Development on the long awaited sequel, Alice: Madness Returns seems to be going smoothly with a release scheduled for June 14. But once the Electronic Arts published title from Spicy Horse studio ships, famed game designer American McGee plans to focus work on free-to-play, casual, online games.
Speaking in an interview with Joystiq, McGee explained that Spicy Horse, the Shanghai-based game studio founded by McGee in 2007, will be restructuring its organization. "Well, we don't see that the future for us is in triple-A console games," said McGee. "We actually are trying to make games that are online, free-to-play, 3D advanced casual games, so as we finish this we're going to transition the company back to where we were intending to be when we finished Grimm."
Above: Art work for Grimm, a twisted fairytale adventure
According to McGee, Spicy Horse originally planned to continue developing episodic titles, like the dark, fantasy/adventure Grimm. But Electronic Arts’ offer to work with Spicy Horse on a sequel to Alice was too tempting to turn down. But it’s not exactly a return to business as usual.
While Grimm was an episodic adventure released through GameTap, Spicy Horse will be working on 3D free-to-play online games for release in Asia post-Alice. "So, we restructured for two years, we built the game, we did a great job, we're gonna ship it on time, on schedule, we never had a crunch and it's been really awesome. But now, it's back to what our belief is in terms of where things are going, so it's going to be all about free-to-play, 3D games for Asia," explained McGee.
Mar 10, 2011
Alice: Madness Returns preview
One step beyond the looking glass
American McGee: The GamesRadar Interview
Bad Day LA’s master of disaster talks about laughing in the face of fear, crushing the City of Angels and… tentacle porn