_     ___ _   _ _  ___ ____  
| |   |_ _| \ | | |/ ( ) ___| 
| |    | ||  \| | ' /|/\___ \ 
| |___ | || |\  | . \   ___) |
|_____|___|_| \_|_|\_\ |____/ 
                              
  ____ ____   ___  ____ ____  ____   _____        __
 / ___|  _ \ / _ \/ ___/ ___|| __ ) / _ \ \      / /
| |   | |_) | | | \___ \___ \|  _ \| | | \ \ /\ / / 
| |___|  _ <| |_| |___) |__) | |_) | |_| |\ V  V /  
 \____|_| \_\\___/|____/____/|____/ \___/  \_/\_/   
                                                    
 _____ ____      _    ___ _   _ ___ _   _  ____ 
|_   _|  _ \    / \  |_ _| \ | |_ _| \ | |/ ___|
  | | | |_) |  / _ \  | ||  \| || ||  \| | |  _ 
  | | |  _ <  / ___ \ | || |\  || || |\  | |_| |
  |_| |_| \_\/_/   \_\___|_| \_|___|_| \_|\____|

-------------------------------------
Platform: Nintendo Wii
Release Date: November 19, 2007
Guide By: Marko Bagaric   
-------------------------------------

-----------------------------------------------------------
TABLE OF CONTENTS
-----------------------------------------------------------

1. Introduction                         [INTRO]
2. Assembling everything                [ASMBL]
   a. Configuration 1                   [CONF1]
   b. Configuration 2                   [CONF2]
   c. Removing the Wii                  [RMVIN]
      Remote and Nunchuk
3. Controls                             [CNTRL]
4. Getting Started                      [STRTD]
   a. Player Select Screen              [PLAYR]
   b. Level Select Screen               [LEVLS]
5. Gameplay                             [GMEPL]
   a. Basic Rules                       [BSCRL]
   b. About your weapon                 [ABTWP]
   c. Results Screen                    [RSLTS]
   d. Playing with 2-4                  [PLYIN]
      Players
   e. Game Types                        [GMETP]
   f. Tips                              [FTIPS]
6. Level Walkthrough                    [WLKTH]
   a. Level 1						
    - Ordon Target Practice             [ORDTP]
    - Gerudo Stalfos: Defender          [GDSLF]
    - ArbiterÂ’s Grounds: Ranger         [ARBGR]
   b. Level 2
    - Goron Target Practice             [GRNTP]
    - Zora River: Defender              [ZRRVR]
    - Skull Shooting                    [SKLSH]
   c. Level 3
    - Kakariko Target Practice          [KRKTP]
    - Fruit Balloons                    [FRTBL]
    - The Great Bridge: Defender        [GRTBG]
   d. Level 4
    - Zora River Target Practice        [ZRRTP]
    - Hyrule Castle: Defender           [HRCSL]
    - Skulltula Forest: Ranger          [SKLFT]
7. Legal Notes                          [LGLNT]
8. Thank youÂ’s                          [THKYU] 

-----------------------------------------------------------
1.INTRODUCTION                                      [INTRO]
-----------------------------------------------------------

Welcome readers! I'm R351D3NT3V1L4 on the message boards 
and this is a walkthrough for LinkÂ’s Crossbow Training for 
the Nintendo Wii. This is my first FAQ so please bear with 
me here. LinkÂ’s Crossbow Training is basically a demo 
Nintendo made to show off the Wii Zapper. It is NOT a full 
adventure game like other Zelda games. I will explain both 
the game and the Wii Zapper.

-----------------------------------------------------------
2. ASSEMBLING EVERYTHING                            [ASMBL]
-----------------------------------------------------------
Before you start playing, you have to put the Wii remote 
and Nunchuk into the Wii Zapper. If you have the Wii Remote 
Jacket on, remove it before attaching the remote to the Wii 
Zapper. There are 2 configurations. Configuration 1: 
Nunchuk Attached and Configuration 2: Nunchuk Separate.

===========================================================
CONFIGURATION 1                                     [CONF1]
===========================================================
Configuration 1: Nunchuk Attached – Both the Wii Remote and 
Nunchuk are attached to the Wii Zapper.

Step 1: Remove the cable storage cover by pressing and 
sliding it towards the bottom of the Wii Zapper.
 
Step 2: Open the Nunchuk into the compartment, aligning the 
projections with the screw holes on the underside of the 
Nunchuk. Close the Nunchuk lock over the base of the 
Nunchuk.

Step 3: Feed the cable along the underside of the Wii 
Zapper, pressing it into the slot. Wrap the cable around 
the projections inside the compartment 3-1/2 times, leaving 
some extra cable to connect to the remote.

