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  1. Games

Lose yourself in Lovecraftian adventure Call of The Sea with this entrancing extended trailer

News
By Tom Regan published 28 August 2020

Take a gander at the wonderfully vibrant (and surprisingly welcoming) locales that you’ll be exploring

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

(Image credit: Raw Fury)
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Today’s Future Games Show offered an eye-catching new look at Raw Fury’s HP Lovecraft Inspired puzzle adventure - Call Of The Sea. While we caught a brief glimpse of the Xbox Series X title (and learned it's broad story beats) during the first Future Games Show, the latest trailer offers an extended look at Call of the Sea’s lucious locales. 

Game Director Tatiana Delgado reveals that players can expect to dive into underwater ruins, uncover ancient cities buried in the jungle, and visit what look to be a surprisingly vibrant and varied array of fantastical environments.

Offering a decidedly different take on the fairly well-worn Lovecraftian genre, this first-person adventure promises to be refreshingly lighthearted. To many, the works of HP Lovecraft conjure up images of unspeakable horror, yet with Call Of The Sea, developer Out Of The Blue states it wanted to focus on the colourful and surreal, eschewing the source material’s usual focus on the grim and macabre.

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In case you missed the original reveal, let’s get you caught up on the game’s premise. Set in the 1930s, Call Of The Sea takes place on a forgotten island in the North Pacific. With her husband having mysteriously vanished during an expedition to said island, players are put in the shoes of Norah, who seeks to track down her better-half, and discover what happened to him and his crew members.

Call of the Sea launches on Xbox One, Xbox Series X and PC at the end of the year.

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CATEGORIES
PC Gaming PS4 Xbox One Platforms PlayStation Xbox
Tom Regan
Tom Regan
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Freelance Writer

Tom is a freelance journalist and former PR with over five years worth of experience across copy-writing, on-camera presenting, and journalism.

Named one of the UK games industry’s rising stars by Gamesindustry.biz, Tom has been published by world-leading outlets such as: Fandom, The Guardian, NME, Ars Technica, GamesRadar, Engadget, IGN, Techradar, Red Bull, and EDGE.

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