Star Trek: Legacy

Tuesday 14 November 2006
Star Trek games thrive on captive audiences. So if you're more concerned with, say, the maintenance of esoteric Enterprise mythology than solidly enjoyable gameplay, there's nothing in the underlying structure of Star Trek: Legacy to suggest that you won't be enthralled.

If, though, Star Trek is more of an occasional guilty pleasure than absolute lifelong obsession, the Trekking on offer here is likely to leave you a little bit lost in space.

Rather than being a problem with design or execution, Legacy's shortcomings have to do with how finely attuned the game is to its niche (though large) target demographic.

Its major draw is that it manages to encompass the whole of the franchise to date. Moreover, Bethesda has managed to pull off a pretty amazing coup by convincing all principal captain actors (Shatner, Stewart, Brooks, Mulgrew, Bakula) to perform voice acting duties.

As a fleet admiral (not necessarily Starfleet - Klingon, Romulan and Borg vessels are all playable) your aim is to strategically position your ships to be able to take tactical advantage of your own militaristic impulses.