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Hands-onTwo hours with Grace in Resident Evil Requiem turned me into the most anxious person aliveBy Ashley Bardhan Published -
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Exclusive"Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells meBy Luke Kemp Published -
ExclusiveDiablo 4: Lord of Hatred gives its devs "a chance to just get really horrible, and I say that the best way possible"By Joe Chivers Published -
ExclusiveResonance: A Plague Tale Legacy "changes almost everything" about the series – and its "more trained, more physical, more offensive" protagonist proves itBy Joe Chivers Published -
ExclusiveThe Pokemon developer's new action RPG pits one woman and her dog against a "harsh and unforgiving" worldBy Oscar Taylor-Kent Published -
PreviewNioh 3 is already locked in as my favorite Soulslike of 2026, feeling like Team Ninja's response to Elden Ring with its open exploration and intense yokai clashesBy Oscar Taylor-Kent Published -
ExclusiveDawn of War 4 has its sights set on "gameplay that feels authentic to the fantasy of each faction" in Warhammer 40kBy Joe Chivers Published -
ExclusivePUBG's first spin-off is a top-down shooter shaped by Valorant, Counter-Strike, and a hardcore military MMOBy Ali Jones Published -
ExclusiveHellraiser: Revival has such sights to show you, but "most of them pretty visceral and gruesome"By Joe Chivers Published -
Exclusive"We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"By Oscar Taylor-Kent Published -
InterviewThese devs are basically making their own Danganronpa that began as "100% a fan game"By Oscar Taylor-Kent Published -
ExclusiveDosa Divas is an RPG where you solve every problem with cooking: "Everything is themed around flavor profiles, including attacks and enemy weaknesses"By Rachel Watts Published -
ExclusiveCrimson Desert's hack and slash boss bottles "play a crucial role in shaping the game’s intensity", but there's more to the open world adventure – like fishing, cooking, and dragon-ridingBy Luke Kemp Published -
Exclusive"What we wanted to depict was the figure of a young, rough-edged Musashi": Onimusha: Way of the Sword's protagonist melds a historical figure with a cinematic legendBy Luke Kemp Published -
PreviewReturnal spiritual sequel Saros lets you keep upgrades when you loop, but that just means this twitchy shooter can be challenging in brand new waysBy Justin Towell Published -
ExclusiveSoma successor Ontos is "like Shadow of the Colossus" says its creative director: The moon-set horror is "built around the looming excitement and dread of what the next big Experiment will be like"By Abbie Stone Published -
ExclusiveSuda51 says "game development for us is almost like playing a jam session at a live concert", and the electric action of Romeo is a Dead Man has me ready to rockBy Luke Kemp Published -
Hands-onAfter just 4 hours, I'm impressed by Nioh 3's snappy action and samurai-to-ninja combo transformations: "We want the player to have a rich experience of mastery"By Tom Regan Published -
OpinionAfter Payday 3's fumbles, Fairgames just might turn out to be the heist game that I craveBy Luke Kemp Published -
OpinionSaros throws anything that slowed Returnal down out the door, meaning it'll be tough for other games to keep pace with my most anticipated PS5 game of 2026By Abbie Stone Published
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