Doom's Switch port is as much gory fun as you remember - with one tiny problem

Bethesda has already made it clear that it has a crush on the Nintendo Switch with the announcement on The Elder Scrolls V: Skyrim on the handheld - but the news that Doom and Wolfenstein II: The New Colossus are also coming to Switch is basically a marriage proposal. Just look at these screens, which are from the Switch version but could easily be mistaken for PS4 or Xbox One shots.

Of course, we wouldn't trick you like that. I got a quick hands-on with Doom on Switch, and you know what? It works. The shooting is just as punchy, the demons just as hellish, the Glory Kills just as gory. That early impression comes with two small caveats, though. We were encouraged to play using a Pro Controller, so I can't attest as to how it will feel if you prefer to be skin-to-skin with your Switch Joy-cons.

Miniscule writing aside,  everything else you loved about 2016's Doom is there. The chainsaw that slides through enemies like a knife through cream cheese, the skeletal Revenant and its shoulder-mounted rocket launchers, the practically Freudian power of the Gauss Cannon.  We're also promised "classic and all-new game modes" for multiplayer - a welcome part of the Doom experience - just in case you're bored of squid ink as your Switch weapon of choice for friendly humiliation. 

Rachel Weber
Contributor

Rachel Weber is the former US Managing Editor of GamesRadar+ and lives in Brooklyn, New York. She joined GamesRadar+ in 2017, revitalizing the news coverage and building new processes and strategies for the US team.