Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
games like Resident Evil - Bioshock
Games Ex-Square Enix exec says "every AAA single player game since Bioshock" is the same, while Roblox evolves "like Tiktok"
Load screen artwork for Atticus in Highguard, leaping in front of clouds with a charged lightning spear
FPS Games Games like Highguard are just "gambling by investors" who "know ahead of time a flop is likely," says indie legend
Leon Kennedy, wearing a black leather jacket, checks his watch in a hospital waiting room in Resident Evil Requiem
Resident Evil I own 23 Resident Evil figurines, and I'd still rather buy Requiem's amiibos instead of a $300 statue
The key art for the Blue Prince showing a doorway on a blue wall, which is open to reveal several more rooms within its frame, a person deep within opening another door several layers deep to a bright white light
Puzzle Games Blue Prince creator couldn't "physically" make another game as "ambitious" as his 2025 puzzle hit
Tony Hawk on the cover of the GBA edition of Tony Hawk's Pro Skater 2
Sports Games $1 million in debt, devs on handheld Tony Hawk's Pro Skater saved the company by pitching an impossible port
Baldur's Gate 3
Baldur's Gate Baldur's Gate 3 marketing lead hands Sony some advice after multiplayer fails: "Every experience is a shared experience"
Clair Obscur: Expedition 33 screenshot of Verso, a man with black hair with white streaks running through his fringe
RPGs After Clair Obscur: Expedition 33's divisive Best Indie TGA win, publisher's CEO admits the J'RPG is "blurring the line"
Highguard character in leather armor holding a rifle
FPS Games Highguard was "doomed," says indie veteran, and "now you have a developer still unable to believe they made a bad game"
Team Fortress 2 meet the spy trailer screenshot of medic
Games A terrifying 20,282 games were released on Steam in 2025, and just 608 managed to get 1,000 reviews, expert finds
Two characters standing on a glowing battlefield during Clair Obscur: Expedition 33
JRPGs Clair Obscur: Expedition 33 controversially wins Best Independent Game at The Game Awards
KCD2 screenshot of a combat encounter
Action RPGs Kingdom Come: Deliverance 2 dev had to "change the rules of the game" because it couldn't compete with giga budget RPGs
Amnesia: The Bunker review screenshots PC
Horror Games "The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
Clair Obscur: Expedition 33 Gustave winces
RPGs 34-year game dev veteran says Clair Obscur: Expedition 33 "ruined" his worldview on AAA development
Dragon Age: The Veilguard screenshot featuring one possible male Rook
Dragon Age Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI
  1. Games

Ballooning AAA budgets give indie games a chance to shine

Features
By Connor Sheridan published 12 December 2012

Nothing in between

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

"You can't tell a story like [BioShock Infinite] on a budget of $2 million dollars." - Irrational Games co-founder and creative director Ken Levine, in our interview you can catch on RadioRadar.

The cost of making a triple-A game is perpetually rising. It will only worsen when Sony and Microsoft's next generation consoles hit, making even higher-fidelity assets essential to compete. It's becoming impossible for triple-A creators to remain relevant without a major corporation's bankroll.

So what can you do with $2 million dollars in games, these days? Well, you can get yourself a license for a game creation tool like GameMaker, Unity, or the Unreal Development Kit and have about, oh, $2 million left over. You can use open-source software to put together the assets of your game and still have around $2 million in the bank. You can list your game on Kickstarter or Steam Greenlight and have about $2 million left to get pizza for everybody (heaven help you in actually grabbing enough pledges or Thumbs Up, though--maybe save some of that pizza).

You may like
  • Ellie in The Last of Us Part 2 "GTA 3 cost like $5 million": Ex-TLoU Part 2: Remastered artist says the industry is becoming "less risky and creative"
  • Screenshot of Anthem machine pilot lying on the leafy ground with visor open BioWare veteran Mark Darrah says "a lot of innovation" comes from indie devs who can't outspend "massive entities"
  • Mio Hudson and Zoe Foster in Split Fiction Split Fiction lead worries “AA games are taking over” after Clair Obscur's success: "You can't do GTA for $10 million"

So does Ken Levine just have his head in the clouds when he says you can't make a game like BioShock Infinite for $2 million? Good God, no. He's absolutely right. The mind-blowing volume of assets required to craft an experience of its nature takes a force of sustained, highly specialized labor which would be remarkable for any modern feat of human ingenuity--being a fun game is just gravy.

Levine readily admits he can't make this world he wants to make with anything less than a massive capital investment, and that answers a very pertinent question in the modern games industry: Where have all the Midways gone?

"The ability for mid-range, mid-budget sort of double-A titles to be successful has become a real challenging path, and you're seeing those games not get greenlit anymore, because people don't believe they're going to get their money back," Levine said.

Psi-Ops: The Mindgate Conspiracy was a 2004 Midway game about a near-future soldier with psychic powers taking down a terrorist organization all by his badass-furniture-flinging self. Its hook--physics which let players wreak havoc in an otherwise mundane one-man-army campaign (before Half-Life 2 made it cool)--exemplified the double-A dynamic of companies like Midway.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Psi-Ops took risks, but not tremendous leaps. It was a new franchise with freaky psychic powers, but they were wielded by a gun-toting, crew-cut, amnesiac protagonist. It likely had a moderate budget, and its retail figures were far from record breaking. As triple-A projects cost millions upon millions of dollars to make and force smaller games out of retail, there's just no room for that sort of mid-level operation any more. That's one of the reasons why Midway and Acclaim are out of business, and part of why THQ has one foot in the grave.

