clings to the edge. From here, you can make a choice. Press LB to lift Ivan up onto the edge, or X to kick him off. From what I understand, saving him has more benfits than killing him, though I don't know the details of either choice as of yet (send me an email if you have a nice little description of either choice!). Also, the couple times I've played through this mission, I've fallen off the building and died, because I'm an idiot. Just be careful when the mission ends, and make your way down slowly. Grab another halfway decent car, and head to Romans cab office for an important new mission. .=============================================================================. | 16. UNCLE VLAD [M016] | '=============================================================================' Chain: Roman Prereq: Ivan the Not So Terrbile Starts: Hove Beach, cab office Ends: BOABO, under the Algonquin Bridge Rewards: Fed The Fish - 5G (X360 Achievement) Unlocks: Crime and Punishment Overview: 1. Drive Roman over to Vlad's bar, and head inside to talk to him. 2. Chas Vlad out of the bar, hop in your car, and give chase. 3. Eventually he will crash. Get out and approach him on foot. After the cutscene, follow the onscreen tutorial and execute Vlad. Head over to Vlad's bar with Roman to trigger a cutscene. Vlad sets his two goons on you while he makes an escape. Don't even bother with the two guys, and head out either door (the back door will let you escape from the thugs easier, but Vlad gets more of a head start; the front door should lead you right to your car, but the thugs may give you trouble, especially if you need to wait for Roman to get in; it's your call). The chase itself is easier and shorter than the one Ivan just gave you, so it won't be so much of a major issue in this mission. Vlad will crash his car eventually, so run out and approach him. After the cutscene, aim your pistol at Vlad, and the targeting reticle should turn red. Pull the trigger to perform an execution and start a pretty brutal cutscene. If you're playing the XBox 360 version, you'll get an Achievement at this point: Fed The Fish (5G). After this mission, the game suggests that you call Roman. Calling him will cause his icon to appear. Or you can just wait for him to call you. .=============================================================================. | 17. CRIME AND PUNISHMENT [M017] | '=============================================================================' Chain: Roman Prereq: Uncle Vlad Starts: Hove Beach, street corner Ends: East Island City, near a parking garage Rewards: $200 Dimitri and Faustin as cell phone contacts Unlocks: Do You Have Protection? Overview: 1. Steal a Police Car. 2. Pull over the three vans driving around southern Broker before they reach their destinations. 3. When you find the right van, steal it and drive it to the garage in East Island City. When the mission begins, start running north up the road. There should be a police car coming straight down the road at you. Watch the cop get out and enter a house, a perfect time to nab the car and be on your merry way with the mission. After a phone call to Faustin, blue blips will appear on the radar, denoting the locations of the vans. Open up the main map and look for the closest one. Either mentally plan a route to it, or use the GPS. By the time you reach where the van WAS, it shouldn't be too far from you, and you should be able to cover the rest of the distance with the mini-map. Anyway, when you catch up to the van, turn on the police car's sirens (press in the left stick) and stay close to the van. When it pulls over, park the police car, get out, and approach the window. Niko will interrogate the driver, and ask him to open up the back. You'll need to do this to all three vans (I think) before actually finding the correct one with the TVs. When this happens, be ready to duck for cover, since the passenger of the van will jump out and start shooting you. Either that or immediately jump into the van, which is the next objective of the mission. Once you make a clean getaway, drive the van to the garage indicated in East Island City. Roman will call you soon after, triggering the appearance of the next mission marker. .=============================================================================. | 18. DO YOU HAVE PROTECTION? [M018] | '=============================================================================' Chain: Faustin Prereq: Crime And Punishment Starts: Beachgate, Faustin's Place Ends: Beachgate, Faustin's Place Rewards: Free Micro SMG $400 Unlocks: Shadow (1 of 2 mission prerequisites) Final Destination Overview: 1. Pick up Dimitri and drive him to the sex shop. 2. Intimidate the three "businessmen" in the back room with your pistol. The game will walk you through how to do this. 3. Drive to the gun store where you will be able to buy a Micro SMG courtesy of Mr. Faustin. 4. Drive Dimitri back to Faustin's Place in Beachgate. This is a fairly easy mission, another "tutorial" mission. Pick Dimitri up and head to the sex shop. Once there, you'll enter the back room, and are told to intimidate the shop employees. Target the first guy with the red arrow over him, and then target the guy next to him. When the game prompts you to do so, shoot him in the leg (hold the LT halfway and aim with the right stick). After a few more scenes, you'll be told to head to a gun shop. Head there now, and Dimitri will let you buy a Micro SMG with Faustin's money. While you're here, you can buy some extra ammo and body armor, though the armor is expensive, and there are places around the city where you can find it for free. After this, bring Dimitri back to Faustin's and the mission will end. If you've already completed Little Jacob's mission Concrete Jungle, he will text you now with a request to come visit him. Why don't we go see how old Brian is holding up first though? You know that gun shop you were just at? Well, it's still marked on the map. Head there and head north out of the alley to the street corner. A blue person icon should appear on the radar. This is Brian again, and this is the last time we'll deal with him. .=============================================================================. | 19. BRIAN: ENCOUNTER #3 [M019] | '=============================================================================' Chain: Brian Prereq: Brian: Encounter #2 Starts: Downtown, north of the Weapons Shop in the alley Ends: Hove Beach, Brian's Place Rewards: $500 Unlocks: -- Overview: 1. Pick up Brian and drive him to a couple of dealers. 2. Scare off or kill the dealers attacking Brian. 3. Drive Brian home. Brian seems a bit... different. In fact, he's cleaned up his act and gotten engaged. As a part of his ongoing recovery, he wants to make amends with those he hurt, which includes paying back money he owes to some of his dealers. Get in a car with him, and drive to the destination. The exchange doesn't unfold too well, and Brian is downed by a thug with a bat. Hop out of the car and open fire on the two thugs, who will run off (you can kill them if you'd like). After, hop back in the car, and drive Brian back home, where he'll generously hand you $500. A happy ending for everyone. Let's go help out Little Jacob now. TIP (don't read this if you want to try the mission yourself beforehand; it's a nice touch): Turn off the ringer on your cell phone before you start the next mission. .=============================================================================. | 20. SHADOW [M020] | '=============================================================================' Chain: Little Jacob Prereqs: Concrete Jungle Do You Have Protection? Starts: Schottler, Little Jacob's Place Ends: South Bohan, Apartment Complex Rewards: $250 Unlocks: Little Jacob as a friend Drug Delivery missions Badman (Random Character) Overview: 1. Find the dealer that Little Jacob and Badman mention. 2. Trail the dealer to his apartment. 3. Take out the dealers inside. When the mission begins, you have a long haul to Bohan. When you reach the marker, park there and watch the deal unfold. The dealer is heading back to his apartment to pick up more product. At this point, you must begin tailing him on foot. Maintain a safe distance (about 100 feet) so that he doesn't spot you. If your cell phone ringer is on, Roman will call you at this point, and spook the dealer (if you answer the phone, you'll hear a funny exchange though). If you turned off the phone before the mission, this won't happen. If you do spook him, you can still chase after him, but he and his fellow dealers will be alerted to your presence. Keep following the dealter through an apartment building, over a fence, and finally into another building. Follow him up a few stories (the details during during this ascent are astounding) until you reach his place. Open the door, and they will all go on the offensive. Use cover from the wall to take them all out (not a terribly difficult task), and the mission will end. Niko will call Little Jacob afterwards and give him the good news. A little bit after this, Little Jacob will call you and let you know that he has work for you to do. These are the drug dealing missions, and are detailed in the appropriate section after the walkthrough. Little Jacob will call a third time after a while, at which point you can engage in friend activities with him. It is reccomended that you hang out with him as much as possible to unlock his friend ability. When unlocked, you can call him to come see you anywhere with his stash of weapons. Which also happen to be cheaper than gun shop weapons. If you've played darts with any of your friends yet, there should be a darts icon on the map to the north, in Steinway. Head here and proceed east down an alley where you should see Badman's blue person icon. .=============================================================================. | 21. BADMAN [M021] | '=============================================================================' Chain: Badman Prereqs: Shadow Starts: East Island City, east of where you can play darts in Steinway Ends: Willis, in an alley Rewards: $500 Unlocks: -- Overview: 1. Pick up badman and drive him to the hangout of the Russians. 2. Methodically kill them all. When you reach Badman, he (basically) tells Niko that he wants to get rid of some Russians that have been pushing him around. Niko suggests that it happens now, so you're both on your merry way. When you reach the destination, park the car and approach the alley carefully. There are plenty of dumpsters and walls in the area, and so you should be able to use the game's cover feature to pick off all the Russians fairly easily. Just watch the mini-map closely, because they move around, and the alley DOES have a split in it. When there's one left, he will make a run for it. If you have auto-targeting on, this shouldn't present a problem, as you can just run out from behind cover and gun him down. Some tidbits from Alyson Young: "There is also around $500 worth of cash drops from the russians, although all their loot disappears after the ending cutscene so it's best to grab the loot as you go. When there is only one Russian left, he runs away which is a good time to grab the drops. Oh, and be careful not to let Badman step in front of you, because if you shoot him in the back, he dies and you fail. ;P" This is the only Badman mission. Before heading to the Perestroika in Hove Beach, it might be nice to pick up some Body Armor. There's a nasty little surprise in the next mission, and it never hurts to have protection. You can either do that now, or on the way to your destination during the mission. There are some free ones lying around, and you can always just buy some. (Sorry, I'll have the maps for the Body Armor and Weapons up soon, I swear). .=============================================================================. | 22. FINAL DESTINATION [M022] | '=============================================================================' Chain: Faustin Prereqs: Do You Have Protection? Starts: Hove Beach, Perestroika Ends: Varies Rewards: $500 Unlocks: No Love Lost Logging On Overview: 1. Travel to the train station in South Bohan and find Lenny. 2. Chase him and kill him. Locating Lenny is the easy part of the mission. He's at a train station in South Bohan, and he doesn't move around. The only thing you'll have to look out for is the tolls. You can either slow down to pay them, or bust right through and attempt to escape your wanted level. When you reach the train station, you'll see that Lenny is above you. Pull out some sort of weapon before heading up the stairs. When you do go up, a cutscene will play where Lenny runs off, and his friend opens up on you with an SMG (this is why I suggested Body Armor). Immediately kill him, and focus then on Lenny. If you're quick, he shouldn't have gotten far. You can even run down the steps on the opposite side and kill him then and there. If you aren't fast enough, however, you're in for a car chase. It gets tough at this point, especially if you don't have a car handy, so don't let this scenario unfold. Niko will call Dimitri after, and it's learned that he's just made a major booboo. Roman will also text Niko at this point, asking him to come to the Cab Depot. We will head there now. If Lenny's Banshee is still in good condition, grab that! It's a nice ride. .=============================================================================. | 23. LOGGING ON [M023] | '=============================================================================' Chain: Roman Prereqs: Final Destination Starts: Hove Beach, Cab Depot Ends: Outlook, Tw@ internet cafe Rewards: Brucie as a cell phone contact Unlocks: Rigged to Blow (1 of 2 mission prerequisites) Exotic Export Missions Overview: 1. Drive to Tw@. 2. Log onto a computer, sign up for an email account, etc. 3. Leave. This is a bit of a breather mission. Roman will introduce you to Brucie, who will become an important character. He then tells you to go to the internet cafe and sign up for an email account. When you get there, talk to the assistant who sets you up on a computer. Follow the instructions to set up an email account. When you are done, you can browse the internet if you'd like. See the Internet Interests section for more details, if you'd like. Afterwards, Niko will call Roman and let him know he's online, which ends the mission. Moments later, Roman will call Niko, letting him know that Brucie has some "business propositions" for him, and that he should check his emails. Indeed, if you go and check them, you'll have some emails from Brucie. You can start the Exotic Export missions for him now (for more information, check the Exotic Export section after the walkthrough). Before starting the next mission for Fausin, you'll want at least full health, if not full body armor as well. .=============================================================================. | 24. NO LOVE LOST [M024] | '=============================================================================' Chain: Faustin Prereqs: Final Destination Starts: Beachgate, Faustin's Place Ends: Meadows Park Rewards: $600 Unlocks: Rigged to Blow (1 of 2 mission prerequisites) Overview: 1. Check on Faustin's Daughter, Anna. 2. Chase her boyfriend all over town until the biker gang shows up. 3. Kill the entire bike gang... Carefully! Another routine drive to a destination begins this mission. When you arrive, you'll meet Anna and her boyfriend. Her boyfriend will then jet off, promising pain on Niko. You are given a PCJ 600 for this chase. I don't think you can actually kill the boyfriend immediately. Instead, focus on driving well and following the biker close until you are around the richer looking neighborhood. The rest of the biker gang will hook up with him at this point, and you are charged with the task of taking them all out. It's tempting to start shooting immediately, but do so with caution. Shooting a biker off his bike usually doesn't kill him, so slow down when you knock one off, and make sure you finish him off. Speed isn't an issue at this point, as the bikers will only travel a bit more into Meadows Park. Most of them have pistols, so this mission isn't particularly dangerous, but you must be careful. Use rolls to better dodge gunfire (X and a direction when aiming). Use trees for cover. Strategically take out all the bikers. You should face the boyfriend last. Be careful, as he weilds a shotgun! Try to take him out from a distance. Alternately, if you have any, try Molotoving any clusters of bikers! .=============================================================================. | 25. RIGGED TO BLOW [M025] | '=============================================================================' Chain: Faustin Prereqs: No Love Lost Logging On Starts: Beachgate, Faustin's Place Ends: Around South Bohan Rewards: $700 Unlocks: The Master and the Molotov Search and Delete Overview: 1. Drive to the truck and get in. 2. CAREFULLY drive the truck all the way to the garage in South Bohan. 3. Trigger the bomb and get the hell out of there. The first part of the mission is routine, as always. Drive to the truck parked Downtown and get in. Niko will call Faustin, who delivers some exciting news: the truck is packed with explosives! Niko must carefully drive it to the garage in South Bohan (can I call it SoBo?). It's not a particularly long drive, but the truck moves slow. This is probably a good thing, however; if the truck takes too much damage, a blinking light will appear on the tail end. This is basically a health gauge for the explosives. The more damage you take, the faster it blinks. Needless to say, you don't want to take too much damage, or you'll be on the fast track to the hospital. Anyway, take it easy (there's no time limit) and you should reach the destination without much trouble. Also, you'll definitely want to pay the toll. Not doing so would cause way too many complications for a mission of this type. Enjoy the call from Roman too. When you reach the garage, you still have some work to do. Pull the truck in slowly (you can still trigger the bomb!) and park on the marker. Use LB to trigger the bomb, and Niko will automatically run from the explosion. The game tells you to jet after the explosion, but there's no harm in sticking around to hear what the owner of the business has to say (he's sitting in front of the wreck on his cell phone). Afterwards, just run down the street to complete the mission (you can get a two star wanted level if you stick around too long; this will disappear as soon as you get far enough away from the garage though). After a phone call to Faustin, Roman will call and let you know that Brucie has some extra work. Dimitri will also text you, saying, "We need to talk." Which is never good news. .=============================================================================. | 26. SEARCH AND DELETE [M026] | '=============================================================================' Chain: Brucie Prereqs: Rigged to Blow Starts: East Hook, Brucie's Garage Ends: Varies Rewards: $3,500 Unlocks: Easy As Can Be Overview: 1. Grab a Police Car (call 911 if you can't find one). 2. Jack it and lose your wanted level, if you get one. 3. Call Brucie and get the target's information from him, and put it into the police computer. 4. Head to Rivas' house and approach him. 5. Hop in a car and chase and kill him. Brucie has a business proposition for you, and he says he pays well. He means it too, you'll start making a lot more money from here on out. The first order of business is to grab a Police Car. If you see one in front of you when you leave the garage, you can fire some shots into the air to get their attention, at which point you give the cops a wide berth and grab the car. Alternately, you can call 911 and grab the car that way, which is safer since the doors to the cruiser will be unlocked, and you won't have the one star wanted level from firing into the air. Either way, escape your one-star wanted level with relative ease, and Niko will give Brucie a call. The guy's name is Lyle Rivas, and you can access the police computer with LB. Choose to search the police records, and then to search by name. Type in Lyle Rivas and hit enter. When his mug shot appears, press A to set a waypoint on his house. You might as well keep the police car, since they are decently fast (unless you somehow trashed it during the escape from the wanted level). Head over there now, and leave your car in a good position out front. Lyle will jump out the window when Niko gives away his arrival, so run back out to your car and hop in. If you still have the police car, try putting the sirens on (press the left analog stick in) so that cars get out of your way during the following chase. This also helps if you head through any tolls with your sirens on; you won't get in trouble. A few times during the chase, Lyle will bump into trucks carrying logs and barrels, causing them to roll off in your way. Whenever you see a truck carrying cargo like this, assume that Lyle will bump into it, and be ready to dodge anything that falls off. The hardest part about these obstacles though is the truck itself. After being bumped, the trucks will swerve out of control, and it's difficult to anticipate where they will swerve to. When you reach South Bohan, Lyle will finally slow down and get out of the car. At this point, it should be an easy kill. Brucie will text you soon after, telling you to come to his house in BOABO. .=============================================================================. | 27. EASY AS CAN BE [M027] | '=============================================================================' Chain: Brucie Prereqs: Search and Delete Starts: BOABO, Brucie's Place Ends: East Hook, Brucie's Garage Rewards: $3,500 Unlocks: Out Of the Closet... (1 of 2 mission prerequisites) Overview: 1. Drive to the target car at Yorktown Ave. and grab it. 2. Kill the thugs that appear, or outrun them to the garage. It's probably safest to kill them. A short but dangerous mission. Brucie wants you to pick up Lyle's car, telling you that there shouldn't be any problems doing so. Drive to the marker on the map, where the game will tell you to get in the car in the alley on the other side of the road. When you get in, three cars will pull up, each with two of Lyle's friends. From here, you have a few choices. You can try to shoot them all from the car, you can get out of the car and shoot them, or you can just try to run. The thugs are fast and relentless though, and if you do try to run, they will make your life a pain as they follow you expertly and shoot at you. A good way of dealing with them, I've found, is to immediately get out of your car and run for cover. The first thugs appear behind you, so hop out and run to the nearest corner, where they can't shoot you. Kill them from here, and focus next on the car parked at the end of the alley that runs east. They will probably still just be sitting there, so start shooting at the car to get their attention. Duck for cover, and when they get really close, pop out and try to shoot the passenger (the one shooting). The driver should then hop out and stand there stupidly, waiting to be shot. Repeat the process for the third car at the north end of the alley. Afterwards, grab your car and head back to Brucie's garage. And I told you Brucie pays well, didn't I? Before starting the next mission, find some place to restore your health. Your safehouse is right by the next mission marker, so you might as well go there. Don't worry about body armor, it's supplied during the mission. .=============================================================================. | 28. THE MASTER AND THE MOLOTOV [M028] | '=============================================================================' Chain: Dimitri Prereqs: Rigged to Blow Starts: Firefly Island, Park Bench Ends: Hove Beach, Perestroika Rewards: -- Unlocks: Russian Revolution Overview: 1. Head to the Perestroika and pick up some Body Armor left by Dimitri. 2. Head inside and begin a firefight with Faustin and his cronies. 