Step 4: Replace the cable storage cover, feeding the cable 
through the slot at the top of the compartment.

Step 5: Thread the wrist strap cord through the connector 
hook on the bottom of the connector plug. Insert the plug 
into the External Connector on the bottom of the Wii 
Remote.

Step 6: Place the remote into the compartment, front end 
first, while pressing the Wii Remote lock release. Let go 
of the lock release when the remote is fully inserted into 
the compartment. The tabs on the lock should be inserted 
into the two holes on the bottom of the remote.

===========================================================
CONFIGURATION 2                                     [CONF2]
===========================================================
Configuration 2: Nunchuk Separate – The Wii Remote is 
attached to the Wii Zapper while the Nunchuk is held in 
your other hand.

Step 1: Thread the wrist strap cord through the connector 
hook at the bottom of the connector plug. Insert the plug 
into the External Extension Connector on the bottom of the 
Wii Remote.

Step 2: Place the remote into the compartment, front end 
first, while pressing the Wii Remote lock release. Let go 
of the lock release when the remote is fully inserted into 
the compartment. The tabs on the lock should be inserted 
into the two holes on the bottom of the remote.

===========================================================
REMOVING THE WII REMOTE AND NUNCHUK                 [RMVIN]
===========================================================
Step 1: Press and hold the Wii Remote lock release and 
remove the Wii Remote from the compartment, bottom end 
first. Unplug the connector from the bottom of the remote 
and remove the wrist strap cord from the connector hook.

Step 2: Remove the cable storage cover by pressing and 
sliding it towards the bottom of the Wii Zapper. Unwind and 
remove the cable and replace the cover.

Step 3: Open the Nunchuk lock and remove the Nunchuk from 
the compartment. Replace the Nunchuk lock.

-----------------------------------------------------------
3.CONTROLS                                          [CNTRL]
-----------------------------------------------------------
Pointer – Move the crosshairs (Point at the screen)

A Button – Pause Menu: Continue, Quit, Adjust alignment

HOME Button – Open HOME Menu

B Button – Confirm, Fire Crossbow (Hold and release for 
exploding arrow)

Z Button – Zoom in

Control Stick – On certain stages, you can move freely 
using the Control Stick

Before you play, you will have to determine which hand is 
going where. My right hand is the dominant hand but my left 
hand goes on the trigger and my right hand is at the back. 
But when IÂ’m playing Ranger mode, my right hand is at the 
trigger and my left hand is on the back so it all depends 
on what you are comfortable with.

-----------------------------------------------------------
4. GETTING STARTED                                  [STRTD]
-----------------------------------------------------------
Once you turn on your Wii and start up LinkÂ’s Crossbow 
Training, press the B Button on the title screen to bring 
up the following options: 
 
Score Attack: Improve your skills by playing through stage 
after stage, and shoot for the high score. When you first 
start playing, only levels 1-3 will be available.

Multiplayer: Alternate turns with up to three friends, and 
see who has the best aim. Only levels you have played in 
Score Attack will be available in Multiplayer.

Practice: Pick any stage and try a few practice rounds. 
Only levels you have played in Score Attack will be 
available in Practice.

===========================================================
PLAYER SELECT SCREEN                                [PLAYR]
===========================================================
Once you have chosen a game mode, the Player Select screen 
will appear. Select a profile to use. If youÂ’re playing a 
multiplayer match, you will first choose the number of 
players. When youÂ’re done, youÂ’ll move on to the Level 
Select screen. 

===========================================================
LEVEL SELECT SCREEN                                 [LEVLS]
===========================================================
This screen will appear only in Score Attack. To begin 
playing, point at the level you want to play and press the 
B Button. A target will appear. Point at it and press the B 
Button to start. Each level is made up of three stages. To 
return to the Player Select screen, point at the target in 
the bottom left corner and press the B Button.

-----------------------------------------------------------
5. GAMEPLAY                                         [GMEPL]
-----------------------------------------------------------
There are three stages in each level. If you complete each 
of the three stages with a high enough total score, you 
will clear the level and move on to the next.

===========================================================
BASIC RULES                                         [BSCRL]
===========================================================
Hit bullÂ’s-eyes or enemies using the Wii Zapper, and see 
how many points you can earn before time runs out. You have 
a limited amount of time in each stage. When you complete a 
stage, youÂ’ll move on to the next. The level ends once you 
have completed all three stages. Once you finish a level, 
you will return to the Level Select Screen.

===========================================================
ABOUT YOUR WEAPON                                   [ABTWP]
===========================================================
Crossbow: Press the B Button to fire the crossbow. You have 
an unlimited number of arrows.

