_ ___ _ _ _ ___ ____ | | |_ _| \ | | |/ ( ) ___| | | | || \| | ' /|/\___ \ | |___ | || |\ | . \ ___) | |_____|___|_| \_|_|\_\ |____/ ____ ____ ___ ____ ____ ____ _____ __ / ___| _ \ / _ \/ ___/ ___|| __ ) / _ \ \ / / | | | |_) | | | \___ \___ \| _ \| | | \ \ /\ / / | |___| _ <| |_| |___) |__) | |_) | |_| |\ V V / \____|_| \_\\___/|____/____/|____/ \___/ \_/\_/ _____ ____ _ ___ _ _ ___ _ _ ____ |_ _| _ \ / \ |_ _| \ | |_ _| \ | |/ ___| | | | |_) | / _ \ | || \| || || \| | | _ | | | _ < / ___ \ | || |\ || || |\ | |_| | |_| |_| \_\/_/ \_\___|_| \_|___|_| \_|\____| ------------------------------------- Platform: Nintendo Wii Release Date: November 19, 2007 Guide By: Marko Bagaric ------------------------------------- ----------------------------------------------------------- TABLE OF CONTENTS ----------------------------------------------------------- 1. Introduction [INTRO] 2. Assembling everything [ASMBL] a. Configuration 1 [CONF1] b. Configuration 2 [CONF2] c. Removing the Wii [RMVIN] Remote and Nunchuk 3. Controls [CNTRL] 4. Getting Started [STRTD] a. Player Select Screen [PLAYR] b. Level Select Screen [LEVLS] 5. Gameplay [GMEPL] a. Basic Rules [BSCRL] b. About your weapon [ABTWP] c. Results Screen [RSLTS] d. Playing with 2-4 [PLYIN] Players e. Game Types [GMETP] f. Tips [FTIPS] 6. Level Walkthrough [WLKTH] a. Level 1 - Ordon Target Practice [ORDTP] - Gerudo Stalfos: Defender [GDSLF] - Arbiter’s Grounds: Ranger [ARBGR] b. Level 2 - Goron Target Practice [GRNTP] - Zora River: Defender [ZRRVR] - Skull Shooting [SKLSH] c. Level 3 - Kakariko Target Practice [KRKTP] - Fruit Balloons [FRTBL] - The Great Bridge: Defender [GRTBG] d. Level 4 - Zora River Target Practice [ZRRTP] - Hyrule Castle: Defender [HRCSL] - Skulltula Forest: Ranger [SKLFT] 7. Legal Notes [LGLNT] 8. Thank you’s [THKYU] ----------------------------------------------------------- 1.INTRODUCTION [INTRO] ----------------------------------------------------------- Welcome readers! I'm R351D3NT3V1L4 on the message boards and this is a walkthrough for Link’s Crossbow Training for the Nintendo Wii. This is my first FAQ so please bear with me here. Link’s Crossbow Training is basically a demo Nintendo made to show off the Wii Zapper. It is NOT a full adventure game like other Zelda games. I will explain both the game and the Wii Zapper. ----------------------------------------------------------- 2. ASSEMBLING EVERYTHING [ASMBL] ----------------------------------------------------------- Before you start playing, you have to put the Wii remote and Nunchuk into the Wii Zapper. If you have the Wii Remote Jacket on, remove it before attaching the remote to the Wii Zapper. There are 2 configurations. Configuration 1: Nunchuk Attached and Configuration 2: Nunchuk Separate. =========================================================== CONFIGURATION 1 [CONF1] =========================================================== Configuration 1: Nunchuk Attached – Both the Wii Remote and Nunchuk are attached to the Wii Zapper. Step 1: Remove the cable storage cover by pressing and sliding it towards the bottom of the Wii Zapper. Step 2: Open the Nunchuk into the compartment, aligning the projections with the screw holes on the underside of the Nunchuk. Close the Nunchuk lock over the base of the Nunchuk. Step 3: Feed the cable along the underside of the Wii Zapper, pressing it into the slot. Wrap the cable around the projections inside the compartment 3-1/2 times, leaving some extra cable to connect to the remote. Step 4: Replace the cable storage cover, feeding the cable through the slot at the top of the compartment. Step 5: Thread the wrist strap cord through the connector hook on the bottom of the connector plug. Insert the plug into the External Connector on the bottom of the Wii Remote. Step 6: Place the remote into the compartment, front end first, while pressing the Wii Remote lock release. Let go of the lock release when the remote is fully inserted into the compartment. The tabs on the lock should be inserted into the two holes on the bottom of the remote. =========================================================== CONFIGURATION 2 [CONF2] =========================================================== Configuration 2: Nunchuk Separate – The Wii Remote is attached to the Wii Zapper while the Nunchuk is held in your other hand. Step 1: Thread the wrist strap cord through the connector hook at the bottom of the connector plug. Insert the plug into the External Extension Connector on the bottom of the Wii Remote. Step 2: Place the remote into the compartment, front end first, while pressing the Wii Remote lock release. Let go of the lock release when the remote is fully inserted into the compartment. The tabs on the lock should be inserted into the two holes on the bottom of the remote. =========================================================== REMOVING