Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Golden Joystick Awards 2026
  • Join our monthly RPG Club
  • G+RLS Podcast
  • Game of the Week
  • Countdown to GTA 6
  • RPG Hub
  • Submit your clips. Win prizes
  • Best gaming tech
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Adventure
  3. No Man's Sky

No Man's Sky Beyond is No Man's Sky 2 in all but name

Features
By Josh West
Published 9 August 2019

No Man's Sky's latest update is a remarkable expansion, expanding the scope of play beyond your wildest imagination

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Hello Games)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Hello Games is about to attempt a big and well-deserved rebrand. No Man's Sky Beyond isn't necessarily a new beginning, but it is the launch point for what the studio is referring to internally as 'No Man's Sky 2.0'. The truth is, Beyond represents something far more ambitious than that moniker alone might suggest. I know that Sean Murray will hate me for saying this but Beyond is, in essence, No Man's Sky 2 – minus the decimal point, the zero that follows it, and Hello Games' general hesitation to title it so.    

After all, the best sequels are an expansion on an original concept, they offer up a big statement of intent for the future, and they work to embrace and thank the community for forming up in support and celebration of a game's successes. In No Man's Sky Beyond, Hello Games is delivering all of that and more. This free expansion has been built around three clear areas of intent: expanded Online play, full Virtual Reality support, and the introduction of an array of new features, systems, and sweeping quality of life improvements arriving under the banner of 'No Man's Sky 2.0'. The question I've been trying to answer since I walked out of Hello Games earlier this week is this: does Beyond represent the absolute culmination of the No Man's Sky concept or is this truly as far as Hello Games can take it?

Read more

(Image credit: Hello Games)

Now that Sean Murray has had his "little midlife crisis", he says it's time for Hello Games to be even more ambitious and bold with No Man's Sky. 

Many studios – particularly those that have sacrificed themselves to the altar of annualisation – package sequels into new locales. This is an easy way to visually stimulate a tired audience. But Hello Games can't take No Man's Sky to a new location; the game houses all known and unknown locations in the universe thanks to its ever-impressive procedural generation. It's not like a new art direction is on the cards either; No Man's Sky's visual identity and design is heavily entrenched in a style that many of us had feared was lost to time entirely – unless you can find the aisle covering '60s-era of science-fiction at your local dusty bookshop, of course.

Latest Videos FromGamesRadar+
Watch full video here:

And so Hello Games has delivered more than anybody could have reasonably asked of it, expected or anticipated in No Man's Sky Beyond. When you take a step back from it and look at the entire No Man's Sky package, it's actually kind of awe-inspiring – the journey that No Man's Sky has been on across the last three years is astounding, it's now light years ahead of the game that launched in August 2016. This is worth focusing on because – and this is important – Beyond represents far more than three strands of new ideas as has been teased for months. It's something else entirely; a package any other studio would have been proud to call a sequel. 

It was time to step back

(Image credit: Hello Games)

"The game has become this Jenga tower of features; there are things that have come in – things that weren't in No Man's Sky at launch – that I guess… that I take for granted now," Sean Murray tells me as he reflects on the journey he and Hello Games has been on since 2016. "And, you know, I really wouldn't have done any of this like this on day one; that's why it was time for us, for all of us at Hello Games, to step back from No Man's Sky and look at all of its features together." 

You may like
  • No Man's Sky After 10 years of No Man's Sky, Sean Murray says "I could work on this forever"
  • Sean Murray in a gray hoodie smiling 10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
  • Sean Murray in a grey hoodie Sean Murray doesn't care how much money No Man's Sky DLC would've made, and "it doesn't matter"

When you do this, the true scope of No Man's Sky – and what it will transform into with the release of Beyond – steadily comes into view. The game may look visually similar to the way it did in August 2016, but the experience underneath that is near-unrecognisable. Hello Games has worked tirelessly to not only get on the right side of its impassioned community, but to unite it under the stars.

It's easy to forget just how much has arrived in the game since we all took our first expedition into the void of space back in 2016. It's honestly too much for me to list out for you here, so let's just look at the highlights. Foundation launched in November 2016, introducing base building, freighters, and three new game modes. Pathfinder launched four months later with a suite of new tools and features, from vehicles and online base-sharing to ship specialisations and planetside traders. Atlas Rises in August 2017 expanded the scope of the game entirely with a 30-hour narrative, terrain editing, and a suite of new options for interstellar interaction and navigation. NEXT hit a year later and introduced small-scale co-op, expanded the scale of your operations, and introduced a dizzying array of quality of life improvements across the board. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

If No Man's Sky is a Jenga tower that could have collapsed under the weight of its own ambition at any moment, Beyond is Hello Games neatly rearranging the pieces and filling in the structural weaknesses so that it will never topple. Every disparate idea and introduction that has ever made its way into the game has been re-examined and re-engineered to better work in tandem with the broader experience that No Man's Sky can offer. And that's before we even get to any of the new stuff.

