Remember when FromSoftware teased a game called Shadows Die Twice way back at last year's The Game Awards? Well, it turns out that FromSoftware's latest title is a brand new IP (or perhaps an old one reborn, more on that later), nothing to do with Bloodborne or Dark Souls, and it's actually a partnership with Activision that's coming out sometime in 2019.
Surprise! There's already so much to discuss with Sekiro: Shadows Die Twice and its first gameplay trailer from the Microsoft E3 2018 briefing, and we've got all the important information collated below for your perusing pleasure. Read on to find out what you can expect from FromSoftware's latest adventure.
The Sekiro: Shadows Die Twice release date is next year
Sekiro may have debuted at the Xbox E3 press conference, among several other E3 2018 games, but the fact that it's published by Activision means it is going to launch on PS4, Xbox One, and PC when it releases at some point next year. There's no specific launch date beyond that vague 2019 window as of yet, so keep your eyes peeled to FromSoftware in the future for more announcements regarding that.
The studio has, historically speaking, been pretty good at sticking to its original launch goals without major delays, so we can be mostly confident that Sekiro: Shadows Die Twice will at least stick to its 2019 schedule, even if it comes out at the tail end of that year.
Sekiro: Shadows Die Twice gameplay is a familiar hack-n-slash experience with some added extras
Although this isn't Bloodborne 2 or anything to do with Dark Souls, there's definitely some of FromSoftware's DNA visible in the first Sekiro: Shadows Die Twice gameplay trailer, with a distinct focus on action-adventure combat set in a richly detailed world.
Directed by Dark Souls' creator, Hidetaka Miyazaki, this is a samurai game inspired by the mythology of feudal Japan, with an aesthetic not too dissimilar to Sony's own new IP, Ghost of Tsushima or last year's ironically souls-like RPG Nioh.
But it's not all hack and slash, as the unnamed protagonist (perhaps the "Sekiro of the title) sports a bony left arm that seems to be some kind of "trick weapon" similar to those found in Bloodborne. There's also a grappling hook that you can wield alongside the traditional Japanese arsenal of katanas, bows, and shuriken, plus some kind of umbrella shield that looks amazing, and totally challenges Kratos' own shield in God of War.
Additionally, it looks like you'll be able to adopt a stealthy approach in Sekiro, as the hero is seen pressing himself up against a wall to hide from enemies, not to mention being resurrected at one point, in a complete twist on FromSoftware's traditional obsession with death and player consequence.
Sekiro: Shadows Die Twice could secretly be a Tenchu reboot
You might not recall the Tenchu series from the PlayStation 1 era, but it was a stealth focused action-adventure set in Feudal Japan that sadly never found firm footing after its 1990's peak. The IP has changed hands many times since those days, but was sold to FromSoftware by Activision in 2004.
Not only that, but "Shadows Die Twice" is a direct quote from the Tenchu series... could Sekiro be a spiritual successor, reboot, or direct sequel to this classic Japanese franchise? If it is, we probably won't know about it until the game itself comes out, as FromSoftware is notoriously cryptic when it comes to the story details of its RPGs, but here's hoping Sekiro: Shadows Die Twice pulls an M. Night Shyamalan on us with some surprise connective tissue to a long lost IP.
You can stay up to date with all things E3 via our up to date E3 2018 schedule, which includes all the times and important details for every upcoming press conference.