"If you looked at the number of big titles being launched this year you'll see the numbers dwindling, and I think you'll continue to see that--where people end up making the bets on the big games," Levine said. "The same thing happened in the film industry."

How does this get fixed? Are we on our way to a single omega-series taking up most of our nation's gross domestic product in production, reaping it all back through perpetual record-breaking sales from consumers with nothing else to buy?

You may like
  • Ellie in The Last of Us Part 2 "GTA 3 cost like $5 million": Ex-TLoU Part 2: Remastered artist says the industry is becoming "less risky and creative"
  • Screenshot of Anthem machine pilot lying on the leafy ground with visor open BioWare veteran Mark Darrah says "a lot of innovation" comes from indie devs who can't outspend "massive entities"
  • Mio Hudson and Zoe Foster in Split Fiction Split Fiction lead worries “AA games are taking over” after Clair Obscur's success: "You can't do GTA for $10 million"

"So then you have this space in the opposite end of the spectrum, which is these games, whether they're cool indie games … or iPad games and things like that which are less risky to develop from a financial perspective, you'll see more of those," Levine said.

Mid-sized efforts may be all but gone from games, but smaller teams are flourishing in their absence. The proof is coalescing at this very moment. Games like The Walking Dead, Journey, and Mark of the Ninja are occupying mainstream Game of the Year nominations, headlines, and conversations which in years past never would have touched on anything with a (relatively) modest budget.

These "single-A" games (whether you call them "indie" or not) are succeeding because they can take risks triple-A's huge capital investments preclude. They can try different things, from recapturing the simple charm of retro gaming to making us cry and question our own judgment, because they don't need to sell like gangbusters to avoid bankrupting a gigantic corporation.

Smaller creators can do these brave things incredibly well because you can do so much with $2 million these days--even if you can't tell a story like BioShock Infinite. The tools are all there, and they are only getting cheaper, better, and more comprehensive. Triple-A development will become an ever more expensive and exclusive club to join, but that doesn't mean the last nail in the coffin for daring, different games.

As the triple-A industry grows taller, thinner, and more precarious for all but the heaviest hitters, independent efforts from interesting new places will fill in the margins. And--I think Mr. Levine would agree--that sounds pretty good.

CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation Xbox Platforms Mobile Gaming
Connor Sheridan
Connor Sheridan
Social Links Navigation
Former GamesRadar+ News Writer

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar+.

Read more
Ellie in The Last of Us Part 2
"GTA 3 cost like $5 million": Ex-TLoU Part 2: Remastered artist says the industry is becoming "less risky and creative"
 
 
Screenshot of Anthem machine pilot lying on the leafy ground with visor open
BioWare veteran Mark Darrah says "a lot of innovation" comes from indie devs who can't outspend "massive entities"
 
 
Mio Hudson and Zoe Foster in Split Fiction
Split Fiction lead worries “AA games are taking over” after Clair Obscur's success: "You can't do GTA for $10 million"
 
 
Clair Obscur: Expedition 33 lead Gustave faces a gommage
Former Assassin's Creed lead says don't worry about a AA takeover, it's an "absolute wasteland" for mid-budget funding
 
 
Ellie and Joel during The Last of Us
Rockstar, Naughty Dog, and Nintendo are "pushing the envelope of innovation," says Split Fiction director
 
 
Clair Obscur Expedition 33
For one Spider-Man 2, you could make 30 Clair Obscur: Expedition 33s, as dev reveals it cost less than $10 million
 
 
Latest in Games
Elsa Bloodshot in Marvel Rivals
Marvel Rivals devs felt "panic" at the thought of going into the live-service graveyard that just claimed Highguard
 
 
Palworld Pal with shocked expression
"I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation"
 
 
Peak mesa biome
Peak came about after a bet between Content Warning and Another Crab's Treasure leads to see whose game would sell more
 
 
Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him
Diablo 4's Lord of Hatred expansion will be "really f*cking hard" at its highest difficulty, dev threatens
 
 
Mass Effect
"F***ing Colonel Shepard dies in Mass Effect 3, and that makes us the Worst Company in America," former EA exec laments
 
 
a ditto human sitting on some logs with pikachu and pichu
Pokopia's unhinged dialogue is tempting me away from Animal Crossing: "It's a pretty nice butt, don't you think?"
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Elsa Bloodshot in Marvel Rivals
    1
    Marvel Rivals devs couldn't help but "panic" at the thought of going into the live-service graveyard that just claimed Highguard: "It's not guaranteed"
  2. 2
    "It's going to be really f***ing hard": Diablo 4 is getting 8 new difficulty tiers in Lord of Hatred because Blizzard wants OP builds to actually have to try
  3. 3
    Marvel fans are debating whether Dafne Keen should become Wolverine or stay as X-23, and I've already chosen a side
  4. 4
    "I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation" with a "decade of continuous, massive updates"
  5. 5
    "Whoever sells more copies pays for the other's therapy": Peak came about after a bet between Content Warning and Another Crab's Treasure leads, and ironically the friendslop collab that followed sold more than both games combined

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...