Pokemon Sword and Shield art director leaves to form new indie studio
The veteran Pokemon designer will reveal his new studio's debut game "very soon"
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Veteran Pokemon designer James Turner has left Game Freak and formed a new indie studio called All Possible Futures.
Turner, who served as art director on 2019's Pokemon Sword and Shield, took to Twitter to share the news of his new indie studio. Turner will be joined at All Possible Futures by Swords of Ditto and Stealth Inc. developer Jonathan Biddle. The duo said on Twitter that their first game will be revealed in an "awesome trailer" very soon.
🗞NEWS🗞 New Game Studio! My old friend @onebitbeyond and I have formed a new game studio called All Possible Futures - @apossfFirst Game! ⚔️ Our first title will be revealed *very soon* - with an awesome trailer. Excited for everyone to see what we’ve got cooking 👀 pic.twitter.com/auJ0OXF5tUJune 9, 2022
That’s right, I’m no longer at Game Freak. But I still love them 💓June 9, 2022
Turner's departure from Game Freak is notable as, along with being the art director for Pokemon Sword and Shield, he's also the first ever Westerner to design Pokemon, beginning with Pokemon Black and White in 2010. Before that, he worked on 2003's Pokemon Colosseum, 2005's Pokemon XD: Gale of Darkness, and 2006's Pokemon Battle Revolution in various capacities, including art director. All in all, he's created over 20 Pokemon including Shadow Lugia, Buzzwole, and Guzzlord.
As for what's next for Turner, we'll have to wait for this "awesome trailer" he's promised. There isn't much to glean from the tease in the announcement, except that the game seems to have something to do with a cat who wears clothes and... swords? There's a 'crossed swords' emoji in the above tweet next to "first game" and the art with the cat has a little cartoony sword in it too. Otherwise, All Possible Futures' first game is a total mystery.
For what to play right now, check out our guide to the best Switch indie games out there.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


