Assassin's Creed: Revelations locations revealed

Game Informer has the scoop on all of the locations to be featured in Assassin's Creed: Revelations, and oh! The places you'll go! You’ll be on your way up! You’ll be seeing great sights! You’ll join the high fliers who soar to high heights, beginning with Masyaf... which fans will remember from the first Assassin's Creed. Kind of killed the rhythm there.

"[Ezio] goes back to Masyaf in search of answers," said Creative Director Alexandre Amancio. "He wants to find the library there to learn more about the Order. He follows the footsteps of Altair to Masyaf. What begins as a pilgrimage turns into a race against time."

After discovering that the Assassin’s fortress has been overrun, it's off to Constantinople (which was revealed earlier this month), the game's primary location, and a foreign city to Ezio, who must learn the lay of its four distinct districts - Constantin, Beyazid, Imperial, and Galata.

"Constantinople is a massive city. It actually spans two continents – on one side is Europe, and other Asia," said Amancio. "This is the center of the known world at that time. The spice trading and all that related trade happened through Constantinople. It was one of the main reasons that Europeans tried to go around Africa – because Constantinople was this great hub controlled by the Ottomans. And, essentially, everything needed to go through that city."

According to Game Informer, Ezio will return to Masyaf at some point near the end of the game. But if you're wondering, no, you can't go back to Constantinople:

Also included in Revelations are Cappadocia, an underground Templar stronghold, and Rhodes, which won't make an appearance in the campaign, but is included as a new multiplayer setting. Check out Game Informer's reveal for all of the details.

[Source: Game Informer]

May 23, 2011


  • asspills - May 24, 2011 6:38 p.m.

    I'm really hoping the Altair sections harken back to the old ways.. AKA, stealth and planning, with fighting being a fun and challenging way to defend yourself if you mess up. Killing one dude perfectly, and then fending off 5 gaurds in AC1 was infinitely more satisfying than effortlessly stabbing through upwards of 20 gaurds in AC Brotherhood.
  • KaMi - May 24, 2011 11:04 a.m.

    So, am I the only person left on earth still thinking AC's storyline is a tremendous load of crap? I still remember the rewiews for AC1: "Awesome game, graphics and erverything...but the storyline??? Come on!" But since then Ubisoft kept on feeding us more and more conspiracy-si-fi bullshit, so everyone is okay with it all of a sudden? I mean Metal Gears story seems almost comprehensive compared to AC!!! They could've left out the whole Animus/Desmond "story" and still made it a series of (even more) awesome games! So now they have that HUGE character standing in their way of storytelling, and they have to make ends meet by any means necessery! Anyone thinking of "Lost", too?
  • MAXIBOY - May 24, 2011 9:36 a.m.

    I just hope u still have the ability to call assassins to help u like in brotherhood :)
  • Vanlain - May 24, 2011 1:24 a.m.

    I'm personally stoked for this. More AC is a great thing - Ezio, Altair, whatever - gimme more. UBI has shown me that they aren't just releasing tiny expansions, they are giving me a big chuck of a game I can feast on. They get better every time too. Am I the only one that wants it kept in history and not in the "present" with Desmond? I mean a little bit is fine, but I like the game series because of it's historical focus. The last thing I want is Desmond running around with a half-tuck and faux hawk making snarky comments while scaling buildings in New (yawn) York. I want to see them refine the assassins guild a bit more too. It'd be nice to give them more personality and a bigger chance to fail so there was a little more risk involved. Or maybe being able to earn things that will help their survivability. A lot of things about Brotherhood were great but it felt like a test experience on some fronts. I want them to dive in a bit more - more crafting, more side missions with more variety, etc.
  • Z-man427 - May 23, 2011 11:46 p.m.

    The Altaïr sections are what have me excited.
  • Jamahl - May 23, 2011 11:31 p.m.

    Plus they're using the LA Noire facial cap thing... seriously, they're actually doing work. Read the scans of the article before you bring your stereotypical "milking" accusations in here.
  • Jamahl - May 23, 2011 11:23 p.m.

    Oh yeah, and Revelations has a bigger new feature/tweaked mechanic list than Brotherhood did, so...
  • Jamahl - May 23, 2011 11:22 p.m.

    Way to breeze over the massive underground Templar city. This looks like a lot more work than brotherhood, It's not like they're reusing the whole Masyaf medel from AC1, they're reworking if for all the damage it's taken, presumably opening up areas of it that were locked off before, and also it's snowing there now. Constantinople is bigger than Rome, and more diverse in each sector. Pluss that whole underground city populated entirely by templars, which also has an above-ground part, did I mention? Shaping up to be a much bigger step forward than brotherhood, and the last of the non-numbered sequels. (they've said they change animus characters when they make a huge leap forward in story and gameplay, and they number the sequels that are like that. Plus they've said this is for sure the last Ezio/Altair sequel.) Personally I wish the AC games were 8 times longer, so advancing the story and clearing up all the loose ends before AC3 is fine by me, since it extends the amount of content I get. And since games like MW2 can come out with a 4 hour campaign and expect you to get your 60 bucks worth on multi, I seriously don't think I'm getting ripped off if I get an 17-18 hr campaign AND multiplayer EVERY YEAR. Ubisoft is good at AC.
  • hardcore_gamer1990 - May 23, 2011 10:58 p.m.

    Eh... Ubisoft, your standards seem to be slipping. Not that I don't like the AC games, but you seem to be stretching out Ezio and all that bull too far. Give up on him, move on, and give us a damned British assassin! Yeah, I'm still picking this up though. Damn you, intriguing storyline!
  • willmaster123 - May 23, 2011 10:13 p.m.

    Wow, Ubisoft needs to get out the Ezio thing because its beginning to show that their just milking the AC2 thing, except now its becoming noticeable. There isnt much their gonna add here, i can tell, but its probably gonna get amazing reviews either way
  • bobob101 - May 23, 2011 10:10 p.m.

    maybe i'm an idiot, but i would definitely by this game for the fact its a main Assassin Creed game.
  • garnsr - May 23, 2011 10:05 p.m.

    Why did Constantinople get the works? I wasn't really that interested in Brotherhood till it came out, and I loved it as much as 2 (and I liked the first one for many hours, too.) But having two great games ahead of it I'm much more interested in Revelation. Going back to a rundown Masayaf (wait, it wasn't really in that great a state to begin with, was it?) will be cool, and if they give Constantinople enough variety it should be great. Hopefully there won't be any more great big invisible walls that disappear at some point for no good reason. And appropriately enough, the Recaptcha seems to want me to enter Greek. Is that even possible?
  • screwball08247 - May 23, 2011 9:52 p.m.

    Tyler, I hate you for getting that song stuck in my head. And it's definitely NOT my ringtone.
  • JayQ - May 23, 2011 9:49 p.m.

    They took a story that could have been done in 2 games and are stretching it to 4, prolly 5 or 6 if not more.
  • trojan12 - May 23, 2011 9:48 p.m.

    I'm playing AC2 right now, looking forward to picking up Brotherhood and of course Revelations... Safety and peace, brothers!
  • MancisFrorkYorgan - May 23, 2011 9:44 p.m.

    Masyaf?! Whoa, it's like Assassin's Creed... but it's not! Truly, Ubisoft have some great ideas. /sarcasm

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