Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Golden Joystick Awards 2026
  • Join our monthly RPG Club
  • G+RLS Podcast
  • Game of the Week
  • Countdown to GTA 6
  • RPG Hub
  • Submit your clips. Win prizes
  • Best gaming tech
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

With Guilty Gear Strive, Arc System Works is pushing for the next evolution of its beloved fighting franchise

Features
By Play Staff, Oscar Taylor-Kent
Published 23 December 2020

Guilty Gear creator Daisuke Ishiwatari talks to OPM about taking fighting games back to the dojo with Strive

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Guilty Gear Strive
(Image credit: Ark System Works)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

For fighting game fans, Arc System Works needs no introduction. Its core series, Guilty Gear and Blazblue (which started on PS1 and PS3 respectively), have dominated fighting game tournaments like EVO for years now. On top of that the studio's produced some impressive franchise-led efforts in the shapes of Persona 4 Arena, Dragon Ball FighterZ, and Granblue Fantasy Versus. Now with Guilty Gear Strive (the "iv" in the title is meant to denote the fourth true iteration of the series) the fighting game studio is taking the genre right back to the drawing board. 

"Over Guilty Gear's 20-year history, the focus was to make each update more exciting and impactful than the last," says Daisuke Ishiwatari, the series' creator and chief creative officer on Guilty Gear Strive. "We tried to tone it down somewhat with Guilty Gear Xrd, but it didn't address the main issue with the series – the gap in ability between veteran players and those new to the franchise." 

Arc's games are known for being fast-paced and technical, with a high skill ceiling, all bright lights and clashing colours that require twitchy reflexes to master. But over the years it's been working to make fighters friendlier by including more in-depth tutorials and new modes that assist with combos without taking away too much control. 

Guilty Gear Strive

(Image credit: Ark System Works)

"The fighting game genre is competitive by nature and demands a high level of technique and execution of players, so there should be a clear difference between strong players and those just starting out," says Ishiwatari on the difficulty of balancing the two sides of the spectrum. 

"The problem was that the ability gap between series veterans and beginners was still too large, even though Guilty Gear Xrd was intended to be a brand-new title. [One thing] we are doing now is taking a hard look at a number of things in order to establish a new baseline for long-time players and newcomers to start from."

You may like
  • Blade sheathes his katana in Marvel Tokon Marvel Tokon: Fighting Souls review: "A stunning comeback for superhero fighters, essential for Marvel and genre fans"
  • Fighting a large man with a knife in Stranger Than Heaven's Kure setting I love Stranger Than Heaven's "more intuitive and rough" combat
  • Green Goblin, in orange colors like Hobgoblin, poses in Marvel Tokon: Fighting Souls, holding a pumpkin-shapped bomb Game of the Week – Marvel Tokon is a heroic fighter that's easy to get into but villainous to master

With Strive, Guilty Gear is undergoing a big mechanical overhaul to address its complex nature. "The goal is not to simplify complex mechanics or make the game easier. To excel, players will still need to develop advanced skills and an in-depth understanding of the game," says Ishiwatari. "Our games have the reputation of being hard to understand from the very beginning."  

Putting on a show

Guilty Gear Strive

(Image credit: Ark System Works)
Subscribe to OPM

OPM

(Image credit: Sony)

This feature originally appeared in Official PlayStation Magazine. Subscribe now to have every new issue delivered to your door.

From the demo that's been showcased at a few fighting game tournaments, it's clear that while a lot of changes have been made, characters still have many of the moves you'll be used to. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Rather than becoming more basic, Strive is designed so it's easier to understand what types of good plays you should make. It's easier to follow. But the core system remains the same: you string together combos of punches, kicks, slashes, and hard slashes (it's a four-button fighter, so great on a standard controller). 

Those moves are in order of strength; hard slashes have more of a wind-up, and you can combo upwards through those moves. Timing is less important than in, say, Street Fighter – just mash out buttons up the scale, and like jamming on a scale on a guitar you'll get your moves out. 

Dust attacks on you are launch moves, and ducking while you do it now gives you the option to sweep attack to knock your opponent off their feet. The combat's always been fairly simple to follow when you break it down, but the way Strive is presented ensures it clicks into place quickly for newbies. 