3. Chase Faustin out the back and down the alley, killing henchmen as you go. 4. Chase Faustin up the fire escapes to the roof, and execute him. After you pull up in front of the Perestroika, you'll see Faustin enter with a couple of other guys. You'll get a text from Dimitri as well, telling you that he left some body armor around the side of the building (marked by a blue dot). Grab that, pull out your weapon of choice, and head inside. After the cutscene, pop the two guys in front of you, and turn around. There are two more cronies, one next to Faustin, and one behind the bar. Use rolls to dodge the gunfire better as you get a better position. When the next two guys fall, Faustin will jet out the back. He won't get far, so instead of running after him, walk calmly towards the back door. You'll be glad you did, as more thugs will come out firing. So be ready. When you reach the door, be ready to shoot even more of them to the right. When they're gone, head up the steps and through the doors to the alley. In the alley, there should be three henchmen remaining, so be ready to turn to the right and shoot them. Keep following the alley in this direction, and you'll see the fire escape that Faustin used to get to the roof. When you approach him, he'll drop his weapon and start ranting. Listen to the conversation if you want, and then execute him. After the deed is done, Niko will call Dimitri to let him know it's over. After a while, the game lets you know that you can call Dimitri to see how things went with Petrovic. Do so, and Dimitri asks you to meet him in a warehouse in Downtown Broker... alone. .=============================================================================. | 29. RUSSIAN REVOLUTION [M029] | '=============================================================================' Chain: Dimitri Prereqs: The Master and the Molotov Starts: Varies Ends: Beechwood City, Homebrew Cafe Rewards: -- Unlocks: Roman's Sorrow Overview: 1. Call Dimitri to begin the mission. 2. Take a call from Little Jacob. 3. Meet Dimitri in the warehouse. 4. Kill most of the henchmen in the warehouse. 5. Steal a cop car with Little Jacob and lose your wanted level. The mission actually will begin when you call Dimitri. After that phone call, Little Jacob will call you and tell you to be careful. He's worried enough, in fact, to come along with you as backup. Drive the rest of the way to the warehouse to meet Little Jacob and trigger a cutscene. After that, you'll find yourself in the middle of a giant firefight. Little Jacob will be beside you helping, and you'll have to take out most of the cronies strewn around the warehouse. Read the tutorial tips for information on how to blind fire and such. When you kill the first wave of dudes, Jacob will tell you to move forward. Grab the body armor behind the second row of metal things (the ones you can use for cover) and begin shooting again. At this point, you'll have to make sure to kill any guys that are shooting from above; these guys can shoot Little Jacob from their vantage point, and he'll let you know too if he's getting shot. Focus on killing these guys first, as you'll fail the mission if Jacob dies. When you've killed almost all of the henchmen, Dimitri and Bulgarin will run away, and cops will arrive at the doors to the warehouse as you get a two star wanted level. Before you do anything, pick off any remaining gunmen, and check the room to the right for a first aid kit on the wall. Also, it's ok to run around and collect any cash or weapons. When you're ready, head to the doors and run to either a police car or a parked car. Hop in and get ready to drive as soon as Jacob hops in with you. Now you'll be fighting the police in an attempt to escape a two star wanted level. You'll have to do some decent maneuvering to escape the police circle. Remember, speed isn't the key here. Zigzag your way out of the circle, avoiding streets with police cars. This way, the circle won't follow you. After you're out of the circle, lay low somewhere, and you should have successfully shaken the heat! After all the mania has died down, take Little Jacob back to the Homebrew Cafe to end the mission. .=============================================================================. | 30. ROMAN'S SORROW [M030] | '=============================================================================' Chain: Roman Prereqs: Russian Revolution Starts: Varies Ends: South Bohan, new safehouse Rewards: Lowest Point - 5G (X360 Achievement) Unlocks: Escuela of the Streets Out of the Closet... (1 of 2 mission prerequisites) Overview: 1. Call Roman to start the mission. 2. Head to Roman in an alley in East Island City. 3. Drive to Roman's Place. 4. Drive to Roman's Cab Depot. 5. Drive to Mallorie's cousin's house in Bohan. This mission is another "breather" type mission. Just drive around to the various points until the mission ends. You'll get the "Lowest Point" Achievement (5G) if you're playing on the XBox 360. Don't you just love doing missions for Brucie? I do. So let's do one now! .=============================================================================. | 31. OUT OF THE CLOSET [M031] | '=============================================================================' Chain: Brucie Prereqs: Easy As Can Be Roman's Sorrow Starts: BOABO, Brucie's Place Ends: Varies, most likely Hove Beach, 69th Street Diner Rewards: $6750 Unlocks: Internet Dating No. 1 Overview: 1. Head to the internet cafe. Go to www.love-meet.net and set up a date with French Tom. 2. Wait a bit, and check your email again. Respond positively to French Tom's email. 3. Wait until the scheduled time and meet French Tom at the 69th Street Diner. 4. Have a conversation with French Tom, and eventually kill him. When you arrive at the internet cafe, grab a computer and go to the website www.love-meet.net (also check your emails if you haven't been; you should have some new ones from family). Once on the site, take a moment to check Niko's profile (SweetBellic!) for some laughs. After, find French Tom and check his profile (you'll discover that Niko's profile isn't entirely a joke). Click date at the bottom and log off the computer. The mission "ends" here, but it's not really over. You'll have to wait for a response from Tom to continue, so just go do whatever until you get the email back (surf the web, hunt flying rats or unique stunt jumps, stock up on weapons, etc.). If you don't feel like waiting, hop a cab to your new safehouse, take a nap, and hop a cab back. You should get a text from Roman soon after telling you to check your email. When you check the email, respond positively to French Tom to continue with the mission. At this point, you'll have to wait again until the scheduled time to meet French Tom (check your phone for the date time). Around the time of the date, a heart will appear on the map. Head here (the timing doesn't have to be spot on, you have a couple of in-game hours to make it), and head in. During the following conversation, you can press LB any time to stand up and shoot French Tom. You can listen to the whole conversation if you want, but this may give French Tom a head start out the door when he realizes what's going on. Anyway, he's not too hard to kill. Pistol works. Brucie calls and lets Niko know that his profile is still up on love-meet, and that he should use it to find some dates. You can actually start doing this now if you'd like! Information pertaining to these new girlfriends will appear in a later version of this guide in the Girlfriends / Friends section. Brucie has another mission for us too! .=============================================================================. | 32. NO. 1 [M032] | '=============================================================================' Chain: Brucie Prereqs: Out of the Closet Starts: East Hook, Brucie's garage Ends: BOABO, Brucie's Place Rewards: The racecar, if you want it Unlocks: Street races Brucie as a friend Overview: 1. Drive to Willis to pick up Steve's racecar. 2. Drive to the race's start. 3. Win the race without destroying your car or killing the other drivers. 4. Bring Brucie back to his apartment. Another routine mission beginning. Head to Steve's racecar, marked on the map by a blue blip (you can take a taxi if you want). From there, grab the car and head to the race's start, a few blocks down. The race itself is the hard part of the mission. The trick here is to be aggressive, but not overly fast at first. Do as much as you can to get in front of the other drivers, and once you have, it's a good time to focus on speed (and careful cornering of course). If you leave the other drivers in front of you for too long, they get sloppy when you enter high traffic areas, and will cause you many problems as they crash and send themselves and other drivers all over the road. Again, once you are ahead of them, focus on pure speed on the straighaways and careful cornering (I found that lightly using the regular brakes works well in this car rather than the handbrake), and make sure you pay attention to where the checkpoints crop up too. Another note: don't try to kill the other drivers, and try to avoid flipping your car at all costs. After the race, Brucie asks you to take him home. Niko lets him know that he's uncomfortable being Brucie's business partner, but that he's still interested in hanging out, so we won't be doing any mission for Brucie anymore. After a bit, you'll get a text message from Brucie letting you know that there are more street races available. There are three for each island, so you can compete in three of them now. See the Street Races section after the walkthrough for more information on these races. If you wait even longer, Brucie will call and ask Niko to come and give him a ride. Once you've completed the ride, Brucie will now be available to call for friend activities. By now you're probably curious as to who exactly the M is on the map, so we should try that mission out now. .=============================================================================. | 33. ESCUELA OF THE STREETS [M033] | '=============================================================================' Chain: Manny Prereqs: Roman's Sorrow Starts: South Bohan, Community Center Ends: South Bohan, Drug Dealer warehouse Rewards: $1000 Unlocks: Mel (random character) Street Sweeper Overview: 1. Get in a car and drive to the dealer's place with Manny. 2. Slowly follow the dealer across Bohan. Keep your distance or you'll fail the mission. 3. Park a safe distance behind him and enter the warehouse. 4. Kill everyone inside. Grab a car with Manny and head for the yellow marker on the radar. When you reach it, park behind the dealer and wait until he takes off. At this point, you must slowly follow him at a safe distance. Niko will let you know the proper distance (two car lengths) through the use of one of a couple statements he has for this part of the mission. Other than getting too close, you can also spook the dealer by honking your horn or getting a wanted level. This means that when you stop at a stop light because the dealer has, you could even accidentally overdo it on the brakes, head into reverse for a split second and barely tap a police car, causing you to fail the mission (if you can't tell, this has happened to me, and it pissed me off). Best stick to your handbrake primarily. I'm making a big deal about the next part of the mission, because I failed it this way too: Manny will tell you to park behind the dealer when he stops at his warehouse, but you should wait a tiny bit for the yellow marker to appear, and park there. I immediately sped up and parked right behind the dealer, which made me fail the mission. Anyway, now that you've made it this far, you need to head inside the warehouse and take care of all the dealers. Manny will not be there to help you. To get inside, head to the southern wall of the warehouse, where you'll find an alley with stairs leading to the roof of the next building over. Head up there, and walk across the planks to the warehouse roof. You should see an open skylight. From your excellent position, take out as many dealers as you can, and then drop in (you should be able to take out three or so). Drop down next to the stone pillar and take cover with RB. There should be about 7 or so left, so methodically take them out, and move up past the boxes when you need to kill the last few. Grab the extra weapons and ammo after the fight, grab a soda from the machine if you need it, and exit the warehouse (you'll have to shoot out the door). We could continue with missions for Manny, but here's something you may not notice: a new random character has appeared in southern Broker! If you head north up the street from where your first safehouse was (north of the clothing store), you should see a blue character icon. .=============================================================================. | 34. MEL [M034] | '=============================================================================' Chain: Mel Prereqs: Escuela of the Streets Starts: Hove Beach, north of the Russian Shop Ends: Hove Beach, north of the Russian Shop Rewards: $500 Unlocks: -- Overview: 1. Pick up Mel in a car and drive him to some loan sharks that he owes money to. 2. Kill the loan sharks. 3. Drive Mel back home. This is a straightforward mission, but you may want to pick up some body armor before hand. Still, you shouldn't really need it if you play smart. Pick up Mel in a car, and drive him to the alley where he's to meet the loan sharks. The loan sharks want more than money, however. When you can control Niko again, hop behind one of the cars and use the cover button. From here, take out the three loan sharks (standing in the open and shooting them may not be a great idea). Afterwards, pick Mel up and drive him back home. .=============================================================================. | 35. STREET SWEEPER [M035] | '=============================================================================' Chain: Manny Prereqs: Escuela of the Streets Starts: South Bohan, Community Center Ends: Varies Rewards: $1100 Unlocks: Luck of the Irish Overview: 1. Drive to the dealer's hangout and kill the ones there on foot. 2. Chase the other two in the car and kill them. This mission is a pain in the butt for several reasons. Your first real problem is that all of the dealers have SMGs and plenty of cover. Your second problem is that, when you arrive, two of the five dealers will drive off. Third, you have a pretty good chance of attracting police attention (usually around two stars, but sometimes none). To make this mission easier, drive to the hangout and get out of the car from a distance. Start by picking off one of the dealers that's on foot, and approach cautiously from there, killing two more (ignore the car that drives off, it wanders aimlessly, and you probably won't "lose" it). When they're gone, hop in your car and chase after the remaining two dealers. You can either try to shoot and kill them while they are in the car, shoot the car until it lights on fire and they run out, or try to tip it over with your own car. I find that tipping it over is probably the best way if you want to save some ammo. Alternately, you can drive up to the garage fast and block in the getaway car before it has a chance to leave. This also gives you a good shot at the driver, but the other three dealers will make your life a pain while you sit out here in the open. And if you try to drive around the pillars to shoot them, they will always stay on the opposite side of the pillar. Infuriating, to say the least. Afterwards, Mallorie calls you and lets you in on a new Bohan contact. .=============================================================================. | 36. LUCK OF THE IRISH [M036] | '=============================================================================' Chain: Elizabeta Prereqs: Street Sweeper Starts: South Bohan, western apartments Ends: South Bohan, building roof Rewards: $1500 Unlocks: Blow Your Cover Overview: 1. Drive to the target building. 2. Climb to the roof and grab the sniper rifle. 3. Protect Packie during the deal. Kill two waves of bad guys to pass the mission. This is a short and safe mission where you must protect Packie during a deal. It's easy because you'll be sniping from a rooftop, where the enemy can't see you. Head over to the apartment building at the beginning of the mission. Head inside, and climb the stairs to the roof. When you emerge back outside, grab the rifle and head for the indicated vantage point. At this point, Packie will show up, and the other guys will show up for the deal. Nothing will happen for a bit, so pay attention to the instructions on how to use it (nothing really new other than the zoom). Suddenly, gunfire will break out, and you'll notice a bunch of targets down the alley. If you are very careful with your bullets, you can end this mission with whatever ammo you have left over. Don't take too much time though, or Packie can get into grappling wars with the other thugs. If this happens, quickly locate Packie and shoot the guy he's grappling with. After you kill the first wave of dudes, be ready to take out a second wave. The mission will end when they are all dead, and you'll get more work from Elizabeta. .=============================================================================. | 37. BLOW YOUR COVER [M037] | '=============================================================================' Chain: Elizabeta Prereqs: Luck of the Irish Starts: South Bohan, western apartments Ends: Northwood, Playboy's Place Rewards: $2000 Unlocks: The Puerto Rican Connection Deconstruction for Beginners Overview: 1. Drive Playboy to the apartment where the deal is going down. 2. Take out the N.O.O.S.E. members as you head up to the roof. 3. Kill even more of them as you fight your way back down the opposite building. 4. Drive Playboy back to his house. After another standard drive-to-your-destination, you'll be at the apartment where the deal is taking place. But it turns out to be no deal at all! You'll have to deal with N.O.O.S.E. personnel as you battle your way to the roof (as Playboy suggests). From your cover, you should easily be able to kill the first two guys in the room you were just in. It should be noted that the N.O.O.S.E. members all have body armor--if you want to conserve ammo, aim for the head. There are two more guys waiting for you in the next room, and you won't really be able to shoot them from decent cover. Instead, try rolling through the door and re-aiming to target one of them, shoot them in the head, and roll back through the door. Repeat for the second one (or just run up and shoot him... for N.O.O.S.E. officers, they aren't too aggressive). As you head upstairs, you'll fight more and more of them, but you should have some fairly decent cover for these ones. Just be careful of one that rolls out at the top of one of the stairs. When you reach the roof, you are immediately given a first aid kit, right in front of you. Don't let that distract you from the couple of N.O.O.S.E. members up here on the roof! Kill them and keep following Playboy. You'll run across some body armor and the last of the officers on the roof. Kill them, and head into the other building. There are two more enemy personnel left on a couple different floors, so be careful when heading down. When you reach the ground floor, you'll need to find a vehicle to escape in. When you do, you'll need to lose your wanted level (of course). You should have practice losing a two star by now, so use the familiar street zig zag to avoid newly spawning cops and escape the circle. After that ordeal is over, you'll have to drive Playboy home. If you look at the map, that's on Algonquin! Finally making some major progress, eh? (Incidentally, that's a good milestone for me, writing this guide :p ). You'll engage in a few phone interactions soon after. Elizabeta says she has more deals to make (though Manny will be our next mission contact), Roman says he's put his insurance money into a new Cab Depot (meaning you can use his friend ability again, to call for a cab whenever), and Playboy will text you, letting you know he has work for you (shows up as an X). .=============================================================================. | 38. THE PUERTO RICAN CONNECTION [M038] | '=============================================================================' Chain: Manny Prereqs: Blow Your Cover Starts: South Bohan, Community Center Ends: South Slopes train station Rewards: $1500 Unlocks: Call and Collect Ilyena Faustin (random character) Sara (random character) Hossan (random character) Pathos (random character) The Snow Storm Overview: 1. Drive to the Algonquin Bridge. 2. Follow the train from here, and don't lose it! 3. Take out the three targets that get off. Drive to the marker on the map, near the Algonquin Bridge. You'll see a train driving onto the island, and you'll need to follow it until the targets get off. Following the train is a simple matter, and you can usually stay right under the tracks, or close to it (I ignored the tip about using B to zoom in on the train; it seems cool, but doesn't really work in practice). The only tough part is after the train makes it around the southern loop and starts heading north again. You'll have to pay attention to where you're driving now, as you can't stay directly under the tracks for a bit. When you reach the playground, make sure you stick to the street and don't cut through. When you reach James Street, don't continue straight, or you'll enter a dead end alley. Take a right and head up to Ringo Street, and take a left to get back on track. Soon after this, the train will stop, and you should stop too. You should see stairs up to the platform on either side of you, so run up. The three targets will be up here milling around, and are panicy and easy to gun down. The mission will be over when you kill the last one. You'll get a text message after from an unknown contact soon thereafter. It appears as a ? icon on your map. Elizabeta will also call you eventually, asking for your help in understanding Jacob (another mission, in other words). We've also unlocked a bunch of new random characters, and I'll get to most of them when I get into detail with missions concerning the second island. There is one random character in south Broker, however. We'll go see her now. Head towards the big pier at the southern end of the island. She's on the boardwalk east of where the pier begins. .=============================================================================. | 39. ILYENA FAUSTIN [M039] | '=============================================================================' Chain: Ilyena Faustin Prereqs: The Puerto Rican Connection Starts: Hove Beach, near the big southern pier Ends: Most likely Schottler, where you find him Rewards: -- Unlocks: -- Overview: 1. Find Anna's new boyfriend and beat him up. After an awkward reunion with Ilyena, Niko agrees to help her out by scaring off Anna's new sleazy boyfriend. Drive to his location in Schottler, where you'll see him hanging around and smoking a butt. When you get out, Niko will talk to him and he'll run away. Chase after him, and he'll eventually stop running and start fighting. This mission is a pain because cops will be able to see your violence and, may start shooting at you. In an attempt to avoid this scenario, try hitting him while he's running down the alley. After you do enough damage to him, a cutscene will play where Niko will tell him to stay away from Anna--and he agrees. With that, the mission will end. Before starting the next, somewhat challenging, mission, you may want to pick up a few rounds of sniper ammo if you're running low. If you are friendly enough with Little Jacob, you can call him and buy the ammo for cheap. You shouldn't need more than 10 extra bullets. .=============================================================================. | 40. SNOW STORM [M040] | '=============================================================================' Chain: Elizabeta Prereqs: The Puerto Rican Connection Starts: South Bohan, western apartments Ends: Chase Point, alley Rewards: $2,500 Unlocks: Have a Heart Wrong is Right (1 of 2 mission prerequisites) Overview: 1. Head to the abandoned hospital. 2. Battle your way inside and grab the coke. 3. Battle your way out through the N.O.O.S.E. forces. 4. Lose your wanted level. 5. Meet Little Jacob. As usual, head to the start point by either driving there yourself, or grabbing a taxi. Hide out by the brick wall that you arrive near, and zoom in on the car in the distance using your sniper rifle. Kill the guys by the car (once you fire the first shot, you'll have to wait for the other guy to pop up again), and proceed towards the building. As you approach, you should see a guy in a window. If you have any ammo left, snipe him from a distance. If not, carefully pick him off with a well-aimed shot from another weapon. From here, you can proceed into the building normally, or you can run around the perimeter and use the ladder in the back. If you do choose to use the ladder, you'll arrive near the room with the coke, and you can skip the next bit of strategy. If you're intent on doing it the normal way, read on. Head to the left once you kill the guy in the window, and you should come across a window on the ground level. Shoot as many guys as you can from here, and then jump through. Proceeding to the back of the hospital is difficult, so proceed cautiously from room to room every time you are sure you you've killed all possible guys. Always look up too, as there will be people shooting down at you from the second floor. Explore side rooms as well, as you can find goodies like First Aid Kits and an Assault Rifle. When you reach the last room, you'll have to kill the two guys you saw in the cutscene, and then you can grab the coke, as well as the Body Armor lying nearby. Suddenly, the building will be infested with N.O.O.S.E. members, and you'll have a wanted level. You're going to have to shoot your way out, but it shouldn't really affect your wanted level too bad (I didn't go higher than three stars). The most dangerous part will be shooting your way down the long hallway. Just be careful during this part, and use side rooms as respite when you can. After the long hallway, pick up the First Aid Kit. When you finally leave the building, you may be dreading an escape from a three star wanted level. Normally, this would prove difficult, but many have mentioned use of the boat that sits in the water by the dock to the right of where you exit the building. There's a hole in the fence you can run through, and you can jump into the water from there. The boat should be nearby. At this point, you'll need to escape the wanted circle. If you just drive in circles around Broker, for example, it may not seem like you're making any progress. However, you will eventually lose the helicopter. Now you'll have to worry about new police boats spawning near the edge of the circle. Try to avoid these new spawns, and you will eventually escape the circle and lose the wanted level (may take a while, but is a really safe method). After, Little Jacob calls and asks you to meet him in an alley in Chase Point. Head there now (take a taxi if you are weary from the pursuit). .=============================================================================. | 41. HAVE A HEART [M041] | '=============================================================================' Chain: Elizabeta Prereqs: Snow Storm Starts: South Bohan, western apartments Ends: East Island City, alley Rewards: $3,000 Unlocks: Harboring a Grudge (1 of 2 mission prerequisites) Hostile Negotiation (1 of 2 mission prerequisites) Overview: 1. Drive Elizabeta's goodies to the alley in EIC. The final mission we'll help Elizabeta with is fairly easy. The only thing to look out for is bumping into things with her car, as the trunk will pop open, revealing the items inside. When this happens, it's wise to get out of the car and close the trunk with LB. If you drive past the police with the trunk open, this mission becomes a lot harder, so avoid this at all costs. Also watch out for attracting police attention in obvious ways. We should help out some of the random characters on the second island now. Are you feeling it?! I AM!! You may remember Niko's acquaintance Hossan, from the boat in the opening cutscene. He's hanging around on the second island now. To find him, scan your menu map for the Meat Quarter. Look for him in the bottom right corner of the Meat Quarter, just after it turns to Suffolk. .=============================================================================. | 42. HOSSAN [M042] | '=============================================================================' Chain: Hossan Prereqs: The Puerto Rican Connection Starts: Suffolk, corner of Frankfort + Garnet Ends: Suffolk, alley Rewards: $500 Unlocks: -- Overview: 1. Drive to the guy Hossan tells you about. 2. Chase him down and kill him. Hossan will ask you to take a walk with him down the street. It doesn't last two seconds before it's decided that you actually need a car, so grab one for this mission. Drive to Castle Drive to talk to the target. He's being a butthead, and a car chase ensues. Depending on what vehicle you're in, this chase should play out differently. A fast car will allow you to keep up with him, and should allow you to shoot him until you either kill him or damage his car enough so he gets out. If you're in a slow bulky car (the way I like to do this mission), follow him best you can until he gets caught up in traffic. At this point, plow into him to damage him. If you're lucky, this will also trap him, allowing you to cause more damage. If you are exceptionally lucky, you will flip him over entirely, which will cause him to run. Either way, he won't be a problem when he's on foot. After, drive Hossan back to the alley near where you first met him. If you drive a block east from where you met Hossan, you should see another blue random character marker (I am told this only works at night, so you may just want to do other missions in the meantime, or you could wait using your safe house). This is Sara, another... interesting character. .=============================================================================. | 43. SARA: ENCOUNTER #1 [M043] | '=============================================================================' Chain: Sara Prereqs: The Puerto Rican Connection Nighttime Starts: Suffolk Ends: Varsity Heights, Sara's Place Rewards: -- Unlocks: Sara: Encounter #2 Overview: 1. Drive Sara home. 2. Scare her husband. It seems the only thing Sara actually is sure about is that she needs a ride home. Grab a car and drive her to Varsity Heights, where her husband is leaving the house. A few choice words later, the husband is understandably angry and comes after you. Simply aim a gun at him to send him packing, and end the mission. One more random character, then we'll start doing a few normal mission. Pathos is located in front of Thespian Theaters at Star Junction (the game's version of Times Square, easily spottable on the map if you look for the X of roads near the middle of the island). .=============================================================================. | 44. PATHOS: ENCOUNTER #1 [M044] | '=============================================================================' Chain: Pathos Prereqs: The Puerto Rican Connection Starts: Star Junction, Thespian Theaters Ends: Star Junction, Thespian Theaters Rewards: -- Unlocks: Pathos: Encounter 2 Overview: 1. Kill Pathos' hecklers. Pathos is on the street, trying to sell his freelance rap. He's being heckled, however, so there's only one logical solution: kill the hecklers. Run across to the alley when the mission begins and shoot the hecklers in the head. Pathos will be grateful. Grab some body armor from somewhere, heal up, and head north to Playboy X's house. It's time to help him out. .=============================================================================. | 45. DECONSTRUCTION FOR BEGINNERS [M045] | '=============================================================================' Chain: Playboy X Prereqs: Blow Your Cover Starts: Northwood, Playboy X's Place Ends: Castle Garden, contsruction site Rewards: $6,500 Unlocks: Photo Shoot Ruff Rider Overview: 1. Drive to Playboy's car that contains the weapons that he's supplied for you. 2. Use the window washer platform to reach the roof of the nearby building. 3. Snipe the three lookouts. Two are on cranes, and one is lower, on a roof. 4. Head towards the construction site and take cover. Take out each union leader and the clumps of enemies around each. Playboy will let you know when it's safe to move on to the next. You'll also learn how to throw grenades from cover. When the mission begins, drive to the car indicated on the radar to pick up the weaponry that Playboy has left for you. There are three enemies you will need to snipe before entering the construction site. Playboy suggests that you use the window washing platform to reach the roof of the nearby building. Use the onscreen instructions to learn how to operate it. From the vantage point up here, you should have no trouble sniping the three lookouts. Two of them are on cranes, and the third is lower on a rooftop. You'll have to pan your view down pretty far to spot him. After that's taken care of, return to the ground (using the window washer platform, of course). Hop the fence and proceed towards the construction site. You will inevitably be noticed, and enemies will start shooting at you. Notice that they won't appear on the radar. Run back at this point, and hide behind the modular home. From this cover, you'll be able to take out the first group of enemies. They may be hard to see, but you can rely on auto-aim to find them for you. You'll know when they're all dead when Playboy contacts you on the radio thingy and tells you to proceed. As you head forward, there's plenty of cover available from the cement foundations. You'll have to clear off the big ramp next. Proceed the same way you did with the first wave of enemies, until they are all dead. When you run up this ramp, a cutscene will play where Niko dives for cover and equips the grenades. The game will give you a tutorial about how to throw them from cover. It's a cool concept, but at this particular point in the mission, not very useful. I just ended up shooting the enemies and committing the grenade controls to memory. Clear the enemies again and proceed towards the next ramp. Before heading up it though, manually crouch so that you have cover from the girders to your left. Auto target one of the many guys, pop up from your crouch and kill him, and go back into a crouch. It's not as good as cover, but you'll have to wing it from the ramp, and it's fairly safe anyway. Anyway, do this for the next four or five dudes. The next part of the mission is dangerous, as more enemy reinforcements are air lifted in. Find the nearest point of cover as soon as you see this happening, and carefully take out the guys from there. This is actually a good time to use the grenade tips, since there will be a lot of clustered enemies. The game mentions that the final union leader is trying to escape via the helicopter. I took all the time in the world killing the opposition, and he never escaped, so I don't know if this is a false alarm. Can anyone confirm? Anyway, once the fourth and final union leader goes down, the mission will end. .=============================================================================. | 46. PHOTO SHOOT [M046] | '=============================================================================' Chain: Playboy X Prereqs: Deconstruction for Beginners Starts: Northwood, Playboy's place Ends: Northwood, basketball court (most likely) Rewards: $6,750 Unlocks: Wrong is Right (1 of 2 mission prerequisites) Jeff (random character) Overview: 1. Head to the Basketball court. 2. Without entering the court, stand by the entrance in the fence and take a picture of the three dudes standing around talking. Send the picture to Playboy, and he'll tell you which one to kill 3. Run across to the other side of the street, and shoot the target in the head with a sniper rifle. 4. If he gets away, chase him down and kill him. The basketball court mentioned is just around the corner. Head to the opening of the fence, but don't go in! From here, you can take the picture without them noticing you (the group of kids talking). Playboy will call you back and tell you which dude to kill after you send him the picture. From here, just run across to the other side of the street, pull out your trusty sniper rifle, and shoot him in the head. If you miss, or spook them, you'll have to chase him down. The mission will end when he's dead. After this mission, you'll probably be getting a call from Mallorie about Roman's whereabouts. .=============================================================================. | 47. HOSTILE NEGOTIATION [M047] | '=============================================================================' Chain: Roman Prereqs: Have a Heart Photo Shoot Starts: Varies Ends: South Bohan, Safehouse Rewards: -- Unlocks: Algonquin Safehouse Overview: 1. Head to the warehouse. 2. Kill all the Russians, floor by floor, while keeping your health and body armor up to par. 3. Engage in a standoff with the kidnapper. You have three chances and a certain amount of time to shoot and kill him before Roman is toast. 4. Exit the warehouse with Roman. 5. Drive back to the Bohan safehouse. Once you accept the call from Mallorie, the mission will begin. She tells you that Roman has been kidnapped, and even gives you specific directions (how she knows so much is a mystery). Head to the warehouse indicated on the map. On the way, you should get a text from Dimitri. Take a look at it. Once you reach the destination, make sure to grab the assault rifle before stepping into the marker. After the cutscene, Niko will be in a great cover position, and you are free to start shooting. You should be able to get a clean head shot on the closest guy to you. Clearing out the bottom floor should be a piece of cake. Follow the wall all the way left while killing, and you'll reach a First Aid Kit. You won't need it yet (hopefully), so run out behind the first pillar you can, and take cover. Enemies fill the second floor now, and there's a lot of them. Chances are, even with your cover, some will still be able to shoot you from the catwalks. Take it easy, and listen for gunshots to find where they're shooting from (since they won't show up on the radar). After you take out the guys that can shoot you, pick off the remaining guys. Take the First Aid Kit now if you need it. When you head up the stairs to the second floor, you'll most likely be shot at again, so make sure you grabbed that First Aid Kit. Immediately head for the wall nearest you when you reach the top of the stairs and use the cover button. Take out the remaining guys on this floor, and rake through their corpses for their ammo. Look out for the Body Armor too, which will come in handy. Head up to the third floor now, and race to cover behind the first pillar. There will be a few enemies that will be tough to hit, but you can remedy that by shooting the gas canisters near the railing (the tall cylindrical ones). This will either kill or stun the enemies, causing them to reel, and let you shoot them with ease. There is a First Aid Kit on the wall after the first row of pillars. Soon after, Roman will start to scream for you. At this point, duck behind the nearest pillar, as a few guys on a catwalk will open fire on you, and kill you in seconds. After killing them, head to the stairs to the fourth floor, but don't rush up them just yet! Once you're halfway up the steps, look to the left, and you'll see some guys sitting on the roof. Shoot them a couple times to make them fall off, and then head up the steps. Duck for cover behind the vent, and shoot the guy in the doorway to the left, way across in the corner. Then focus on the ones in front of you. Switch to a weapon with a decent accuracy (a pistol or SMG will work fine), and head across to the room where you shot the guy in the doorway. When you are far enough into the room, the kidnapper will pop up with a gun to Roman's head. At this point, you must quickly kill the kidnapper. You have three shots before the kidnapper will shoot Roman, and you must try quickly. The game sort of sets you up so that you're in line with the kidnappers head, so after aiming, there's no need to aim laterally, just to the left until the dot is on the kidnapper's head (it would be nice if someone could confirm this, as I'm not too sure if the game is always this nice about it). Afterwards, you must follow Roman out of the warehouse (don't worry, there's a shortcut you take out the back). Get in the truck that Roman specifies, and drive him back to the Bohan safehouse. You should get a call from Roman sometime after, letting you know that a new safehouse is open in Algonquin. After all that hullabaloo, let's take it easy and see how Sara's up to. To find Sara, head to Fishmarket South. She is located in front of Pier 45, just south of the Broker Bridge. .=============================================================================. | 48. SARA: ENCOUNTER #2 [M048] | '=============================================================================' Chain: Sara Prereq: Sara: Encounter #1 Starts: Fishmarket South, Pier 45 Ends: Fishmarket South, Pier 45 Rewards: $1000 (technically, $500) Unlocks: -- Overview: 1. Head to Middle Park East to pick up Sara's package. 2. Press LB to spend $500 on the package (ergh). 3. Bring it back to Sara, and make your money back and then some. This meeting with Sara plays out a bit differently than the first. She doesn't quite remember Niko, but ropes him into helping her out anyway. First head to Perseus in Middle Park East. Here, you'll need to press LB to buy the package from the store proprieter (incidentally, you can also buy some new clothes here, if you'd like). Afterwards, head back to Sara, who will pay you $1000. Not too bad. I've also heard that you can attack the clerk and collect the package, though I have yet to test this, and am not sure if it changes the reward you get. Pathos is in need of our help too, so head back to where you first found him at Star Junction, and you should eventually find his blue friend marker a ways north of where the roads actually cross. .=============================================================================. | 49. PATHOS: ENCOUNTER #2 [M049] | '=============================================================================' Chain: Pathos Prereq: Pathos: Encounter #1 Starts: Star Junction, a bit north Ends: Easton, hospital Rewards: -- Unlocks: -- Overview: 1. Gun down more of Pathos' hecklers. 2. Grab a car and drive him to the hospital. This time, Pathos has even worse luck, as his hecklers decide to shoot him. They will be easy to gun down, seeing as they both have pistols, and take cover behind a dinky little bus stop. Afterwards, simply grab any vehicle and drive Pathos to the hospital just a few blocks over. Another random character, Jeff, is waiting for us. To find him, look for the northeastern corner of Middle Park. If you hop over the block to the northeast of this corner, you'll find Jeff leaning on a wall with a flag painted on it. (Basically, you should be able to check the street corners northeast of Middle Park, and find him). .=============================================================================. | 50. JEFF: ENCOUNTER #1 [M050] | '=============================================================================' Chain: Jeff Prereq: Photo Shoot Starts: East Holland, street corner Ends: Lancaster, Superstar Cafe Rewards: $1,000 Unlocks: Jeff: Encounter #2 Overview: 1. Follow Jeff's wife and the guy she's with to the Superstar Cafe. 2. Take a picture of the two and send it to Jeff. Jeff is a suspicious guy, and thinks that his wife is cheating on him. He asks Niko to follow her when she leaves the building she's in and take a picture of her and whoever she's with. When the mission starts, enter the car in front of you and follow the two. There's no specific distance you need to keep while following them, though hitting the car is a different story (you'll fail). Soon enough, they will pull over at the Superstar Cafe. Park behind them, get out, enter the cafe, and head upstairs. From the stairs, you should be able to take a decent shot with the camera phone. Send it to Jeff, and you'll get your reward. I know you're ever so curious about the mystery contacts, so we'll go help one of them out now. Head to the ? at the very south of the map. .=============================================================================. | 51. CALL AND COLLECT [M051] | '=============================================================================' Chain: Francis McReary Prereq: The Puerto Rican Connection Starts: Castle Gardens, southern pier Ends: Northwood, alley outside of the Flaming Fez Rewards: $1,000 Unlocks: Final Interview Harboring a Grudge (1 of 2 mission prerequisites) Overview: 1. Proceed to the park. 2. Use your cell phone to call the number (843-555-0124) that Francis gives you. 3. Try to spot the person that you call by watching out for who picks up their cell phone. Keep calling and searching until you find the caller. 4. Approach the caller to confirm that it is indeed them, and then kill them. 5. Pick up the storage device, and return it to Francis. After a somewhat tense exchange between Niko and Francis, head to the indicated marker on the map. When you reach the park, Francis will call and then text you the number (843-555-0124). Call it, and start walking down the steps. Many people will be using their cell phones, and it may be hard to find the caller at first. If the conversation ends, a good tactic is to get as many people in your field of vision as you can. When you call again, you should see someone pick up their phone, just as you call. If you get close to them, their voice will double through the cell phone, and as a normal speaking voice as well. If you've gotten this close, the caller will run at this point, where you can easily shoot him. (If you are having trouble, look for the guy in the hoodie). Pick up the storage device when he's dead. Afterwards, you'll have to lose a two-star wanted level before you're allowed to return the storage device to Francis. Ignore the GPS route to him, as there are a bunch of one-way streets, and it takes you a while to get there using legal routes. Francis will text you after the mission is over, asking you to come visit the police station. You'll also get a call from Packie, who asks you to visit him. Niko is getting quite popular, no? .=============================================================================. | 52. FINAL INTERVIEW [M052] | '=============================================================================' Chain: Francis McReary Prereq: Call and Collect Starts: Westminster, Police Station Ends: Westminster, Police Station alley Rewards: $1,000 Unlocks: Holland Nights Overview: 1. Head to an internet cafe and send Niko's false resume to Tom Goldberg. 2. Head to Perseus to buy a suit and shoes for the interview. 3. At some point, accept the call from the Lawyers and schedule an interview. 4. Kill time, and head to the interview at the appointed time. 5. Get buzzed in by the secretary and have her lead you to the interview. 6. During the interview, stand up at any time and aim your gun at Tom to scare him. Pick up the files from the desk. 7a. Shoot and kill him. 8a. Shoot your way out of the firm. 9a. Lose your wanted level. - OR - 7b. Knife and kill Tom. 10. Head back to the police station and give Francis the files. One more awkward interaction with Francis later, and you're charged with getting a job interview with a lawyer that has some dirt on Francis. You're to steal some files during the interview. Before that, however, we must actually set up the interview, and get Niko a suit. First head to an internet cafe (there's a Tw@ far to the north, marked on your map). Log on to a computer and click on Tom Goldberg's ad that appears on the home page. (Alternately, you should have an email from Francis. You can click on the link he provides in it). Click on the Careers tab and then click on the Submit Resume button. Check out Niko's resume, and then click Submit Resume again. Get off the computer and exit the cafe. The mission will sort of go on hold (much like the French Tom mission) and you'll have to wait again for a call back about the interview. To kill some time, head to Perseus to the south (there should be a clothes icon somewhat east of Middle Park). Sometime around your arrival, you should get a call from the Lawyers, who will ask you to come in at noon the next day. Anyway, head inside and purchase a suit and shoes (not sure if you need the shoes... anyone wanna let me know? you might as well go all the way though!). UPDATE: Latts, via email says "You do need to buy shoes in Persues.If you leave after you've purchased a suit, but not shoes, it will tell you that you must buy a pair of shoes." Take some time and check out your new safehouse if you haven't already, or just run around doing other missions until your interview. You may notice also that you have a computer in your new safehouse, in case you don't want to head to an internet cafe. Your interview is at noon, but you have a bit of leeway as to when you actually reach the interview. You can typically start heading there at noon and still make it. When it's finally time, head to the interview. The receptionist will buzz you in and lead you to Tom's office. Any time during the interview, stand up and aim a gun at Goldberg. He'll give up the files without a fight. You must then kill him, which will definitely cause some attention. All of the guards in the building will come running, and will open fire. Luckily, if you die, you can start out at the second half of this mission. You'll have to escape a different way you entered the firm, but there is a First Aid Kit on the way. Be smart with your cover, and carefully kill your way out. You'll then have to lose a two-star wanted level. ANOTHER UPDATE: Again, Latts comes through with information: "After one has killed Tom,there is another alternate way of exiting the building. It is if fact possible to jump out one (ther may be more,I don't know) of the windows in Tom's office.I would reccomend first getting rid of the guars that are shooting at you from the hallway though.This way provides less gunfire and a quicker way of finishing the mission since you only have to deal with the police after this." Alternately, you could just knife Tom and not alert anyone, skipping the fight out and the police chase after :] Finally, head back to the police station in Westminster. Francis will be waiting in the alley. Congratulations, you just lost money doing this mission! Remember that expensive-ass suit and pair of shoes we bought? Ah well. .