The ultimate space simulation

(Image credit: Hello Games)

The fact that you'll now be able to play the entirety of No Man's Sky in virtual reality – with Hello Games supporting PSVR, Oculus, Vive, and Index at launch – is actually the least interesting component of the package. Don't get me wrong, it's incredible to experience first-hand ( you can read more about No Man's Sky VR from our hands-on earlier in the year), and the ability to shift unimpeded from planet-to-planet from the cockpit of a starship is the true system seller VR has always needed, but it doesn't fundamentally change the scope of the game. 

What does fundamentally change play, on the other hand, is Hello Games combining hundreds of additions, alterations, improvements, and quality of life changes – three years of iteration packed cohesively into one universe. It's presenting the type of expanded and unified experience that you'd expect to see a high-concept debut such as No Man's Sky refine out for the inevitable sequel. 

You may like
  • No Man's Sky After 10 years of No Man's Sky, Sean Murray says "I could work on this forever"
  • Sean Murray in a gray hoodie smiling 10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
  • Sean Murray in a grey hoodie Sean Murray doesn't care how much money No Man's Sky DLC would've made, and "it doesn't matter"

Online and co-op isn't just an option in No Man's Sky now, it's a fundamental part of it. Up to 32-players – depending on your platform of choice – will now be able to build bases, complete missions, share resources, trade war stories, and explore the entire universe together. You'll be able to create 'Fireteams' and venture off into the void of space to complete new community missions and weekly content, all of it picked up at the Nexus meeting point. 

(Image credit: Hello Games)

"It was time for us to step back from No Man's Sky and look at all of its features together"

Sean Murray

The Nexus is a new social space that can be summoned upon command – a perplexing structure that defies the laws of time and space to bring pockets of the community together under one roof. It's an area where the community can come together to share ships, emotes, weapons, and generally marvel at the appearance of other travellers and the vehicles they have picked up on their travels. There are shops and spaces to hang-out in, brand new alien races to discover and languages to learn, and – perhaps most impressively – a Base Teleporter that will whisk you away to the constructed base of anybody in the Nexus, to anybody in your Fireteam, or to specific points of interest that Hello Games deems worthy of highlighting to the millions of No Man's Sky players currently populating the universe. 

Base building returns to the fore once again, with Hello Games anticipating that players will want to spend more time than ever before building a home – if not thriving communities. Beyond is introducing base building on an industrial scale and logic-based power systems, meaning you'll now be able to introduce functioning electrical systems in and around your base of operations. Murray showed me two examples of how this could be used in the game, highlighting an automated mining system that players can establish to help alleviate some of the grind from resource collection and management; the other example saw a few of the staff at Hello Games construct a functioning Rocket League arena on a planet and were happily playing a game of 3v3. It's impressive stuff. 

Settling down in No Man's Sky 

(Image credit: Hello Games)

But as fun as all of that is, I can quite easily see the real appeal of this in how the large communities that are currently stationed on places like Reddit migrating from r/NoMansSkyTheGame and beginning to create functioning colonies in the game itself. And why wouldn't you want to? You can now ride creatures around on planets, create big farms – full of crops to harvest and animals to milk – and then use those resources to cook and create recipes; you have more control over terrain manipulation and base construction than ever before and you'll even, finally, encounter NPCs while walking out in the wilds. The worlds No Man's Sky generates aren't just magnificent to behold anymore, they are going to feel properly populated. 

The endless vastness of space is about to feel a whole lot smaller, and that's absolutely a good thing. The isolated adventure that No Man's Sky launched as is still in there – you can have that experience if you want to have that experience – but the truth is that this game is much bigger than that now. It's a streamlined and social space that is trying to engage and energise players as much as it is attempting to instil a sense of constant astonishment in what it is capable of. 

What comes next?

(Image credit: Hello Games)

With the latest No Man's Sky update done, is it time for Hello Games to focus on its next idea that's going to be "big, ambitious, and silly" – we sure do hope so. 

There's still real magic to touching down on a planet that nobody in the game has yet discovered, but it's also pretty incredible to begin exploring a world in low-orbit flight only to stumble across an abandoned, half-constructed base or a group of players attempting to race creatures across a desolate otherworld. There's so much to touch on in Beyond that it's essentially impossible to get it all down at once. 

That's because Beyond isn't an update or an expansion, not really. It represents a milestone, the launch of a sequel in all but name. Hello Games has taken on the feedback from the community of players, it has iterated and refined its systems, and it has worked out how to expand the core-concept of its original idea to its absolute apex – just like any good sequel should. No Man's Sky Beyond is the result of three years of work and you'll be able to experience it for yourself, for free, next Tuesday. Be seeing you, space cowboy. 