THE WII REMOTE AND NUNCHUK [RMVIN] =========================================================== Step 1: Press and hold the Wii Remote lock release and remove the Wii Remote from the compartment, bottom end first. Unplug the connector from the bottom of the remote and remove the wrist strap cord from the connector hook. Step 2: Remove the cable storage cover by pressing and sliding it towards the bottom of the Wii Zapper. Unwind and remove the cable and replace the cover. Step 3: Open the Nunchuk lock and remove the Nunchuk from the compartment. Replace the Nunchuk lock. ----------------------------------------------------------- 3.CONTROLS [CNTRL] ----------------------------------------------------------- Pointer – Move the crosshairs (Point at the screen) A Button – Pause Menu: Continue, Quit, Adjust alignment HOME Button – Open HOME Menu B Button – Confirm, Fire Crossbow (Hold and release for exploding arrow) Z Button – Zoom in Control Stick – On certain stages, you can move freely using the Control Stick Before you play, you will have to determine which hand is going where. My right hand is the dominant hand but my left hand goes on the trigger and my right hand is at the back. But when I’m playing Ranger mode, my right hand is at the trigger and my left hand is on the back so it all depends on what you are comfortable with. ----------------------------------------------------------- 4. GETTING STARTED [STRTD] ----------------------------------------------------------- Once you turn on your Wii and start up Link’s Crossbow Training, press the B Button on the title screen to bring up the following options: Score Attack: Improve your skills by playing through stage after stage, and shoot for the high score. When you first start playing, only levels 1-3 will be available. Multiplayer: Alternate turns with up to three friends, and see who has the best aim. Only levels you have played in Score Attack will be available in Multiplayer. Practice: Pick any stage and try a few practice rounds. Only levels you have played in Score Attack will be available in Practice. =========================================================== PLAYER SELECT SCREEN [PLAYR] =========================================================== Once you have chosen a game mode, the Player Select screen will appear. Select a profile to use. If you’re playing a multiplayer match, you will first choose the number of players. When you’re done, you’ll move on to the Level Select screen. =========================================================== LEVEL SELECT SCREEN [LEVLS] =========================================================== This screen will appear only in Score Attack. To begin playing, point at the level you want to play and press the B Button. A target will appear. Point at it and press the B Button to start. Each level is made up of three stages. To return to the Player Select screen, point at the target in the bottom left corner and press the B Button. ----------------------------------------------------------- 5. GAMEPLAY [GMEPL] ----------------------------------------------------------- There are three stages in each level. If you complete each of the three stages with a high enough total score, you will clear the level and move on to the next. =========================================================== BASIC RULES [BSCRL] =========================================================== Hit bull’s-eyes or enemies using the Wii Zapper, and see how many points you can earn before time runs out. You have a limited amount of time in each stage. When you complete a stage, you’ll move on to the next. The level ends once you have completed all three stages. Once you finish a level, you will return to the Level Select Screen. =========================================================== ABOUT YOUR WEAPON [ABTWP] =========================================================== Crossbow: Press the B Button to fire the crossbow. You have an unlimited number of arrows. Exploding Crossbow: Press and hold the B Button until the crosshairs flash, and then release the B Button to fire an exploding arrow. It has more power and does more damage, but it takes a little while to charge up, so you can’t fire it as frequently. Automatic Crossbow: If you defeat an enemy that’s flashing green, your weapon will turn into a rapid-fire crossbow, able to fire many shots in rapid succession. Once you run out of automatic arrows, your crossbow will revert to normal. =========================================================== RESULTS SCREEN [RSLTS] =========================================================== When you complete a stage, the Results screen will show you how many points you earned in that stage as well as your running total for the stage you are playing. When you’re ready to continue, press the B Button to start the next stage. =========================================================== PLAYING WITH 2-4 PLAYERS [PLYIN] =========================================================== You can play Link’s Crossbow Training with up to four players, taking turns using the Wii Zapper. Players take turns, starting with Player 1 and ending with Player 4. When you are done with your turn, hand the Wii Zapper to the next player. =========================================================== GAME TYPES [GMETP] =========================================================== There are three basic types of stages: Target Shooting, Defender and Ranger. Target Shooting: Shoot the targets as they appear on- screen. You get more points for a bull’s-eye, and consecutive hits earn you bonus points. Gold targets are worth more points. Don’t shoot targets marked with the blue X, or you’ll lose points and your combo chain. Defender: Take out hordes of enemies as they attack. Turn to face in a different direction by aiming the Wii Zapper off screen in any direction. As with Target Shooting stages, consecutive hits earn you bonus points. Ranger: Seek out your enemies in a number of different settings. Move using the Control Stick, and change your facing by aiming the Wii Zapper off-screen in any direction. Again, consecutive hits earn you bonus points. =========================================================== TIPS [FTIPS] =========================================================== Attack quickly and accurately. Some targets appear for only a short time, so be ready to take aim and fire as fast as you can. You’ll earn a bonus for hitting every target or enemy in a stage. Use exploding arrows. They can take out a lot of enemies gathered in one area, take aim and blast the bunch of them. Be careful because you might accidentally hit a target that you don’t want to. Shoot lots of things. Enemies and targets aren’t the only things you can shoot. See what else you can shoot for points. Some targets might even contain bonuses for you – if you see a floating Rupee, shoot it for bonus points. You’ll lose points for shooting Cuccos and other living things. ----------------------------------------------------------- 6. LEVEL WALKTHROUGH [WLKTH] ----------------------------------------------------------- Well this is the walkthrough part. I will try my best to help you get the highest score possible. The main things you should remember are to hit the targets right in the middle, make sure you don’t miss a target or your combo will be broken and to shoot each target quickly but carefully. Also if you shoot a scarecrow’s body 8 times, and then shoot it’s head, another one will appear later in the level and if you do that same to that scarecrow, you will be taken to an alternative area with more gold targets (Credit goes to guywiththehair for this). =========================================================== Level 1 - Ordon Target Practice [ORDTP] =========================================================== When you first start the level, shoot the scarecrow’s body 8 times and then shoot its head. If you did it correctly, it will disappear into the ground. When the starting whistle blows, the first target will appear. Shoot it and then 2 targets will appear. Shoot them and then 3 targets will appear. Once you shoot them, 5 targets will appear and after you shoot those 5 targets, a gold target will appear in the background on top of the house. Shoot it before it disappears and then the camera will move. If you shot the scarecrow in the correct way, another one will appear near the top right corner. Kill it the same way except this time it won’t disappear into the ground. Regardless of whether you shot the scarecrow or not, a target will appear. Shoot it and 5 targets will appear. Destroy them and 5 more targets will appear scattered around. Destroy them and 4 targets will appear to the left and after you destroyed them, 1 gold target will appear to the right. Now this is where the paths split. If you didn’t destroy the two scarecrows correctly, then you will go to the default path. A cucco will be walking on the ground. Don’t shoot it or you will lose 100 points. 