=============================================================================. | 53. HOLLAND NIGHTS [M053] | '=============================================================================' Chain: Francis McReary Prereq: Final Interview Starts: Westminster, Police Station Ends: Varies Rewards: $5,000 Unlocks: Lure Overview: 1. Head to the projects in East Holland. 2. Approach Clarence on the second floor. 3. Chase him up to the roof while killing his gang members. 4. Choose whether to kill Clarence or not (if you don't kill him, he will be available as a random character later on). 5. Lose your wanted level. Be careful when leaving the building, as the cops will decimate you if you make a run for it. The first part of the mission has you going to East Holland, to the projects there. You're to take out a drug dealer holed up in an apartment. When you reach the projects, Niko will call Francis. He tells you to play it cool as long as possible, and head up to the second floor, where you'll meet Clarence. Indeed, as long as you put away your weapons and don't cause trouble, you can walk right up to the second floor, near Clarence. Sooner or later, however, you will be attacked, and will have to fight back accordingly. The gang members aren't really all that tough, and you should be able to chase Clarence up to the roof without much difficulty. Once you're there, you are given the choice to either kill Clarence or let him live. If you choose to kill him, you can execute him with the pistol, or just shoot him. To let him live, simply walk away. The benefit of letting him live is that you will unlock him as a random character later on, if that piques your interest. You'll just have to end up killing him then, though, so it's up to you. It doesn't affect your end game score either. Either way, you'll have to deal with a two-star wanted level. This is most likely the hardest part of the mission. Some of the cops may have shotguns, and it's not very wise at all to jump off the apartment complex (as in, don't do it at all), so you may get shot a bunch of times by the shotgun toters if you head straight down the steps. If you have plenty of health and/or body armor, by all means, run down all the steps and straight to a car. If not, you'll have to actually kill cops to make it out, increasing your wanted level and making the ensuing chase more annoying. Once you lose your wanted level, the mission ends, and you get a decent sum of money. Francis has another mission for us (notice that it's to the far south, in a park now). .=============================================================================. | 54. LURE [M054] | '=============================================================================' Chain: Francis McReary Prereq: Holland Nights Starts: Castle Gardens, park Ends: East Holland Rewards: $5,000 Unlocks: Blood Brothers (1 of 3 mission prerequisites) Overview: 1. Head to the car that Francis has stored sniper ammo in. 2. Drive it to the dealer's house in East Holland. 3. Head up to the roof of the building across the street. 4a. Zoom in on the dealer's phone and call that number. - OR - 4b. Shoot the TV to make him get up and check it out. - OR - 4c. Shoot the satellite dish. 5. Shoot the dealer. 6. Return to the sidewalk. Francis' missions are turning out to be very much the same, no? Head to the target indicated on the map. You're going to be sniping in this one. There is ammo for your rifle in the car here (which is, incidentally, a nice car). Use the car to drive to the dealer's apartement off Denver Ave. When you reach the destination, Niko will call Francis, who tells Niko to head up to the top of the building on the west side of the street for a better shot (use the stairs inside the building, as there's no fire escape to climb). Head into the marker, and Niko will automatically look through the window. Look for clues during the cutscene for any way to lure the dealer to the window. The answer is to call him by reading the number displayed on his phone. You can read the number if you use the sniper rifle to zoom in on the phone, and if you have an HD TV. If you don't have an HD TV, you can't read the damn number, and if it's not obvious, I don't own a friggin HD TV, and I'm a little ticked because it just looked like a grey smudge to me. Stupid. But I digress. The number, for the high definitionally challenged of us, is 545-555-0122. I guess I can't get too mad though, as there are other ways to lure him to the window. Alyson Young writes: "It's a rooftop sniper job, but this time you get to kill a television first to lure the target to the window. Mission over when you reach the sidewalk. Easiest 5k ever." Also try shooting the satellite dish. :] Anyway, either way, you'll have a clear shot at the target. As mentioned, the mission will end when you reach the sidewalk. Around now, you should be receiving a phone call from Jeff (if not, just come back to the next section later, when you do get a call from him). Answer his call to begin the mission. .=============================================================================. | 55. JEFF: ENCOUNTER #2 [M055] | '=============================================================================' Chain: Jeff Prereq: Jeff: Encounter #1 Also, seems like you have to wait a while after the first encounter Starts: Varies Ends: Northwood, north end of the island Rewards: $5,000 Unlocks: Jeff: Encounter #3 Overview: 1. Meet Jeff in the car park. 2. Drive Jeff's car to the marker in Northwood while avoiding police attention. 3. Get up some speed and launch the car off the ramp into the water. Jump out of the car while it's moving. Jeff asks you to meet him in the car park off the corner of Silicon Street, so head there now. When you reach the destination, head down the ramp to find Jeff, and to find the real reason he wants to meet you. Jeff is one unsavory character. Anyway, you'll be driving Jeff's car and Jeff's cargo. The game suggests that you take the car up to Walnut Way and dump it in the water. This is actually how you need to dispose of it (you will fail the mission if anything else happens). One of the first things you'll probably notice is that Jeff's cargo is pretty visible through the back window. This means that cops will be able to see it if you pass them, and they'll instantly be on your tail. You can follow the yellow route, but you don't have to stick to it by any means. Focus first on avoiding cops and second on driving to the destination. You may get lucky and not meet any cops at all on your drive (it isn't too far). When you reach the marker, stop in it for a second to get your bearings. The camera will tend towards a ramp that leads into the water. Get a good speed going in the car (back up if you need to), and jump out of the car before you hit the ramp (or you can do it after and land in the water with the car; as long as the car goes into the water, you'll pass the mission). We've been ignoring Dwayne for quite a while now, so let's pay him a visit. .=============================================================================. | 56. RUFF RIDER [M056] | '=============================================================================' Chain: Dwayne Prereq: Deconstruction for Beginners Starts: Northwood, apartment towers Ends: The Triangle, Cluckin' Bell Rewards: $6,000 Unlocks: Undress to Kill Overview: 1. Head to the arcade in Chinatown. 2. Approach Cherise and Jayvon. 3. Choose to kill Cherise or let her live (details below). 4. Hop on the bike (or in a car) and chase Jayvon, who is pretty fast. 5. Kill Jayvon and collect the money pouch. 6. Return it to Dwayne at the Cluckin' Bell at The Triangle. Niko, uncharacteristically nice for once (well, almost), decides to help Dwayne out. Our first stop is the arcade in Chinatown. Here, Niko will accost the couple, who are embracing on the corner. Jayvon will ditch Cherise and run away on his own. You now have a choice to kill Cherise or let her live. Jayvon is fast, so your best bet is to just let her live and hop in a car or the nearby motorcycle. If you do want to kill her, do it fast, and don't bother standing around listening to her. (Letting her live, as usual, unlocks her as a random character later on, but doesn't affect your end game percentage). Anyway, Jayvon is fast, so giving chase as quickly as possible is key. The nearby NRG 900 is fast, and it's fun, but it can spell your undoing if you aren't careful with it (crashing while on a motorcycle not only takes up way too much time, but take a large amount of health away). Take a car if you're not feeling very confident about your motorcycle skills. Eventually, over the course of what is likely to be a long chase, you'll be in range to shoot him. One bullet should be enough to knock him off (curiously enough, when I shot him the first time I did this mission, some variable overflow caused him to shoot up off the motorcycle into the air, and it took him about half a minute to come back down again; pretty funny stuff). Afterwards, you must grab Dwayne's money pouch. Niko will call Dwayne and ask him to meet him at the Cluckin' Bell at The Triangle. It must be quite a lot of money, too, as your cut is $6,000. The next mission completely sucks by the way. Pick up some body armor. .=============================================================================. | 57. UNDRESS TO KILL [M057] | '=============================================================================' Chain: Dwayne Prereq: Ruff Rider Starts: Northwood, apartment towers Ends: Varies Rewards: $6,250 Unlocks: Undressed to Kill Overview: 1. Head to the strip club. 2. Listen in on conversations to learn the whereabouts of the three strip club managers. 3. Kill all three. Try knifing Jose first, then go for Jesus. Kill the guy in the doorway quickly, then kill Jesus. Run out the back before getting shot too much, and then chase down and kill Javier. 4. Reflect on how much this mission blows. Niko offers to help Dwayne out again (for a price, of course). Your destination is the Triangle Club in Northern Gardens, Bohan. Niko says he'll "clear out the squatters" there. When you enter, you're to take out the three strip club managers. The game doesn't tell you who the managers are. In fact, you'll need to find out for yourself by listening in on some conversations. Whenever you learn a piece of information that would lead you to know the whereabouts of a manager, they will appear on the radar as a red dot. It's not too hard to find out which ones are the managers if you explore thoroughly, but here are the locations anyway: Jose is in the back room (the room to your left just as you enter the strip club proper, it has a sign over it that says "PRIVATE STAFF ONLY!"). Javier is in the strip club itself, arguing with a stripper. Jesus is in one of the private booths in the back "test driving" a new stripper. Once you've located all of them, head back to the back room for Jose. The reason you should go for Jose first is because you can quickly switch to your knife after you enter the room and stab him from behind (if you let him talk for too long, he'll pull a gun on you). The club should still be unaware of you at this point. Pick up the shotgun resting on the wall, put away your weapon, and head back out into the club. The next part is kinda tough. You'll probably want to kill Jesus first. Shoot the guy standing in front of the door with whatever weapon you first equip (if you take your time choosing, he'll start shooting you), and then shoot Jesus. By the way, everything about this mission sucks. As soon as you kill Jesus, the rest of the strip club will erupt into madness. Do not, under any circumstance, try to go back in. Run out the back door as fast as you can, and grab a car. You'll need to chase down Javier, who will be attempting to run. If you don't do this fast enough, he'll get away and you'll fail the mission. Did I mention this mission sucks? Anyway, just shoot him or the truck he's in until he's dead. You might be curious now about one of the more important missions, involving the mystery contact in The Triangle. Can you tell I love jerking you around like this? I'm just saving the better ones for later. I could skip it for now. But I won't. =] .=============================================================================. | 59. WRONG IS RIGHT [M059] | '=============================================================================' Chain: U.L.P.C. Prereq: Snow Storm Photo Shoot Starts: The Triangle, inconspicuous building Ends: Varies Rewards: $6,500 Unlocks: Portrait of a Killer Overview: 1. Head to Oleg's house in Hove Beach. 2. Check his computer and read his emails to learn of his potential whereabouts. 3. Grab a decently fast car and head to the jewelry store down the road. 4. Chase Oleg, and eventually kill him. To begin, head all the way back to Hove Beach. Oleg isn't home, so Niko just barges in. Niko calls the U. L. Paper contact, who tells Niko to check the laptop for emails revealing information. Niko will find out that Oleg should be at a jewelry store down the street. Grab a halfway decent car (nothing slow or bulky) and head there now. When you reach the meeting, Oleg will see you and jet off, his suspicions correct. Oleg is quite a good driver, and what ensues is a merry chase throughout the city. I would go so far to say that this chase is tougher than Brucie's street races. Basically, you'll have to focus equally on speed and precise cornering. Oleg likes to zip down narrow streets at the last second. Don't bother shooting him yet though. At one point, he'll drive down an alley, which will get blocked off by giant metal pipes. You'll have to back out of the alley quickly and proceed down the road (you can actually anticipate where he will be driving to at this point, to make up for some lost time). When he starts slowing down soon after, start firing on him. You should be able to pop his tires now, if you'd like, which is a viable strategy. Either shoot him through the window, or damage his car enough so he gets out, making for an easy kill. You'll probably get a call from Playboy X at this point, asking you to come back and help him. But this new mission chain is too interesting, so I'll stick with it for now. Also, it's highly reccommended that you bring some sniper ammo with you for the next mission. At least twenty bullets are fine, but you can get away with using less if you're careful. .=============================================================================. | 60. PORTRAIT OF A KILLER [M060] | '=============================================================================' Chain: U.L.P.C. Prereq: Wrong is Right Starts: The Triangle, inconspicuous building Ends: East Island City, Import/Export yard Rewards: $6,750 Unlocks: Dust Off Overview: 1. Recieve a picture on your cell phone from the U. L. Paper contact of the man you are to kill. 2. Procure a police car and access the computer. 3. Use a photo search on the computer using the photo you were sent to find out the suspect's name and location. Press A to add him to the radar. 4. Head to the Import/Export yard in E.I.C. 5. Kill all the gang members and Adam himself. Sniping from across the street while ducking behind the low wall works wonders. When the mission starts, run around in circles or whatever you want to do until your contact sends you the photo of the man you're to kill (takes about 20 seconds). After, grab a police car (might as well just dial 911). You'll probably have to lose a one star wanted level, but that's a piece of cake. After that, stop and access the police computer. Choose to search through the criminal profiles, and choose to search by photo. The computer will connect to your phone, and the picture will appear. Press A to select it. The computer will match the photo with Adam Dimayev, who hangs out at the Kamayshev Import/Export yard. Press A to add his marker on the radar. When you reach the destination, you are charged with killing Dimayev and all his guards patrolling the area. If you have some sniper ammo, this mission is cake. If you stand on the opposite side of the street and crouch behind the low wall, you should be able to take out 8 or 9 guards easily! To top it off, their fire will not only miss you, but give away their positions. When you have cleared a large chunk of the guards, switch to a better close range weapon (an SMG, perhaps), and head up the ramp to the structure. There shouldn't really be anyone giving you trouble, so meander about, collecting any dropped weapons and ammo. When you are ready, head up the ladder. Before you climb up over the lip, you'll notice that there will probably be a guy in front of you, behind a crate. You can run towards the crate and take cover on the side closest you, and you shouldn't really get shot. From here, you can sneak around the corner and kill him. Alternately, you could go up the hill on the street, if you want to avoid using the ladder. There are probably a couple more guys in the near distance, though they shouldn't pose a threat, especially with so much cover. Just be patient until they pop their head out, at which point you can cap them. Adam will be the last one standing, on the roof a grey building. You can try tossing grenades or molotovs up to kill him without confrontation, but he moves around a lot, and can be tricky to hit. If you choose to do it this way, you'll probably have to lob from the street. Alternately, you can climb the containers on the side to reach the roof, but you will be vulnerable to Adam's gunshots while you're climbing. Might as well keep going on with this chain, eh? It pays well, at least. .=============================================================================. | 61. DUST OFF [M061] | '=============================================================================' Chain: U.L.P.C. Prereq: Portrait of a Killer Starts: The Triangle, inconspicuous building Ends: Francis International Airport Rewards: $7,000 Unlocks: Paper Trail Overview: 1. Grab a car and enter the target at Civilization Plaza. 2. Follow the helicopter to its destination. It makes a U shaped path around the southern part of the island, ending up on a dock halfway up the west side of the island. Follow the main highways all the way, and you'll be fine. 3. Park a ways away and wait for the helicopter to land. Once it does, head towards it, taking out all the guards as you go. 4. After they are eliminated, hop in and get acquainted with the helicopter controls. 5. Fly it to Francis International Airport, and land there. Head over to the target in Civilization Plaza. Before entering it, take the call from your contact, and grab a car. Then enter it. You'll have to follow the helicopter to its destination... it's tough, and you CAN hold B to focus the camera on the chopper, but I find it easier to just follow the highway at first and periodically check on the helicopter by opening up the menu map. The helicopter basically follow main roads, so you shouldn't really lose it. It makes a big U shape over the island, and will start to land out on a pier about halfway up the west coast of the island. At this point, let the chopper land and park your car well before crossing the bridge to the "island" the helicopter is on. Take out an assault rifle or SMG and start shooting the guards on the bridge. As you cross the bridge, take out the guys in the distance behind the chopper (easier with an assault rifle). It is wise to take them all out, since lifting off in the helicopter takes some time, during which you can be shot and killed. Now steal the helicopter and head east towards the airport. The city unfolds beautifully, especially if it's at night. Just try to avoid the buildings. Take the call from Roman too, for some laughs. Oh, and the wanted level is almost incidental; you should have no trouble escaping it while in the helicopter. Pay attention to the landing instructions for the helicopter; they are fairly important. Also, don't HOLD LT to land, but tap it so that you don't slam into the ground. The game isn't particularly clear on this point. If you ARE descending too fast, use RT to even out. Once the helicopter is delivered, the mission is over, and you'll collect your hefty pay. Oh, and you're stranded, and will have to run out of the airport. Have fun. =] Your contact will tell you that he'll call back later, when the chopper is ready. In the meantime, we might as well see what Playboy wants. .=============================================================================. | 62. THE HOLLAND PLAY [M062] | '=============================================================================' Chain: Playboy X Prereq: Undressed to Kill Starts: Northwood, Playboy X's place - KILL DWAYNE - Ends: Northwood, Dwayne's place Rewards: $25,000 Unlocks: Cherise (random character) - KILL PLAYBOY - Ends: North Holland, alley Rewards: -- Unlocks: Playboy X's house as a safehouse Dwayne as a friend GTAIII costume in the aforementioned safehouse Cherise (random character) Overview: 1. Visit Playboy. 2. Wait for calls from Dwayne, and then Playboy to continue the mission. 3. Make your decision on who to kill, and then head to that person's house. 4a. Run up to Dwayne's apartment, get rid of the bat weilder, then kill Dwayne. - OR - 4b. Playboy has a very serious chat with Niko when you arrive. He wants Dwayne dead. Niko doesn't have the heart, but sways a little at the mention of a lot of money. After the cutscene, the mission will be put on hold for a bit. You might actually get that call from U. L. Paper before you get the calls from Dwayne and Playboy that will progress this mission, so you might just want to come back to this one after a few missions. Anyway, you'll eventually get a call from Dwayne, with a mirror request; kill Playboy. Afterwards, you'll have to wait for a call again, this time from Playboy. You gotta appreciate the way they masked the missions in this game, but it sure makes it a lot harder to write a walkthrough. XD Anyway, before you answer the call from Playboy the second time, you might want to save, as you are about to face a big decision (that is, you can hang up your phone before answering the call, head to a safehouse and save, and then answer when he calls back). When the mission finally starts up again, you'll have two choices on the map. One for Dwayne, and one for Playboy X. It's your choice, so read from the following two strategies to determine which path better suits your liking. KILLING DWAYNE: If you want the cash, you'll have to kill Dwayne. It's as easy as heading up to his apartment and (after taking out the thug) shooting him. He won't fight back. You can perform a cinematic execution with the pistol. But this doesn't seem like the right decision. Even Playboy doesn't have respect for you (though you'll get your money). KILLING PLAYBOY: This is probably the better of the two choices, for most (if not every) reason. After the cutscene, Niko will duck for cover and a firefight will unfold. Playboy's friends don't appear on the radar, so take some time clearing out the first room. When that's done, head out to the balcony, where Playboy will make a running leap off the balcony onto the adjacent rooftop. Do the same, and head in the door up here and start following Playboy down the steps. When you reach ground level, follow Playboy outside. More of Playboy's friends will start shooting at you from a Patriot, but it's easy to auto target the gunman and kill him. Run after Playboy, who has fetched up in an alley, trying to open a door. He attempts to shoot you as you get close to him, but he's out of ammo, and now helpless. Switch to a pistol for a cinematic execution, or just gun him down (or grenade him if you're feeling sadistic). During the following conversation with Dwayne, you'll learn that Playboy's house is now yours. You can also now participate in friend activities with Dwayne, though this doesn't count towards your final score. If you head back to the new apartment to check it out, you'll notice you can change your clothes into the classic ones from GTAIII. Sweet. .