Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Marathon automaton looking up
FPS Games Marathon stays competitive with Arc Raiders and hits Steam with 91% 'Very Positive' reviews: "Bungie cooked"
A close up of a blue woman Runner during the Marathon game PS5 reveal.
FPS Games Marathon's battle pass slammed as the "worst value for your money" as limits on cosmetics remind players of Destiny 2
Key art for World of Warcraft: Midnight showing Xal'atath hovering against a dark sky
World of Warcraft World of Warcraft: Midnight review: "My devotion to this RPG world has been renewed"
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Marathon assassin runner shell holding knife
FPS Games Bungie doesn't want Marathon to repeat Destiny 2's vaulting controversy: "It doesn't matter when you join"
Marathon automaton looking up
FPS Games Bungie wants more feedback on Marathon's controversial UI to make sure players can "read what's happening mid-fight"
Key art for Control Resonant showing Dylan with The Aberrant in its axe form standing on a ruined taxi as he faces shadowy figures across a twisted Manhattan
Action RPGs Control Resonant trades shooting for a shapeshifting sword because "melee is cool", its creative director tells me
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
In Avowed, an Aumaua Envoy of Aedyr wields a two-handed quarterstaff
RPGs I revisited Avowed on PS5 for the anniversary update, and I'm convinced there's never been a better time to play the RPG
Arc Raiders characters standing together
Third Person Shooters Arc Raiders patch nerfs Hurricane Caches so you can't just "walk away from every session" with an armful of blueprints
Marathon cinematic shot of assassin runner
FPS Games Marathon's UI is a headache that I fear will send me right back to Arc Raiders – tedious even for Bungie's standards
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
A player shooting at a robot enemy with no health bar in Arc Raiders
Third Person Shooters I love exploring in Arc Raiders, but there's so much I wish I'd known before I set out
Arc Raiders trailer screenshot of a man's face in red lighting
Third Person Shooters Arc Raiders devs "understand your frustrations" with Wolfpack nerf and new crafting recipes, but are changing nothing
Arc Raiders Shrouded Sky update
Third Person Shooters Embark nerfs Arc Raiders' Venator once more, and the Kettle and Stitcher are also getting reined in
  1. Games
  2. FPS
  3. Destiny
  4. Destiny 2

Destiny 2’s powerful new Raid perks are the right blueprint for the game’s future. Now Bungie just needs to set them free

Features
By David Houghton published 31 January 2018

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

On the surface, Bungie’s 1.1.2 update to Destiny 2 doesn’t look like a paradigm shift. And that’s because, in itself, it’s not. The first significant part of the studio’s long (long) schedule of big fixes for 2018, these most recent changes don’t address any of the really fundamental stuff the Destiny community has been clamouring for. Crucible PvP remains a decidedly grounded, heroism-averse experience. Character skill trees are still more akin to saplings. Guardians continue to feel weaker and less capable than they used to. The game’s narrative tone maintains the air of a Saturday Morning Watchmen overhaul, and we still can’t delete more than one shader at a time. But it’s a good update. The best we’ve seen so far, in fact. Or at least the most promising.

Primarily addressing Raid reward gear, while also introducing an armour component to the new Masterworks loot category that first landed in December, the update isn’t exactly a small one within the great scheme of Bungie’s plans for Destiny 2’s nine-month, piecemeal overhaul. And, accepting the timescale necessitated by the breadth and depth of Bungie’s incoming changes, it would have been unrealistic for even the most optimistic Guardian to expect more at this stage. Update 1.1.2 feels very much like a piece of ‘This is what we can do for now’ goodwill, a downpayment to the community on promises to be delivered. And this is the first reason it’s a good update.

The Destiny community has stayed committed because it has always believed in the game - and the original Destiny’s exponential improvement over the course of its run easily qualified that faith - but along that journey the greatest constant has perhaps been an expectation (particularly in terms of communication) of inconsistency on Bungie's part. And with Destiny 2 being the PR house-fire that it is right now, that will no longer cut it. Not now that that core community seems to be wavering in its belief. Conducting business as usual in the current climate - while the studio’s obliqueness is viewed by many with active suspicion, rather than the old understanding of ‘Hey, that’s just Bungie’ - would be akin to pouring petrol down the chimney. This update, beyond the particulars of its content, was Bungie’s first big chance to prove that it is changing. And, by and large, it has. 

