Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Crimson Desert
Open World Games I played 6 hours of Crimson Desert, but it feels like I've barely scratched the surface of this RPG's open world
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Key art for World of Warcraft: Midnight showing Xal'atath hovering against a dark sky
World of Warcraft World of Warcraft: Midnight review: "My devotion to this RPG world has been renewed"
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
Heroes of Might and Magic: Olden Era Big in 2026
Strategy Games 2026 is going to be the year of Heroes of Might and Magic: Olden Era, whether or not the strategy game launches in full
Kingdom Come: Deliverance 2 protagonist sighs into his hand
Action RPGs Kingdom Come Deliverance 2 drove me to madness until I started to embrace its world, not fight it - learn from my mistakes
A close-up of Styx looking up from under his hood in darkness, one eye glowing amber, and the other light blue
Stealth Games Styx: Blades of Greed review: "What if Metal Gear Solid 5 went goblin mode? This fantasy open-world stealther delights"
XCOM 2 screenshot showing an alien brute with a plasma gun
Strategy Games 10 years later and with no XCOM 3 in sight, I'm in love with XCOM 2 now more than ever
Dawn of War 4
Games Warhammer 40,000: Dawn of War 4 – Everything we know about the new RTS game
Lords of the Fallen 2 knight in thorned helmet
Action RPGs "I'm not slamming FromSoftware," says Lords of the Fallen 2 dev, but CI Games' RPG has "more drives to experiment"
Best Warhammer games: A marine in Warhammer 40,000: Space Marine 2.
Games The 10 best Warhammer games of all time, ranked
Mewgenics
Roguelike Games Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"
  1. Games
  2. Adventure
  3. Total War: Warhammer 2

Total War: Warhammer 2’s Lizardmen are a brutal blast to play, while the campaign offers a different kind of scale

Features
By David Houghton published 2 June 2017

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

It’s ironic that some are complaining that Total War: Warhammer 2 is being released ‘too soon’ after its predecessor, particularly given the claims that such a schedule makes the game feel more like a DLC expansion. Because while ‘expansion’ is absolutely the operative word in terms of TW: WH2’s overarching ethos - and it will, in fact, operate with a kind of steroid-DLC functionality a little after launch - it’s really far too big an affair to pass off as an add-on. 

With four new playable races (with two campaign variants each, but more on that later), a vast, all-new map, and a smartly different approach to campaign progression, it’s certainly a brand new beast. But it’s also a game that seems sympathetic to its recent precursor, with no desire to make it obsolete. Soon after launch, a patch will allow players of the original game to combine its world map and races with those of its successor, creating a huge, double-sized, ultimate edition of both games. So in a way, yes, Warhammer 2 is an expansion, just not in the way the more cynical might expect. 

That said, Total War: Warhammer 2 also feels a tad more focused than its predecessor, in both the gouging, clanging, limb-flinging arena of battle, and the wider, overworld journey through its more narrative-focused story campaign. The latter sports a fresh, four-continent map, predominantly taking in Warhammer’s New World, which hosts the central quest to control the Great Vortex over Ulthuan. Interested, confirmed, and entirely playable parties this time around are the Lizardmen of tropical Lustria, the High Elves of Ulthuan itself, and the Dark Elves of the bleak, frozen, and generally not-worth-going-to Naggaroth. The Skaven Ratmen are strongly rumoured too. All races have their own reason to fight for the magic-sucking sky-pipe (generally based around harnessing its power, or destroying it in order to free the excess of Chaos magic it collects), except of course the Skaven, because they don’t actually exist. 

You may like
  • A squad of space marines standing in a row and firing in Total War: Warhammer 40K Total War: Warhammer 40,000's crusade system sounds a lot like Helldivers 2: "Every campaign you play, there is meaning to it"
  • Artwork of Total War: Warhammer 40,000 showing a Space Marine, Orc, and Aeldar fighting on top of a mound of corpses Total War: Warhammer 40,000 big preview: Inside Creative Assembly's ambition to develop "the seminal Warhammer 40K game"
  • Key art for Warhammer 40,000: Dawn of War 4 showing a Blood Raven Space Marine in front of a montage of other factions including orks, necrons, and the adeptus mechanicus - with the GamesRadar+ Big in 2026 frame branding Dawn of War 4 has its sights set on "gameplay that feels authentic to the fantasy of each faction" in Warhammer 40k

What this breaks down to is a campaign structure that aims to eschew the RTS genre’s frequent problem of superpower apathy - whereby players eventually become so powerful and numerous of forces in campaign that they often just quit and start over before finishing - using the central goal of the Vortex as a means to create not a trudge through an attritional endgame, but rather a tense race to the finish line. The intent is that you’ll quickly hit a level of power that will see you unlikely to be wiped off the map, but that the various territory gains, exploration rewards, and empowering Vortex rituals committed by the rival factions will keep you on your leathery, taloned toes right to the end. 

