Nintendo is reportedly cutting Switch 2 console production by a third after not hitting expected sales over the holidays
The House of Mario is now targeting 4 million consoles produced rather than 6 million
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Reports are coming in that Nintendo is cutting Switch 2 console production by a third following an underwhelming holiday season for the console, especially in the US.
The Nintendo Switch 2 had a fantastic launch and sold 5.82 million units in under a month, making it the fastest-selling console of all time. The company predicted the Switch 2 would sell 15 million units within the first year, which it has already handily beaten, having sold over 17 million in its first six months. But despite a strong launch, the PS5 outsold the Switch 2 by about 1 million consoles in the last three months of 2025. And a weaker holiday season has apparently caused Nintendo to rethink its current production plans.
According to Bloomberg, Nintendo is reportedly cutting back production of Nintendo Switch 2, from the planned 6 million consoles to 4 million, after the console didn't meet the company's expectations. The console's reduced output is set to continue in April, despite the success of the Nintendo Switch 2-exclusive Pokemon Pokopia, which was a big hit, with its release causing a slight surge in the company's share price.
The report notes that demand for a lower-priced variant in Japan, which offers a cheaper console with a Japanese-language only model, has remained strong; sales in the US, though, haven't been quite as hot. However, the console is still expected to have breached the 20 million sold mark by the end of March 2026 despite slowing down. The report also notes that this decision to hold back production hasn't been spurred on by the ongoing memory price increases.
Nintendo still hasn't really given people an idea of what to expect from the console this year, with Yoshi and the Mysterious Book being the only Switch 2 exclusive with a concrete release date. So with a lack of massive exclusive titles, it's not exactly surprising people aren't making the jump just yet.
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Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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