Manor Lords
Latest about Manor Lords

Manor Lords publisher says most indie publishers are "predatory and opportunistic," and "not particularly competent"
By Dustin Bailey published
News "It is very viable to self publish these days"

Manor Lords, Might and Magic publisher says "we will f**k it up," but will try and "guard against" AI
By George Young published
News "Players don't, by and large, want gen AI"

"Last year we were the 'Manor Lords publisher', this year I think we're something more": Might and Magic publisher says
By Kaan Serin published
News But their 2025 sales were spread out across more games

Manor Lords publisher is "very delay-friendly" because "we don't ever want to push a game out too early"
By Dustin Bailey published
News Hooded Horse wants to "stay private, profitable, and sustainable" in a game industry "where stability is so rare"

"I am rethinking what went wrong to ensure it won't happen again": Manor Lords creator ends months of silence and reveals a huge update to the city builder's AI towns
By Anthony McGlynn published
News Manor Lords just got a long list of improvements after months

Manor Lords' new update is "overhauling a lot of systems at once," and it should be worth the 6-month wait as "we'll be able to shift to smaller, more frequent updates going forward"
By Scott McCrae published
News The new update adds an affinity system "so if you value forest-based industries, you may want to take care of your forests more"

"I remember uploading the build, crossing my fingers that things wouldn't immediately fall apart": A year later, city builder mega-hit Manor Lords has a bigger dev team teasing big updates
By Issy van der Velde published
news From better AI to medieval art, there's a lot to look forward to

Manor Lords dev confirms "castles and sieges are now in the works" for the city builder, as well as a new map that could get its own game mode in the future
By Catherine Lewis published
News But at the moment, the new mode is just a consideration
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