BioShock kids are creepy. If they're not harvesting ADAM or hosting sea slugs in Rapture, they're locking themselves in oversized horn masks and prowling the streets of Columbia in search of someone to rat out. Learn why you'd do well to avoid the underage citizens of BioShock: Infinite in Irrational Games' “Boys of Silence” introduction video:
The Boys of Silence are the third Heavy Hitter enemy type revealed for BioShock Infinite. Unlike the Motorized Patriot (BioShock Infinite's Motorized Patriot revealed) or Handyman (BioShock Infinite Handyman takes spotlight in trailer), these youngins aren't necessarily deadly as they are well connected. As Irrational's lead artist Shawn Robertson explains it over at G4TV, the Boys of Silence are blind children equipped to pick up the sounds of approaching players and call in support from nearby enemies. Warning players in advance, Robertson added: “The levels that you see them in you have to make a decision on whether you’re going to try to sneak around them or engage them directly. But if you anger them, they can call in backup.”
As far as nightmare-inducing character designs go, the Boys of Silence look poised to make our skin crawl. Funny enough, that's exactly what the BioShock Infinite team is gunning for according to art director Nate Wells, who noted, “Anytime you completely obscure something’s face, there’s a creepiness that falls naturally out of wondering what’s going on in there. You know, is it this hideously deformed child? Is there a head at all? You can only assume that it’s horrible to be inside that mask, and I think that’s where a lot of his scare value comes from.”
Columbia has a child services office, right?
Watch out for Irrational's newest brood when BioShock Infinite skips in for PS3, Xbox 360, and PC on October 16 in North America, and October 19 everywhere else.