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  1. Games
  2. Action
  3. Banjo-Kazooie: Nuts & Bolts

Banjo-Kazooie: Nuts & Bolts review

Build it and they will come. And crash

Reviews
By GamesRadar published 12 November 2008

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    Most colorful game on 360

  • +

    Rammed with experimental fun

  • +

    Self-referential humor

Cons

  • -

    Ridiculously overcomplicated

  • -

    Too much collecting

  • -

    Not really a Banjo game

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Nuts & Bolts truly is the return of Rare. Enough with the papery menagerie, let’s get back to N64 basics: the wordplay, the self-deprecating humor (pops are taken at their own distastr-o-game Grabbed by the Ghoulies), the design philosophy that states ‘object + googly eyes = endearing thing’. And in a winter of bleak, dreary games, the lightness of touch is very, very welcome indeed.

Unfortunately, they’ve only gone and resurrected their bad habits, too. After a brilliantly knowing poke at the excesses of the ‘collect-a-thon’ genre, Rare ends up presenting their grandest collect-a-thon yet. “I’ll have to think of something original,” says the man in charge, the Lord of Games. So explain why we’re collecting jiggies, notes, jinjos, minjos, crates, blueprints, trophies, bingo tokens and giant world-unlocking orbs? Bah.

It takes us back to the golden OCD days of the N64 to see pages of empty statistics screens waiting to be filled out, but the elements are clumsily shoved together. Example: jiggies unlock new worlds. Fine. But not before you’ve won them, transported them between two banks, picked up the deposited orb and placed it on a plinth. We understand the whole contraption vibe, but in aiming for complex quirkiness the devs have landed at irritating over-complication.

The structure may be lumbering, but the game at the core is brilliantly realized, if not entirely a Banjo-Kazooie game as we know it. The nostalgia-tinted dialogue, reoccurring cameos and nods to past games are welcome (a Banjo museum level is a triumph – merging levels of Banjo-Kazooies yore into one massive bear-’n’-bird love-in), but mainly as there’s not even a hint of said games in Nuts & Bolts. So small is the onscreen double act, it’s sometimes hard to even recognize them.

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GamesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

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