CATEGORIES
Xbox One PC Gaming PS4 Platforms Xbox PlayStation
Josh West
Josh West
Social Links Navigation
Editor-in-Chief, GamesRadar+

Josh West is Editor-in-Chief of GamesRadar+. He has over 18 years of experience in both online and print journalism, and was awarded a BA (Hons) in Journalism and Feature Writing. Josh has contributed to world-leading gaming, entertainment, tech, music, and comics brands, including games™, Edge, Retro Gamer, SFX, 3D Artist, Metal Hammer, and Newsarama. In addition, Josh has edited and written books for Hachette and Scholastic, and worked across the Future Games Show as an Assistant Producer. He specializes in video games and entertainment coverage, and has provided expert comment for outlets like the BBC and ITV. In his spare time, Josh likes to play FPS games and RPGs, practice the bass guitar, and reminisce about the film and TV sets he worked on as a child actor.

Read more
No Man's Sky
Survival Games After 10 years of No Man's Sky, Sean Murray says "I could work on this forever"
 
 
Sean Murray in a gray hoodie smiling
Survival Games 10 years of No Man's Sky: How Hello Games and Sean Murray keep getting away with it
 
 
Sean Murray in a grey hoodie
Survival Games Sean Murray doesn't care how much money No Man's Sky DLC would've made, and "it doesn't matter"
 
 
No Man's Sky
Survival Games No Man's Sky Cosmos is the next big update as Hello Games refuses to slow down after 10 years
 
 
No Man's Sky orange sky shown in launch version gameplay trailer
Survival Games 10 years later, Sean Murray still plays the launch version of No Man's Sky, and he still likes it
 
 
No Man's Sky explorer looking at a star
Survival Games No Man's Sky Cosmos update says screw it, build your own space station and destroy "space hulks"
 
 
Latest in Adventure
Minecraft key art showing Steve holding a pickaxe.
Minecraft Minecraft sells over 425 million copies and gets its first new dimension in 14 years
 
 
Best 3DS games - Phoenix Wright: Ace Attorney - Dual Destinies
Adventure Games As the wait for Ace Attorney 7 continues, Capcom announces a VR port of Dual Destinies
 
 
Nathan and Sam Drake with Sully in Uncharted 4: Among Thieves
Adventure Games Uncharted 4 was "a very different" game under Amy Hennig, says former Naughty Dog artist
 
 
Lego Pikachu tail over the top of the 'Who's that Pokemon?' anime screen
Toys & Collectibles "How does he keep doing it": Fan makes incredible Lego Pokemon out of the most unlikely sets
 
 
Raikou ex leaping through lightning
Tabletop Gaming This new Pokemon card from Delta Reign is 'shockingly' powerful, get an exclusive first look here
 
 
Minecraft screenshot showing a character activating an End portal
Minecraft 2 billion years of Minecraft running in a simulation finds the game can roll credits all on its own
 
 
Latest in Features
Tony Stark in Avengers: Endgame
Marvel Movies Avengers: Endgame may be the only Marvel movie you need to rewatch before Doomsday, and here's why
 
 
The Blood of Dawnwalker main character Coen looking up after just feeding, with his mouth full of blood and sharp teeth
RPGs I'm too stubborn to wait for The Blood of Dawnwalker devs to fix a gamebreaking bug
 
 
Painted key art by Alex Horley for World of Warcraft, cropped for a header image, depicting the Alliance faction looking out across forests and mountains
World of Warcraft World of Warcraft: Forever gives old school fans nearly everything they could want
 
 
Austin Abrams as Bryan in Resident Evil
Horror Movies Resident Evil is the most successful video game movie yet, and should be the template for game adaptations going forward
 
 
The Blood of Dawnwalker main character Coen looking up after just feeding, with his mouth full of blood and sharp teeth
Action RPGs I fumbled my Blood of Dawnwalker playthrough by losing one ally and accidentally sending another to hell
 
 
A crop of Simon looking at his CRTV among protest signs in St Amelia in Silent Hill Townfall
Silent Hill Horror game hiding is my nightmare, but Silent Hill Townfall's CRTV vision gives me the confidence to fight back
 
 
LATEST ARTICLES
  1. A screenshot of all the four main heroes in the upcoming Switch 2 Fire Emblem: Fortune's Weave
    1
    It's somehow possible to beat Fire Emblem: Fortune's Weave while ignoring the entire point of the game
  2. 2
    Yes, Gabe Newell really had a "room full of knives and blades and swords" that he learned how to make himself, says Counter-Strike co-creator
  3. 3
    Uncharted 2's brilliance isn't just about guns and trains, it's about people
  4. 4
    CD Projekt Red worked backwards from Cyberpunk 2077: Phantom Liberty's brutal final choice "and rewrote scenes many times," lead dev says
  5. 5
    As Minecraft sells over 425 million copies and attracts 300,000 new players a day, the evergreen sandbox game is getting its first dimension in 14 years

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...