Speaking, as I obliquely am, of Lizardmen, I’ve now had a chance to play as the sequel’s cabal of cold-blooded combatants. Taking on the Fallen Gates quest battle (which sees my noble scale-faces going up against a bunch of interloping High Elves who are trying to break into an ancient magical device residing on our turf), I’m presented with a flat jungle clearing leading to a river cutting off the foot of a wide hill, the two areas connected by a tight, bridge-based choke-point. Choke-points are apparently going to be more of a thing in Total Warhammer 2, (look, I’m just calling it that now, okay?), and I am literally fighting an uphill battle. 

Fortunately, my angry fang-boys are well equipped. Leading them as Legendary Lord Kroq-Gar - each race now has two Lords, who start the campaign in different locations, for variant campaign play-throughs or asymmetric co-op - I immediately try to punch a hole in the Elven ground-troops on the bridge using Kroq-Gar, a stegadon, and a feral bastilodon. My three heaviest units, dropped on a wall of squishy Elf-flesh, basically. It might sound risky, sending my Lord in on the first wave, but his innate ability to regen himself and nearby units provides rather a nice safety net to the whole operation. Door kicked rudely open, I flush through my foot soldiers (Saurus Warriors and Skink Skirmishers in this case) to flood the bottom of the hill, sending my heavies on to new targets. 

Here’s where things get a bit trickier, as my single, clear objective is replaced by several different priorities. There are new Elven squads to deal with, of course, but also bolt caster units and a big gang of archers. And the elevation advantage. Because of course the elevation advantage. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

My initial (bad) plan is to flank the projectile units with my heavies while distracting them with my hardy Temple Guard. It eventually works, but isn’t exactly quick or clean. In fact it gets rather messy. I try a different tack on a later play-through, recognising that perhaps that choke-point’s use isn’t over. Placing my ballista units (stegadons with magical Solar Engines equipped) at either side of the bridge’s mouth, facing inward, I hold back and drawn the the Elven warriors down toward me, putting a bastilodon on loose sheepdog duty. This boxed-in killzone works much better, clearing the centre of the field rather well, and otherwise keeping the opposition busy until my second deployment arrives. 

That deployment? Two units of Terradon riders armed with Fireleech bolas. Suddenly the skies are mine, and that elevation advantage no longer seems too big a deal. Sending the riders on repeat, cross-map bombing raids, I concentrate on the archers at first, hitting them on the ground with the bastilodon at the same time. The Fireleeches aren’t exactly an instant solution, but they have a pleasantly effective, attritional effect, allowing me to push forward a lot more safely. Which is good news, as the Elves are about to launch their final gambit: Two roaming Mages on chariots. Fortunately, this gives me a gambit too. The Mages add a new win condition to the map. If I can take them down, it’s all over. Obviously they become my new priority. 

I’m not going to say that what happens next is pretty, because it really isn’t. I’m far too close to victory, and far too strong of numbers, for subtlety. And besides, a one-off game demo with no campaign repercussions tends to encourage bravado. I loosely repeat my earlier strategy of a Solar Engine pincer, and chase the chariots up and down the map to slow them with my heavies as they try to attack my ground troops. Terradons fly overhead, tracking the Mages and bombing zealously. There’s now also the small matter of an Elven dragon in the skies, but I uncharacteristically take little interest in dragons at this point, deeming it a lower priority with an objective-based win so near. The chariots are now getting nowhere fast, and moments later, they are dead. I imagine a single wheel, bouncing down the hill on fire. It makes me happy. 

