We Happy Few is a game about taking drugs in a procedurally generated city

When it comes to survival games, most developers opt for the good old fashioned zombie (or the occasional cannibal if you're The Forest), but with We Happy Few, the latest offering from Compulsion Games, the studio is taking a leaf out of Bioshock's book with a drug-fuelled descent into a dangerous society.

For the developer behind 2013's equally trippy Contrast, it was all about finding the kind of threat that plays on your psychological fears first and foremost. "I wanted to work with paranoia," comments creative director Guillaume Provost in the latest issue of Edge. "We looked at different games with the [survival] genre, and we wanted to create a society that was deeper than your typical zombie game, where characters just walk around and attack you on sight."

Want to hear more about We Happy Few? The new issue of Edge, with Guitar Hero Live on the cover, is out now - you can pick ithereorsubscribeto future issues.

Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been playing games longer than he'd like to admit, but that hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed.