John Romero ready to invade social gaming, leave hardcore past behind

John Romero is no stranger to forming new studios. From iD Software to Ion Storm, Monkeystone Games to Slipgate Ironworks, Romero has been a force of a great innovation and creation within the industry, leaving a number of reputable (if not long-dead) start-up ventures in his wake. Now, for his next trick, Romero has decided to leave the hardcore gaming scene for good and transform his newest development studio, Loot Drop, into the next big thing in social gaming.

“We have satisfied hardcore gamers for decades. Now it’s time for the rest of the world,” declared Romero in this week's interview with VentureBeat. “Our opportunity is to teach the rest of the world how to play games.”

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Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries.