Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games

Games that turn us into much better jerks

Features
By Patricia Hernandez published 11 October 2012

Doing the wrong thing...for fun!

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Games we love to be jerks in

Games we love to be jerks in

No matter what we play, from realistic military shooters to artsy-farsty indie games, theres one unifying element to a surprising number of games we enjoy. Its not the ability to save the world or be heroic. Actually, its the opposite: the ability to be a jerk. Sometimes, its just the nature of the video game youre playing, since it will ask you to do things youd never do in real life. Other times, its all on you, the player.

Being rude can be fun if youre not actually hurting anybody, and especially if you have the confidence of knowing thats not what youre really like. Heres a list of eight games we cant help but be awful human beings in--you might be surprised to find that things you thought were innocent are terrible if you stop and think about it.

Page 1 of 10
Page 1 of 10
Call of Duty taught us how to be campers

Call of Duty taught us how to be campers

Just because staying in one place to prey on poor, (mostly) innocent folk who sometimes cant fight back is a valid strategy, doesnt make you any less of a jerk for doing it. Think about it: Nobody likes it when a cop car hides out of sight, just waiting for speeding cars to pass by. You shouldnt be speeding, but you should exhibit good sportsmanship while playing a game--else, what is the point? Youll rack up your kills, but everyone else has less fun for it. Alas, the K/D must be honored above all else. You cant blame anyone for doing everything in their power to win.

Page 2 of 10
Page 2 of 10
Diablo III conditioned us to break everything

Diablo III conditioned us to break everything

Diablo has a way of making it feel good to perform even the most basic skills. We attribute most of the feeling of gratification to the sound design, which makes everything feel crunchy. Its done so well that youll find yourself destroying everything around you, just to keep experiencing awesome sensations for as long as you can. Barrels? Clay pots? Carefully placed logs? Rocks? Gone, bye-bye. We cant even say we break everything because there might be something hidden. Theres often nothing there in Diablo III--not that it matters. Actually, sometimes theres something there trying to hit us back. Hmm...

Page 3 of 10
Page 3 of 10
Skyrim turned us into dirty thieves

Skyrim turned us into dirty thieves

Some see Skyrim as a playground for fantastical adventure. Others see an endless array of objects that nobody will miss or need. We dont even need to call it stealing, because that sounds too evil. Lets go with purloined, which sounds fancier and more dignified. Robin Hood might even say were liberating these items. Some people have power fantasies that involve conflict and violence, but theres also thrill to be found in playing a sneaky kleptomaniac character. Trying to nab as much as you can before a character has you in their field of vision is deliciously tense. Plus, its difficult to resist indulging in stealing when its so beneficial to you, its easy to do, and there are negligible consequences for getting caught--compared to real life, anyway.

Page 4 of 10
Page 4 of 10
The Sims 3 dehumanized humanity

The Sims 3 dehumanized humanity

Weve all probably met or heard of that creepy kid that plays with toys in a downright sinister way--like Sid in Toy Story. Its unsettling because we fear it might reflect something about the person doing it. If youve ever played The Sims, its likely that youve pulled out your inner Sid without realizing it. You have the power of a god who can use and abuse people however youd like. Who can resist the temptation or locking a digital Lilliputian in a doorless room, with nary a bathroom in sight? Its like a more advanced way of playing with dolls, only the dolls have an iota of autonomy and you cant always tell whats going to happen if you mess with something. Sounds like the perfect premise for malicious fun to us.

Page 5 of 10
Page 5 of 10
Grand Theft Auto rewarded our sociopathic outbursts

Grand Theft Auto rewarded our sociopathic outbursts

So youve got an entire city at your disposal, an arsenal of dangerous weapons, and you can steal any vehicle youd like. What else is there to do but to cause a ridiculous commotion? This is the reason that Grand Theft Auto truly caught on, as it gives people a sandbox in which to let loose in between missions. The possibilities are endless, and the value we see in choice cannot be understated when it comes to games. If that freedom means giving us more options to have cause a mindless ruckus, then all the better: It becomes a matter of seeing how far the game allows you to go in situations youd never actually be able to experience. Like, you know, firing rockets at police helicopters.

Page 6 of 10
Page 6 of 10
World of Warcraft taught us how to marginalize creatives

World of Warcraft taught us how to marginalize creatives

Consider this: A talented creative writer spends hours, days, maybe even weeks, crafting an intricate dialogue tree, one that, in a relatable way, explores the human condition, the depth of emotion, the travails of life. And then you, the player, giving approximately zero damns about any of that noise. In World of Warcraft, youll speak to hundreds of characters and just hammer through the quest dialogue, only to run off and kill, what, 10 kobolds?. And then you return, hand outstretched looking for a few XP points and some change. Do you realize what that can do to a poor creatives sanity? His sense of self-worth? Yes, of course you do. But until games are sophisticated enough to relay a human being in all their complicated, nuanced glory, itll be difficult to stop treating these quest-givers like tools.

Page 7 of 10
Page 7 of 10
Bulletstorm upped our creativity when it comes to murder

Bulletstorm upped our creativity when it comes to murder

Were no strangers to murder in games--violence is an easy conflict for designers to simulate. Were often given a myriad of ways to kill people in games, because that keeps things interesting. However, few games actively encourage and reward you for being creative in how you dispose of enemies; fewer games ask you to revel in your cruelty. But Bulletstorm flies in the face of all these boring norms. Thanks to its skillshot system, which gives you more points for elaborate kills, youre practically no different than The Jigsaw Killer from Saw movies. At least he did it to teach people a lesson, not just because of a high score. What Bulletstorm reveals, though, is that we can be manipulated into doing anything if the mechanics are designed in the right way. Scary.

Page 8 of 10
Page 8 of 10
Halo made us love gloating over corpses

Halo made us love gloating over corpses

Every new Xbox 360 comes packaged with a controller and a headset, meaning, if you hop online, you have the means to communicate with everyone else. They say that anonymity, distance and lack of consequences can turn anybody into a jerk, but the way gloating and smack talk happens in Halo is special. Players sometimes like to crouch repeatedly on defeated foes--you may know this as "teabagging," but some of us know it as being a real bastard. Teabagging is like the digital equivalent of dancing at the endzone after a touchdown. Sure, its more aggressive, but that makes sense: Were duking it out with guns in Halo, not bodies! Plus, it's difficult not to get sucked into the practice if the people you're playing with like to teabag endlessly. Intense matches can see even the saintliest of players getting down and dirty out of frustration. When teabagging the perfect universal sign for you suck, chances are well never stop doing it. But you know what they say, When in Rome...

Page 9 of 10
Page 9 of 10
Theres more than one way to be a jerk

Theres more than one way to be a jerk

Wed like to believe that most of us are actually well-meaning human beings, but the things we like to do in games doesnt always reflect that. This is but a small list of things that we do which makes us seem like jerks in games. Theres also stuff like treating companions like pack mules in Fallout New Vegas, practicing eugenics in Pokemon, and probably a million other things we cant think of without throwing our humanity to the wind. So tell us, dear reader: What are some ways in which youve been less than a model citizen in a game? We promise we wont judge you too hard for it.

Page 10 of 10
Page 10 of 10
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation Xbox Platforms Mobile Gaming
Patricia Hernandez
Patricia Hernandez
Contributor

Patricia is the former editor-in-chief of Kotaku, where she spent a decade writing and editing. Prior to that, she served as the Culture Editor at Polygon, and as a reporter at The Verge. She specializes in offbeat internet culture stories, along with reports on unbelievable player triumphs.

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Latest in Games
An RPG party strolls through a whimsically colorful fantasy landscape.
Clair Obscur: Expedition 33 director says "very Japanese" gameplay makes the JRPG possible to play "without taking a single hit"
 
 
News
Facing AI backlash, Baldur's Gate 3 director says "it would be irresponsible for us not to evaluate new technologies"
 
 
Bethesda Game Studios
Bethesda is teasing Starfield "2.0" behind closed doors, influencers claim – but it's not a Cyberpunk 2077-scale update
 
 
Justin Theroux as Mr. House in Fallout season 2
Ludicrous Fallout: New Vegas meme becomes a reality thanks to Fallout season 2 advertising on the Las Vegas sphere
 
 
The Witcher 4 tech demo trailer screenshot of Ciri chatting in a market
The Witcher 4 and Cyberpunk 2 boss is skeptical AI can replace “industry talent” and can’t imagine “reducing headcount"
 
 
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
Clair Obscur: Expedition 33 update nerfs the "hardest boss" of Verso's Drafts - a little red lifebuoy
 
 
Latest in Features
Phantom Blade Zero Game Awards trailer
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
 
 
Amy Madigan as Aunt Gladys in Weapons.
Weapons' Aunt Gladys is an instant horror icon – and 2025's best movie villain
 
 
Solo Leveling
2025 was anime's biggest year yet – and may have provided the blueprint for a decade of domination
 
 
Fallout 4 screenshot with a GamesRadar+ On the Radar overlay
Bethesda reflects on 10 years of Fallout 4: "You have to accept the creative choices you make on every game"
 
 
Timothée Chalamet as Marty Supreme, holding a ping pong paddle and pointing
Timothée Chalamet on dreaming big and his “vastly different” roles in Marty Supreme and Dune: Part 3
 
 
GamesRadar's best of 2025 series featuring Blue Prince
Blue Prince is a "true hybrid" of video and boardgame genius, and its creator thought it'd be "niche of niche"
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Oona Chaplin as Varang in Avatar: Fire and Ash
    1
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  2. 2
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  3. 3
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  4. 4
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  5. 5
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  1. Power Armor in Fallout season 2
    1
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"
  2. 2
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  3. 3
    Pluribus season 1 review: "Easily one of the year's best dramas"
  4. 4
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  5. 5
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...