The Witcher
The latest The Witcher articles from GamesRadar+
Latest about The Witcher
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NewsGeralt returns for another "blood soaked tale" in The Witcher: Blood Stone, a new comic that'll send him monster-hunting in deadly dwarven minesBy Dustin Bailey Published -
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NewsThe Witcher 4 will feature ideas from the latest Witcher novel, just like The Witcher 3 did 12 years ago – but CD Projekt Red "can't reveal how exactly" they'll take form yetBy Anna Koselke Published -
NewsSenior The Witcher 4 dev admits he's a little worried about making an RPG better than The Witcher 3, but he knows that "this stuff is subjective" and doesn't "see video games as mathematical"By Ali Jones Published -
NewsThe Witcher 4 narrative lead says CD Projekt Red "can't break" the stuff that people want from a Witcher game: "We have to do that"By Kaan Serin Published -
NewsDon't expect The Witcher 4 to look exactly like its big showcase when it launches, as CD Projekt is "not guaranteeing that this will appear unchanged" in the full RPGBy Ali Jones Published -
NewsCyberpunk 2 director says "mature games" used to mainly be about killing and sex, but The Witcher 3 was part of a "broader process" to change that as devs grew olderBy Kaan Serin Published -
InterviewThe Witcher 4 is learning lessons from CDPR's past: no fetch quests, an eye on Cyberpunk 2077's fan-favorite characters, and devs who "care about the art we're making"By Andrew Brown Published -
NewsIt's still "too early to talk about what will be in The Witcher 4," let alone The Witcher 5 and 6, but CDPR's new tech will "benefit all of the industry"By Ali Jones Published 5 Comments -
NewsThe Witcher 4 dev says "it's very clear" that Ciri is the right choice of protagonist, but that players shouldn't "make opinions" until the game is outBy Ali Jones Published 25 Comments -
NewsThe Witcher 4 devs are preparing for "a generational shift" after The Witcher 3, and they're studying the RPG's biggest city to helpBy Ali Jones Published -
NewsThe Witcher 4 has a "console-first" philosophy and a 60fps target to avoid another Cyberpunk 2077 situation, though the Xbox Series S is "extremely challenging"By Issy van der Velde Published -
NewsYears before becoming The Witcher 4's narrative director, Philipp Weber's first job at CDPR was spending days throwing quest ideas into a GDoc for The Witcher 3By Kaan Serin Published -
News"Suddenly a lot of people who loved Skyrim started paying attention to The Witcher 3": CDPR says an old E3 demo was a turning point for its defining RPGBy Kaan Serin Published -
NewsThe Witcher 4's narrative lead is holding onto some of his earliest Witcher 3 feedback for the RPG's sequel: "We don't do fetch quests"By Kaan Serin Published 7 Comments -
NewsThe Witcher 4 is coming together with the same "scrappy energy" CDPR used to get The Witcher 3 over the line: "Get it done. Do it dirty"By Jordan Gerblick Published -
Interview"Everyone in the industry said it's not possible" – The Witcher 3 at 10: diving into the legendary RPG's creation, legacy, and secret sauce that makes CDPR's quests so specialBy Andrew Brown Published -
NewsThe Witcher 3 almost ended on a Mass Effect 2-inspired "suicide mission," but CD Projekt Red "decided to make this more personal ending" insteadBy Catherine Lewis Published -
NewsThe Witcher 4 devs are inspired by RPGs like Kingdom Come: Deliverance 2 and Baldur's Gate 3, but "definitely are not going to make a game like Larian did"By Anna Koselke Published -
OpinionBy bringing Cyberpunk 2077's density to The Witcher 4, CDPR is finally bridging the tech gap between its biggest RPGsBy Jasmine Gould-Wilson Published -
NewsThe Witcher 4 doesn't just rival Red Dead Redemption 2 in hyper-realism – one equestrian expert says the RPG has "one of the overall most impressive and well-put-together game horse animations ever seen"By Anna Koselke Published
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