Exploding Crossbow: Press and hold the B Button until the 
crosshairs flash, and then release the B Button to fire an 
exploding arrow. It has more power and does more damage, 
but it takes a little while to charge up, so you canÂ’t fire 
it as frequently.

Automatic Crossbow: If you defeat an enemy thatÂ’s flashing 
green, your weapon will turn into a rapid-fire crossbow, 
able to fire many shots in rapid succession. Once you run 
out of automatic arrows, your crossbow will revert to 
normal.

===========================================================
RESULTS SCREEN                                      [RSLTS]
===========================================================
When you complete a stage, the Results screen will show you 
how many points you earned in that stage as well as your 
running total for the stage you are playing. When youÂ’re 
ready to continue, press the B Button to start the next 
stage.

===========================================================
PLAYING WITH 2-4 PLAYERS                            [PLYIN]
===========================================================
You can play LinkÂ’s Crossbow Training with up to four 
players, taking turns using the Wii Zapper. Players take 
turns, starting with Player 1 and ending with Player 4. 
When you are done with your turn, hand the Wii Zapper to 
the next player.

===========================================================
GAME TYPES                                          [GMETP]
===========================================================
There are three basic types of stages: Target Shooting, 
Defender and Ranger.

Target Shooting: Shoot the targets as they appear on-
screen. You get more points for a bullÂ’s-eye, and 
consecutive hits earn you bonus points. Gold targets are 
worth more points. DonÂ’t shoot targets marked with the blue 
X, or youÂ’ll lose points and your combo chain.

Defender: Take out hordes of enemies as they attack. Turn 
to face in a different direction by aiming the Wii Zapper 
off screen in any direction. As with Target Shooting 
stages, consecutive hits earn you bonus points.

Ranger: Seek out your enemies in a number of different 
settings. Move using the Control Stick, and change your 
facing by aiming the Wii Zapper off-screen in any 
direction. Again, consecutive hits earn you bonus points.

===========================================================
TIPS                                                [FTIPS]
===========================================================
Attack quickly and accurately. Some targets appear for only 
a short time, so be ready to take aim and fire as fast as 
you can. YouÂ’ll earn a bonus for hitting every target or 
enemy in a stage.

Use exploding arrows. They can take out a lot of enemies 
gathered in one area, take aim and blast the bunch of them. 
Be careful because you might accidentally hit a target that 
you donÂ’t want to.

Shoot lots of things. Enemies and targets arenÂ’t the only 
things you can shoot. See what else you can shoot for 
points. Some targets might even contain bonuses for you – 
if you see a floating Rupee, shoot it for bonus points. 
YouÂ’ll lose points for shooting Cuccos and other living 
things.

-----------------------------------------------------------
6. LEVEL WALKTHROUGH                                [WLKTH]
-----------------------------------------------------------
Well this is the walkthrough part. I will try my best to 
help you get the highest score possible. The main things 
you should remember are to hit the targets right in the 
middle, make sure you donÂ’t miss a target or your combo 
will be broken and to shoot each target quickly but 
carefully. Also if you shoot a scarecrowÂ’s body 8 times, 
and then shoot itÂ’s head, another one will appear later in 
the level and if you do that same to that scarecrow, you 
will be taken to an alternative area with more gold targets 
(Credit goes to guywiththehair for this).

===========================================================
Level 1 - Ordon Target Practice			       [ORDTP]
===========================================================
When you first start the level, shoot the scarecrowÂ’s body 
8 times and then shoot its head. If you did it correctly, 
it will disappear into the ground. When the starting 
whistle blows, the first target will appear. Shoot it and 
then 2 targets will appear. Shoot them and then 3 targets 
will appear. Once you shoot them, 5 targets will appear and 
after you shoot those 5 targets, a gold target will appear 
in the background on top of the house. Shoot it before it 
disappears and then the camera will move. 

If you shot the scarecrow in the correct way, another one 
will appear near the top right corner. Kill it the same way 
except this time it wonÂ’t disappear into the ground. 
Regardless of whether you shot the scarecrow or not, a 
target will appear. Shoot it and 5 targets will appear. 
Destroy them and 5 more targets will appear scattered 
around. Destroy them and 4 targets will appear to the left 
and after you destroyed them, 1 gold target will appear to 
the right.

Now this is where the paths split. If you didnÂ’t destroy 
the two scarecrows correctly, then you will go to the 
default path. A cucco will be walking on the ground. DonÂ’t 
shoot it or you will lose 100 points. 3 targets will appear 
to the right. Destroy them and 5 targets will appear to the 
left. Shoot them and 4 targets will appear to the right. 
After you shoot them, 2 more targets will appear and then 
once you destroy those, a gold target will appear. That is 
the end of the level.

