Transformers: Fall of Cybertron preview: Cars, jets, and robot dinosaurs, together at last

The original Transformers: War for Cybertron was a welcome surprise – not a crappy movie tie-in, not a kid’s game, but a thoroughly enjoyable chunk of nostalgic action. With the bar set fairly high, we were curious if Transformers: Fall of Cybertron, from High Moon Studios and Activision, would play as good as it looks. Rest assured – this lives up to, if not surpasses, its predecessor.

We ran a crash course through three missions, each taking place in different thirds of the game and starring their own Transformer. In fact, every level has you playing as a different Autobot or Decepticon, switching between the two as you see the plot through both perspectives. This ensures that anyone who thought that the previous game was a tad repetitive will be learning something new with each mission. For our demo, Bumblebee, Starscream, and Grimlock were transformed and piloted with abandon.

The best word to describe it all? Fun. Whether you’ve watched Transformers religiously since you were young, or you just think fighting robots are cool, Fall of Cybertron still has the straightforward, breakneck pace that made the first Cybertron so great. You won’t have to wait that long to play it, either – Fall of Cybertron is set to hit the US this August 28th, with Europe joining suit on August 31st.

Lucas_Sullivan

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them.