You may like
  • A woman in a space helmet stares at something off the screen in Arc Raiders "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
  • Arc Raiders cover art with three raiders "It's emboldened us to keep going": Arc Raiders dev dives deep on bigger updates and learning from players
  • Marathon screenshots Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks

The update’s patch-notes are clear, exhaustive, and open, filled with explanations and actual numbers, rather than vagaries and euphemisms. What’s more, this patch came with none of the unpleasant side-effects that have come to plague Destiny 2’s updates and special events lately. There was a brief issue when a promised generosity upgrade to XP rewards seemed to go in precisely the wrong direction, but this was caught, flagged, and reversed almost immediately, with thorough and open communication throughout.  

Dmg04, Bungie’s Player Support hero, has been on serious form during the roll-out of 1.1.2 – and for a good while before, in fact – expressing a transparency, humility, and an eagerness to connect that we haven’t seen from the studio in quite some time. Maybe it took major fallout for Bungie to humanise like this, and maybe that’s not cool, but during major fallout, Bungie is humanising, and that’s a good thing. Provided, of course, that this remains the status quo and not a case of special circumstances. I’m hopeful that it will. 

But the subject of a new status quo brings me on to the main, tangible, in-game reason that 1.1.2 is exciting. Because while the update’s move to guarantee Raid gear drops in reward for completion of every major encounter in Destiny 2’s Raid events is a welcome and much needed quality-of-life improvement, the new Mod-based perks Bungie has attached to Raid armour – which are now applied to all future drops, as well as retroactively plugged into all previously collected gear – offer a whole new level of promise. To put it bluntly, their new, empowering, player-driven gameplay functionality might well be the most authentically Destiny element the sequel has introduced to its long-term endgame.

These perks offer something very different to the comparatively sober, reserved selection of powers and abilities so far proffered by the majority of the game’s loot. These perks, which deliver serious power, triggered by autonomous, in-game action, are exactly the systemic shot in the arm that Destiny 2 needed. Charged, special melee attacks can trigger generous, 20% buffs to damage and defence. Enemies can be forced to drop Power ammo on defeat. Energy weapon kills can boost damage output (which, when you consider the damage buff after reload already available on an Energy Auto Rifle like Positive Outlook, finally gives the potential for some proper, synergistic gear builds). 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The perk selection might currently be small, and its use limited to activities within the game’s Raid environments, but as a tease of empowered, open-ended, original Destiny-style RPG possibility, it’s impossible to not find enticing as a potential hint of how Destiny 2 might evolve between now and the fall.

And again, I’m hopeful that this stuff won’t remain quarantined in the Raids. Because the other interesting thing to note is how differently these perks are designed in comparison to those on much of the original game’s Raid gear. Back then, Raid perks were frequently very situational, often comprising passive buffs tailored toward fighting specific enemies. Destiny 2’s Raid perks, by contrast, are more generalised, working in any combat situation. Just like ‘normal’ gear perks would. I can’t help wondering whether their current ‘safe’ placement within the confines of the Leviathan environment might be Bungie’s way of bench-testing a new, more exciting approach to player empowerment before potentially wide-releasing this kind of thing out into the wild, in the previously announced sandbox update, or the incoming ‘Mods 2.0’ redesign. 

I hope so. I really, really do. Because ultimately, whatever new gear tiers come in, whatever new cosmetic ornaments are offered during special events (incidentally, the new Iron Banner ornaments are a vast improvement over the modest tweaks and repaints we’ve seen of late), whatever new difficulty levels and scoring systems are added to the Strike playlists, all of it needs to be in support of richer enhancements to Destiny 2’s core gameplay, and increased possibilities within the player journey.

You may like
  • A woman in a space helmet stares at something off the screen in Arc Raiders "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
  • Arc Raiders cover art with three raiders "It's emboldened us to keep going": Arc Raiders dev dives deep on bigger updates and learning from players
  • Marathon screenshots Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks

Without that, things like Masterworks and new story content will only ever be a short-term distraction. Because whatever uninformed mud-slinging might have filled the air around the original game at times, Destiny’s quality at any given moment was never about the amount of content available, but rather the number of ways there were to interact with it. Powerful, creative gear perks that facilitated powerful, creative, player-bespoke character builds were the whole of that. ‘Theorycrafting’ our characters’ abilities and load-outs wasn’t just a garnish on top of Destiny’s top-class gunplay. It was Destiny to the long-term player, an entirely personal ecosystem of aspiration and ongoing, evolving empowerment that kept us smashing through those Strikes, Raids, and PvP events night after night for years.