=============================================================================. | 63. PAPER TRAIL [M063] | '=============================================================================' Chain: U.L.P.C. Prereq: Dust Off Also must wait a while Starts: Varies Ends: Fishmarket South, Helitour pad Rewards: $7,500 Unlocks: When the mission begins, head to the salvage yard in Northwood. The chopper is waiting for you there, as is Little Jacob. After the cutscene, take off in the chopper and get excited as Jacob tells you about the rocket launcher he's been supplied with. Start heading south towards the enemy helicopter. At some point, you'll be told to keep up with the enemy chopper so that it doesn't get away. This is fairly easy, as you can just fly above most of the buildings, eliminating the need to maneuver as well as the other helicopter. When the enemy finally is away from the city and over the water, drop altitude (if you've gone too high) and fly to the right of the chopper so that Jacob has a clear shot. After a few attempts, Jacob will down the enemy helicopter. Enjoy the fireworks, and then head back to a helipad to let Jacob out, who doesn't really feel that great. Once you successfully land, the mission ends. If you haven't gotten the call from Dwayne or Playboy yet for the previous mission, you probably will now (If you only get the call from Dwayne at this point, just do the next mission). .=============================================================================. | 64. HARBORING A GRUDGE [M064] | '=============================================================================' Chain: Packie McReary Prereq: Call and Collect Have a Heart Starts: Meadows Park Ends: Booth Tunnel, Ray's lockup Rewards: $7,500 Unlocks: Waste Not Want Knots Overview: 1. Drive to the docks in Fishmarket South. 2. Follow Packie's lead and climb up the shipping containers and wood piles to reach the roof of the warehouse, for a better vantage point. 3. Drop down to the ground using the lower part of the roof to your right. 4. Kill all the Triad gang members around the area. Make sure to look to the right and kill anyone you see, including on the boat, and make sure you kill everyone in the warehouse and the warehouse office (First Aid Kit in the office). 5. Get in the truck and wait for Packie to climb in with you. 6. Begin to drive to the lockup in Booth Tunnel. 7. When you are followed, watch the onscreen instructions on how to drop grenades out the window of a moving vehicle. Cook up a grenade (hold down the button, but only for a few seconds) and drop it to blow up any pursuing vehicle. 8. Park the truck in the garage. When you arrive, Packie lets you know that you have some business to attend to at the docks in Fishmarket South. Apparently, a boat with contents unknown is coming in, though the contents are supposedly valuable. Packie is hoping things will just unfold as you go. So head there now. When you arrive, Packie decides to climb to the roof of a warehouse to scope out the situation. Follow him around to the other side of the warehouse, and follow his lead by climbing up the crates, and then shimmying across the beam. Press Y to drop off at the end to the wood pile, and then jump up the rest of the way to the roof using the vent. From here, Niko and Packie will be able to tell what exactly is being imported. Packie tells Niko to jump down and grab the truck (don't use the yellow cargo crates to get down, you'll be shot at before you can duck into cover; instead, jump down using the low roof to the right). Before you do, start to pick off the guys on the ground below. You should be able to find decent cover from where you get off the roof. In fact, if you're behind the yellow shipping container and they haven't seen you yet, try tossing grenades--you'll get rid of a bunch of them. In addition to all of the guys you should see from behind the container, remember to check: - The right end of the container - The back of the warehouse, behind the truck - In the warehouse office (where there is also a First Aid Kit) - The boat If you run out after killing only the guys in your immediate view, you will surely be shot. Anyway, after the standard fare of firefight, hop in the truck. Wait here for Packie to get in. Follow the tiny GPS route out of the shipping yard, and then head to the lockup in Booth Tunnel. On the way, you'll attract some attention from the Triads. Niko finds a box of grenades in the truck, and you are given onscreen instructions on how to drop them from the moving truck. Cook a grenade for a few seconds by holding down the button, and then drop it. It should hit the car behind you, getting rid of it. Around now, you should be arriving at the garage. Park the truck inside, and you'll meet Ray Boccino, and the mission will end. .=============================================================================. | 65. WASTE NOT WANT KNOTS [M065] | '=============================================================================' Chain: Packie McReary Prereq: Harboring a Grudge Starts: Meadows Park Ends: Steinway, dock Rewards: $8,000 Unlocks: Three Leaf Clover A Long Way to Fall Kate as a girlfriend Overview: 1. Grab a four door car and pick up Packie and his cronies. 2. Drive to the waste depot on Colony Island. 3. Follow Packie over the two fences, and engage in the ensuing firefight. The gang will do a lot of the work for you, and you don't have to worry about them dying. There's a First Aid Kit by the doors to the warehouse. 4. Enter the warehouse and let your gang do more of the work. Clear it out and head up to the office to grab the money. 5. Start clearing out the new wave of enemies from the catwalk. Jump down off the low part of the catwalk and shoot your way out the doors. 6. Swim to the boat and wait for Packie to get in. 7. Boat him to safety. YOU ARE ROBBING THE MAFIA! Did you hear me? Well, it doesn't matter. When the mission begins, grab a four door car (a taxi will do in a pinch). You must drive to the waste depot on Colony Island. On the way, you'll get a bit of background on Francis, maybe (depending on the conversation the game chooses). When you reach the destination, Packie explains that the money should be inside an office in the warehouse, and there should be a getaway boat out back. After your team hops the two fences, a firefight begins, so duck for cover until you can get your bearings. You can let your team do a lot of the work here, so don't feel as though you need to cover them too much. Rely on auto aim to find the targets. After you've taken care of them, it's time to enter the building (you'll get an audio cue from Packie). There's a First Aid Kit on the ground behind one of the empty shipping containers, near the doors you are to enter. Walk slowly through the doors, but turn around and run out as soon as new enemies start firing at you. Let your team go in first, and then follow, shooting anyone else in sight. With most of the enemies distracted by your team, it should be easy to mop the rest up and head upstairs to the office. Grab the money, and more enemies will pour in, presumably from a different Mafia family. From your vantage point in the office, you should be able to take a few of them out. You are surrounded at this point (as the Mafia members make blatantly clear by yelling it), so carefully work your way to the other side of the warehouse (the side opposite the one you entered, just move in the direction of Packie). Packie's two cronies will stay behind to help you out as well. Your best option is to run out the office door, where you should see Packie on the bottom level run out the left set of doors. Quickly kill the one or two guys that are on the floor already, jump off the railing directly in front of you onto the beam, and from there down to the first floor. Book it to the doors that Packie left through (and around the corner, so you aren't shot at). At this point, Packie calls you over and tells you to follow him, so do so. The getaway boat is sitting out in the water, so you'll have to swim out to it. Once you reach it, wait there for Packie. When he gets in, you'll have to drive him to safety. The mission will end when you reach the dock. After a bit, Packie will call, suggesting that you ask out his sister, Kate. From now on, you have the option of beginning a first date with her by calling the number that he supplies. And after that call, you'll get a call from Ray Boccino, who asks you to meet him in Little Italy, adding him as a contact. This is also the perfect time to tell you where the final Jeff encounter is, because I have a reference point, and that makes it easier for me. To find Jeff one last time, look for his blue person icon just north of Ray's new icon. .=============================================================================. | 66. JEFF: ENCOUNTER #3 [M066] | '=============================================================================' Chain: Jeff Prereq: Jeff: Encounter #2 Starts: Little Italy street corner Ends: Little Italy Rewards: Any dropped cash Unlocks: -- After the cutscene, pick up any cash in the road. Stick around to eavesdrop on a great conversation. You can also take the guy's car, which is nice, but you'll ruin the joke in the mini-scene that unfolds. As for the next mission, you should have gotten a text from Packie. He says to get a nice suit and shoes, which you should have from the Final Interview mission (heck, you might even still be wearing it; I was). .=============================================================================. | 67. THREE LEAF CLOVER [M067] | '=============================================================================' Chain: Packie McReary Prereq: Waste Not Want Knots Starts: Meadows Park Ends: Meadows Park Rewards: $250,000 Full Exploration - 20G (X360 Achievement) Unlocks: Alderney Island Actions Speak Louder Than Words Smackdown Packie as a friend Overview: 1. Grab another four door car. 2. Head to the Bank of Liberty, over on Algonquin in Chinatown. 3. After the cutscene, run down into the vault and grab the money. 4. Shoot your way through wave after wave of cops, following the McReary brothers in between waves. Stay in between the brothers as they move from point to point, and always go for the red targets on the radar. Use grenades to greater effect. 5. Duck down into the subway. Proceed onward, killing more waves of officers. Make sure to grab the First Aid Kit on the pillar when it's clear to do so. 6. Run down the subway tracks, avoiding police gunfire and subway trains. 7. When you reach the service exit, first look for a First Aid Kit in the shadows to the right, and then head up into the street. 8. Grab another four door car, and have Packie and Derrick get in. 9. Either lose your wanted level by fleeing or using a Pay 'n' Spray. 10. Either way, head back to the McReary home. You'll finally get to meet the rest of the McReary family at the beginning of this mission. Packie, Michael from last mission, and one of Packie's brothers, Derrick, will be with you for this mission. That means you'll need to get another four door sedan to start it off. When you have one, drive to the Liberty Bank in Chinatown, on Algonquin. On the drive, Packie will explain how the bank heist is going to go down. Don't worry if you don't understand it all at first--the game will walk you through the mission, as usual (and of course, you're reading the guide). You really don't have to do squat during the actual heist--it unfolds during the cutscene. When you control Niko again, you'll have to run down and grab the money. You may also notice that you have a five-star wanted level. Hm. Well, ignoring that for now, head down into the vault and grab the money. Niko will come back out with as much as he can carry, and the gang decides to split. The following cutscene may have you pretty terrified. But things will be all right. Just take my hand and trust me. =] At first you may be scratching your head, but all you need to do in the beginning of this part is hide behind the wall in between the two doors, and shoot any cops you see (including any annoying ones that run right in to the bank). Soon, Packie and Derrick will make a run for it, out the doors and to the right. You should be able to follow them without taking much damage at all. Now you must clear out the end of the alley. Thankfully, the cops appear as red blips on the radar, making it easier to methodically eliminate them. When you've cleared the end of the alley, move up with Packie and Derrick. They will cover the area to the right, and you are to focus on the area to the left (as the red blips on the radar indicate). Stay in between the brothers as they run down the street. They are pretty good at getting rid of the police. Very soon, N.O.O.S.E. will drive up the street towards you; follow Packie into the alley he ducks into on the right. At this point, it may be a good idea to pull out any grenades you have. Throwing one from around the corner into the police car is an excellent idea. Keep repeating the process of killing (and grenading) cops, and proceeding forward. Watch out for cops on fire escapes. A particularly dangerous part of the mission occurs when Packie and Derrick decide to run for it, down an alley. Do your best to stay between the two, to lessen your chance of getting shot. After another cutscene, duck down into the subway and follow the brothers. You may have to shoot some cops on the way, but you should be able to catch up with them fairly quickly. When you do, you'll have to face another wave of red blip cops. There's plenty of cover here, so don't worry too much. You should also notice a First Aid Kit on a pillar, just beyond the gates that you would normally pay to get through. It's tempting to go for it, but a wave of more officers will run up the stairs. This is fine if you manage to grab the health and duck behind the pillar in time, but you may want to hang back and take out this next wave of attackers before grabbing the health. You'll face a couple waves of officers that will set up on the platform opposite you, across the tracks. After taking them out, Packie suggests that you all run down the subway tracks. Follow the brothers yet again. You'll have to deter another assault by the police (turn around and fire), and then dodge a subway car that comes hurtling towards you on the right hand tracks. Soon, you'll reach a service exit. Before climbing the stairs to the street level, check the little hallway to the right, where you'll see a First Aid Kit sitting on the wall in the darkness. By the time you emerge back into the daylight, you'll only have three stars. Now, you must procure another four door car and hot foot it to Packie's house. There should be an SUV nearby that you can use. Before heading back to the house, it's probably wise to lose your wanted level one way or the other. It's somewhat easy to lose the cops normally if you're in the right area, but you can always just pick a Pay 'n' Spray and drive there. If you choose to head to the house via the GPS route without getting rid of your wanted level, you'll have to bust through a pretty heavy barricade before heading through the bridge, and after getting off it. Anyway, the mission will end when you reach the house. You'll get an insane amount of cash (and probably start to regret killing Dwayne, if you chose that path), and the final island will now be open for exploration. If you are playing the XBox 360 version, you get the "Full Exploration" achievement (20G). Packie mentions that Gerry, his brother, will probably be in touch. And indeed he will. You'll get a call from him soon after, and an icon for him will appear on the map. Afterwards, you'll get a call from Packie, telling you to give Derrick a visit. And his icon appears on the map too. Finally, you'll get a call from Packie asking if you want to go see a show with him. Accept, and he'll officially become your friend, and you can do the usual fare of friend activities with him. .=============================================================================. | 67. A LONG WAY TO FALL [M067] | '=============================================================================' Chain: Ray Boccino Prereq: Waste Not Want Knots Starts: Little Italy, Drussila's restaurant Ends: North Holland, projects Rewards: $8,500 Unlocks: Taking In the Trash Overview: 1. Head to the projects in North Holland. 2. Seek out and approach Alonzo with the help of the text message from Ray. 3. Intimidate him to learn the whereabouts of Teddy. 4. Head into the apartment tower and take the elevator up to the 20th floor. 5. Fight your way up the stairwells, taking the time to duck into side rooms to look for the plentiful First Aid Kits in this mission. 6. Head into Teddy's apartment, kill the goons here, and search for Teddy. When you've searched the house, he'll hit Niko in the face with a door and make a run for it. 7. Chase him up to the roof and shoot him to end the mission. After a straightforward business deal, Niko is sent to the projects in North Holland, after a guy named Teddy. When you step out of the restaurant, you'll get a text and a photo from Ray with information about a man that may help you find Teddy... if you persuade him first. When you reach the projects, you're told to seek out Alonzo with the help of the text message you were sent (pretty easy, he's wearing the 72 sports shirt). When you get close to him, Niko will ask him where Teddy is. He's not answering, so it's time to intimidate him. He'll fess up when you aim the gun at him. Alonzo runs off, and you're free to run inside and use the elevator to reach the 20th floor. A cutscene will show Alonzo warning Teddy of your approach. When you reach the 20th floor, you'll be in a square shaped hallway, facing off against Teddy's cronies. That means they can attack you from both sides. It's best to be offensive, and it's best to pick a side and move in that direction killing the enemies. When you reach the other side of the floor, kill any enemies in the stairwell and head in. Proceed up the steps with your weapon aimed always up and ahead of where you're walking to, to get the jump on any enemies. After going up just one flight of steps, you'll be detoured into the next floor's hallway. Shoot any enemies that are in sight, and run across from the stairwell to the open doorway that leads to the short hall. There's a First Aid Kit in here! You'll be able to resume your trek up the steps if you head around to the opposite side of the floor, where there's a door to the other side of the blockade. There's also another First Aid Kit, which you probably won't need after picking that first one up. The next floor is Teddy's apartment. You'll see the yellow arrow. Carefully walk through his door with your gun drawn. Don't walk too far in, as there are three of his goons waiting in the living room. Take them out and proceed through the apartment. There's a First Aid Kit in the kitchen. When you head back out of the kitchen, Teddy will smack Niko in the face with a door. At least you know where he is now. Chase him out of the apartment and up to the roof. On the way, watch out for more goons! Play it safe and pay attention. When you emerge onto the roof, there should be one more guy to kill. Then you will corner Teddy. One shot from any weapon will do the trick. If you didn't kill Cherise in Ruff Rider, we can go pay her a visit now at the Cluckin' Bell in Northwood. If you did kill her, just skip the next segment (don't worry about missing this mission if you're going for 100%; it doesn't add to your total). The Cluckin' Bell is a block north of Modo. .=============================================================================. | 68. CHERISE [M068] | '=============================================================================' Chain: Cherise Prereq: The Holland Play She'll also only appear if you didn't kill her in Ruff Rider Starts: Northwood, Cluckin' Bell Ends: Northwood Rewards: -- Unlocks: -- Overview: 1. Grab a vehicle and pick up Cherise. 2. Drive to Frankfort Ave. to meet Cherise's new boyfriend. 3. Kill him and go back to talk to Cherise. It seems Cherise has a new boyfriend, though he's a bit abusive. Niko decides to correct the situation, so grab a vehicle. Pick up Cherise and head to Frankfort Ave, just down the street in Northwood. When you reach the destination, you'll see her boyfriend, hanging around. Approach him, and a cutscene will play. He'll open fire on you after the cutscene, so just take him out as quickly as possible. When you return to Cherise, she'll be disgusted and run off, and the mission will be over. .=============================================================================. | 69. TAKING IN THE TRASH [M069] | '=============================================================================' Chain: Ray Boccino Prereq: A Long Way to Fall Starts: Little Italy, Drussila's restaurant Ends: Fishmarket South, waste management plant Rewards: $9,000 Unlocks: Meltdown Overview: 1. Run around to the Trashmaster in the alley. 2. Drive it to the first pickup. Press A to open the back of the truck so that Tuna and Johnny can load the diamonds in. 3. Do the same for the next pickup. 4. Drive to Fishmarket South when enemies show up. Use the momentum and mass of the Trashmaster to plow through any cars in your way, but take corners slowly so you don't wipe out. 5. Pull into the marker at the waste management plant. When this mission begins, go around the corner to the alley to pick up the Trashmaster. Niko gets a special uniform, and is told that the first pickup is in Chinatown. The truck is slow, but don't worry and take your time--the pickup is just nearby. When you reach the marker, Tuna and Johnny will grab the bags. Wait for them to grab them and put them in the truck. You'll have to press A to open up the back of the truck. The next pickup takes a bit longer to get to, but the conversations should keep you entertained until you get there. Remember to press A to open the back of the truck again. At this point, you'll get a bit of attention from an unknown party, in the form of a car full of enemies shooting at the truck. Start driving to Fishmarket South, to where the waste management plant is located. Plow through any cars in your way, and slow down before you take the corners. Don't worry about trying to "outrun" the car in your bulky truck. Ignore the pessimistic remarks of your team until you are almost at the destination, at which point, you'll lose your pursuers, and you can pull in to the marker to end the mission. .=============================================================================. | 70. MELTDOWN [M070] | '=============================================================================' Chain: Ray Boccino Prereq: Taking in the Trash Starts: Little Italy, Drussila's restaurant Ends: Middle Park, bridge Rewards: $9,500 Unlocks: Museum Piece Overview: 1. Head to Castle Garden City. 2. Hop in the car after the cutscene and chase after Luca and his men. 3. When they wipe out in Middle Park, get out of your car and proceed forward cautiously, keeping an eye on the red blips. Kill any of the gang members when you come to them. 4. Once all three are dead, head into the bathrooms to find Luca. Start shooting the bathroom stall doors to find him. When you do, shoot him and take his diamonds. 