3 targets will appear to the right. Destroy them and 5 targets will appear to the left. Shoot them and 4 targets will appear to the right. After you shoot them, 2 more targets will appear and then once you destroy those, a gold target will appear. That is the end of the level. Now if you destroyed the two scarecrows correctly, you will go to the alternative area where there are more gold targets. First one gold target will appear. Shoot it and then a gold target and a normal target will appear. Shoot those and then a gold target and 2 normal targets will appear. After you shoot them, 2 normal targets and 1 gold target will rise and sink into the water. Once you shoot them, 1 gold target and 1 normal target will be on a clothesline or something and will be moving right to left and back. Shoot them and 2 more gold targets will appear. Shoot those 2 and another gold target will appear. After you shoot that one, 2 normal targets and 1 gold target will appear. Shoot those and 3 normal targets and 1 gold target will appear. Finally after you shoot those, 1 final gold target will appear. After you shoot it, the level will be over and if you shot all of the targets, you will receive bonus score points. =========================================================== Gerudo Stalfos: Defender [GDSLF] =========================================================== Ok in this level, you will be in third person. When you start, you can shoot a scarecrow somewhere in the background. 1 small Stallfos will come out of the ground (each hit you take will cost you 100 points). When you kill it, another will come out. When you kill that one, a 3rd and 4th one will come out. After you kill them, 3 will come out and when you kill them, 1 big Stallfos will come out with a shield. Kill it and then 12 small ones will come as well as 1 big green one. If you kill the green one, your crossbow will turn into a crossbow machine gun. Kill all of them and then 1 big green Stallfos will come and a whole bunch of small ones will come. Kill them and 1 big one and 4 small ones will come in front and behind you. Kill them and 5 big ones will come towards you. If you kill all 5, you will get bonus points and a ton of small ones will come but by then the time will run out. =========================================================== Arbiter’s Grounds: Ranger [ARBGR] =========================================================== This is a free roam area. There are 25 Moblins. Once you start, there will be 3 Moblins in front of you. Kill them and as you move forward, another one will be there. Kill it and as you turn to the right, you will see 4 Moblins on the ground. Kill them all. If you look up, there will be 2 Moblins on separate platforms. Kill them and proceed. There is a scarecrow to the left on a platform. If you keep on moving forward, there will be 1 Moblin sleeping near some crates to the left. Kill him and look up at the platforms. You can see 6 Moblins on 6 separate platforms. Kill them and move to the left. There will be 3 of them in sight. Kill them and walk around. There will be 5 left. Take them out and you will receive bonus points for killing every Moblin. If there is time left, go around shooting pots, boxes, crates, and roasting pigs. =========================================================== Level 2 - Goron Target Practice [GRNTP] =========================================================== This level is totally random. You will first be taken to 3 Gorons. They will roll and targets will appear on their stomachs…yes…stomachs… Anyway, they will either be normal targets, gold targets, or blue X targets. Do not shoot the blue X targets. They will cost you points. After that, you will move to 5 Gorons. The same targets will appear. You can shoot the pots, crates, boxes and signs in the background. After that, you will move to a final place where there are 7 Gorons. There will be a scarecrow to the very right that you can destroy. After time runs out, the level will be over. =========================================================== Zora River: Defender [ZRRVR] =========================================================== In this level, you will be in a canoe. You will have no control over it so just focus on shooting the enemies. You can also shoot the pots on the walls and ones that are hanging. When you start, there will be Toadpolis swimming in the water. As you get close to them, they will come out of the water and if you don’t kill them quick enough, they will shoot rocks at you which you can destroy with your crossbow. As you go forward, you will come across 9 Toadpolis. There will be a scarecrow that you can shoot as you near the Tektites. There will be 7 Tektites. Kill them all as you are proceeding. If you come near them, they will jump at you and attack you. As you near the end, there will be 13 Toadpolis swimming in the water. Kill them all and you will get bonus points. Shoot as many pots as you can before the time is up. =========================================================== Skull Shooting [SKLSH] =========================================================== Basically in this level, red and white skulls will be launched in the air and you will have to shoot them before they fall to the ground and break. White skulls are worth 50 points and Red skulls are worth 100 points. Once the level starts, on the right side there is a scarecrow you can destroy. I will put the order of the skulls as they appear below: White Skulls = W Red Skulls = R 1. W 2. WW 3. WRW 4. WWRW 5. WWWRW 6. WWRWRW 7. WWWRWRW 8. WWWWRWRW 9. WW