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Available on: PS3

Beyond: Two Souls preview - Quantic Dream's next adventure is beyond what we expected

Take a look at the Heavy Rain developer's next title

One of the biggest surprises out of E3 2012 was Quantic Dream's Beyond: Two Souls. Revealed at the Sony press conference, the Heavy Rain developer's next title looked amazing, and featured some of the best visuals of the generation. The addition of actress Ellen Page playing protagonist Jodie Holmes got us excited, and proved that the developer had learned from some of their last game's mistakes. Or, at least the ones that involved casting actors who can't fake an American accent. 

 
Above: The first trailer for the imaginative, unique game

But after seeing a chunk of gameplay and watching the trailer, we had more questions than we had answers as to how it would actually work. Actually, there was one thing that really stood out: the end of the trailer.

Jodie walked down a burning street, surrounded by smoldering wreckage and corpses. She leaned down, picked up the SWAT team leader, stared right into his eyes, and said, "Tell them to leave me the f--k alone, because next time I'll kill everyone. Come on Aiden, I think they get the message."

What sequence of events could have actually led to that outcome? Well, a few days later, we had a chance to see just that.

23-year-old fugitive Jodie Holmes laid in a nearly vacant train car while Aiden, a ghostly specter, floated around her. For reasons that haven't been explained yet, Jodie and Aiden are connected, creating a link that extends through the mortal coil to the afterlife (we noticed a scar on Jodie's wrist, leading us to believe that her backstory might include a failed suicide attempt). Aiden can be controlled in first-person with the Sixaxis and, being a ghost, can pass through objects without issue. 

We watched as it moved through the other passengers of the train, occasionally stopping to interact with their belongings. Anything with a yellow halo can be affected, and Aiden - bored of Jodie - enjoyed tossing a man's coffee out of a cup holder and ripping a woman's magazine out of her hands. Eventually, the train came to an unexpected stop, and Aiden moved outside to survey the cause.

It was the police. Aiden zoomed over to listen in on their conversation and heard them mention Holmes. He tried to go to another group to listen but was stuck - he's tethered to Jodie, and can only move so far away before hitting a wall. Quickly, he zoomed back into the train and attempted to wake her up, first by knocking her water bottle off the table and then by pushing her bag onto the floor. Reluctantly she stood up, and saw the police officers boarding the train. She went to slip out of the car, but they saw her before she could exit, triggering a chase.

She worked her way through the train, dodging the police with quick-time events and button-prompts. It reminded us of the action-based segments of Heavy Rain, with quick reflexes being needed to perfectly elude her attackers. Failure didn't mean game over, but it would slow her down, and provide a slightly different path to follow.

Jodie managed to duck into a restroom. As the police bashed on the door she looked around for an escape and, with the help of Aiden, opened an exit through the ceiling and worked her way to the top of the train. Things had only begun to escalate.

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Beyond: Two Souls

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Platforms:

PS3

13 comments

  • winner2 - June 10, 2012 6:50 a.m.

    So it's like the ghost of the Hulk? Sounds cool to me. One problem though : Sixaxis. I'm not interested if it's anything like my experience with Lair.
  • Darkhawk - June 9, 2012 7:23 p.m.

    I've said it before, and I'll say it again: 1) Don't hire non-Americans for the American roles. 2) Get an editor to fix your worst ideas. Otherwise, it's going to be the same promise-unfulfilled junk we've had to deal with in Fahrenheit and Heavy Rain.
  • stealth2k - June 8, 2012 12:38 p.m.

    snoozefest Painfully generic
  • Lemming - June 8, 2012 8:25 a.m.

    So basically a combination of Ghost Trick and Heavy Rain. Only without a pomerian.
  • Travia220 - June 8, 2012 7:17 a.m.

    So, basically another game that plays itself with QTE's? The future of gaming.. right here. Games you don't play, they play themselves. E3 was disappointing, full of these games. Are we ever going to get games again that we can actually have full control of the game instead of the game doing everything for us?
  • luckyseven - June 8, 2012 12:26 p.m.

    Are we ever going to get commentors who don't bitch and whine about every new game that gets announced without knowing any hard facts about the gameplay of the final product?
  • zombi3grim - June 8, 2012 12:12 a.m.

    Wow. That looks like an amazing game!
  • majamaki - June 7, 2012 6:52 p.m.

    Loved the surprise of Beyond at E3 this year, the game looks to elevate the evolution of dramatic action gameplay, especially with Ellen Page playing the lead character.
  • BladedFalcon - June 7, 2012 5:12 p.m.

    Hm, interesting. So I was right about the gameplay being similar to Heavy rain, something I have no problem with... EXCEPT for the pigheaded decision to still want us to use the motherfucking sixaxis. I though that it's been years since it was finally drilled trough developers and publisher's heads that the sixaxis is shitty and just not fun to use? Didn't quantic dream get the memo? It's far from a deal breaker, but I'd much rather control Aiden with the analogs sticks instead. Hopefully that could be a viable alternate control once the game ships? Also, reading about How Aiden's powers work, a thought immediately popped into my head: Aiden is basically a ghostly Hulk! XD
  • TheIronMaiden - June 7, 2012 5:03 p.m.

    I heard Aiden but pronounced with an "I" instead of an "A". This game looks great for some reason. It looks like a much better approach to a heavy rain style of gameplay but something that could very well appeal to a bigger audience. Plus Ellen Paige? Yes plx.
  • vicious136 - June 7, 2012 6:16 p.m.

    I still hear "Ivan" but considering GR actually talked to the Quantic Dreams folks about it, I'd imagine that they'd know better than I. It's a moot point though. Regardless of the second soul's name, this game looks just incredible. I still haven't played Heavy Rain (been meaning to) but I played the crap out of Indigo Prophecy and loved it. QD's approach to storytelling in games is awesome. Add some ghosty stuff and Ellen Page (who's an incredible actress) and you get a day one purchase IMO.
  • vicious136 - June 7, 2012 4:49 p.m.

    I'm pretty sure her companion's name was Ivan. Aiden was the dude from Watch Dogs.
  • jmcgrotty - June 8, 2012 3:28 a.m.

    Definitely Aiden.

Showing 1-13 of 13 comments

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