What makes me less happy is the victory screen, which tells me that despite achieving what felt like a fairly decisive win, fueled by a couple of natty bits of aggressive sleight of hand, I have suffered losses the game deems too great for comfort. Evidently I have not yet mastered the intricacies of Total Warhammer 2’s reptilian ravagers, but that’s fine. They’re already immediately fun to use, parseable enough at first glance to pick up and do solid, (relatively) thoughtful damage with. With some proper exposure and a full campaign progression to learn their more nuanced ins and outs, I reckon the Lizardmen will present a great time. 

As in fact should Total Warhammer 2 in general. Not just replacing the original game, or simply adding to it, Creative Assembly’s ambition of a grand, multi-game mash-up, blending the original campaign with the sequel’s locations, objectives, rituals, lootable ship-wrecks, and roving, multi-race, rogue armies is a pretty damn exciting prospect indeed. And even without that crossover, the base game is already a heck of a meaty offering. And this is the second part of a promised trilogy. Total Warhammer 2 might well be operating like an expansion as well as a sequel, but the eventual scale and shape of that potential growth is undeniably tantalising. 

CATEGORIES
PC Gaming Platforms
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
A squad of space marines standing in a row and firing in Total War: Warhammer 40K
Total War: Warhammer 40,000's crusade system sounds a lot like Helldivers 2: "Every campaign you play, there is meaning to it"
 
 
Artwork of Total War: Warhammer 40,000 showing a Space Marine, Orc, and Aeldar fighting on top of a mound of corpses
Total War: Warhammer 40,000 big preview: Inside Creative Assembly's ambition to develop "the seminal Warhammer 40K game"
 
 
Key art for Warhammer 40,000: Dawn of War 4 showing a Blood Raven Space Marine in front of a montage of other factions including orks, necrons, and the adeptus mechanicus - with the GamesRadar+ Big in 2026 frame branding
Dawn of War 4 has its sights set on "gameplay that feels authentic to the fantasy of each faction" in Warhammer 40k
 
 
A selection of Lumineth Realm-Lords painted by GamesRadar's Will Salmon
Warhammer: Age of Sigmar's latest Battletome completely changes the way my favorite faction plays
 
 
A Chaos Space Marine Lord and Sister of Battle miniature beside on another on a painting mat, in front of a ruined building
I've played Warhammer for years, but sets like Kill Team: Shadowhunt flip the script enough to keep me locked in
 
 
A screenshot of a marine without an helmet in the Total War: Warhammer 40K trailer
Everything we know about Total War: Warhammer 40,000
 
 
Latest in Adventure
A player runs towards the Pokemon Pokopia release time
Pokopia leaves co-op fans disappointed, saying GameShare between Switch 2 and its predecessor "might as well not exist"
 
 
In Pokemon Pokopia, the transformed Ditto trainer takes a selfie looking aghast in front of a glowing piece of land where a relic is buried
I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface
 
 
a ditto human sitting on some logs with pikachu and pichu
Pokopia's unhinged dialogue is tempting me away from Animal Crossing: "It's a pretty nice butt, don't you think?"
 
 
The lighthouse in Pokopia
Pokemon Pokopia Team Initiation Challenge and how to get every item needed
 
 
The Minecraft Live logo over a promotional image for the Tiny Takeover drop.
How to watch Minecraft Live 2026
 
 
Pickmon
Pokemon fan artist alleges new Palworld clone Pickmon "stole one of my designs"
 
 
Latest in Features
In Pokemon Pokopia, the transformed Ditto trainer takes a selfie looking aghast in front of a glowing piece of land where a relic is buried
I've spent 20 hours in Pokemon Pokopia obsessing over its mysterious world and what it hides beneath the surface
 
 
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
LATEST ARTICLES
  1. Garry's Mod
    1
    Garry's Mod creator expected to only "make about $30,000" on the sandbox game – but some 25 million copies later, it's one of Steam's most iconic smash hits
  2. 2
    Star Trek creator Gene Roddenberry's son says Star Trek will "get better" under new Paramount leadership: "Not that they were bad, but I think there's a fresh perspective"
  3. 3
    James Wan is set to direct his first movie since the Aquaman sequel, and it's a remake of a hit Korean crime thriller
  4. 4
    Slay the Spire 2 has delayed Palworld 1.0 "at least a whole day," jokes publishing head: "Pocketpair is dominated by two games – Rimworld and Slay the Spire"
  5. 5
    Are you sick of your Quest 3 controllers dying? This all-in-one headset charging stand deleted that issue for me

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...