You may like
  • Blade sheathes his katana in Marvel Tokon Marvel Tokon: Fighting Souls review: "A stunning comeback for superhero fighters, essential for Marvel and genre fans"
  • Fighting a large man with a knife in Stranger Than Heaven's Kure setting I love Stranger Than Heaven's "more intuitive and rough" combat
  • Green Goblin, in orange colors like Hobgoblin, poses in Marvel Tokon: Fighting Souls, holding a pumpkin-shapped bomb Game of the Week – Marvel Tokon is a heroic fighter that's easy to get into but villainous to master

Guilty Gear Strive

(Image credit: Ark System Works)

Guilty Gear is well known for being gorgeous – like 2D animation come to life in three dimensions (while remaining on a 2D plane – the camera pans around characters at key moments to reveal the depth). But with so many flashy effects and long combos new players could find it intimidating to grasp. 

"The major focus for this title is to make a game that even casual spectators can easily understand what is happening on screen," says Ishiwatari. "I think that if people can clearly grasp what needs to be done in order to win a round, players of any level will be able to enjoy the game even if the core mechanics appear difficult." 

That said, you still have to put in practice to be able to eke all you can from a character's moveset. "We are working on making it an entirely new experience for all players," says Ishiwatari. "However, we intend to make it such that players can still feel elements distinctive to Guilty Gear, such as freedom and the ability to express their individuality through the game." 

Risc versus reward 

Guilty Gear Strive

(Image credit: Ark System Works)

These days, watching the game and being able to understand it isn't just important for the players. As eSports becomes bigger, developers have to consider spectators too. "We think that will be required for all fighting games moving forward. Some software has been developed to make watching matches more enjoyable on stream and it's essential that game content matches those efforts, which is something we've kept in mind while developing Guilty Gear Strive," says Ishiwatari. 

From that point, if a viewer can understand the flow of the game, they might be more encouraged to pick up a pad for themselves. While Strive is aiming to be more approachable, that doesn't mean it's being pared down. If anything, it has some more tense back-and-forths than before, with tweaks to the system that force you to focus on countering opponents with your offence rather than running scared. The new RISC system is one way players are pushed forward, with blocks gradually losing effectiveness the more hits you take, meaning you always have to be aware of potential openings. 

The series' first foray into stage transitions is another way the team is trying to encourage more of that back-and-forth for all players. "In most fighting games, trapping your opponent at the edge of the screen gives you a huge advantage, and one of the most exciting parts of the match is for attacking players to come out with the best result in this moment," shares Ishiwatari. "However, I feel that there is a huge difference between getting a good combo in and just endlessly trapping someone in the corner. In previous editions of Guilty Gear, there were times when the player on defence had no options. One of the goals for the new title is to break those kinds of deadlocks faster while preserving the concepts of superior execution and challenging gameplay." 

guilty gear strive

(Image credit: Ark System Works)

"The major focus is to make a game that even casual spectators can easily understand."

The stage transitions are part of the way Strive is evolving Guilty Gear visually too. Knock your opponent back and the camera zooms in, spins around, and follows the action. The series has gone from having some of the best pixel art around on PS1 and PS2 to 3D anime- in-motion style in Xrd.

"[In Xrd] the focus was to recreate the feeling and visual impact of Japanese anime," says Ishiwatari. "For Guilty Gear Strive, we've implemented new camera movements not present in the previous version. We've also added visual weight to all the characters so they appear more substantial on the screen and expanded the backgrounds to allow the camera more freedom of movement." 

There's more of a sense of impact than the sometimes floaty last game had (though many of the characters still dash around at high speed). Pull off a good counter and the camera will zoom in to highlight the clash, while a special move will see it come close to a character, showing off all the detail in their faces. The rockin' song that introduced the new game was Smell Of The Game (hear it for yourself at bit.ly/opm- strive). Heavy guitar sounds have always gone hand-in-hand with the series. It's just a part of its nature. That energy is now carrying through everything. 

"What we were aiming for by creating this song was to describe the wild atmosphere of the series," says Ishiwatari, "[the] excitement of a beginning of a new world, and [to] set our mind not to lose the essential qualities of the game." We look forward to seeing what the new Guilty Gear brings, and we're sure other fighting games should be taking note. That's nothing to feel guilty about.


Looking for the latest information on the PS5 and PS4? Then you'll want to subscribe to Official PlayStation Magazine to get it delivered straight to your doorstep, and check out Magazines Direct for all of the latest offers. 