5. Meet Ray on the bridge in Middle Park to end the mission. It seems something went wrong last mission. We're going to pay Luca a visit to see what went wrong. Your destination is in Castle Garden City, just down the road. When you arrive, Niko will find Luca and the others already in a car. When Niko talks to them, they drive off, and Niko is left standing next to a nice car. Grab it and give chase. You'll notice that the game tells you to keep Luca alive, so that you can get the diamonds back. You should be able to keep up with him fairly easily with the nice car you've procured. Keep chasing him until you reach middle park. He'll spectacularly wipe out, and the gang will escape into the park. At this point, three red blips appear on the radar. Get out of your car, and proceed forward. When you are close enough to any one of them, take cover and open fire when safe. They aren't too hard to kill. When they are all dead, you learn that Luca is in the restroom. Head in, and his blip will disappear from the radar. You must now shoot the bathroom doors to open them. Look for the occupied ones (the ones that have a little red bar on the handle) to save some ammo. When you reach the correct stall, you'll find Luca helpless on the toilet. If you'd like, you can perform a cinematic execution on him! Niko will call Ray after, and tell him to meet him on the bridge in Middle Park if he wants the diamonds back. Head to the bridge now and step into the marker. Ray will show up and take the diamonds, and drop off your payment. .=============================================================================. | 71. MUSEUM PIECE [M071] | '=============================================================================' Chain: Ray Boccino Prereq: Meltdown Starts: Little Italy, Drussila's restaurant Ends: Varies Rewards: $9,500 Impossibly Trinity - 10G (X360 Achievement) Unlocks: Overview: Hm, the interactions between Ray and Niko are getting more tense, aren't they? You're to meet Johnny at the side entrance to the Libertonian, in Middle Park. Arrive and approach Johhny to trigger the exchange within the musuem. Another deal gone sour. When the carnage ends, you'll control Niko again, who has taken cover (dual purpose art!). You're to escape the museum. When you first start shooting, make sure you look down the path to your left, as there may be enemies there as well. When you have killed all the enemies you are able, proceed forward to the next marble block. From here, make sure to aim left again to take out any enemies on the opposite balcony. Proceed forward in this manner, carefully hopping from block to block, and killing all enemies within your range (try shooting the bones in the middle of the room!). When you reach the end of the first hallway, you'll see a First Aid Kit on the wall where the hall turns left. Make sure there's no one around the corner that could shoot you, and go ahead and grab it. Instead of proceeding around this upper balcony, head into the hallway you passed while grabbing the health and gun down anyone here. When you reach the stairs to the lower level, wait a bit and try to gun down anyone that runs up the stairs (and anyone on the balcony). It will be tricky, but head down the steps a few at a time with your assault rifle drawn. After every few steps or so, sweep the room below with your aim to try to find any enemies. You can stay out of range while killing them this way. When you make it to the bottom of the steps, take cover behind one of the pillars, and take out the rest of the enemies in the room. Also check the balconies for any remaining enemies. When you think you're safe, head out from behind the pillar and collect the Body Armor from behind the desk (it's been a while since the game was nice enough to give us one of these, eh?). If the room is clear, you should be able to run to the exit doors on the far side of the room without trouble. You can still play it safe if you want to. When you reach those doors, aim your gun to the left as you enter. There will be a guy standing here, waiting for you to come through. There's a couple guys in the next room with the crates, and another guy standing on the stairs leading down from this room. Stay in relative cover while killing these three, and proceed onward. The next room will have a First Aid Kit on the far wall. Be careful when running to it, if you need it, as you may get shot from the right. You'll now get a message that tells you to lose Issac's crew, and any enemies remaining will appear as red blips on the radar. Grab one of the Mafia cars and start heading in any direction. At this point, two enemy cars will open fire on you. They will decimate your health pretty fast, even if you have full Body Armor on top of full health, so just keep driving. It's not particularly hard to lose them anyway (much easier than losing even a one star wanted level). Once you've lost them, the mission will end and you'll get your pay. If you're playing the XBox 360 version, you'll get the "Impossible Trinity" achievement (10G). .============================================. .---------------| |----------------. | | 100% Checklist [100L] | | '---------------| |----------------' '============================================' - UNDER CONSTRUCTION - The percentages for this checklist were derived from a list compiled by Xenctuary. Many thanks. The Main Story Missions, Random Characters, and Friend sections aren't complete yet, as I want to get more specific and thorough, but this should do for now. MAIN STORY MISSIONS ------------------- [ ] Complete them all ..... 60.00% SIDE MISSIONS ------------- [ ] 20 Vigilante Missions ..... 2.50% [ ] 30 Most Wanted Missions ..... 2.50% [ ] 10 Package Delivery Missions ..... 2.00% [ ] 10 Exotic Export Missions ..... 2.00% [ ] 9 Street Race Missions ..... 2.00% [ ] 30 Car Thefts (Stevie) ..... 2.00% [ ] 9 Assassination Missions ..... 2.00% RANDOM CHARACTERS ----------------- [ ] Meet and complete their missions ..... 5.00% FRIENDS ------- [ ] Little Jacob ..... 1.66% [ ] Darts [ ] Drinking [ ] Eating [ ] Pool [ ] Show [ ] Strip Club [ ] Little Jacob's special ability ..... 1.66% [ ] Brucie ..... 1.66% [ ] Boating [ ] Bowling [ ] Drinking [ ] Eating [ ] Heli Ride [ ] Show [ ] Strip Club [ ] Brucie's special ability ..... 1.66% [ ] Packie ..... 1.66% [ ] Bowling [ ] Darts [ ] Drinking [ ] Pool [ ] Show [ ] Strip Club [ ] Packie's special ability ..... 1.66% OTHER TASKS ----------- [ ] 200 Flying Rats ..... 2.50% [ ] 50 Unique Stunt Jumps ..... 2.50% MISCELLANEOUS ------------- [ ] Win a full game of bowling ..... 1.25% [ ] Win a game of darts ..... 1.25% [ ] Win a game of pool ..... 1.25% [ ] Beat the high score in QUB3D ..... 1.25% .============================================. .---------------| |----------------. | | Vigilante and Most Wanted [VMWD] | | '---------------| |----------------' '============================================' - UNDER CONSTRUCTION - The Vigilante Missions and the Most Wanted missions are two different things, although they are very similar. To access either mission, you will need to procure a police vehicle, park it, and press LB to bring up the police computer. From the main menu, you can: - View Current Crimes (vigilante missions) - Search Police Records - View Most Wanted (most wanted missions) - Call Police Backup To easily get a police car, call 911 on your cell phone and have them send an officer over. The police will arrive very shortly and step out of the car to look around. This is your chance to nab the car and run while you still have a one star wanted level. Before doing any of these mission, it's reccommended that you run around collecting weapons and body armor. Some of these missions can be TOUGH! Vigilante Missions ------------------ Viewing the current crimes will show you three most recent crimes taking place. To begin the mission, select a crime that sounds interesting and press A. Crimes where the suspect is on foot are typically pretty easy (involving finding them and running them down). The harder ones are the stolen cars and gang activities, as you'll end up fighting more than one criminal, and possibly trying to ram them off the road. When the mission begins, you'll be given a time limit in which you must drive TO the crime scene. Once you have made it to the general area of the suspect (the crime scene) in the alotted time, you won't have to worry about a time limit. At this point, it's your job to kill the suspect(s) by any means. If you try to leave the police car before reaching the crime scene, you will have only a certain amount of time to reenter the police car or you will forfeit the mission. Completing 20 of these missions will add to your % score and, if you're playing on the XBox 360, give you the "Cleaned Up The Mean Streets" Achievement (20G). Most Wanted Missions -------------------- Most Wanted missions are similar to the vigilante missions, except you'll be dealing with numerous and tough criminals that AREN'T random, and there is also no time limit. For each island, there are 10 Most Wanted criminals. .==========================. | BOHAN, DUKES, AND BROKER | |============================================. | NAME | CRIME | |====================|=======================| | MAXWELL CAUGHLIN | Gang related violence | |--------------------|-----------------------| | SCOTT GUZOWSKI | Gang related violence | |--------------------|-----------------------| | ANTONIO RIVETTE | Racketeering | |--------------------|-----------------------| | RODRIGO STAVNES | Racketeering | |--------------------|-----------------------| | FERNANDO TISDEL | Human Trafficking | |--------------------|-----------------------| | TYLER PICKREL | Human Trafficking | |--------------------|-----------------------| | PRESTON PECINOVSKI | Credit Card Fraud | |--------------------|-----------------------| | ALONSO GORALSKI | Burglary | |--------------------|-----------------------| | BERT REKER | Drug Trafficking | |--------------------|-----------------------| | FREDDY PAPARO | Grand Theft Auto | '============================================' - MAXWELL CAUGHLIN - Hangout: Hollowback St, South Bohan - This is an easy one. When you reach the target, he will be in a car with another gang member. You can try ramming the car to take it out, you can get out and blow the car up with shotgun blasts, or you can try to shoot the driver in the head with an SMG. They won't shoot back either. I found that sideslamming him while in the car (thus making his car stop) makes it easy to shoot him in the head with an SMG. Remember to kill both of them to complete this mission. - SCOTT GUZOWSKI - Hangout: Steinway, Dukes - There are four guys here, hanging out in a park. You can start this one off by driving into a couple of them, though this is risky, and some of them have SMGs, which can demolish your car pretty quickly. Alternately, you could approach from the east, heading down the big set of steps. There's plenty of ledges and cover you can use to take out the four guys, and they are all fairly spread out. - ANTONIO RIVETTE - Hangout: South Slopes, Broker - These three are hanging around the train station in South Slopes. you'll have to head up the steps to find them, but this just means that you'll have plenty of cover as you approach (press RB). This should give you a good way to pop out from cover and kill them one by one. The first two are on the second floor, and the third is on the top in between the tracks (he may be hard to kill from the safety of the steps because of this). They are all armed, but with nothing particularly dangerous. - RODRIGO STAVNES - Hangout: Steinway, Dukes - These four are runners, not fighters. And boy are they ever runners. You'll have your work cut out for you as they split in every direction when they see you coming. You should be able to pick one off immediately, but you'll have to go hunting for the other three. Not a particularly hard one. - FERNANDO TISDEL - Hangout: Crockett Ave, Hove Beach - Now things get a bit challenging. These four are in a car when you first reach them, and immedaitely open fire on you with SMGs. There's a good chance you'll be able to flip the car (I've done it twice with ease anyway), which gives you ample time to hop out of your own car and open fire on them. If you can't pull off this maneuver, you'll have to damage their car until they hotfoot it out, at which point you can run them down or shoot them. - TYLER PICKREL - Hangout: Meadows Park, Dukes - He's right by the big fountain, and he'll run when he sees you. He's alone, so just run him down to complete this one. - PRESTON PECINOVSKI - Hangout: Northern Gardens, Bohan - When you reach the lot where these five hang out, approach from the east. This way, you can use the wall for cover, and pop out and attack at the break in the wall. Since they are all taking cover behind cars, a good strategy is to shoot the cars instead of them; shotguns, grenades, and RPGs will all make quick work of the cars. Molotovs would also work well here too, now that I think of it, as you can lob them over the wall. One thing to watch out for is other people NOT part of the gang shooting at you from the street and being a general pain in the ass. Also, if you don't kill the targets fast enough, they will get into cars and split up. At this point, you have to either kill them FAST or they will escape, and you'll have to wait a while to do this mission again. A pretty tough one overall. - ALONSO GORALSKI - Hangout: Francis International Airport - There are two targets, one in a slow moving car, and one toting a shotgun near the gate and guard house. I like to go for the guy in the car first, just so he doesn't get away, though he does move slow, as I mentioned. You'll have to watch out for the shotgun guy though, he can take your health down REALLY quick. You can use the wall as cover to help kill this guy (either in your car or out). I like to aim at him from around the corner while in the car, and drive out and shoot him quickly. - BERT REKER - Hangout: BOABO, Broker - There are 6 or 7 targets in this mission (I didn't really get a good count, anyone want to confirm the number?), but don't let that scare you. They all seem to only have pistols. Approach from the south and crack open the double swinging gates until you have a clear shot at one of the guys. Pick him off, open the gate up more, and pick off more guys. This strategy should work for most of them, but you may have to run up the stairs to the north to pick off the last couple of them (easy, since the stairs provide cover. I was able to finish this mission with just a pistol, so it isn't really too difficult. - FREDDY PAPARO - Hangout: Steinway, Dukes - When you reach the area, a car with four criminals will pull out slowly into the road, shooting. Be ready with your own SMG and shoot at the targets and the car quickly. This should damage the car enough so that any remaining thugs step out and duck behind the car, where a much safer firefight can commence. You can stay in the car and pick them off if you'd like at this point. It's possible that this one will cause you some problems as well, but if you've done all the other Most Wanted missions for this island, this will be the last one, and you can give yourself a pat on the back for finishing a third of the Most Wanted missions. .===========. | ALGONQUIN | |============================================. | NAME | CRIME | |====================|=======================| | SHON KIKUCHI | Gang related violence | |--------------------|-----------------------| | JIMMY KAND | Gang related violence | |--------------------|-----------------------| | SIMON NASHLY | Racketeering | |--------------------|-----------------------| | TOMMY FRANCOVIC | Racketeering | |--------------------|-----------------------| | BARRY LAMORA | Human Trafficking | |--------------------|-----------------------| | LINO FRIDDELL | Hit and Run | |--------------------|-----------------------| | JUAN HAIMO | Burglary | |--------------------|-----------------------| | DARREN COVEY | Arms Dealing | |--------------------|-----------------------| | LEO BRODDELL | Drug Trafficking | |--------------------|-----------------------| | CHRISTOV MAHONVIC | Grand Theft Auto | '============================================' - SHON KIKUCHI - Hangout: North Holland, Algonquin - Shon drives a fast sports car, and will jet as soon as you enter the area. Chase him and try to shoot out his tires. He tends to get snagged up on corners, so don't worry about him getting away. After you cause enough damage to the car, it should light on fire and he'll run out in flames. Either kill him at this point, or let the flames do the work for you :] - JIMMY KAND - Hangout: Northwood, Algonquin - Jimmy is holed up in some projects at the north end of the island. Head inside (run around the perimeter until you find the door) and head up to the second floor. When you reach him, get ready for... well, he doesn't do much of anything. The only way he'll run is if you physically step on him, so do it the easy way and shoot him in the face while he's lying on the ground in whatever drug-induced stupor he's in. - SIMON NASHLY - Hangout: Fishmarket South, Algonquin - Simon and his men are scattered about the Pier 45 restaurant in Fishmarket South. Approach cautiously, as you can be shot at if you're at a distance, since there are enemies on the balconies. Once you get close enough, however, it becomes difficult for them to shoot you. Proceed through the three levels of the structure killing off the enemies. There are a bunch of soda machines scattered throughout, so health shouldn't be a concern. - TOMMY FRANCOVIC - Hangout: Castle Garden City, Algonquin - Tommy will be on a bike when you reach him, and will tear out of the short road he's located on. If you can, bump into him to send him careening into the trees on one side of the road, where you should easily be able to shoot him off the bike, and take care of things from there. If not, you'll need to chase him and gun him down the old fashioned way. Not particularly tough. - BARRY LAMORA - Hangout: Colony Island Apartments - Barry and his two buddies will run when they see you coming, and so you'll have to swing around off the road into the parking lot of the apartments. Be careful at this point, since they have some strong weapons, including a shotgun. They all sort of run around Colony Island, so you may have some running cut out for you. Try to use any wall you can as cover, and pick them off that way. If you're confident, just run at any of them when you see them and shoot--they will hopefully go down. - LINO FRIDDELL - Hangout: Middle Park, Algonquin - There are three targets you must kill, and at first, they will run (you'll have to pay some attention, as they will duck down an alley fairly quickly). If you can, drive down the alley and run them over to end this mission. If not, they'll hop in a car and attempt to flee. If this happens, you'll have to do the usual drive and gun to kill them, although at this point, they will start shooting back. Best to end this one as early as possible, in the alley. - JUAN HAIMO - Hangout: Star Junction, Algonquin - This mission is particularly annoying. You must kill three targets, all of which are on motorcyles. "But Specter," you ask, "isn't it easy to kill guys on motorcycles?" Normally, yes. But in this particular case, if you knock one of the guys off but don't kill him, you must spend time trying to finish him off, while the other two guys will escape. If you choose instead to chase the other two guys, the one you leave behind will escape. Either way you will fail the mission and have to wait a while to do it again. You'll really just have to be fast and accurate about your killings, at least for the first two guys. Perhaps you could try letting all three of them get ahead of you. That way, when you shoot one, he will fall off in front of you, and you will be able to hit and (hopefully) kill him without losing any of your momentum towards the other two. Once you've killed two, the last guy should be cake. - DARREN COVEY - Hangout: Purgatory, Algonquin - This is a fairly dangerous mission. To reach the car park in Purgatory, where the gang is located, use the ramp to the north of the targets, and take the left fork which leads to the second level of the garage. The reason I said that this is a dangerous mission is because using the pillars for cover is almost pointless; indeed, any or all of them will just run to your side of the pillar and start shooting you. You can try fighting them this way (doable with at least full health), or you can ready a molotov or a grenade, since they approach in a group. Alternately, you could try sniping them from across the car park, but you'd have to be quick and accurate before they decided to run over and shoot you. If you happen to have an RPG, I suppose you could just fire it into their cluster of cars and call it a day. - LEO BRODDELL - Hangout: East Holland, Algonquin - Several targets are scattered throughout several floors of this apartment complex. The easiest way to complete this mission is to just aim up and around the corner constantly. That way, you'll auto target any potential threats as early as possible, and get the jump on the enemies. Just come prepared with full health, as you'll most likely get shot a few times. The key here is patience. Most of them have shotguns. Don't let them shoot you! - CHRISTOV MAHONVIC - Hangout: Fishmarket South, Algonquin - Another particularly dangerous mission with lots of targets. You'll be fighting in a warehouse this time. There are a few things you can do to make this mission a bit easier. Stand outside the door, and none of them will spot you, yet. From here, try sniping the guys that patrol the second story catwalk. Once you've killed as many of those guys as possible, toss a grenade at the truck in the middle of the room to take out a large portion of the enemy. From here, you'll have to carefully kill the rest. They all have pretty decent weapons, so play it safe, and comb through when you're done for some good ammo. .============================================. .---------------| |----------------. | | Drug Delivery Missions [DDMS] | | '---------------| |----------------' '============================================' To unlock the Drug Delivery Missions, you must have completed the Little Jacob mission "Shadow". Afterwards, you will get a call from Little Jacob asking you if you're interested in a job. Any time after this, you can call him and he'll give you one of ten missions. Each mission begins with you picking up Little Jacob's car, which has the package in it. From there, you will drive to any of the 10 locations and drop off the package. What happens after that is typically different, so read below for a description of each event. As with all these optional missions, it's wise to be armed and protected, so take some time to find / buy some weapons and body armor. - MEADOWS PARK (Near the church alley) - Reward: $250 - This mission goes smoothly--up until you are ambushed moments after dropping off the package. Four gang members will surround you (two on either side) and immediately open fire. Your best bet is to run straight at two of them, killing them as fast as possible, and then ducking for cover from the other two. From here, you can pick them off at your leisure. - SCHOTTLER - Reward: $250 - This is a timed mission, and you must make it to a tunnel in Schottler in a fairly short amount of time. Don't drive too fast, so that you can take corners easier, but don't be too careful, as time is tight. When you reach the end of the GPS line, keep driving a bit until you can turn right (right after you pass under the highway) and turn right immediately into the tunnel. This is where you'll meet your contact and drop off the package. - MEADOW HILLS - Reward: $250 - Another ambush mission. When you drop off the package near the trash cans, four gang members will ambush you from every direction down the alley. It's recommended that you park your car somewhere close so that you can use it as cover as the mission begins. Get rid of whoever's in your way while running towards your car, and regroup from there. If there are other gang members in sight at this point, pick them off from the cover of your car. If not, methodically move through the alley, killing them. - MEADOWS PARK, FESTIVAL TOWERS - Reward: $250 - In this mission, the cops will pull up immediately after the deal, and you'll instantly get a 2 star wanted level. Leave the buyers to fend for themselves and hop in your car. Little Jacob's crap car won't handle well on the grass, and the cops will probably push you around, but you should still make it out to the street unscathed. From here, you'll need to lose your wanted level. Try to avoid the highway, as cops will be crawling on it. Once you lose the cops, the mission ends. - STEINWAY - Reward: $250 - Another timed mission. This one doesn't seem as tight as the Schottler one, but you can still fairly easily run out of time. It's temping to go super fast on the straightaways, but try to avoid this, as cornering will become tough. When you reach the buyer, the mission will end. - CERVEZA HEIGHTS CAR STACK - Reward: $250 - This is a particularly dangerous mission. If you're not at full health, you may not fare too well. As soon as you deliver the package, turn around and run to the right of the parking booth, into the corner. Gang members will drive down the alley in a car, and some will appear on the rooftops from the east. If you made it into cover, good. You can pick off the gangsters much easier from here. If you can't get into that corner for whatever reason, you can always hop in your car and drive out of the alley. Picking them off from the street will work too. - OUTLOOK PARK - Reward: $250 - Another wickedly dangerous mission. You are ambushed on all sides by gang members, and they will deplete your health very quickly. It's hard to use any particular point on the bridge as cover, since they will all just walk around and catch you from the back, so you may have to rely on your car. Alternately, you can just run and gun, hoping they don't kill you first. - BEECHWOOD CITY - Reward: $250 - A timed mission. There's not a lot of time to get the package to the target, but then again, it's a very short drive. The only thing that will really give you trouble is the amount of traffic on the way. But who needs roads? - EAST ISLAND CITY - Reward: $250 - This mission is a pain in the ass if you don't know what you're doing. If you simply follow the GPS route, you'll end up wondering where in the world the target is. Keep following the road around the curve until you can take a right into the grass. The tunnel entrance is the big stone thing jutting out of the ground. You'll have to drive around to the other side of it, and enter from here (probably easier to run in on foot from here). - WILLIS - Reward: $250 - The cops are in on this one too. When you go to deliver the package, a cruiser will pull up in the alley. Losing the heat in this mission didn't seem particularly hard to me (it's only a two star wanted level) .