I had this notion reconfirmed last night while playing a bunch of Iron Banner matches. My guns were good. My active abilities were the strongest ones for the job. Because of course they were. Everyone’s are at the moment, because Destiny 2’s reduced nuance prescribes how we play far more than its predecessor ever did. And I did well in those matches, because I’m pretty good in the Crucible.

But ‘If only…’, I thought throughout. ‘If only I could bring my Raid gloves through to PvP, and use those damage buffing melees in conjunction with my Warlock’s health-boosting Void punch’. Then I could really create some exciting, space-magic Rambo, break-out plays. Then I could use my own distinct gear to create my own distinctive play-style, and test it out against everyone else, doing the same thing with their own. Just like we used to. 

Yeah, I was theorycrafting again. I couldn’t help it, because with those first Raid perks sitting in my inventory, it feels like we’re so damn close to a much more vital, dynamic Destiny 2. I really hope we are. The first set of ingredients are now in play. We just need Bungie to have enough faith in its players, and enough faith in the intelligently engineered, RPG-shooter carnage we all used to love, to set them free over the coming months.

Seriously. So. Damn. Close.  

CATEGORIES
Xbox One PS4 Platforms Xbox PlayStation
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
A woman in a space helmet stares at something off the screen in Arc Raiders
"I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
 
 
Arc Raiders cover art with three raiders
"It's emboldened us to keep going": Arc Raiders dev dives deep on bigger updates and learning from players
 
 
Marathon screenshots
Bungie shows off Marathon's reworked "Runner Shell" classes, and I'm still worried about invisibility and wall hacks
 
 
A close up of a blue woman Runner during the Marathon game PS5 reveal.
Marathon's battle pass slammed as the "worst value for your money" as limits on cosmetics remind players of Destiny 2
 
 
Avowed screenshot showing a corpse-like figure's face with glowing purple mushroom/spore growths
Avowed's anniversary update loosens the "strict and punishing" upgrade system the devs were "surprised" fans bounced off
 
 
Arc Raiders Cold Snap event
PvP is the reason Arc Raiders works – love it or hate it, even Embark's design lead says it "adds the spice"
 
 
Latest in Destiny
Destiny 2 Renegades trailer with Warlock holding blue lightsaber
Destiny 2's Star Wars-themed expansion pulls in series-low Steam numbers while fans debate if Renegades is "pretty great" or a "$10 season disguised as a $30 Campaign"
 
 
Destiny 2 Renegades trailer screenshot of aged Drifter
Destiny 2 game director says "we don't want to be a dead live game" as Renegades arrives at a low for the MMO, admits "relatively few [new] people come" in and Edge of Fate pivot "didn't work"
 
 
Destiny 2 Star Wars outfits
Bungie and Star Wars owner hashed out the tone of new Destiny 2 expansion Renegades together, realized it can't "feel like a side quest": "What’s the bad version of this?"
 
 
Destiny 2 The Edge of Fate reveal
As Destiny 2 faces dwindling player counts, MIA roadmap, and another scrapped in-game currency, Sony admits the MMO has not met expectations following $3.6bn Bungie acquisition
 
 
Destiny 2 Renegades trailer with Warlock holding blue lightsaber
Remembering its MMO has an expansion out soon, Bungie addresses Destiny 2's missing roadmap as player counts hit a new low on Steam
 
 
Destiny 2
Bungie is once again "doing what we can to rebuild some trust" as it amputates Destiny 2's latest terrible currency and gives the MMO a pretty generous replacement
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. One Piece
    1
    One Piece season 2 is a live-action adaptation to treasure as it debuts to perfect Rotten Tomatoes score
  2. 2
    Overwatch lead says using Steam player counts to dunk on multi-platform releases like Marathon is "big unemployed, maidenless behavior"
  3. 3
    Nier: Automata creator Yoko Taro sees it "as a form of respect" when devs "say outright that they copied" his action RPG, but he's not sure "how Square Enix would feel about that"
  4. 4
    D&D's most annoying rule helped Fallout co-creator Tim Cain get his big break at legendary RPG studio Interplay after he flexed on the job interview
  5. 5
    Resident Evil Requiem director acknowledges the Leon thirst and marriage debate all in one as he jokingly lets slip a mock-up of the hot unc starring in The Bachelor: "Whoops..."

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...