CATEGORIES
PS5 PS4 Platforms PlayStation
Oscar Taylor-Kent
Oscar Taylor-Kent
Social Links Navigation
Games Editor

Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more.

Read more
Blade sheathes his katana in Marvel Tokon
Fighting Games Marvel Tokon: Fighting Souls review: "A stunning comeback for superhero fighters, essential for Marvel and genre fans"
 
 
Fighting a large man with a knife in Stranger Than Heaven's Kure setting
Action RPGs I love Stranger Than Heaven's "more intuitive and rough" combat
 
 
Green Goblin, in orange colors like Hobgoblin, poses in Marvel Tokon: Fighting Souls, holding a pumpkin-shapped bomb
Fighting Games Game of the Week – Marvel Tokon is a heroic fighter that's easy to get into but villainous to master
 
 
A gorgeous vista of green fields and hills, with players on red gliders flying into a sinkhole far below
MMO Games With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
 
 
A header image for GamesRadar's Best Games of 2026 list, showing Silent Hill Townfall, Marvel Tokon, Fire Emblem Fortune's Weave, and 007 First Light
Games The best games to play in 2026, so far
 
 
Dark Souls: Remastered Solaire
Dark Souls Dark Souls isn't "an especially difficult game," former Tekken boss says
 
 
Latest in Games
Ace Combat 8
Action Games Ace Combat 8 is one of the best-rated games of the year and a close second within the series
 
 
Steam calendar four by three grid of multiple games
Games "Steam is on an absolute historic run": Valve quietly made a huge change that's helping game devs
 
 
GTA 6
Grand Theft Auto GTA 6 on Nintendo Switch 2 "doesn't make sense" says former Rockstar dev
 
 
Castlevania art on a wall with a NES sprite for Simon Belmont seen in Castlevania's 40th anniversary video.
Action RPGs The most underrated Castlevania games could be making a comeback as a Konami teaser gives fans hope for a 3D collection
 
 
Tifa where's a mage-like outfit as her hand glows green in Final Fantasy 7 Revelation
Final Fantasy Final Fantasy 7 Rebirth lead "regrets" hard Platinum trophy, director says Revelation's is "easier"
 
 
The Blood of Dawnwalker
RPGs The Blood of Dawnwalker devs "rebalanced" its time mechanic out of fear "people will complain"
 
 
Latest in Features
Painted key art by Alex Horley for World of Warcraft, cropped for a header image, depicting the Alliance faction looking out across forests and mountains
World of Warcraft World of Warcraft: Forever gives old school fans nearly everything they could want
 
 
Austin Abrams as Bryan in Resident Evil
Horror Movies Resident Evil is the most successful video game movie yet, and should be the template for game adaptations going forward
 
 
The Blood of Dawnwalker main character Coen looking up after just feeding, with his mouth full of blood and sharp teeth
Action RPGs I fumbled my Blood of Dawnwalker playthrough by losing one ally and accidentally sending another to hell
 
 
A crop of Simon looking at his CRTV among protest signs in St Amelia in Silent Hill Townfall
Silent Hill Horror game hiding is my nightmare, but Silent Hill Townfall's CRTV vision gives me the confidence to fight back
 
 
Nighthawks screenshots on Steam Deck
RPGs Game of the Week – At just $18, Nighthawks is exactly what your Steam Deck was made for
 
 
Key art of the Spiritborn class in Diablo 4's Vessel of Hatred DLC.
Diablo Diablo 4's nostalgic new season has convinced me that we need a Diablo 1 remake more than Diablo 5
 
 
LATEST ARTICLES
  1. Image of the CRKD Gibson Les Paul guitar controller on a light green GamesRadar+ background.
    1
    Attention music fans - the CRKD Les Paul guitar controller works with Stage Tour, and it just got a record-low discount at Woot
  2. 2
    The Blood of Dawnwalker devs "rebalanced" the RPG's controversial time mechanic out of fear "that people will complain too much," and then people complained too much
  3. 3
    Over 7 years since the last entry, arcade flight sim Ace Combat 8 is one of the best-rated games of the year and a close second within the series
  4. 4
    How to solve the Power Lines puzzles in Control Resonant
  5. 5
    "Steam is on an absolute historic run": Valve quietly made a huge change that's helping game devs, says Hooded Horse CEO

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...