Now if you destroyed the two scarecrows correctly, you will 
go to the alternative area where there are more gold 
targets. First one gold target will appear. Shoot it and 
then a gold target and a normal target will appear. Shoot 
those and then a gold target and 2 normal targets will 
appear. After you shoot them, 2 normal targets and 1 gold 
target will rise and sink into the water. Once you shoot 
them, 1 gold target and 1 normal target will be on a 
clothesline or something and will be moving right to left 
and back. Shoot them and 2 more gold targets will appear. 
Shoot those 2 and another gold target will appear. After 
you shoot that one, 2 normal targets and 1 gold target will 
appear. Shoot those and 3 normal targets and 1 gold target 
will appear. Finally after you shoot those, 1 final gold 
target will appear. After you shoot it, the level will be 
over and if you shot all of the targets, you will receive 
bonus score points.

===========================================================
Gerudo Stalfos: Defender		                      [GDSLF]
===========================================================
Ok in this level, you will be in third person. When you 
start, you can shoot a scarecrow somewhere in the 
background. 1 small Stallfos will come out of the ground 
(each hit you take will cost you 100 points). When you kill 
it, another will come out. When you kill that one, a 3rd and 
4th one will come out. After you kill them, 3 will come out 
and when you kill them, 1 big Stallfos will come out with a 
shield. Kill it and then 12 small ones will come as well as 
1 big green one. If you kill the green one, your crossbow 
will turn into a crossbow machine gun. Kill all of them and 
then 1 big green Stallfos will come and a whole bunch of 
small ones will come. Kill them and 1 big one and 4 small 
ones will come in front and behind you. Kill them and 5 big 
ones will come towards you. If you kill all 5, you will get 
bonus points and a ton of small ones will come but by then 
the time will run out. 

===========================================================
ArbiterÂ’s Grounds: Ranger		                 [ARBGR]
===========================================================
This is a free roam area. There are 25 Moblins. Once you 
start, there will be 3 Moblins in front of you. Kill them 
and as you move forward, another one will be there. Kill it 
and as you turn to the right, you will see 4 Moblins on the 
ground. Kill them all. If you look up, there will be 2 
Moblins on separate platforms. Kill them and proceed. There 
is a scarecrow to the left on a platform. If you keep on 
moving forward, there will be 1 Moblin sleeping near some 
crates to the left. Kill him and look up at the platforms. 
You can see 6 Moblins on 6 separate platforms. Kill them 
and move to the left. There will be 3 of them in sight. 
Kill them and walk around. There will be 5 left. Take them 
out and you will receive bonus points for killing every 
Moblin. If there is time left, go around shooting pots, 
boxes, crates, and roasting pigs.

===========================================================
Level 2 - Goron Target Practice		            [GRNTP]
===========================================================
This level is totally random. You will first be taken to 3 
Gorons. They will roll and targets will appear on their 
stomachsÂ…yesÂ…stomachsÂ… Anyway, they will either be normal 
targets, gold targets, or blue X targets. Do not shoot the 
blue X targets. They will cost you points. After that, you 
will move to 5 Gorons. The same targets will appear. You 
can shoot the pots, crates, boxes and signs in the 
background. After that, you will move to a final place 
where there are 7 Gorons. There will be a scarecrow to the 
very right that you can destroy. After time runs out, the 
level will be over. 

===========================================================
Zora River: Defender		                      [ZRRVR]
===========================================================
In this level, you will be in a canoe. You will have no 
control over it so just focus on shooting the enemies. You 
can also shoot the pots on the walls and ones that are 
hanging. When you start, there will be Toadpolis swimming 
in the water. As you get close to them, they will come out 
of the water and if you donÂ’t kill them quick enough, they 
will shoot rocks at you which you can destroy with your 
crossbow. As you go forward, you will come across 9 
Toadpolis. There will be a scarecrow that you can shoot as 
you near the Tektites. There will be 7 Tektites. Kill them 
all as you are proceeding. If you come near them, they will 
jump at you and attack you. As you near the end, there will 
be 13 Toadpolis swimming in the water. Kill them all and 
you will get bonus points. Shoot as many pots as you can 
before the time is up.

===========================================================
Skull Shooting			                           [SKLSH]
===========================================================
Basically in this level, red and white skulls will be 
launched in the air and you will have to shoot them before 
they fall to the ground and break. White skulls are worth 
50 points and Red skulls are worth 100 points. Once the 
level starts, on the right side there is a scarecrow you 
can destroy. I will put the order of the skulls as they 
appear below: 
 
White Skulls = W    Red Skulls = R

1. W
2. WW
3. WRW
4. WWRW
5. WWWRW
6. WWRWRW
7. WWWRWRW
8. WWWWRWRW
9. WW