============================================. .---------------| |----------------. | | Exotic Exports [EXEX] | | '---------------| |----------------' '============================================' After completing the mission Logging On for Roman, you'll meet Brucie and subsequently unlock the Exotic Export Missions. To access these missions, head for a computer and access your email. Brucie will have sent you an email with an attachment that details what car he wants. Open the attachment to check out the car, and reply to the email to begin the mission. There are ten different scenarios for each car you need to steal, and they are selected at random, much like the Drug Delivery Missions. After you procure each car, you need to take it to Brucie's lockup. These missions are usually very simple, for the most part. There's a few that require running from a two star wanted level, which is as tough as it gets, really. Brucie will give you a certain amount of money for each car you bring him (the cars and the scenarios are randomly paired, I believe). You can earn around $1200 for each vehicle (some more, some less). Damaging the car in any way drops the value. If you end up trashing the vehicle too much, you'll get a message saying that the vehicle is undeliverable. You can always try again though. If anyone wants to send me a list of the maximum value you can get for each vehicle, that would be lovely. - OUTLOOK PARK - Outlook Park is across the street from the Tw@ cafe, so you won't be going far for this mission. When you reach the other side of the park (just cut through), you'll find that the vehicle has been pulled over, and the driver is being searched. Nab the car, and gun it down the road, as you'll get a two star wanted level instantly. If you're stuck with a crappy car for this mission, it may be a little difficult to escape from the wanted circle, but remember that careful planning and evasion is better than pure speed when escaping the circle. Get a bunch of the police cars to follow you until you pass any street. Pull a uturn immediately, and turn down the street you passed. The police should lose you, giving you enough time to escape the circle before they find you again. Just watch out for more police appearing. - CHASE POINT - A pretty easy grab. There will be a guy sitting in the car, talking to a hooker when you arrive, but you can just yank him out and drive off. He will probably open fire and get in a different car and chase you, but he's more of a nuisance than a worry. - SCHOTTLER - There are three gang members hanging around the vehicle. You can easily waste all three before grabbing it. - MEADOW HILLS - A break in and hotwire mission (unless it doesn't have a top, or it's a bike). Regardless, you'll get a two star wanted level for this one. Refer to the tips in the Outlook Park mission above on how to shake the wanted level. - MEADOWS PARK - You'll have to actually catch up to this vehicle, as it's being driven around. The guy inside won't put up a fight, and you can pretty much just pull up ahead of him, stop in front of him, or push him off the road to stop him. When he stops, just grab the vehicle and drive it back. - BOABO - Some sort of weird hostage situation going on here, involving the vehicle. Blaze in with whatever car you're in and hit the cluster of people. This should kill / distract them long enough for you to just grab the vehicle and jet back to Brucie's. - BEECHWOOD CITY - Another simple on. The two guys around the vehicle won't even really do anything when you grab it. - SOUTH SLOPES - This mission is identical to the Meadows Park mission. I was able to scare the driver right out of the vehicle by shooting at her, at which point I just grabbed it and drove it back. You may have to kill the driver though. - FIREFLY PROJECTS - Three thugs with bats and pistols hang out near this car. Either kill them and grab the vehicle, or just drive off with it initially. - CERVEZA HEIGHTS - When you arrive at the parking garage, the driver will be leaving. If this mission happens to be a bike, you can just shoot the driver once and grab it, but you may need to chase the driver down if he's in a car. Either way, it's not a tough mission. After completing all these missions, you will receive a boost to your % score and the "Order Fulfilled" Achievement (10G) if you're playing on XBox. .============================================. .---------------| |----------------. | | Street Races [STRC] | | '---------------| |----------------' '============================================' - UNDER CONSTRUCTION - The Street Race missions open when you complete No. 1 for Brucie. After that, you can call him and ask him if there's any races going on. There are three races on each island, and you will unlock them as the game progresses. Some general tips for these races: - It should go without saying, but look for a car that's fast and has good handling. Pickings will be slim at first, but when you make it to the second island, it's fairly simple to find a car dealership with nice cars, and jack a good one. - Motorcycles work well too, if you can handle them. You are less likely to crash if you know what you're doing, but if you DO crash, it could cost you the race, depending on how far Niko is thrown. - As stated in the mission description for No. 1, focus first and foremost on getting in first place. This means you should sacrifice pure speed for caution and better cornering. The other drivers are sloppy and tend to crash, which is good if you're being careful and are ready to avoid them when this happens. After you get in front of the pack, you can focus more on speed, especially on straight roads. They tend to have a hard time catching up to you at this point. - Regular cars can work in a pinch (e.g. you're too lazy to get one), and can add a bit of a challenge if you race with a crap heap of a car. - I find the regular brakes are better to rely on than the handbrake, or even both at the same time. Even though handbraking was a sure path to success in previous GTA games, it doesn't seem to work as well in this one. Do whatever works for you though. BOHAN, DUKES, BROKER -------------------- - Starts: MEADOWS PARK - Reward: $500 - This is a fairly average race all around. Moderate traffic, a fair mixture of tight corners and straightaways, and average competitors. The main challenge in this race is paying attention to the big arrows on the checkpoints, so you can plan ahead for sharp turns (especially when you enter the richer neighborhood). - Starts: WILLIS - Reward: $500 - The first third or so of this track has a lot of sharp turns you'll need to take, so take it easy and start out slow. When you reach the airport, you can really let loose for a while and gun it, even after getting on the highway. Once you pass through a few of the checkpoints on the highway though, be on the lookout for the checkpoint that points to the offramp. At this point, tap the brakes a few times so that you can make the turn to the street below. This shouldn't be a particularly hard race with so many chances to pass the competition. - Starts: SOUTH SLOPES - Reward: $500 - This race is much less about speed and more about having a car that handles well. You'll also have to have some good checkpoint watching skills, as you'll run through a few intersections that the checkpoint arrows barely help with (you'll have to use the mini-map or intuition when at some of the four-ways). Fortunately, the other racers seem to have pretty terrible cars, so you should have this one in the bag. ALGONQUIN --------- - Starts: STAR JUNCTION - Reward: $500 - The competition is sucky. The straightaways are almost all useless for picking up speed, since there's so many turns. There are five laps, and traffic is nothing to laugh at. All this in mind, you'll want to take this race slow and steady. One of the bigger dangers is that the race lasts five laps. You'll actually have to be very careful about not damaging your car too much, moreso than other races. Nothing about this race would be more frustrating than blowing up on the fifth lap. As for the traffic, you'll usually find that cars will cluster up right inside a checkpoint. Don't fret, as you can drive around the cluster of cars and still collect the checkpoint. Finally, if one of the better competition gets in front of you, don't try to outrace them. Keep it safe, and they will inevitably wipe out on one of this race's several corners. - Starts: SOUTH ALGONQUIN - Reward: $500 - The competition is sloppy in this race--they tend to snag up in the tunnel. After you get through the tunnel yourself, prepare to make a u-turn. Compared to the Star Junction race, this one is a lot shorter. In addition to watching the arrows on the checkpoints, make sure to watch the mini map. The checkpoints are sort of scattered confusingly, and you'll really need to keep an eye on which streets to turn down, not just general direction of the next checkpoint. This is another candidate for an endurance type race. There are tons of narrow roadways, and plenty to smash your car into, so don't go too crazy. - Starts: BOHAN (NORTH HOLLAND) - Reward: $500 - The competition here is fairly decent. There are lots of straightaways with chances to pull ahead, so bring a fast car. The biggest obstacle here is paying attention to the winding routes over the bridges. You'll find yourself suddenly having to take exit ramps, right after passing through checkpoints. Specifically, once you get onto the second bridge, be prepared to take another ramp the moment you get on. .============================================. .---------------| |----------------. | | Random Characters [RNDC] | | '---------------| |----------------' '============================================' - COMING SOON - .============================================. .---------------| |----------------. | | Flying Rat Locations [FRLC] | | '---------------| |----------------' '============================================' - UNDER CONSTRUCTION - I've started to write up strategies on finding these little guys, but it would be worlds easier if I had some sort of nicer map to reference. I'm assuming someone will eventually work on one for GameFAQs, so perhaps someone could get in touch with me and collaborate? I don't have a scanner and/or the necessary Photoshop skills (MS Paint skills, rather) to make a nice looking one. In the meantime, I have awesomely skilled maps that I made using the map that came with the game, a digital camera, and MSPaint. Links to each will be provided in the respective sections below. Before seeking out these little ones, take a moment to turn off auto-aim. It's next to impossible to shoot them when there's pedestrians walking around. And shoot them you must, by the way. You can't stab, punch, or run them over. You can use molotovs though. A pistol works fine, and one bullet does the trick. Also, shooting in certain areas can cause you to attract a wanted level, so be prepared to attract some attention from time to time. That's why it's important to save every once in a while while hunting. If you're having trouble finding a particular flying rat, but think you're in the right area, turn the volume of your TV up loud; you should hear it cooing. If that doesn't work, try searching for the flying rat at night--they glow red. Finally, if you don't want to be distracted by story related issues when hunting the birds, turn sleep mode ON on your cell phone. Broker and Dukes ---------------- These flying rats are listed in a more or less south-to-north fashion, for your reference. This is the absolutely lovely map I have temporarily until either I finish a nicer one, or someone else does. Use it with fervor: http://img.photobucket.com/albums/v405/Famous_in_365/DSC01433.jpg Also provided are detailed pictures for each flying rat. It is reccommended that you highlight the URL from right to left, due to the stupid way windows chooses to highlight text (I don't know what it's like on a Mac though). .====.========================================================================. | | | | | HOVE BEACH - West side of the island, just below the Broker Bridge, | | | there's a tiny pier. The flying rat is situated here on one of the | | 1 | posts. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR1.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY ISLAND - Where Iroquois Ave. meets Crockett Ave., you should | | | see a gazebo to the south. In front of the gazebo are arched wooden | | 2 | things overhead. Follow these to the right until they end. There's a | | | flying rat sitting on the post. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR2.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY ISLAND - From where you got the last flying rat, you should | | | see the ferris wheel at the carnival. Head on into the carnival and | | | towards the wheel. If you approach it from either side, you will see | | | an opening where you can walk in underneath the cars. As you walk in, | | 3 | look up and you should see a flying rat sitting on one of the steel | | | beams. You may want to hunt for this one at night, as the glow will | | | make it easier to see. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR3.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY ISLAND - At the very southern end of Broker is a very long | | | pier. Head here, go underneath, and run almost the entire way to the | | 4 | shore. The bird should be sitting here in the shadows. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR4.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY ISLAND - Follow Crockett Ave. until you reach the roller | | | coaster (on your right). Search for the hill of the coaster's track | | | (above the writing), and look to the highest point of this hill. You | | 5 | barely be able to spot the bird (well, depending on how big your TV | | | is; it might be clear as day if you're lucky enough to own a nice | | | set). Picking it off, even with a pistol, is easy. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR5.png | | | | |----|------------------------------------------------------------------------| | | | | | BEACHGATE - This flying rat is on the back porch of a large house at | | 6 | the end of Ketchum St. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR6.png | | | | |----|------------------------------------------------------------------------| | | | | | HOVE BEACH - From the street here, enter the alley and make a right. | | | You'll need to stop almost immediately and turn right again at the | | 7 | recess in the wall with a door. The flying rat is above the door. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR7.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY PROJECTS - There's an apartment complex here, and the flying | | 8 | rat is on the fence corner to the southeast of the building. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR8.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY PROJECTS - On the Broker-Dukes expressway, sitting on the | | 9 | median. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR9.png | | | | |----|------------------------------------------------------------------------| | | | | | FIREFLY PROJECTS - This is located UNDER the highway. Don't approach | | | from the south, as it's easier to locate the flying rat from Ringo St. | | 10 | It is sitting near the broken section of the brick wall on the south | | | side of the street. | | | | | | http://i298.photobucket.com/albums/mm246/GTAIVPics/FR10.png | | | | |----|------------------------------------------------------------------------| | | | This one is sitting on the Perestroika Marquee, and | | | | you'll have to do a bit of work to reach it. Head | | | | into the alleys behind the theater and look for the | | 11 | HOVE BEACH | fire escape. When you reach the rooftops, head | | | | back towards the marquee. You should be able to | | | | drop down onto it, and from here shoot the flying | | | | rat. Or you could probably just lob a molotov up | | | | from the street. | |----|------------------|-----------------------------------------------------| | | | This is another tough one. You should see a thin | | | | structure that passes over Delaware Ave attached to | | | | two big stone pillars on either side of the street. | | | | The flying rat is atop the western one. The easiest | | 12 | EAST HOOK | way I've found to reach this one is to find the bus | | | | stop on the north side of Cisco Street, jump up on | | | | top, jump to the stone structure from there, and | | | | head west, jumping up the structure when you need | | | | to. | |----|------------------|-----------------------------------------------------| | | | This pigeon is on an air conditioner, about halfway | | 13 | EAST HOOK | up the side of the building, on the west side. You | | | | may want to search for it at night, for the glow. | |----|------------------|-----------------------------------------------------| | | | This flying rat is situated on the railing of the | | 14 | OUTLOOK PARK | gazebo in Outlook Park. The gazebo can be found by | | | | looking for the circular path in the park. | |----|------------------|-----------------------------------------------------| | | | Head south in between the buildings from Mohegan | | | | Ave. There should be a building with skylights in | | 15 | SOUTH SLOPES | front and to the right of you. Climb to the top of | | | | this structure by using the dumpster to the left of | | | | it, walk over the peaked roof of the garage, and | | | | you'll see the flying rat on another roof ahead. | |----|------------------|-----------------------------------------------------| | 16 | SOUTH SLOPES | On the southern side of the Jerk N Gizzada, sitting | | | | on a wall. | |----|------------------|-----------------------------------------------------| | 17 | DOWNTOWN | On top of a bus stop on the western side of the | | | | street. Shoot from the nearby dumpsters. | |----|------------------|-----------------------------------------------------| | | | Head into the dead end alley here. When you reach | | 18 | BOABO | the circular part of the alley, look up to the | | | | first floor of the fire escape and you'll see the | | | | flying rat on the railing. | |----|------------------|-----------------------------------------------------| | | | There's a tunnel here that runs under the | | 19 | SCHOTTLER | Algonquin-Dukes Expressway. Stand in the middle of | | | | the tunnel, look south, and look up. You should see | | | | the flying rat on a ledge to the leftish. | |----|------------------|-----------------------------------------------------| | 20 | SCHOTTLER | Sitting on the railing of a building's stoop. | |----|------------------|-----------------------------------------------------| | | | Head to the point idicated on my map and look up at | | 21 | BEECHWOOD CITY | the fire escape on the building on the east side of | | | | the street. You should see the flying rat here. | |----|------------------|-----------------------------------------------------| | | | South of the Burger Shot where the road ends and | | 22 | BEECHWOOD CITY | the construction guys are toiling away, you should | | | | see the flying rat sitting on a stone slab. | |----|------------------|-----------------------------------------------------| | 23 | BOABO | Behind the Diner in the middle of the expressway | | | | wall on a support type column. | |----|------------------|-----------------------------------------------------| | | | There's a basketball court in the middle of this | | 24 | CERVEZA HEIGHTS | alley. The flying rat is sitting on a basketball | | | | hoop backboard. | |----|------------------|-----------------------------------------------------| | | | Head up to the train platform using the NORTHERN | | | | set of steps. When you reach the first floor, take | | 25 | CERVEZA HEIGHTS | a right as if you're going up the next set of | | | | stairs, but look instead to the roof of the stairs | | | | you just came up. The bird should be here. | |----|------------------|-----------------------------------------------------| | | | I don't know if I'm an idiot or what, but this one | | | | seemed particularly hard to get, at least on foot. | | | | From the map marker that I've provided, head south | | | | to the ramp that leads up to the train platform. | | | | When you reach the platform, head left until you | | | | see a bench that pokes out from underneath the | | | | awning. Jump up onto this bench from the side, so | | 26 | MEADOW HILLS | you're standing on the back of the bench. Without | | | | moving, jump again, and you should grab onto the | | | | awning. From here you can walk across the roofs to | | | | the other side of the street with some difficulty. | | | | The bird is near one of the doors on the roof. This | | | | might have originally been helicopter only, so you | | | | might want to come back if you can't figure out how | | | | to get up on foot. | |----|------------------|-----------------------------------------------------| | | | You should see a car wash in this area. From the | | | | north wall of the car wash, head north, hop the low | | | | wall, and stand in the middle of the "road" you're | | 27 | WILLIS | in now. Turn so you're facing west, and you should | | | | see that you're under the train tracks. There are | | | | support beams right in front of you, and the bird | | | | is resting just to the left of the right-hand | | | | support beam, on a girder. | |----|------------------|-----------------------------------------------------| | 28 | FRANCIS INTL. | This little guy is sitting on a post near the booth | | | AIRPORT | that the cars drive through. | |----|------------------|-----------------------------------------------------| | | | If you look up at the main building here, you | | | | should see two circular holes in the wall, sort of | | | | a modern design feature on the building. This bird | | 29 | FRANCIS INTL. | is in the southern circle, but you won't be able to | | | AIRPORT | see it from the ground. You could throw a molotov | | | | up there to kill it, which is probably the easiest | | | | way, but I got up there using a motorcycle, at very | | | | slow speeds, just driving up the curve in the wall. | |----|------------------|-----------------------------------------------------| | | | You'll have to be up on the train tracks to reach | | | | this pigeon. The tracks can be accessed right in | | | | front of the main building of the airport, so head | | | | up there. Jump onto the tracks and start heading | | 30 | FRANCIS INTL. | north, towards the dot on the map. You'll pass the | | | AIRPORT | dot and get progressively closer to a building. | | | | When you reach the part of the building that is | | | | closest to the tracks, jump the railing to land on | | | | it. Now backtrack and you should see two black | | | | generators. The bird is in between them. | |----|------------------|-----------------------------------------------------| | 31 | FRANCIS INTL. | Theres a small concrete platform in the grassy area | | | AIRPORT | here, and the bird is on the railing. | |----|------------------|-----------------------------------------------------| | | | You should see a building with a green awning out | | 32 | WILLIS | front. The pigeon is on the stone archway above the | | | | door. | |----|------------------|-----------------------------------------------------| | | | The circular structure here is some sort of circus | | 33 | MEADOWS PARK | tent. You can actually enter the doors in the | | | | southwest segment of it, and there the bird should | | | | be. | |----|------------------|-----------------------------------------------------| | 34 | MEADOWS PARK | Near the fountain in front of the duck sculpture on | | | | a root. | |----|------------------|-----------------------------------------------------| | | | You can get up to the roof of this building using | | 35 | MEADOWS PARK | the fire escapes on the west side of the block. The | | | | bird is on a chimney, in plain sight. | |----|------------------|-----------------------------------------------------| | | | While you can't see this bird from the ground, you | | | | can still kill it with molotovs. You should see | | | | that the building on this corner has some open | | 36 | EAST ISLAND CITY | windows on the top level. From the middle of the | | | | street, aim through the middle window and lob the | | | | molotov straight through (hold RT for a while for | | | | maximum power). You should get the message that you | | | | killed the bird. | '=============================================================================' That's it for now. I'll be updating every other day or so, so keep checking back! .