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Skater XL delay announced with a teaser for a new map

Tiago Lemos in Skater XL
(Image credit: Easy Day Studios)

A Skater XL delay means its early July release date has been pushed back by at least a few weeks.

The skateboarding game was originally set to hit PC, PS4, Nintendo Switch, and Xbox One on July 7. The new Skater XL release date is July 28 on PC, PS4, and Xbox One, while developer Easy Day Studios says it will share the new date for Skate XL's Switch version some time "in the coming weeks".

The studio shared the news on Skater XL's official Twitter account, saying the delay was "due in part to things out of our control".

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The last tweet of the announcement also offers an educational teaser for the new high school map Easy Day is working on. That is an extremely grindable lunch table.

Though we'll have to wait a while longer for the official Skater XL release date to arrive, you can still play the game right now on PC. It's been available on Steam Early Access since December 2018, with extensive community feedback and a growing mod community helping to shape Skater XL's direction since then. Considering all that, this is a relatively minor setback.

Though they're both very much their own thing, Skater XL has inevitably drawn comparison to Session; while the latter gladly welcomes comparisons to "Demon's Souls on a skateboard", (opens in new tab) Skater XL is aiming to be more of an approachable, but still expressive, instrument for virtual skating creativity (opens in new tab).

Both games will get some competition from the skateboarding game series that started the craze: the Tony Hawks' Pro Skater 1 and 2 release date (opens in new tab) is set for September. 

Connor Sheridan
Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.