Should you tell Hadrian about her Dad in Starfield?
You get the Starfield choice to tell Hadrian about her father and the Terramorphs in several missions.
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Should you tell Hadrian about her Dad in Starfield? The end of the UC faction questline leads you to discover that Francois "Vae Victis" Sanon, was responsible for the Terramorph attacks and is still alive. Hadrian Sanon has no knowledge of this, so it's up to you if you want to share the truth or keep her in the dark regarding your discoveries about her father. The decision doesn't have especially far-reaching consequences in Starfield, but you can get an extra mission out of the UC questline by keeping things quiet. I'll guide you through the consequences of both choices as well as what I think the best course of action is when it comes to telling Hadrian about her Dad in Starfield - which I've kept as spoiler-free as possible.
The best choice for Hadrian and her dad in Starfield
Telling Hadrian about her dad in Starfield ultimately doesn't make a huge difference either way, except that keeping Vae Victis' existence a secret allows for a little extra content. If you tell Hadrian about her dad, it effectively ends the UC faction questline one mission earlier than if you kept it a secret as Vae Victis is arrested. Although, the rewards for completing the UC faction questline remain the same no matter what you tell her. In the final (optional) mission, there'll be another chance to choose to reveal the truth about the Terramorph attacks, meaning that you can still get a more noble outcome without losing additional content.
If you keep Vae Victis a secret, the faction missions continue the full way through, though again you'll have the chance to spoil things for him in the final mission, A Legacy Forged. If you choose not to do so even there, there'll be some minor side missions you can do as a result past the UC faction questline.
With this in mind, I suggest not telling Hadrian about her father, at least not until the Legacy Forged mission that you might otherwise miss out on. You'll be getting slightly less content and no real reward for doing so, at least that I can see - you might as well pursue this to the end.
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.