============================================. .---------------| |----------------. | | Unique Stunt Jump Locations [USJL] | | '---------------| |----------------' '============================================' - COMING SOON - Again, if anyone wants to collaborate on some sort of map, that would be great. .============================================. .---------------| |----------------. | | Girlfriends / Friends [GFFS] | | '---------------| |----------------' '============================================' - COMING SOON - .============================================. .---------------| |----------------. | | Phone Fun [PHFN] | | '---------------| |----------------' '============================================' - COMING SOON - .============================================. .---------------| |----------------. | | Internet Interests [ININ] | | '---------------| |----------------' '============================================' - UNDER CONSTRUCTION - After completing Roman's Mission Logging On early in the game, you'll gain access to the internet. Here is a list of the websites available in the game (thanks to The Duff Man for his Secrets FAQ): limevenus.blogsnobs.org mail.eyefind.info pychakilla.blogsnobs.org www.americantravelguide.net www.antfarmcam.net www.area53site.com www.artthrob.org www.a-thousand-words.net www.autoeroticar.com www.babiesovernight.com www.beanmachinecoffee.com www.bigdog.blogsnobs.org www.blogsnobs.org www.bruciesexecutivelifestyleautos.com www.bulimialovers.com www.burgershot.net www.chiropracticovernight.com www.craplist.net www.darksoullock.blogsnobs.org www.designerslave.com www.domestobotlovers.com www.dragonbrainthemovie.com www.easterislandcoverup.com www.eatbiglogs.com www.eddielowfilthslayer.blogsnobs.org www.elchamucoroboto.com www.electrictit.com www.electronicwritingtablet.com www.erisfootware.com www.eugenicsincorporated.com www.eunux.net www.eyefind.info www.fantasyleaguebatswingers.com www.fefighter2008.blogsnobs.org www.fistfans.com www.flyhighpizzapie.com www.freejames.org www.friendswithoutfaces.net www.fruitcomputers.com www.gloryholethemepark.com www.goldberglignerandshyster.com www.golfloversonline.net www.grype.org www.hand-jobs-online.com www.happyfarmersupplies.com www.heritagenothate.org www.homecremation.com www.homeworkfriend.org www.hornyhighschoolreunions.com www.huganimals.com www.ilovetoblow.org www.inyapuper.blogsnobs.org www.krapea.com www.leftover-vacations.com www.liberatedwoman.blogsnobs.org www.libertycitypolice.com www.libertycityrealestate.net www.libertytreeonline.com www.liesdamnlies.net www.lipurgex.com www.littlelacysurprisepageant.com www.lootandwank.com www.love-meet.net www.loveyourmeat.com www.modderstotallyrule.com www.money2makemoney.com www.myonlineme.com www.myroomonline.net www.onlineradiorevolution.com www.our-own-reality.com www.outdatedtastes.com www.outsourceforamerica.com www.peepthatshit.com www.pinktorpedo.org www.piswasser.com www.pointclickshipabitch.com www.poker-in-the-rear.com www.publiclibertyonline.com www.redwoodcigarettes.com www.roidsforlittleboys.com www.rustybrownsringdonuts.com www.sh*tster.de www.sprunksoda.com www.stopshavingnow.net www.thebankofliberty.com www.tobaccofacts.net www.vipluxuryringtones.com www.weazelnews.com www.whattheydonotwantyoutoknow.com www.whymommygotfat.com www.yourmexicandoctor.com www.yournewbabysname.com WEBSITES OF INTEREST -------------------- Most of the websites from that list are just funny webpages there for enjoyment. However, a few of them actually can be used to trigger events and secrets. - www.littlelacysurprisepageant.com - Visiting this website will cause you to instantly get a four star wanted level (the website is a sting, you may have heard about it on the in-game radio). - www.whattheydonotwantyoutoknow.com - Basically THE cheat website in the game. There are maps of all the Flying Rats, Unique Stunt Jumps, First Aid Kits, Body Armor, Random Encounters, Car Theft Locations, Window Cleaning Platforms, Friend Activities, and phone codes for spawning cars, weapons, and stuff. .============================================. .---------------| |----------------. | | Weapons and Other Pickups [WPSP] | | '---------------| |----------------' '============================================' - COMING SOON - .============================================. .---------------| |----------------. | | XBox 360 Achievements [360A] | | '---------------| |----------------' '============================================' - UNDER CONSTRUCTION - There are 50 Achievements in Grand Theft Auto IV. Many of them may prove difficult to get. That's why this section is here! .=============================================================================. | 1. OFF THE BOAT | 5G | | Complete the first mission. | | |-----------------------------------------------------------------------|-----| | 2. ONE HUNDRED AND EIGHTY | 10G | | In a darts game score 180 with 3 darts. | | |-----------------------------------------------------------------------|-----| | 3. POOL SHARK | 10G | | Beat a friend at pool. | | |-----------------------------------------------------------------------|-----| | 4. KING OF QUB3D | 15G | | Beat the High Score in QUB3D. | | |-----------------------------------------------------------------------|-----| | 5. FINISH HIM | 15G | | Complete 10 melee counters in 4 minutes. | | |-----------------------------------------------------------------------|-----| | 6. GENETICALLY SUPERIOR | 25G | | Come first in 20 singleplayer street races. | | |-----------------------------------------------------------------------|-----| | 7. WHEELIE RIDER | 30G | | Do a wheelie lasting at least 500 feet on a motorbike. | | |-----------------------------------------------------------------------|-----| | 8. GOBBLE GOBBLE | 10G | | Score 3 strikes in a row, a turkey, in 10-pin bowling. | | |-----------------------------------------------------------------------|-----| | 9. DRIVING MR. BELLIC | 10G | | Unlock the special ability of taxi. | | |-----------------------------------------------------------------------|-----| | 10. ROLLED OVER | 30G | | Do 5 car rolls in a row from one crash. | | |-----------------------------------------------------------------------|-----| | 11. WALK FREE | 50G | | Lose a 4 star wanted rating by outrunning the cops. | | |-----------------------------------------------------------------------|-----| | 12. COURIER SERVICE | 10G | | Complete all 10 package delivery jobs. | | |-----------------------------------------------------------------------|-----| | 13. RETAIL THERAPY | 10G | | Unlock the special ability of buying guns from a friend. | | |-----------------------------------------------------------------------|-----| | 14. CHAIN REACTION | 20G | | You must blow up 10 vehicles in 10 seconds. | | |-----------------------------------------------------------------------|-----| | 15. ONE MAN ARMY | 40G | | Survive 5 minutes on 6 star wanted level. | | |-----------------------------------------------------------------------|-----| | 16. LOWEST POINT | 5G | | Complete mission "Roman's Sorrow". | | |-----------------------------------------------------------------------|-----| | 17. ORDER FULFILLED | 10G | | Complete all 10 Exotic Export Orders. | | |-----------------------------------------------------------------------|-----| | 18. MANHUNT | 15G | | Complete the most wanted side missions from the police computer. | | |-----------------------------------------------------------------------|-----| | 19. CLEANED UP THE MEAN STREETS | 20G | | Capture 20 criminals through the police computer. | | |-----------------------------------------------------------------------|-----| | 20. FED THE FISH | 5G | | Complete the mission "Uncle Vlad". | | |-----------------------------------------------------------------------|-----| | 21. IT'LL COST YA | 5G | | Complete a taxi ride without skipping from one island to another. | | |-----------------------------------------------------------------------|-----| | 22. SIGHTSEER | 5G | | Fly on all helicopter tours of Liberty City. | | |-----------------------------------------------------------------------|-----| | 23. WARM COFFEE | 5G | | Successfully date a girl to be invited into her house. | | |-----------------------------------------------------------------------|-----| | 24. THAT'S HOW WE ROLL! | 10G | | Unlock the special ability of helicopter. | | |-----------------------------------------------------------------------|-----| | 25. HALF MILLION | 55G | | Reach a balance of $500,000. | | |-----------------------------------------------------------------------|-----| | 26. IMPOSSIBLE TRINITY | 10G | | Complete mission "Museum Piece". | | |-----------------------------------------------------------------------|-----| | 27. FULL EXPLORATION | 20G | | Unlock all the islands. | | |-----------------------------------------------------------------------|-----| | 28. YOU GOT THE MESSAGE | 20G | | Delivered all 30 cars ordered through text message. | | |-----------------------------------------------------------------------|-----| | 29. DARE DEVIL | 30G | | Complete 100% of the unique stunt jumps. | | |-----------------------------------------------------------------------|-----| | 30. ASSASSIN'S GREED | 20G | | Complete all 9 assassin missions. | | |-----------------------------------------------------------------------|-----| | 31. EDANGERED SPECIES | 50G | | Collect every hidden package in the game. | | |-----------------------------------------------------------------------|-----| | 32. UNDER THE RADAR | | | Fly underneath the main bridges in the game that cross water with | 40G | | a helicopter. | | |-----------------------------------------------------------------------|-----| | 33. DIAL B FOR BOMB | 10G | | Unlock the special ability of phoning for a bomb to be placed. | | |-----------------------------------------------------------------------|-----| | 34. GRACEFULLY TAKEN | 10G | | Complete mission "I'll Take Her". | | |-----------------------------------------------------------------------|-----| | 35. LIBERTY CITY (5) | | | After meeting all possible friends, the ones left alive all like | 20G | | you above 90%. | | |-----------------------------------------------------------------------|-----| | 36. NO MORE STRANGERS | 5G | | Meet all random characters. | | |-----------------------------------------------------------------------|-----| | 37. THAT SPECIAL SOMEONE | 10G | | Complete mission "That Special Someone". | | |-----------------------------------------------------------------------|-----| | 38. YOU WON! | 60G | | Complete the final mission. | | |-----------------------------------------------------------------------|-----| | 39. LIBERTY CITY MINUTE | 30G | | Complete the story missions in less than 30 hours. | | |-----------------------------------------------------------------------|-----| | 40. KEY TO THE CITY | 100 | | Achieve 100% in "Game progress" statistic. | G | |-----------------------------------------------------------------------|-----| | 41. TEAMPLAYER | | | Kill 5 players who are not in your team, in any ranked | 10G | | multiplayer team game. | | |-----------------------------------------------------------------------|-----| | 42. CUT YOUR TEETH | 5G | | Earn a personal rank promotion in multiplayer. | | |-----------------------------------------------------------------------|-----| | 43. JOIN THE MIDNIGHT CLUB | | | Win a ranked multiplayer race without damaging your vehicle too | 10G | | much and with damage enabled. | | |-----------------------------------------------------------------------|-----| | 44. FLY THE CO-OP | | | Beat our time in ranked versions of "Deal Breaker", "Hangman's | 15G | | NOOSE" and "Bomb da Base II". | | |-----------------------------------------------------------------------|-----| | 45. TAKING IT FOR THE TEAM | 10G | | Be on the winning team in all ranked multiplayer team games. | | |-----------------------------------------------------------------------|-----| | 46. TOP OF THE FOOD CHAIN | 10G | | Kill 20 players with a pistol in a ranked multiplayer deathmatch. | | |-----------------------------------------------------------------------|-----| | 47. TOP THE MIDNIGHT CLUB | 20G | | Come first in 20 different ranked standard multiplayer races. | | |-----------------------------------------------------------------------|-----| | 48. WANTED | 20G | | Achieve the highest personal rank in multiplayer. | | |-----------------------------------------------------------------------|-----| | 49. AUF WIEDERSEHEN PETROVIC | | | Win all ranked multiplayer variations, all races and "Cops 'n | 30G | | Crooks", as both sides. | | |-----------------------------------------------------------------------|-----| | 50. LET SLEEPING ROCKSTARS LIE | 10G | | Kill a Rockstar developer in a ranked multiplayer match. | | '=============================================================================' DETAILED STRATEGIES: -------------------- 1. Off The Boat - Complete the first mission. Need I say more? 2. One Hundred And Eighty - Head to a game of darts (easiest way to find one is to call Roman and ask him to play a game with you). The inner thin ring triples your score, so aim for the part of this ring that passes through the 20. Each of your three darts will count for 60 points, giving you 180 and the achievement. Note that this will not work if it drops your score below 0, so try to do it right at the beginning of the dart game. 3. Pool Shark - Call up a friend and have them come with you to a pool hall. As long as you sort of know what you're doing, this should be an easy one. I played Little Jacob for my first game, and he didn't do too well. I suck at pool, and I still beat him and got the achievement. Make sure you pay attention to what ball you need to hit though (it will say in faded text). 4. King Of QUB3D - The QUB3D games can be found in a variety of places. The one I used was in the strip club (if you don't know where it is, call a friend and invite them to one; the strip club icon will appear on your map after that). The game itself is like Tetris, but much more annoying. Make sure you watch the tutorial and figure out how to play, or else you may wonder why you are sucking so bad. It took me two tries to do this, so I don't think it's TOO hard. If anyone has any ACTUAL strategies for this, let me know and I'll slap it in here and credit you. 5. Finish Him - A melee counter is when you tap A as an enemy goes to strike you (which causes Niko to dodge), and then immediately hitting Y to counter. Find some place where there's a bunch of people milling around (usually any sidewalk will do) and start pissing people off. When you are in a fight, wait until they attack you, press A to dodge, and hit Y after to counter. You'll need to do this 10 times in 4 minutes (which is a very generous amount of time). You can only do 2 counters to any given pedestrian before they fall over, so keep angering people to create more fistfights. Don't worry if you die either; just find some more people when you are released from the hospital and start swinging--the timer hasn't reset. 6. Genetically Superior - Strategies coming soon. 7. Wheelie Rider - I got this achievement very easily using a Faggio, which I found in the Francis International Airport. I don't know if they usually appear there, but I've heard a few people mention they picked up Faggios there. The reason you should use a Faggio for this is because you almost never fall off backwards from doing a wheelie. To actually perform it, find a long straightaway, come to a stop, and then hold back on the analog stick while accelerating. This should cause you to do a wheelie. Keep holding RT and back on the analog stick, and you should get the achievement. 8. Gobble Gobble - This is a pretty tough achievement, seeing as the bowling controls are pretty difficult in the game. The only strategy I've seen people post is as follows: Take two steps to the left during the positioning phase, and carefully pull the analog stick straight back and straight forward. After two games of bowling, I was able to get this trick to work for me. I think patience is the most important thing when going for this one. 9. Driving Mr. Bellic - This will unlock when Roman calls to let you know that he can send taxis to you in the city when you call him (this happens naturally during the story playthrough). 10. Rolled Over - I've had a bunch of people tell me "GO 2 FRANCIS INTL AIROPOT WITH FAST CAR AND GO OFF RAMP WITH 2 WEHELS TOUCHING U SHUD GET!" Which doesn't help, so PLEASE stop telling me this (there are so many ramps, and all the ones I tried don't work... until I saw this video). http://www.youtube.com/watch?v=dC2tFG8kCcw 11. Walk Free - The easiest way I've found to do this is to grab a fast car and head for the Francis International Airport. Before you get there, start hitting people (preferrably cops) until you have three stars. When you have a good number of cruisers chasing you, head over to either the northern or southern end of the airstrip. At this point, you should be bumped up to four stars, if you haven't been already. Since tons of police cars will already be following you, you should be able to zip right along the runway (I stuck close to the coast) and reach the other side of the airstrip without many new cops showing up. At this point, just hide for a moment until you shake the heat, and the achievement should unlock. I've read other strategies on this, and most of them don't work that well. Let me know how this one works for you! 12. Courier Service - See the Drug Delivery Missions section for details on this achievement. 13. Retail Therapy - Engage in activities with Little Jacob until his special ability is unlocked, and consequently, this achievement. 14. Chain Reaction - From Ryusui via XBox Live: "Hey, read your GTA 4 FAQ. Got a tip. For the Chain Reaction Achievement, go to Westdyke Auto in Alderney; it's on the west end of Percell Rd, up on the north end. There's already 8 bikes in there. Get a car, push them together and drive one more inside." 15. One Man Army - Special Thanks goes to a video on XBox Live by Denny Atkin and Ryan Treit that showed me how to do this one (even though the other two achievement strategies they show don't really work, and this one was flawed). First head to the Algonquin bridge (the more or less central bridge that leads to the second island), and stay below it. You should see some steps that lead up to a platform in the middle. Drive a car down this way until you receive 6 stars. At this point, you should be nearing a tunnel. A lot of sources I've read (and the aforementioned video too) say that staying in the tunnel is safe, but I can confirm several times over that it's not, and the cops will just run in and shoot you. And I've gotten shot from all directions too (it's a four way tunnel). Instead, stop your car BEFORE this tunnel, and hop up onto the train tracks. Head into this tunnel, which is worlds safer. From here, if the cops DO chase you, they will only be coming from one direction, and you can easily pick them off as they come or head deeper into the tunnel. - Don Ferrelli sent in this tip, which may prove quite useful: "I found the easiest way to get the One Man Army Achievement was to steal a helitours helicopter and fly across a locked island. It gave me 6 stars and it was quite easy to fly fast enough to avoid being shot by anyone in the ensuing 5 minute flight. I also managed to use this time to fly under all the 13 bridges which is a great way to rack up 80 points in one go." 17. Order Fulfilled - See the Exotic Exports section for details on this achievement. 21. It'll Cost Ya - Well, I'm assuming that this achievement's description is just grammatically skewed, since I've taken plenty of taxi rides around an island, without skipping to another island. I'm guessing they meant, "Complete a taxi ride, without skipping, from one island to another." Or perhaps, "Complete a taxi ride from one island to another without skipping the ride." Come on guys. Sheesh. Anyway, this can be completed even near the beginning of the game. Just hop on a cab in Dukes and set a destination in Bohan, and have the cabbie drive there (or vice versa). .-----------------------------------------------------------------------------. | Credits | '-----------------------------------------------------------------------------' [CRDS] - Achieve360points.com for information on the Achievements for this game, and the forums there for information on the 100% requirements. - Denny Atkin and Ryan Treit's achievement video from XBox Live for tips on some of the achievements (well, sort of; I modified their tips, since they sort of don't work; sorry guys). - The Duff Man's Secrets FAQ on GameFAQs for information on the game's websites. - Xenctuary for the 100% Checklist - Alyson Young for info on various things - Don Ferrelli for some achievement tips - Ryusui for an achievement tip - Latts for walkthrough information .-----------------------------------------------------------------------------. | Version History | '-----------------------------------------------------------------------------' [VERH] Version 0.2 - (4-30-2008) - Guide framework more or less completed (for now) - Started the main walkthrough Version 0.3 - (5-1-2008) - Added more mission walkthroughs Version 0.35 - (5-3-2008) - Added more mission walkthroughs - Added more to the guide framework - Added to the Vigilante and Most Wanted section - Finished the Drug Delivery Missions section Version 0.36 - (5-6-2008) - Added some Achievement strategies - Started adding some Flying Rat Locations - Worked on framework; I'm actually starting to like it now Version 0.37 - (5-8-2008) - Finished the Exotic Exports section - Added some to the Internet Interests section - Worked on the General Strategies and Gameplay section - Added to the 100% Checklist - Added some to the walkthrough Version 0.38 - (5-15-2008) - Started adding detailed pictures to the Flying Rat locations - Added to the walkthrough - Added the Street Races section Version 0.48 - (5-29-2008) - Added to the Walkthrough - Added to the Street Races section Version 0.60 - (6-4-2008) - Big updates to the walkthrough - Added to the Most Wanted section Version 0.63 - (6-5-2008) - Walkthrough update .-----------------------------------------------------------------------------. | Legal | '-----------------------------------------------------------------------------' [LEGL] Grand Theft Auto and the Grand Theft Auto logo are registered trademarks of Take-Two Interactive Software, Inc. This guide may not be reproduced under any circumstances except for personal private use. It may not be placed on any web site or otherwise distributed publicly without advanced permission from the author. Use of this guide on any other web site or as part of any public display is strictly prohibited, and a violation of copyright.