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Samurai Warriors 2: Xtreme Legends review

I just killed my 500th enemy. *yawn*

Reviews
By Henry Gilbert published 25 March 2008

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    The continued fun at its core

  • +

    "Learning" Japan's history

  • +

    Finally opening up that fifth weapon

Cons

  • -

    Gracia and her bracelets

  • -

    Losing all your weapons when you die

  • -

    The ennui

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

It has been a long time since any of publisher Koei's Warriors games have felt new. No matter what the setting (this series is in Japan instead of the usual China), you’re still pretty much hacking hundreds of identical dudes into little pieces. Samurai Warriors 2: Xtreme Legends is now the second expansion release for Samurai Warriors 2 (the first being SW2: Empires) and offers even more bonus content for the hackers and the slashers out there. Despite the subtitle’s idea that the new content is "xtreme", it’s pretty average.

You get six new characters with accompanying story modes and two new battlefields, as well as a fifth weapon (apparently it has the most power). Additionally, in an MMO-ish move, the level cap on the characters has been increased from 50 to 70, which is only really useful to the true fanatics who have somehow played SW2 slavishly enough to actually reach the previous level maximum with several of the characters. The game still plays the same as it always has and you probably know by now if you like it or not. Constantly chopping up hundreds of soldiers, using a small amount of strategy in deciding where to go, and choosing the order in which to fight enemy officers is still what it's all about.

Though the ability to level up or get gold and new weapons spices things up a little, if you just keep pressing the square button, use a tiny part of your brain, and try to stay awake, you will no doubt finish every mission. This kind of gameplay may cause a repetitive stress injury in your right thumb, but it's still some fun, for the first few hours anyway.

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Henry Gilbert
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Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts. 

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