Assassin's Creed: Brotherhood has taken the award for Best Videogame Writing in the 2011 Writers Guild of America awards, placing the title alongside such winners as Inception (Original Movie Screenplay), The Social Network (Adapted Screenplay), and Mad Men (TV Drama). Story writers Patrice Desilets, Jeffrey Yohalem and Corey May were honored for their work on the game in simultaneous ceremonies in New York and Los Angeles on February 5.
Also honored were the game's scriptwriters Ethan Perry, Nicholas Grimwood and Matt Turner. (What's the difference between Story and Script? Basically, the former decide what's going to happen, and the latter decide how it happens – though as Lead Scriptwriter, Yolahem gets props at both stages of the process).
Above: Ezio engages in some award-winning banter
The awards only honor writing by Guild insiders, whose presence among videogame writers isn't as ubiquitous as it is in film or TV. That makes titles like Red Dead Redemption ineligible. We've previously had a bit of a go at that criteria – but if you were going to give a high-profile award to any game's writing, Brotherhood's a pretty worthy contender, Guild or no.
What do you think? What was the best-written game of 2010 in your opinion?
Feb 7, 2011
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