"PSVR 2 takes VR gaming to a whole new level", says Unity
The company outlined its vision for PSVR 2 at this year's GDC
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Unity's 'Building Next-Gen Games for PSVR 2' talk at this year's Game Developers Conference is now viewable in full on YouTube. The presentation, aimed at those creating games for Sony's next-gen virtual reality offering, gives us a bit more insight into the tech. The video is marked as unlisted, so it's unlikely that it was meant to be made public.
"PSVR 2 takes VR gaming to a whole new level, enabling a greater sense of presence and allowing players to immerse themselves into game worlds like never before", says Bria Williams, senior product manager at Unity.
The presentation kicks off with a look at the PSVR 2's features, which include high fidelity visual experiences offered by 4K HDR, 110-degree field of view and foveated rendering. Its OLED display has a resolution of 2000 by 2040 per eye and smooth frame rates of 90 or 120 hertz. PSVR 2 also features headset-based controller tracking that tracks you through integrated cameras embedded in the headpiece.
"Headset feedback amplifies the sensations of in-game actions from the player," says Williams. It's created by a single built in-motor with vibrations that add a tactile element, bringing players closer to the gameplay experience."
Williams also explains how headset feedback might be practically used to create a deeper sense of immersion for the user. "Experiences can be built to enable players to feel a character's elevated pulse during tense moments, the rush of objects passing close to the character's head or the thrust of a vehicle as the character speeds forward."
PSVR 2 also detects the motion of your eyes, so looking in a specific direction creates an additional method of interaction . This allows for "a heightened emotional response and enhanced expression that provide a new level of realism", says Williams.
You can hear everything Unity had to say about PSVR 2 in the video below.
Weekly digests, tales from the communities you love, and more
Attendees got to go hands-on with Sony's new virtual reality tech with PSVR 2 playable at this year's Game Developers Conference, but there's still no word on a release date.
Find out more about Sony's new-gen virtual reality system with our guide to PSVR 2 specs and features and everything we know so far. PlayStation's current VR system still has a lot to offer. Check out the 10 best PSVR games to get lost in.
Originally from Ireland, I moved to the UK in 2014 to pursue a Games Journalism and PR degree at Staffordshire University. Following that, I've freelanced for GamesMaster, Games TM, Official PlayStation Magazine and, more recently, Play and Games Radar. My love of gaming sprang from successfully defeating that first Goomba in Super Mario Bros on the NES. These days, PlayStation is my jam. When not gaming or writing, I can usually be found scouring the internet for anything Tomb Raider related to add to my out of control memorabilia collection.


