Call of the Sea takes you on a journey filled with mystery, adventure, and self-discovery

(Image credit: Raw Fury)

Call of the Sea, an upcoming first-person adventure puzzle game from publisher Raw Fury, has been officially revealed as one of the upcoming titles coming to the Xbox Series X. 

Set in the 1930s, Call of the Sea follows the story of a woman called Norah who seeks to follow the trail of her missing husband's expedition. Norah's search leads her to a strange, picturesque island in the South Pacific, which is filled with secrets just waiting to be uncovered. This looks set to be an intriguing mystery that'll take us on quite the journey. 

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(Image credit: Microsoft)

Xbox Series X specs - what's inside the next-generation console?

Inside Xbox debuted gameplay of the upcoming indie adventure as part of its showcase of numerous games coming to Xbox's next-gen console and an Inside Xbox post gave us a little more info here. From publishers big and small, the stream gives us our first proper look at games running on the Xbox Series X ahead of its planned release this Holiday 2020. All of the games shown have been optimised for the Series X, with 4K resolution, running at up to 120 frames per second.

Call of the Sea will also be compatible with Smart Delivery, one of the new features introduced to the Series X. Smart delivery ensures you'll always be able to play past versions of the games you own on your console across generations. The feature is part of Xbox's continued drive for backwards compatibility as we move to the next-generation console. 

The technology is able to identify any supported titles and deliver the best version of the game depending on what Xbox console you're playing on. There's no word yet on whether this will be coming to other platforms, but we'll update this story when we have confirmation.

For more, check out the full list of upcoming Xbox Series X games here, or find out our thoughts on the Assassin's Creed Valhalla reveal below. 

Heather Wald
Senior staff writer

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.