Assassins Creed will "definitely" feature co-op in the future. Still plenty of time to find an accomplice, though

The traditional image of an assassin is that of a quiet loner, living a life of self-imposed solitude, working alone and in complete secrecy. There is a chance that you might form an at-times awkward relationship with a 12 year-old girl, but - generally - if you're in the assassinating business you keep your shit close to your chest and keep other people out. But do away with that preconception because a future Assassin's Creed will embrace the idea of cooperative killing.

At a recent Assassin's Creed: Brotherhood event at Ubisoft's Montreal studio, the game's director, Patrick Plourde, told us that co-op will find its way to Assassin's Creed at some point.

"I think eventually there will definitely be co-op in the brand," Plourde said in no uncertain terms. "For Brotherhood we focused first and foremost on the validation for multiplayer. In campaign, co-op comes with a lot of challenge. At GDC the Saint's Row guys were like: 'if you want your game to have co-op - especially in a sandbox - you need to build it from the ground up.' They're right - it's a couple of years of turnaround to make sure co-op would work."

Of course, with the success of Assassin's Creed, Ubisoft are in the lucky position of being able to think about AC as a long-term project. The freedom that affords the development team is something Plourde is happy to acknowledge:

"With Brotherhood we're expanding the brand, but we also have the quiet confidence that we're successful enough to take our time. That's super liberating. We have great ideas, but we can put some of them on the backburner for the time being then - next time round - revisit some of those old ideas."

More from our interview with the Assassin's Creed devs soon. In the meantime, why not read Mikel's impressions of Brotherhood's single-player campaign.

October 22, 2010




  • BK-201 - October 22, 2010 8:56 p.m.

    Could be fun if they don't fuck it up.
  • Pyrovizard - October 22, 2010 5:26 p.m.

    Co-op would make those important assassinations so much cooler, just think your buddy distracts the guards and sends the target right into your waiting blades
  • Jamahl - October 22, 2010 5:14 p.m.

    To be fair, this makes sense if you consider that the Assassin's of AC do seem more like the type to encourage teamwork, since they're not in it for the money, but to save the world.
  • Darthspud - October 22, 2010 3:59 p.m.

    what about Rosa from the Thieves Guild in Veince in AC2?
  • boxmeizter - October 22, 2010 2:23 p.m.

    pleeaase get rid of these free shiping hoes. and yeah. nice reference.
  • 88Meters - October 22, 2010 12:47 p.m.

    I would love to have a partner at another building right by me and we would both jump off at the same time and take out two at once... badass.
  • KidKatana - October 22, 2010 12:39 p.m.

    Yeh nice reference. And I don't mind if they add co-op as long as it doesn't dick up the single player. I don't want to think about how awful AC would be if you had to play the whole story with an AI partner.
  • ThatSkinnyGuy - October 22, 2010 12:29 p.m.

    Nice Leon reference, almost went by me :^)
  • NeelEvil - October 22, 2010 12:05 p.m.

    This could be awesome if it played like Tenchu:Wrath of Heaven co-op.

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