Platinum Games partners with Chinese giant Tencent, but says they will remain independent
The studio plans to begin self-publishing games
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Bayonetta and Astral Chain studio Platinum Games has accepted an investment from Chinese tech and gaming giant Tencent. In a statement from Platinum Games president Kenichi Sato, the investment is described as a "capital alliance" that won't affect Platinum Games' independence or management structure.
Tencent is the largest gaming company in the world, with sole ownership of Riot Games and investment stakes in Ubisoft, Epic Games, Blizzard. Platinum Games says they plan to use the funding to "strengthen our foundation as a business and expand from game development into exploring self-publishing." Sato also says he hopes the partnership will help give Platinum a "wider global perspective, while still creating high quality games that stay true to our name."
The developer's aspiration to transition into self-publishing their games is nothing new. In an interview with VGC from May, Platinum Games head Atsushi Inaba expressed his frustration with publishing IPs through an external company, saying, "For us as creators, we want to get to the point where self-publishing allows us to own our IP and do what we want with it, including making sequels. So the faster we can have that freedom, the better if will be for all the creators here."
Tencent's hands-off investment should help Platinum pursue their self-publishing initiative and push out more sequels to original IPs. Inaba also said the studio is working on a brand new IP he describes as "something that has never been done before." Hopefully the influx of capital means we'll hear more on that front in 2020.
From Doom Eternal to Cyberpunk 2077, here are the most exciting upcoming games of 2020 and beyond.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


