Sonic Generations 3DS braves comparison with famous fan vid. Yup, we're going to Mushroom Hill
Deep breath, then...
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Above: Colours? Check. Leaves kicked up as Sonic passes? Check. Authentic physics model? Well...
Firstly, the graphics look good, following the source material closely so that retro fans get the nostalgia kick the game has been designed to deliver. It appears Modern Sonic will be racing through the orangey, autumnal version of the level, while Classic Sonic will be enjoying a stroll around the greener version, complete with those weird pulley things from the 16-bit original. I never really liked them, but you can't say they don't look authentic here.
Above: Squeak... squeak... squeak... squeak...*checks watch* squeak... squeak... squeak...
Modern Sonic's into-the-screen sections do look a tad basic, but perhaps that's to exaggerate the 3D effect (am I being too kind on it by saying that?). Take a look and see what you think:
Above: More PSP than Gamecube quality, wouldn't you say? Also, grinding leaves must surely hurt his feet
3DS' graphical capabilities are limited compared to the big consoles and thatinto-the-screen sections require more scenery to be drawn at any one time, so the compromise is fair enough. But I am liking the look of the side-scrolling sections a lot more at this stage. Look:
Above: Why don't hedgehogs live in toadstools? Cos there's not mushroom inside
Weekly digests, tales from the communities you love, and more
Hopefully we'll get to see the level in motion soon. In the mean-time, there has been a new trailer released for the big version of the game, which shows previously unseen areas, like Seaside Hill from Sonic Heroes. Check it out below, then head on over to ourscreenshots pageto see the rest of the new 3DS screens.
17 Aug, 2011
17 Aug, 2011

Justin was a GamesRadar staffer for 10 years but is now a freelancer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


