Josh West joined GamesRadar+ in 2018 as its Features Editor, and now serves as the website's Editor-in-Chief. He previously worked as Deputy Editor of games™ magazine. Josh's writing has appeared in 3D Artist, Edge, Gamesmaster, iCreate, Metal Hammer, Official Xbox Magazine, Official PlayStation Magazine, Play, Retro Gamer, SciFi Now, and SFX. In his youth, he performed background roles in movies like Harry Potter and TV shows like The League of Gentlemen. With over 15 years of industry experience, you are most likely to find Josh leveraging his expertise in action-adventure games, MMOs, RPGs, and shooters to bring the readers of GR+ closer to the video games that they truly care about.
Latest articles by Josh West

The 25 best PS1 games of all time
By Nick Thorpe last updated
Best List Let's wind back the years to look at the 25 best PS1 games from Sony's ground-breaking games console

State of Decay 3: Everything we know so far
By Heather Wald last updated
Guide Zombie horror-fest State of Decay 3 is expected to launch in 2026

Kingdom Hearts 4: Everything we know so far
By Hope Bellingham last updated
Features Missing Link has been axed, so Kingdom Hearts 4 seems to be Square Enix's sole focus right now

BioShock 4: Everything we know so far
By Heather Wald last updated
Guide A complete guide to all the latest news details for BioShock 4

If 20 years and a Metal Gear Solid Delta playthrough have taught me anything, it's that Snake Eater remains one of the greatest, stupidest games ever made
By Josh West published
Opinion Now Playing | After 20 years, one of the wildest tales in gaming is validated once more

Upcoming horror games for 2025 and beyond
By Emma-Jane Betts last updated
Upcoming Steel your nerves for these upcoming horror games, from Dying Light: The Beast to Resident Evil Requiem

Hollow Knight Silksong release live coverage – Steam and eShop outages, early hands-on impressions, and more
By Iain Harris last updated
LIVE With the Hollow Knight Silksong release time now here, join us live as we all act completely normal about this massive launch

Hollow Knight Silksong: Everything we know so far
By Hirun Cryer last updated
Guide Hollow Knight Silksong is out now, officially

The ROG Xbox Ally X offers an early glimpse into Xbox's plans for AI, but I'm starting to worry that we're all going to be priced out of ever trying them
By Josh West published
Opinion With little under two months until the ROG Xbox Ally X is set to release, it's a shame there's still no price or pre-order info

10 Games like Hollow Knight to play while you wait for Silksong
By Samuel Horti, Miri Teixeira last updated
Best List Silksong is almost here, but these games like Hollow Knight will keep you busy before and after you play Team Cherry's latest

Helldivers 2 weapons tier list and the best guns to use
By Joel Franey last updated
Guide Our Helldivers 2 weapon tier list ranks every gun in the game, including Primary Weapons, Stratagem support weapons and those in Warbonds

Indiana Jones and the Great Circle director says gameplay has been one of the most "challenging aspects" of development because even Wolfenstein was "very linear"
By Scott McCrae published
News "The DLC kind of still reflects that"

Light No Fire: Everything we know so far
By Josh West last updated
Guide A fantasy game from the creators of No Man's Sky, where you adventure, build, survive and explore a true open world together

The 10 best superhero games that you should play today
By Josh West last updated
Best List From Batman: Arkham to Marvel's Spider-Man 2, here's our pick of the best superhero games that you should play today

Best Assassin's Creed games, ranked from worst to best
By Louise Blain last updated
Best List Ranking all the best Assassin's Creed games to play in 2025 now that Shadows has entered the mix

Indiana Jones and the Great Circle devs love feedback, but will stick to their guns when it comes to game direction: "Yeah, but no thanks, because we already have a very good idea that we believe in"
By Kaan Serin published
News "What is it we want to do? What's the story we want to tell?"

Todd Howard apparently "rolled his eyes" at the thought of Troy Baker playing Indiana Jones and the Great Circle's protagonist, but the game's lead says it "wouldn't have been what it is" without the Last of Us star
By Catherine Lewis published
News Troy Baker is "always fantastic to work with," says Axel Torvenius

Nearly 30 years ago, an RPG veteran walked away from Fallout 2 after just a few conversations – with The Outer Worlds 2, he's finally "doing a sequel to a game that I created the IP for"
By Issy van der Velde published
News "That is something that I have not had the chance to do before"

Capcom says that Resident Evil 9 will be "so-called 'old school Resident Evil'" in style, but its director teases a "new system" that creates a "complete roller coaster ride between the different aspects of the series"
By Josh West published
Interview Gamescom 2025 | We speak to Resident Evil Requiem's director and producer to learn how its horror was shaped by Biohazard, Village, and the Remakes

World of Warcraft has always asked us to call Azeroth home, but Midnight's new player housing is the first time you'll have one to call your own – and it's the best feature to come to the MMO in years
By Josh West published
Preview Gamescom 2025 | World of Warcraft: Midnight's player housing is the sort of thing my guild would have killed for back in 2004

World of Warcraft takes home decorating in MMOs like Final Fantasy 14 and adds the freedom of The Sims 4 building to it, letting you "resize and rotate stuff" using 3D software made to look more "WoW-like"
By Jordan Gerblick published
News World of Warcraft's in-depth home decorator originally looked "too much like a software," so Blizzard "changed the art to feel like magic"

Keeper is quintessential Double Fine, a strange creative concept with a truly wondrous execution: "We wanted to make something that we could probably never have gotten signed and published"
By Josh West published
Preview Gamescom 2025 | Keeper is quickly becoming one of my most anticipated games of the year, even with Double Fine hesitant to show too much off in advance

CD Projekt Red veteran behind The Blood of Dawnwalker says time isn't just a "resource" in the RPG but a currency, which players are in control of "fully" as they contend with the vampire game's unique 30 day limit
By Issy van der Velde published
news Your time is limited, spend it wisely

World of Warcraft design lead says the upcoming housing feature is a "challenge" for performance and accessibility because it's not "anything like existing zones and the kinds of content that we've had before"
By Jordan Gerblick published
News Blizzard wants to make WoW housing both deep and accessible
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